Build Your Own Science Museum

Build Your Own Science Museum PDF Author: Lonely Planet
Publisher: Lonely Planet
ISBN: 9781838694982
Category :
Languages : en
Pages : 24

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Book Description
A crate has arrived and it's packed with scientific objects from all around the world! Can you assemble them in time for the museum's big opening? Among the spectacular pop-ups to build are a Mars rover, a Watt steam engine, the Wright Flyer, a robotic arm and a human skeleton. In Lonely Planet Kids' Build Your Own Science Museum, budding scientists can get creative and become an expert with hands-on STEAM activities. Perfect as a project with parents at home or with teachers in the classroom, all of the models featured in this book do not require any scissors or glue. Stunning illustrations and fascinating facts bring the subject matter to life. Learn about the first scientific explorations in Ancient Egypt 5000 years ago, last century's Space Race and issues that affect the planet today such as global warming. Perfect for science fans of all ages, this follow-up to Build Your Own Dinosaur Museum and Build Your Own History Museum covers a wide range of exciting scientific content including: What Is Science? The Age of Steam The Information Age Flight Planet Earth Exploring Space Electricity and Forces The Human Body Robotics and the Future Science Quiz Future Science About Lonely Planet Kids: Lonely Planet Kids - an imprint of the world's leading travel authority Lonely Planet - published its first book in 2011. Over the past 45 years, Lonely Planet has grown a dedicated global community of travellers, many of whom are now sharing a passion for exploration with their children. Lonely Planet Kids educates and encourages young readers at home and in school to learn about the world with engaging books on culture, sociology, geography, nature, history, space and more. We want to inspire the next generation of global citizens and help kids and their parents to approach life in a way that makes every day an adventure. Come explore!

Build Your Own Science Museum

Build Your Own Science Museum PDF Author: Lonely Planet
Publisher: Lonely Planet
ISBN: 9781838694982
Category :
Languages : en
Pages : 24

Get Book Here

Book Description
A crate has arrived and it's packed with scientific objects from all around the world! Can you assemble them in time for the museum's big opening? Among the spectacular pop-ups to build are a Mars rover, a Watt steam engine, the Wright Flyer, a robotic arm and a human skeleton. In Lonely Planet Kids' Build Your Own Science Museum, budding scientists can get creative and become an expert with hands-on STEAM activities. Perfect as a project with parents at home or with teachers in the classroom, all of the models featured in this book do not require any scissors or glue. Stunning illustrations and fascinating facts bring the subject matter to life. Learn about the first scientific explorations in Ancient Egypt 5000 years ago, last century's Space Race and issues that affect the planet today such as global warming. Perfect for science fans of all ages, this follow-up to Build Your Own Dinosaur Museum and Build Your Own History Museum covers a wide range of exciting scientific content including: What Is Science? The Age of Steam The Information Age Flight Planet Earth Exploring Space Electricity and Forces The Human Body Robotics and the Future Science Quiz Future Science About Lonely Planet Kids: Lonely Planet Kids - an imprint of the world's leading travel authority Lonely Planet - published its first book in 2011. Over the past 45 years, Lonely Planet has grown a dedicated global community of travellers, many of whom are now sharing a passion for exploration with their children. Lonely Planet Kids educates and encourages young readers at home and in school to learn about the world with engaging books on culture, sociology, geography, nature, history, space and more. We want to inspire the next generation of global citizens and help kids and their parents to approach life in a way that makes every day an adventure. Come explore!

Explorabook

Explorabook PDF Author: John Cassidy
Publisher:
ISBN: 9781591747994
Category :
Languages : en
Pages : 0

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Book Description
The San Francisco Exploratorium squeezed between the covers of a book! The "pages" reflect, magnify, or grow as you follow the instructions. Seven subjects are covered, including light wave craziness, ouchless physics, and hair dryer science.

Learning Science in Informal Environments

Learning Science in Informal Environments PDF Author: National Research Council
Publisher: National Academies Press
ISBN: 0309141133
Category : Education
Languages : en
Pages : 348

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Book Description
Informal science is a burgeoning field that operates across a broad range of venues and envisages learning outcomes for individuals, schools, families, and society. The evidence base that describes informal science, its promise, and effects is informed by a range of disciplines and perspectives, including field-based research, visitor studies, and psychological and anthropological studies of learning. Learning Science in Informal Environments draws together disparate literatures, synthesizes the state of knowledge, and articulates a common framework for the next generation of research on learning science in informal environments across a life span. Contributors include recognized experts in a range of disciplines-research and evaluation, exhibit designers, program developers, and educators. They also have experience in a range of settings-museums, after-school programs, science and technology centers, media enterprises, aquariums, zoos, state parks, and botanical gardens. Learning Science in Informal Environments is an invaluable guide for program and exhibit designers, evaluators, staff of science-rich informal learning institutions and community-based organizations, scientists interested in educational outreach, federal science agency education staff, and K-12 science educators.

Hands-On Exhibitions

Hands-On Exhibitions PDF Author: Tim Caulton
Publisher: Routledge
ISBN: 1134709218
Category : Business & Economics
Languages : en
Pages : 169

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Book Description
The development of interactive displays has transformed the traditional museum world in the last decade. Visitors are no longer satisfied by simply gazing at worthy displays in glass cases - they expect to have hands-on experience of the objects and be actively involved with the exhibits, learning informally and being entertained simultaneously. Hands-on museums and science centres provide the most remarkable example of how museums are redefining their roles in society - improving access to real objects and real phenomena, so that they can be enjoyed by more people. In recent years museums have been thrust into intense competition for the public's time and money with all branches of the leisure industry, from commercial theme parks to retail shopping and home entertainment. This has upset the traditional stability of the museum and their visitors. A hands-on approach encourages a broader visitor base, which in turn helps to bring in additional revenue at a time of declining public subsidy. Tim Caulton investigates how to create and operate effective exhibitions which achieve their educational objectives through hands-on access. He concludes that the continuing success of hands-on museums and science centres hinges on attaining the very best practice in exhibition design and evaluation, and in all aspects of operations, including marketing and financial and human resource management. Hands-On Exhibitions provides a practical guide to best practice which will be indispensable to all museum professionals and students of museum studies.

Idea Colliders

Idea Colliders PDF Author: Michael John Gorman
Publisher: MIT Press
ISBN: 0262359200
Category : Art
Languages : en
Pages : 176

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Book Description
A provocative call for the transformation of science museums into "idea colliders" that spark creative collaborations and connections. Today's science museums descend from the Kunst-und Wunderkammern of the Renaissance--collectors' private cabinets of curiosities--through the Crystal Palace exhibition of 1851 to today's "interactive" exhibits promising educational fun. In this book, Michael John Gorman issues a provocative call for the transformation of science museums and science centers from institutions dedicated to the transmission of cultural capital to dynamic "idea colliders" that spark creative collaborations and connections. This new kind of science museum would not stage structured tableaux of science facts but would draw scientists into conversation with artists, designers, policymakers, and the public. Rather than insulating visitors from each other with apps and audio guides, the science museum would consider each visitor a resource, bringing questions, ideas, and experiences from a unique perspective.

Build Your Own History Museum

Build Your Own History Museum PDF Author: Lonely Planet Kids
Publisher: Lonely Planet Kids
ISBN: 9781788689410
Category : Juvenile Nonfiction
Languages : en
Pages : 24

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Book Description
Calling all archaeologists! A crate has arrived for you and it’s packed with treasures from the ancient world! Can you assemble them and assign each to the right room in time for the museum’s big opening? Among the treasures to display are an Egyptian sarcophagus, a Greek temple and a Chinese Terracotta Army. Fun, interactive and with lots of facts to discover, Lonely Planet Kids’ Build Your Own History Museum is a hands-on way to learn about ancient people, cultures and traditions. It’s packed with amazing facts and awesome illustrations that reveal how people all over the world once lived and worked. Perfect for history fans of all ages, this follow-up to Build Your Own Dinosaur Museum features the ancient civilizations Mesopotamia, the Indus Valley, Egypt, Greece, China, Rome, the Maya, and the Vikings. About Lonely Planet Kids: Lonely Planet Kids—an imprint of the world’s leading travel authority Lonely Planet—published its first book in 2011. Over the past 45 years, Lonely Planet has grown a dedicated global community of travelers, many of whom are now sharing a passion for exploration with their children. Lonely Planet Kids educates and encourages young readers at home and in school to learn about the world with engaging books on culture, sociology, geography, nature, history, space and more. We want to inspire the next generation of global citizens and help kids and their parents to approach life in a way that makes every day an adventure. Come explore!

Museums 101

Museums 101 PDF Author: Mark Walhimer
Publisher: Rowman & Littlefield
ISBN: 1442230193
Category : Business & Economics
Languages : en
Pages : 255

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Book Description
Looking for an A-Z, one-stop, comprehensive book on museums? Wish you were able to have one of the world’s leading museum consultants spend a couple of days with you, talking you through how to start a museum, how museums work, how to set up an exhibit, and more? If so, Museums 101 is the answer to your wishes. In one short volume, Mark Walhimer covers: • Essential Background, such as what is a museum, a quick history of museums, and 10 steps to starting a museum • Operational Basics, such as branding, marketing, strategic planning, governance, accessibility, and day-to-day operations • What goes on behind the scenes in a museum, ranging from finances to fundraising to art handling, exhibit management, and research • The Visitor Experience, planning a museum, designing exhibits for visitors, programming, and exhibit evaluation. Features that even the most experienced museum professionals will find useful include a community outreach checklist, a fundraising checklist, a questionnaire for people considering starting a new museum, and an exhaustive, well-organized list of online resources for museum operations. The book’s contents were overseen by a six-member international advisory board. Valuable appendixes you’ll use every day include a museum toolbox full of useful forms, checklists, and worksheets, and a glossary of essential museum-related terms. In addition to the printed book, Museums 101 also features a companion website exclusively for readers of the book. The website— museums101.com—features: • links to essential online resources in the museum world, • downloadable sample documents, • a glossary, • a bibliography of sources for further reading, and • photographs of more than 75 museums of all types. Museums 101 Advisory Board • Jim DeMersman, Executive Director, Museum on Main, Pleasanton, California, United States of America • David L. Godfrey, C.P.A., Allison & Godfrey, Certified Public Accountants, Norwalk, Connecticut, United States of America • Van A. Romans, President, Fort Worth Museum of Science and History, Fort Worth, Texas, and Board of Trustees, American Alliance of Museums, United States of America • Sergey Solovyev, Ph.D., Department of Greek & Roman Antiquities, The State Hermitage Museum, Russia • Alison Spence, Exhibitions and Loans Registrar, National Museum of Australia, Canberra ACT, Australia • Audrey Vermette, Director of Programs and Public Affairs, Canadian Museums Association, Ontario, Canada

People and Computers XIX - The Bigger Picture

People and Computers XIX - The Bigger Picture PDF Author: Tom McEwan
Publisher: Springer Science & Business Media
ISBN: 1846282497
Category : Computers
Languages : en
Pages : 509

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Book Description
As a new medium for questionnaire delivery, the Internet has the potential to revolutionize the survey process. Online (Web-based) questionnaires provide several advantages over traditional survey methods in terms of cost, speed, appearance, flexibility, functionality, and usability [Bandilla et al. 2003; Dillman 2000; Kwak & Radler 2002]. Online-questionnaires can provide many capabilities not found in traditional paper-based questionnaires: they can include pop-up instructions and error messages; they can incorporate links; and it is possible to encode difficult skip patterns making such patterns virtually invisible to respondents. Despite this, and the emergence of numerous tools to support online-questionnaire creation, current electronic survey design typically replicates the look-and-feel of pap- based questionnaires, thus failing to harness the full power of the electronic survey medium. A recent environmental scan of online-questionnaire design tools found that little, if any, support is incorporated within these tools to guide questionnaire design according to best-practice [Lumsden & Morgan 2005]. This paper briefly introduces a comprehensive set of guidelines for the design of online-questionnaires. It then focuses on an informal observational study that has been conducted as an initial assessment of the value of the set of guidelines as a practical reference guide during online-questionnaire design. 2 Background Online-questionnaires are often criticized in terms of their vulnerability to the four standard survey error types: namely, coverage, non-response, sampling, and measurement errors.

Museum Activity Book

Museum Activity Book PDF Author: Usborne Publishing, Limited
Publisher: Usborne
ISBN: 9781474922647
Category :
Languages : en
Pages : 64

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Book Description
Take a guided tour around a museum, looking at all kinds of artefacts and exhibitions along the way. There are Egyptian carvings, fossilised dinosaur remains, vintage computer games and more to discover. With quizzes, puzzles, colouring activities and more, this activity book is a fun and interactive way to learn about all the things museums have to offer.

First Sticker Book Museums

First Sticker Book Museums PDF Author: EDC Publishing
Publisher: Usborne
ISBN: 9780794539993
Category :
Languages : en
Pages :

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Book Description
Wander through the corridors of the Usborne museum with this interactive sticker books. Discover what museums are for and what they hold inside them.Part of a large range of Usborne First Sticker Books, covering topics as diverse as cars, ballet, dragons, London, monkeys and Your Body.