Author: Kristin Fontichiaro
Publisher: Cherry Lake
ISBN: 1624312020
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Around the world, makers come together to share their ideas and inventions at Maker Faires. Readers will integrate visual information with text and learn technical word meanings as they read what it is like to visit these incredible events and see some of the world's most innovative new projects. They will also find out how to volunteer at Maker Faires or event plan their own maker events.
Maker Faire
Author: Kristin Fontichiaro
Publisher: Cherry Lake
ISBN: 1624312020
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Around the world, makers come together to share their ideas and inventions at Maker Faires. Readers will integrate visual information with text and learn technical word meanings as they read what it is like to visit these incredible events and see some of the world's most innovative new projects. They will also find out how to volunteer at Maker Faires or event plan their own maker events.
Publisher: Cherry Lake
ISBN: 1624312020
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Around the world, makers come together to share their ideas and inventions at Maker Faires. Readers will integrate visual information with text and learn technical word meanings as they read what it is like to visit these incredible events and see some of the world's most innovative new projects. They will also find out how to volunteer at Maker Faires or event plan their own maker events.
Design for CNC
Author: Gary Rohrbacher
Publisher: Maker Media, Inc.
ISBN: 1457187388
Category : Technology & Engineering
Languages : en
Pages : 432
Book Description
Design, DIY, and computer-controlled fabrication are a powerful combination for making high-quality customized things. Written by the founders of the architecture, design, and research firm Filson and Rohrbacher, this book takes you through the basics of CNC fabrication, the design process, production, and construction of your own furniture designs. Through their AtFAB series of projects, accompanied by an overview of digital techniques and design thinking, this book introduces the knowledge and skills that you'll find widely applicable across all kinds of CNC projects. Not only will you learn how to design, fabricate, and assemble a wide range of projects, you'll have some great furniture to show for it! While 3D printing has been grabbing headlines, high school, college, library, and other public makerspaces have been making things with CNC machines. With a CNC router, you can cut parts from strong, tactile, durable materials like wood. Once you have your design and material, you can set up your job and let it run. When it's done, you can put the project together for an heirloom of your own. While 3D printing can make exciting things with complex designs, CNCs are the digital workhorses that produce large-scale, long-lasting objects.
Publisher: Maker Media, Inc.
ISBN: 1457187388
Category : Technology & Engineering
Languages : en
Pages : 432
Book Description
Design, DIY, and computer-controlled fabrication are a powerful combination for making high-quality customized things. Written by the founders of the architecture, design, and research firm Filson and Rohrbacher, this book takes you through the basics of CNC fabrication, the design process, production, and construction of your own furniture designs. Through their AtFAB series of projects, accompanied by an overview of digital techniques and design thinking, this book introduces the knowledge and skills that you'll find widely applicable across all kinds of CNC projects. Not only will you learn how to design, fabricate, and assemble a wide range of projects, you'll have some great furniture to show for it! While 3D printing has been grabbing headlines, high school, college, library, and other public makerspaces have been making things with CNC machines. With a CNC router, you can cut parts from strong, tactile, durable materials like wood. Once you have your design and material, you can set up your job and let it run. When it's done, you can put the project together for an heirloom of your own. While 3D printing can make exciting things with complex designs, CNCs are the digital workhorses that produce large-scale, long-lasting objects.
The Art of Tinkering
Author: Karen Wilkinson
Publisher: Weldon Owen International
ISBN: 168188707X
Category : Crafts & Hobbies
Languages : en
Pages : 226
Book Description
Some of the most creative artists from today’s maker scene discuss their process, workspaces and more in this inspiring guide to tinkering. The Art of Tinkering is an unprecedented celebration of what it means to tinker: to take things apart, explore tools and materials, and build wondrous, wild art that’s part science, part technology, and entirely creative. Join 150+ makers as they share the stories behind their beautiful and bold work—then do some tinkering yourself! This collection of exhibits, artwork, and projects explores a whole new way to learn, in which people expand their knowledge through making and doing, working with readily available materials, getting their hands dirty, collaborating with others, and problem-solving in the most fun sense of the word. Each artist featured in The Art of Tinkering shares their process and the backstory behind their work. Whether it’s dicussing their favorite tools (who knew toenail clippers could be so handy?) or offering a glimpse of their workspaces (you’d be amazed how many electronics tools you can pack into a pantry!), the stories, lessons, and tips in The Art of Tinkering offer a fascinating portrait of today’s maker scene. Artists include: Scott Weaver, Arthur Ganson, Moxie, Tim Hunkin, AnnMarie Thomas, Ranjit Bhatnajar and Jie Qi.
Publisher: Weldon Owen International
ISBN: 168188707X
Category : Crafts & Hobbies
Languages : en
Pages : 226
Book Description
Some of the most creative artists from today’s maker scene discuss their process, workspaces and more in this inspiring guide to tinkering. The Art of Tinkering is an unprecedented celebration of what it means to tinker: to take things apart, explore tools and materials, and build wondrous, wild art that’s part science, part technology, and entirely creative. Join 150+ makers as they share the stories behind their beautiful and bold work—then do some tinkering yourself! This collection of exhibits, artwork, and projects explores a whole new way to learn, in which people expand their knowledge through making and doing, working with readily available materials, getting their hands dirty, collaborating with others, and problem-solving in the most fun sense of the word. Each artist featured in The Art of Tinkering shares their process and the backstory behind their work. Whether it’s dicussing their favorite tools (who knew toenail clippers could be so handy?) or offering a glimpse of their workspaces (you’d be amazed how many electronics tools you can pack into a pantry!), the stories, lessons, and tips in The Art of Tinkering offer a fascinating portrait of today’s maker scene. Artists include: Scott Weaver, Arthur Ganson, Moxie, Tim Hunkin, AnnMarie Thomas, Ranjit Bhatnajar and Jie Qi.
Craft: Volume 01
Author: Carla Sinclair
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596529284
Category : Crafts & Hobbies
Languages : en
Pages : 168
Book Description
CRAFT is the first project-based magazine dedicated to the renaissance that is occurring within the world of crafts. Celebrating the DIY spirit, CRAFT's goal is to unite, inspire, inform and entertain a growing community of highly imaginative people who are transforming traditional art and crafts with unconventional, unexpected and even renegade techniques, materials and tools; resourceful spirits who undertake amazing crafting projects in their homes and communities. Volume 01, the premier issue, features 23 projects with a twist! Make a programmable LED shirt, turn dud shoes into great knitted boots, felt an iPod cocoon, embroider a skateboard, and much more.
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596529284
Category : Crafts & Hobbies
Languages : en
Pages : 168
Book Description
CRAFT is the first project-based magazine dedicated to the renaissance that is occurring within the world of crafts. Celebrating the DIY spirit, CRAFT's goal is to unite, inspire, inform and entertain a growing community of highly imaginative people who are transforming traditional art and crafts with unconventional, unexpected and even renegade techniques, materials and tools; resourceful spirits who undertake amazing crafting projects in their homes and communities. Volume 01, the premier issue, features 23 projects with a twist! Make a programmable LED shirt, turn dud shoes into great knitted boots, felt an iPod cocoon, embroider a skateboard, and much more.
Maker City
Author: Peter Hirshberg
Publisher: Maker Media, Inc.
ISBN: 1680452622
Category : Architecture
Languages : en
Pages : 276
Book Description
The Maker City Playbook is a comprehensive case studies and how-to information useful for city leaders, civic innovators, nonprofits, and others engaged in urban economic development. The Maker City Playbook is committed to going beyond stories to find patterns and discern promising practices to help city leaders make even more informed decisions. Maker City Playbook Chapter 1: Introduction and a Call to Action Chapter 2: The Maker movement and Cities Chapter 3: The Maker City as Open Ecosystem Chapter 4: Education and Learning in the Maker City Chapter 5: Workforce Development in the Maker City Chapter 6: Advanced Manufacturing and Supply Chain inside the Maker City Chapter 7: Real Estate Matters in the Maker City Chapter 8: Civic Engagement in the Maker City Chapter 9: The Future of the Maker City Maker City Project is a collaboration between the Kauffman Foundation, the Gray Area for the Arts, and Maker Media.
Publisher: Maker Media, Inc.
ISBN: 1680452622
Category : Architecture
Languages : en
Pages : 276
Book Description
The Maker City Playbook is a comprehensive case studies and how-to information useful for city leaders, civic innovators, nonprofits, and others engaged in urban economic development. The Maker City Playbook is committed to going beyond stories to find patterns and discern promising practices to help city leaders make even more informed decisions. Maker City Playbook Chapter 1: Introduction and a Call to Action Chapter 2: The Maker movement and Cities Chapter 3: The Maker City as Open Ecosystem Chapter 4: Education and Learning in the Maker City Chapter 5: Workforce Development in the Maker City Chapter 6: Advanced Manufacturing and Supply Chain inside the Maker City Chapter 7: Real Estate Matters in the Maker City Chapter 8: Civic Engagement in the Maker City Chapter 9: The Future of the Maker City Maker City Project is a collaboration between the Kauffman Foundation, the Gray Area for the Arts, and Maker Media.
The Annotated Build-It-Yourself Science Laboratory
Author: Windell Oskay
Publisher: Maker Media, Inc.
ISBN: 1457186853
Category : Science
Languages : en
Pages : 498
Book Description
Raymond E. Barrett's Build-It-Yourself Science Laboratory is a classic book that took on an audacious task: to show young readers in the 1960s how to build a complete working science lab for chemistry, biology, and physics--and how to perform experiments with those tools. The experiments in this book are fearless and bold by today's standards--any number of the experiments might never be mentioned in a modern book for young readers! Yet, many from previous generations fondly remember how we as a society used to embrace scientific learning. This new version of Barrett's book has been updated for today's world with annotations and updates from Windell Oskay of Evil Mad Scientist Laboratories, including extensive notes about modern safety practices, suggestions on where to find the parts you need, and tips for building upon Barrett's ideas with modern technology. With this book, you'll be ready to take on your own scientific explorations at school, work, or home.
Publisher: Maker Media, Inc.
ISBN: 1457186853
Category : Science
Languages : en
Pages : 498
Book Description
Raymond E. Barrett's Build-It-Yourself Science Laboratory is a classic book that took on an audacious task: to show young readers in the 1960s how to build a complete working science lab for chemistry, biology, and physics--and how to perform experiments with those tools. The experiments in this book are fearless and bold by today's standards--any number of the experiments might never be mentioned in a modern book for young readers! Yet, many from previous generations fondly remember how we as a society used to embrace scientific learning. This new version of Barrett's book has been updated for today's world with annotations and updates from Windell Oskay of Evil Mad Scientist Laboratories, including extensive notes about modern safety practices, suggestions on where to find the parts you need, and tips for building upon Barrett's ideas with modern technology. With this book, you'll be ready to take on your own scientific explorations at school, work, or home.
An American Tale of Freedom's Promise
Author: Patrick Michael McFadden
Publisher:
ISBN: 9780578825205
Category :
Languages : en
Pages :
Book Description
Historical Fiction Novel about the struggle for American Liberty from the British Empire, covering the early years of the Revolutionary War surrounding the Declaration of Independence in 1776, as told via the story of spies and soldiers on both sides of the conflict.
Publisher:
ISBN: 9780578825205
Category :
Languages : en
Pages :
Book Description
Historical Fiction Novel about the struggle for American Liberty from the British Empire, covering the early years of the Revolutionary War surrounding the Declaration of Independence in 1776, as told via the story of spies and soldiers on both sides of the conflict.
Free to Make
Author: Dale Dougherty
Publisher: North Atlantic Books
ISBN: 1623170745
Category : Self-Help
Languages : en
Pages : 337
Book Description
A fascinating study of the global Maker Movement that explores how ‘making’ impacts our personal and social development—perfect for enthusiastic DIY-ers Dale Dougherty, creator of MAKE: magazine and the Maker Faire, provides a guided tour of the international phenomenon known as the Maker Movement, a social revolution that is changing what gets made, how it’s made, where it’s made, and who makes it. Free to Make is a call to join what Dougherty calls the “renaissance of making,” an invitation to see ourselves as creators and shapers of the world around us. As the internet thrives and world-changing technologies—like 3D printers and tiny microcontrollers—become increasingly affordable, people around the world are moving away from the passivity of one-size-fits-all consumption and command-and-control models of education and business. Free to Make explores how making revives abandoned and neglected urban areas, reinvigorates community spaces like libraries and museums, and even impacts our personal and social development—fostering a mindset that is engaged, playful, and resourceful. Free to Make asks us to imagine a world where making is an everyday occurrence in our schools, workplaces, and local communities, grounding us in the physical world and empowering us to solve the challenges we face.
Publisher: North Atlantic Books
ISBN: 1623170745
Category : Self-Help
Languages : en
Pages : 337
Book Description
A fascinating study of the global Maker Movement that explores how ‘making’ impacts our personal and social development—perfect for enthusiastic DIY-ers Dale Dougherty, creator of MAKE: magazine and the Maker Faire, provides a guided tour of the international phenomenon known as the Maker Movement, a social revolution that is changing what gets made, how it’s made, where it’s made, and who makes it. Free to Make is a call to join what Dougherty calls the “renaissance of making,” an invitation to see ourselves as creators and shapers of the world around us. As the internet thrives and world-changing technologies—like 3D printers and tiny microcontrollers—become increasingly affordable, people around the world are moving away from the passivity of one-size-fits-all consumption and command-and-control models of education and business. Free to Make explores how making revives abandoned and neglected urban areas, reinvigorates community spaces like libraries and museums, and even impacts our personal and social development—fostering a mindset that is engaged, playful, and resourceful. Free to Make asks us to imagine a world where making is an everyday occurrence in our schools, workplaces, and local communities, grounding us in the physical world and empowering us to solve the challenges we face.
Maker Pro
Author: John Baichtal
Publisher: Maker Media, Inc.
ISBN: 1457186144
Category : Business & Economics
Languages : en
Pages : 214
Book Description
Maker Pro is a book of essays by more than a dozen prominent and up-and-coming professional makers (Maker Pros). Each essay includes advice and stories on topics such as starting a kit-making business, taking a hardware project open-source, and plenty of encouragement to "quit your day job." This book is a reference for anyone who dreams of turning a hobby into a small business, and features stories from well-known professional makers; it will turn aspiration into inspiration.
Publisher: Maker Media, Inc.
ISBN: 1457186144
Category : Business & Economics
Languages : en
Pages : 214
Book Description
Maker Pro is a book of essays by more than a dozen prominent and up-and-coming professional makers (Maker Pros). Each essay includes advice and stories on topics such as starting a kit-making business, taking a hardware project open-source, and plenty of encouragement to "quit your day job." This book is a reference for anyone who dreams of turning a hobby into a small business, and features stories from well-known professional makers; it will turn aspiration into inspiration.
Make: Volume 89
Author: Dale Dougherty
Publisher: Maker Media, Inc.
ISBN: 1680458418
Category : Computers
Languages : en
Pages : 132
Book Description
As technology (seemingly) marches ever forward, makers are thirsty to get their hands on the latest gadgets and gear. But you don’t always need “new” to have fun. Whether it’s rosy nostalgia or a healthy respect for what engineers of old (or the late 1900s as the kids say) were able to achieve with limited resources, there’s whole megabytes to love and learn about the technology of yesterday. In this retro-themed issue of Make: we show you how to play your favorite old-school video games by building your own DIY arcade game, from a full-size cabinet to a tiny programmable microcade. Next, 35 years later the Nintendo Game Boy is still going strong! Cat Graffam tells how she and many others fell in love with the Game Boy Camera and developed a playable art gallery to showcase photos from the community, while Nikola Whallon walks through adding the Pro-Sound Mod to your Game Boy to add more professional sound to your chiptune jams. Then, 18-year-old Daniel Bunting talks about his process for cutting custom small-batch records using polycarbonate discs. Brian Johnson reports on the serendipitous discovery of a cache of 1980s era hardware that jump-started a community around the long defunct NABU computer system. And finally, read a love letter to PC sound cards, and how maker Ian Scott has worked to recreate the unique “tracker” sound with a Raspberry Pi Pico. Plus, 45+ projects including: Build or 3D print a camera lucida that lets you draw accurately by tracing real life Install a microcontroller-powered scale on your espresso machine to pull the perfect shot every time Track your furry, four-legged friends using GPS and your own LoRa network Add polyphonic sound to your projects the easy way with WVR, a no-code, Wi-Fi audio board Make a thermal printing photo booth robot out of a vintage TLR camera Columnist Charles Platt pays tribute after the recent passing of seminal author Don Lancaster, who explained the mysteries of logic chips for generations of DIY hobbyists Pro tips for making the most of your laser projects with LightBurn software Build fun, simple stomp rockets using PVC pipe and soda bottles And more!
Publisher: Maker Media, Inc.
ISBN: 1680458418
Category : Computers
Languages : en
Pages : 132
Book Description
As technology (seemingly) marches ever forward, makers are thirsty to get their hands on the latest gadgets and gear. But you don’t always need “new” to have fun. Whether it’s rosy nostalgia or a healthy respect for what engineers of old (or the late 1900s as the kids say) were able to achieve with limited resources, there’s whole megabytes to love and learn about the technology of yesterday. In this retro-themed issue of Make: we show you how to play your favorite old-school video games by building your own DIY arcade game, from a full-size cabinet to a tiny programmable microcade. Next, 35 years later the Nintendo Game Boy is still going strong! Cat Graffam tells how she and many others fell in love with the Game Boy Camera and developed a playable art gallery to showcase photos from the community, while Nikola Whallon walks through adding the Pro-Sound Mod to your Game Boy to add more professional sound to your chiptune jams. Then, 18-year-old Daniel Bunting talks about his process for cutting custom small-batch records using polycarbonate discs. Brian Johnson reports on the serendipitous discovery of a cache of 1980s era hardware that jump-started a community around the long defunct NABU computer system. And finally, read a love letter to PC sound cards, and how maker Ian Scott has worked to recreate the unique “tracker” sound with a Raspberry Pi Pico. Plus, 45+ projects including: Build or 3D print a camera lucida that lets you draw accurately by tracing real life Install a microcontroller-powered scale on your espresso machine to pull the perfect shot every time Track your furry, four-legged friends using GPS and your own LoRa network Add polyphonic sound to your projects the easy way with WVR, a no-code, Wi-Fi audio board Make a thermal printing photo booth robot out of a vintage TLR camera Columnist Charles Platt pays tribute after the recent passing of seminal author Don Lancaster, who explained the mysteries of logic chips for generations of DIY hobbyists Pro tips for making the most of your laser projects with LightBurn software Build fun, simple stomp rockets using PVC pipe and soda bottles And more!