Author:
Publisher: Rex Bookstore, Inc.
ISBN: 9789712350023
Category :
Languages : en
Pages : 466
Book Description
Mape Adventures 4' 2008 Ed.
Author:
Publisher: Rex Bookstore, Inc.
ISBN: 9789712350023
Category :
Languages : en
Pages : 466
Book Description
Publisher: Rex Bookstore, Inc.
ISBN: 9789712350023
Category :
Languages : en
Pages : 466
Book Description
The Baja Adventure Book
Author: Walt Peterson
Publisher:
ISBN: 9780899972312
Category : Automobile travel
Languages : en
Pages : 322
Book Description
Rather than simply recycling readily available tourist information, The Baja Adventure Book makes many original contributions to the knowledge about the peninsula. You'll investigate the lava tubes on Isla San Martin; climb El Trono Blanco, Baja's magnificent 1,600-foot big wall; hike to Tinaja de Yubay; backpack in the Sierra de la Laguna and to Arroyo Grande; and explore, fish, and dive the Midriff region, the "Mexican Galapagos." You'll discover the wrecks of the great sailing ship John Elliott Thayer, the paddlewheel steamer Golden City, and the US submarine H-I -- almost-forgotten incidents in Baja's history. Exact locations are provided for Marisla Seamount, the most famous scuba diving location in the Sea of Cortez, and to many other lesser-known locations like Ben's Rock and the Islas de San Benito. Book jacket.
Publisher:
ISBN: 9780899972312
Category : Automobile travel
Languages : en
Pages : 322
Book Description
Rather than simply recycling readily available tourist information, The Baja Adventure Book makes many original contributions to the knowledge about the peninsula. You'll investigate the lava tubes on Isla San Martin; climb El Trono Blanco, Baja's magnificent 1,600-foot big wall; hike to Tinaja de Yubay; backpack in the Sierra de la Laguna and to Arroyo Grande; and explore, fish, and dive the Midriff region, the "Mexican Galapagos." You'll discover the wrecks of the great sailing ship John Elliott Thayer, the paddlewheel steamer Golden City, and the US submarine H-I -- almost-forgotten incidents in Baja's history. Exact locations are provided for Marisla Seamount, the most famous scuba diving location in the Sea of Cortez, and to many other lesser-known locations like Ben's Rock and the Islas de San Benito. Book jacket.
Idaho's Best Fishing Waters
Author: Wilderness Adventures Press
Publisher: Wilderness Adventures Press
ISBN: 9781932098587
Category : Nature
Languages : en
Pages : 180
Book Description
Full color 8-1/2 x 11 detailed maps of Idaho's best fishing waters, featuring GPS points
Publisher: Wilderness Adventures Press
ISBN: 9781932098587
Category : Nature
Languages : en
Pages : 180
Book Description
Full color 8-1/2 x 11 detailed maps of Idaho's best fishing waters, featuring GPS points
Maps of Utopia
Author: Simon J. James
Publisher: Oxford University Press (UK)
ISBN: 0199606595
Category : Literary Criticism
Languages : en
Pages : 245
Book Description
This is the first study of the literary theories of H. G. Wells, the founding father of English science fiction and once the most widely read writer in the world. It explores his entire career, during which he produced popular science, educational theory, history, politics, and prophecy, as well as realist, experimental, and science fiction.
Publisher: Oxford University Press (UK)
ISBN: 0199606595
Category : Literary Criticism
Languages : en
Pages : 245
Book Description
This is the first study of the literary theories of H. G. Wells, the founding father of English science fiction and once the most widely read writer in the world. It explores his entire career, during which he produced popular science, educational theory, history, politics, and prophecy, as well as realist, experimental, and science fiction.
Space Pirates
Author: Scoular Anderson
Publisher:
ISBN: 9781550378818
Category : Jigsaw puzzles
Languages : en
Pages : 0
Book Description
A collection of picture puzzles designed to promote map reading skills.
Publisher:
ISBN: 9781550378818
Category : Jigsaw puzzles
Languages : en
Pages : 0
Book Description
A collection of picture puzzles designed to promote map reading skills.
Let's Go Pacific Northwest Adventure 1st Edition
Author: Let's Go Inc.
Publisher: Macmillan
ISBN: 9780312335649
Category : Travel
Languages : en
Pages : 492
Book Description
The brand-new Let's Go: Pacific Northwest Adventure Guide is your must-have companion to the great outdoors of Washington, Oregon, and parts of British Columbia and Alberta. With fresh coverage of Waterton-Glacier International Peace Park, the Puget Sound islands, and Washington's Methow and Yakima Valleys, Let's Go is the best and freshest guide to the Pacific Northwest for travelers and natives alike. Let's Go's forty-five years of practical savvy inform this book's must-have information on safety, car care, wilderness survival, and nature conservation. Up-to-date advice on wilderness leadership certification, organized trips, and extreme sports caters to the most serious adventurers. Whether your tastes turn to hiking the glaciers of Banff National Park or exploring the marble canyons of Oregon Caves National Monument, all you need is adrenaline and Let's Go.
Publisher: Macmillan
ISBN: 9780312335649
Category : Travel
Languages : en
Pages : 492
Book Description
The brand-new Let's Go: Pacific Northwest Adventure Guide is your must-have companion to the great outdoors of Washington, Oregon, and parts of British Columbia and Alberta. With fresh coverage of Waterton-Glacier International Peace Park, the Puget Sound islands, and Washington's Methow and Yakima Valleys, Let's Go is the best and freshest guide to the Pacific Northwest for travelers and natives alike. Let's Go's forty-five years of practical savvy inform this book's must-have information on safety, car care, wilderness survival, and nature conservation. Up-to-date advice on wilderness leadership certification, organized trips, and extreme sports caters to the most serious adventurers. Whether your tastes turn to hiking the glaciers of Banff National Park or exploring the marble canyons of Oregon Caves National Monument, all you need is adrenaline and Let's Go.
Adventure Education
Author: Chris Hodgson
Publisher: Taylor & Francis
ISBN: 1135152306
Category : Education
Languages : en
Pages : 273
Book Description
Adventure Education is a form of experiential learning typically associated with activities involving risk, from cooperative games such as raft building to high adventure activities such as rock climbing. Adventure Education: An Introduction provides a comprehensive introduction to the planning, delivery and evaluation of Adventure Education, with a strong emphasis on professional practice and delivery. Written by a team of leading Adventure Educators who can draw upon an extensive experience base, the book explores the most important strategies for teaching, learning and implementation in Adventure Education. The book is fully illustrated throughout with real-world case studies and research surveying the key contemporary issues facing Adventure Education Practitioners. This includes essentials for the adventure educator such as risk management and tailoring activities to meet specific learning needs, as well as providing an insight into contemporary uses for adventure programmes. With outdoor and adventure activities being more popular than ever before, this book is essential reading for any student, teacher or practitioner looking to understand Adventure Education and develop their professional skills.
Publisher: Taylor & Francis
ISBN: 1135152306
Category : Education
Languages : en
Pages : 273
Book Description
Adventure Education is a form of experiential learning typically associated with activities involving risk, from cooperative games such as raft building to high adventure activities such as rock climbing. Adventure Education: An Introduction provides a comprehensive introduction to the planning, delivery and evaluation of Adventure Education, with a strong emphasis on professional practice and delivery. Written by a team of leading Adventure Educators who can draw upon an extensive experience base, the book explores the most important strategies for teaching, learning and implementation in Adventure Education. The book is fully illustrated throughout with real-world case studies and research surveying the key contemporary issues facing Adventure Education Practitioners. This includes essentials for the adventure educator such as risk management and tailoring activities to meet specific learning needs, as well as providing an insight into contemporary uses for adventure programmes. With outdoor and adventure activities being more popular than ever before, this book is essential reading for any student, teacher or practitioner looking to understand Adventure Education and develop their professional skills.
Weaponizing Maps
Author: Joe Bryan
Publisher: Guilford Publications
ISBN: 1462521967
Category : Social Science
Languages : en
Pages : 297
Book Description
Maps play an indispensable role in indigenous peoples’ efforts to secure land rights in the Americas and beyond. Yet indigenous peoples did not invent participatory mapping techniques on their own; they appropriated them from techniques developed for colonial rule and counterinsurgency campaigns, and refined by anthropologists and geographers. Through a series of historical and contemporary examples from Nicaragua, Canada, and Mexico, this book explores the tension between military applications of participatory mapping and its use for political mobilization and advocacy. The authors analyze the emergence of indigenous territories as spaces defined by a collective way of life--and as a particular kind of battleground.
Publisher: Guilford Publications
ISBN: 1462521967
Category : Social Science
Languages : en
Pages : 297
Book Description
Maps play an indispensable role in indigenous peoples’ efforts to secure land rights in the Americas and beyond. Yet indigenous peoples did not invent participatory mapping techniques on their own; they appropriated them from techniques developed for colonial rule and counterinsurgency campaigns, and refined by anthropologists and geographers. Through a series of historical and contemporary examples from Nicaragua, Canada, and Mexico, this book explores the tension between military applications of participatory mapping and its use for political mobilization and advocacy. The authors analyze the emergence of indigenous territories as spaces defined by a collective way of life--and as a particular kind of battleground.
The Treasure Map
Author:
Publisher: ABDO
ISBN: 9781599613420
Category : Adventure stories
Languages : en
Pages : 36
Book Description
A brief, simplified retelling of the episode in Treasure Island during which Jim Hawkins gives Squire Tralawney a packet left behind by a sea captain staying at Jim's parents' inn, and which pirates are trying to find. Pirates of the Caribbean drew kids into theaters by the droves—and Robert Louis Stevenson's irresistible tale of derring-do is simply the best, most original pirate story ever written. Young readers will joyfully set sail with Jim Hawkins, who has always dreamed of going to sea. And now he's getting his chance, thanks to a very special treasure map he's found…left behind by a pirate captain.
Publisher: ABDO
ISBN: 9781599613420
Category : Adventure stories
Languages : en
Pages : 36
Book Description
A brief, simplified retelling of the episode in Treasure Island during which Jim Hawkins gives Squire Tralawney a packet left behind by a sea captain staying at Jim's parents' inn, and which pirates are trying to find. Pirates of the Caribbean drew kids into theaters by the droves—and Robert Louis Stevenson's irresistible tale of derring-do is simply the best, most original pirate story ever written. Young readers will joyfully set sail with Jim Hawkins, who has always dreamed of going to sea. And now he's getting his chance, thanks to a very special treasure map he's found…left behind by a pirate captain.
Dungeon Master For Dummies
Author: James Wyatt
Publisher: John Wiley & Sons
ISBN: 0470292911
Category : Games & Activities
Languages : en
Pages : 431
Book Description
Design your own fantasy D&D epic filled with adventurous exploits, cloaked characters, and mysterious monsters If you're a Dungeons & Dragons fan, you've surely thought of becoming a Dungeon Master. Learning to be a DM isn't as hard as you might think, especially if you have Dungeon Master For Dummies tucked into your bag of tricks! Whether you've assumed the role of Dungeon Master before or not, this illustrated reference can help you run a D&D game, either online or in person. From organizing your first D&D game to dealing with difficult players, this book covers everything a DM needs to know. Written for the newest edition of D&D by the experts at Wizards of the Coast, the game's creators, it shows you how to: Run your very first campaign, from shaping storylines and writing your own adventures to dealing with unruly players and characters Build challenging encounters, make reasonable rulings, and manage disagreements Recognize all the common codes, tables, and spells Understand the parts of a D&D adventure and how to create dungeon maps and craft monsters Shape storylines and write your own adventures Find your style as a DM and develop a game style that plays to your strengths Script an encounter, vary the terrain and challenges, and establish rewards (experience points and treasure) Decide whether to use published adventures Use and follow the official Dungeon Master's Guide Develop a campaign with exciting themes, memorable villains, and plots to entrance players If you're getting the urge to lead the charge in a D&D game of your own, Dungeon Master For Dummies provides the information you need to start your own game, craft exciting stories, and set up epic adventures. Grab your copy today, and you'll be on your way!
Publisher: John Wiley & Sons
ISBN: 0470292911
Category : Games & Activities
Languages : en
Pages : 431
Book Description
Design your own fantasy D&D epic filled with adventurous exploits, cloaked characters, and mysterious monsters If you're a Dungeons & Dragons fan, you've surely thought of becoming a Dungeon Master. Learning to be a DM isn't as hard as you might think, especially if you have Dungeon Master For Dummies tucked into your bag of tricks! Whether you've assumed the role of Dungeon Master before or not, this illustrated reference can help you run a D&D game, either online or in person. From organizing your first D&D game to dealing with difficult players, this book covers everything a DM needs to know. Written for the newest edition of D&D by the experts at Wizards of the Coast, the game's creators, it shows you how to: Run your very first campaign, from shaping storylines and writing your own adventures to dealing with unruly players and characters Build challenging encounters, make reasonable rulings, and manage disagreements Recognize all the common codes, tables, and spells Understand the parts of a D&D adventure and how to create dungeon maps and craft monsters Shape storylines and write your own adventures Find your style as a DM and develop a game style that plays to your strengths Script an encounter, vary the terrain and challenges, and establish rewards (experience points and treasure) Decide whether to use published adventures Use and follow the official Dungeon Master's Guide Develop a campaign with exciting themes, memorable villains, and plots to entrance players If you're getting the urge to lead the charge in a D&D game of your own, Dungeon Master For Dummies provides the information you need to start your own game, craft exciting stories, and set up epic adventures. Grab your copy today, and you'll be on your way!