Mastering Object-oriented Python

Mastering Object-oriented Python PDF Author: Steven F. Lott
Publisher: Packt Publishing Ltd
ISBN: 1783280980
Category : Computers
Languages : en
Pages : 962

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Book Description
This book follows a standard tutorial approach with approximately 750 code samples spread through the 19 chapters. This amounts to over 5,900 lines of code that illustrate each concept. This book is aimed at programmers who have already learned the basics of object-oriented Python and need to write more sophisticated, flexible code that integrates seamlessly with the rest of Python. This book assumes a computer science background, with experience of common Python design patterns.

Mastering Object-oriented Python

Mastering Object-oriented Python PDF Author: Steven F. Lott
Publisher: Packt Publishing Ltd
ISBN: 1783280980
Category : Computers
Languages : en
Pages : 962

Get Book Here

Book Description
This book follows a standard tutorial approach with approximately 750 code samples spread through the 19 chapters. This amounts to over 5,900 lines of code that illustrate each concept. This book is aimed at programmers who have already learned the basics of object-oriented Python and need to write more sophisticated, flexible code that integrates seamlessly with the rest of Python. This book assumes a computer science background, with experience of common Python design patterns.

Object-Oriented Python

Object-Oriented Python PDF Author: Irv Kalb
Publisher: No Starch Press
ISBN: 1718502060
Category : Computers
Languages : en
Pages : 417

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Book Description
Power up your Python with object-oriented programming and learn how to write powerful, efficient, and re-usable code. Object-Oriented Python is an intuitive and thorough guide to mastering object-oriented programming from the ground up. You’ll cover the basics of building classes and creating objects, and put theory into practice using the pygame package with clear examples that help visualize the object-oriented style. You’ll explore the key concepts of object-oriented programming — encapsulation, polymorphism, and inheritance — and learn not just how to code with objects, but the absolute best practices for doing so. Finally, you’ll bring it all together by building a complex video game, complete with full animations and sounds. The book covers two fully functional Python code packages that will speed up development of graphical user interface (GUI) programs in Python.

Mastering Object-Oriented Design in C++

Mastering Object-Oriented Design in C++ PDF Author: Cay S. Horstmann
Publisher: Wiley
ISBN: 9780471594840
Category : Computers
Languages : en
Pages : 466

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Book Description
Offers a discussion of all the advanced and object-oriented features of C++. Hands-on examples show how features are used in real programming situations. Contains a coding style guide that shows users how to program more effectively and enables them to gain experience with professional style guides. Chapter two provides a crash course which is accessible to programmers in any procedural language.

Mastering JavaScript Object-Oriented Programming

Mastering JavaScript Object-Oriented Programming PDF Author: Andrea Chiarelli
Publisher: Packt Publishing Ltd
ISBN: 1785888269
Category : Computers
Languages : en
Pages : 287

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Book Description
Unleash the true power of JavaScript by mastering Object-Oriented programming principles and patterns About This Book Covering all the new Object-Oriented features introduced in ES6, this book shows you how to build large-scale web apps Build apps that promote scalability, maintainability, and reusability Learn popular Object-Oriented programming (OOP) principles and design patterns to build robust apps Implement Object-Oriented concepts in a wide range of front-end architectures Who This Book Is For This book is ideal for you if you are a JavaScript developers who wants to gain expertise in OOP with JavaScript to improve your web development skills and build professional quality web applications. What You Will Learn Master JavaScript's OOP features, including the one's provided by ES6 specification Identify and apply the most common design patterns such as Singleton, Factory, Observer, Model-View-Controller, and Mediator Patterns Understand the SOLID principles and their benefits Use the acquired OOP knowledge to build robust and maintainable code Design applications using a modular architecture based on SOLID principles In Detail ECMAScript 6 introduces several new Object-Oriented features that drastically change the way developers structure their projects. Web developers now have some advanced OOP functionality at their disposal to build large-scale applications in JavaScript. With this book, we'll provide you with a comprehensive overview of OOP principles in JavaScript and how they can be implemented to build sophisticated web applications. Kicking off with a subtle refresher on objects, we'll show you how easy it is to define objects with the new ES6 classes. From there, we'll fly you through some essential OOP principles, forming a base for you to get hands-on with encapsulation. You'll get to work with the different methods of inheritance and we'll show you how to avoid using inheritance with Duck Typing. From there, we'll move on to some advanced patterns for object creation and you'll get a strong idea of how to use interesting patterns to present data to users and to bind data. We'll use the famous promises to work with asynchronous processes and will give you some tips on how to organize your code effectively. You'll find out how to create robust code using SOLID principles and finally, we'll show you how to clearly define the goals of your application architecture to get better, smarter, and more effective coding. This book is your one-way ticket to becoming a JavaScript Jedi who can be counted on to deliver flexible and maintainable code. Style and approach This comprehensive guide on advanced OOP principles and patterns in JavaScript is packed with real-world use cases, and shows you how to implement advanced OOP features to build sophisticated web applications that promote scalability and reusability.

Python Object-Oriented Programming

Python Object-Oriented Programming PDF Author: Steven F. Lott
Publisher: Packt Publishing Ltd
ISBN: 1801075239
Category : Computers
Languages : en
Pages : 715

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Book Description
A comprehensive guide to exploring modern Python through data structures, design patterns, and effective object-oriented techniques Key Features Build an intuitive understanding of object-oriented design, from introductory to mature programs Learn the ins and outs of Python syntax, libraries, and best practices Examine a machine-learning case study at the end of each chapter Book Description Object-oriented programming (OOP) is a popular design paradigm in which data and behaviors are encapsulated in such a way that they can be manipulated together. Python Object-Oriented Programming, Fourth Edition dives deep into the various aspects of OOP, Python as an OOP language, common and advanced design patterns, and hands-on data manipulation and testing of more complex OOP systems. These concepts are consolidated by open-ended exercises, as well as a real-world case study at the end of every chapter, newly written for this edition. All example code is now compatible with Python 3.9+ syntax and has been updated with type hints for ease of learning. Steven and Dusty provide a comprehensive, illustrative tour of important OOP concepts, such as inheritance, composition, and polymorphism, and explain how they work together with Python's classes and data structures to facilitate good design. In addition, the book also features an in-depth look at Python's exception handling and how functional programming intersects with OOP. Two very powerful automated testing systems, unittest and pytest, are introduced. The final chapter provides a detailed discussion of Python's concurrent programming ecosystem. By the end of the book, you will have a thorough understanding of how to think about and apply object-oriented principles using Python syntax and be able to confidently create robust and reliable programs. What you will learn Implement objects in Python by creating classes and defining methods Extend class functionality using inheritance Use exceptions to handle unusual situations cleanly Understand when to use object-oriented features, and more importantly, when not to use them Discover several widely used design patterns and how they are implemented in Python Uncover the simplicity of unit and integration testing and understand why they are so important Learn to statically type check your dynamic code Understand concurrency with asyncio and how it speeds up programs Who this book is for If you are new to object-oriented programming techniques, or if you have basic Python skills and wish to learn how and when to correctly apply OOP principles in Python, this is the book for you. Moreover, if you are an object-oriented programmer coming from other languages or seeking a leg up in the new world of Python, you will find this book a useful introduction to Python. Minimal previous experience with Python is necessary.

Python 3 Object Oriented Programming

Python 3 Object Oriented Programming PDF Author: Dusty Phillips
Publisher: Packt Publishing Ltd
ISBN: 1849511276
Category : Computers
Languages : en
Pages : 591

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Book Description
Harness the power of Python 3 objects.

Mastering Mathematica

Mastering Mathematica PDF Author: John W. Gray
Publisher: Academic Press
ISBN: 9780122961052
Category : Computers
Languages : en
Pages : 656

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Book Description
This new edition of Mastering Mathematica focuses on using Mathematica as a programming language, because programming in Mathematica is the best way to use the software to its fullest capacity. The book covers functional programming, imperative programming, rewrite programming, and object-oriented programming. It also addresses the use of Mathematica as a symbolic manipulator and a general tool for knowledge representation. * Focus on four different types of programming styles with Mathematica: functional programming, rewrite (or rule-based) programmng, imperative (or procedural) programming, and object-oriented programming, with many examples of each style * Compatible with Mathematica 3.0 and its programming language * Chapters on graphics programming show how to make the most of the considerable graphics capabilities of Mathematica * Includes coverage of programming needed for creation of Mathematica packages that allow a user to extend the language as needed for particular uses * Applications include: * Polya pattern analysis * Critical points of functions * Object-oriented graph theory * Minimal surfaces * Mathematica-Enhanced CD-ROM Enclosed * Complete text in active Mathematica Notebook files, enhanced for v3.0; Allows you to evaluate complex examples without retyping; Extensive use of the v3.0 math typesetting system * Hyperlink index and table of contents * Instant access to any chapter or topic * Index is automatically merged with the main Mathematica help system forming a master index of all the user's Mathematica related information; Quickly see listings on a given topic from The Mathematica Book, Mastering Mathematica, the Guide to Standard Packages, or any other Help Browswer aware books you have installed

Mastering Python Design Patterns

Mastering Python Design Patterns PDF Author: Kamon Ayeva
Publisher: Packt Publishing Ltd
ISBN: 178883206X
Category : Computers
Languages : en
Pages : 240

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Book Description
Exploit various design patterns to master the art of solving problems using Python Key Features Master the application design using the core design patterns and latest features of Python 3.7 Learn tricks to solve common design and architectural challenges Choose the right plan to improve your programs and increase their productivity Book Description Python is an object-oriented scripting language that is used in a wide range of categories. In software engineering, a design pattern is an elected solution for solving software design problems. Although they have been around for a while, design patterns remain one of the top topics in software engineering, and are a ready source for software developers to solve the problems they face on a regular basis. This book takes you through a variety of design patterns and explains them with real-world examples. You will get to grips with low-level details and concepts that show you how to write Python code, without focusing on common solutions as enabled in Java and C++. You'll also fnd sections on corrections, best practices, system architecture, and its designing aspects. This book will help you learn the core concepts of design patterns and the way they can be used to resolve software design problems. You'll focus on most of the Gang of Four (GoF) design patterns, which are used to solve everyday problems, and take your skills to the next level with reactive and functional patterns that help you build resilient, scalable, and robust applications. By the end of the book, you'll be able to effciently address commonly faced problems and develop applications, and also be comfortable working on scalable and maintainable projects of any size. What you will learn Explore Factory Method and Abstract Factory for object creation Clone objects using the Prototype pattern Make incompatible interfaces compatible using the Adapter pattern Secure an interface using the Proxy pattern Choose an algorithm dynamically using the Strategy pattern Keep the logic decoupled from the UI using the MVC pattern Leverage the Observer pattern to understand reactive programming Explore patterns for cloud-native, microservices, and serverless architectures Who this book is for This book is for intermediate Python developers. Prior knowledge of design patterns is not required to enjoy this book.

Mastering Python

Mastering Python PDF Author: Rick van Hattem
Publisher: Packt Publishing Ltd
ISBN: 1785289136
Category : Computers
Languages : en
Pages : 486

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Book Description
Master the art of writing beautiful and powerful Python by using all of the features that Python 3.5 offers About This Book Become familiar with the most important and advanced parts of the Python code style Learn the trickier aspects of Python and put it in a structured context for deeper understanding of the language Offers an expert's-eye overview of how these advanced tasks fit together in Python as a whole along with practical examples Who This Book Is For Almost anyone can learn to write working script and create high quality code but they might lack a structured understanding of what it means to be 'Pythonic'. If you are a Python programmer who wants to code efficiently by getting the syntax and usage of a few intricate Python techniques exactly right, this book is for you. What You Will Learn Create a virtualenv and start a new project Understand how and when to use the functional programming paradigm Get familiar with the different ways the decorators can be written in Understand the power of generators and coroutines without digressing into lambda calculus Create metaclasses and how it makes working with Python far easier Generate HTML documentation out of documents and code using Sphinx Learn how to track and optimize application performance, both memory and cpu Use the multiprocessing library, not just locally but also across multiple machines Get a basic understanding of packaging and creating your own libraries/applications In Detail Python is a dynamic programming language. It is known for its high readability and hence it is often the first language learned by new programmers. Python being multi-paradigm, it can be used to achieve the same thing in different ways and it is compatible across different platforms. Even if you find writing Python code easy, writing code that is efficient, easy to maintain, and reuse is not so straightforward. This book is an authoritative guide that will help you learn new advanced methods in a clear and contextualised way. It starts off by creating a project-specific environment using venv, introducing you to different Pythonic syntax and common pitfalls before moving on to cover the functional features in Python. It covers how to create different decorators, generators, and metaclasses. It also introduces you to functools.wraps and coroutines and how they work. Later on you will learn to use asyncio module for asynchronous clients and servers. You will also get familiar with different testing systems such as py.test, doctest, and unittest, and debugging tools such as Python debugger and faulthandler. You will learn to optimize application performance so that it works efficiently across multiple machines and Python versions. Finally, it will teach you how to access C functions with a simple Python call. By the end of the book, you will be able to write more advanced scripts and take on bigger challenges. Style and Approach This book is a comprehensive guide that covers advanced features of the Python language, and communicate them with an authoritative understanding of the underlying rationale for how, when, and why to use them.

Mastering Arduino

Mastering Arduino PDF Author: Jon Hoffman
Publisher: Packt Publishing Ltd
ISBN: 1788831624
Category : Computers
Languages : en
Pages : 363

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Book Description
Mastering Arduino is a practical, no-nonsense guide that will teach you the electronics and programming skills that you need to create advanced Arduino projects. Key FeaturesCovers enough electronics and code for users at any levelIncludes complete circuit diagrams for all projectsFinal robot project combines knowledge from all the chaptersBook Description Mastering Arduino is an all-in-one guide to getting the most out of your Arduino. This practical, no-nonsense guide teaches you all of the electronics and programming skills that you need to create advanced Arduino projects. This book is packed full of real-world projects for you to practice on, bringing all of the knowledge in the book together and giving you the skills to build your own robot from the examples in this book. The final two chapters discuss wireless technologies and how they can be used in your projects. The book begins with the basics of electronics, making sure that you understand components, circuits, and prototyping before moving on. It then performs the same function for code, getting you into the Arduino IDE and showing you how to connect the Arduino to a computer and run simple projects on your Arduino. Once the basics are out of the way, the next 10 chapters of the book focus on small projects centered around particular components, such as LCD displays, stepper motors, or voice synthesizers. Each of these chapters will get you familiar with the technology involved, how to build with it, how to program it, and how it can be used in your own projects. What you will learnExplains the basics of electronics and circuits along with the Arduino IDE and basic C operationsUse sensors to build a mini weather stationControl LEDs using codePower a robot arm using stepper motorsRemotely control your Arduino using RF, Bluetooth LE, and Bluetooth ClassicMake a sound tone generator with buttonsWho this book is for Mastering Arduino is for anybody who wants to experiment with an Arduino board and build simple projects. No prior knowledge is required, as the fundamentals of electronics and coding are covered in this book as well as advance projects.