Author: Ben Monroe
Publisher: Chaosium
ISBN: 9781568823652
Category : Games
Languages : en
Pages : 262
Book Description
FANTASY ROLEPLAYING IN WORLDS OF EPIC ADVENTURE Enter a world of fantastic adventure, where your destiny is limited only by your imagination. Where powerful sorcerers manipulate the very essence of reality, and where warriors decide the fate of kingdoms with blade and spear. A world of magic, myth, and menace... A MAGIC WORLD! Magic World is a self-contained fantasy roleplaying game using the classic Basic Roleplaying system. The game allows you to play characters in a world of fantasy, adventure, and excitement. The rules of Magic World are simple to grasp, while having enough options and complexity to suit any gaming style. Characters grow in experience organically, without relying on artificial constructs such as classes, levels, etc. Any sort of fantasy character you can imagine, you can play. Magic World contains: Full rules for creating characters in a world of magic and fantasy. A robust magic system with nearly one hundred spells. Any character may become a spell caster with the right combination of raw talent, and training! Detailed, yet streamlined skills and combat rules. Complete rules for nautical adventures. A bestiary of more than sixty creatures to use as foes for the characters, or as the characters themselves! Play as any species imaginable: Human, Elf, Orc, Centaur, Troll, Talking Beast, and more! Gamemaster advice, and resources. A gallery of enchanted items which might be found in your characters adventures. A complete sample campaign setting, "the Southlands", to jump start your adventures. And more!
Magic World: Fantasy Roleplaying in Worlds of Epic Adventure
Author: Ben Monroe
Publisher: Chaosium
ISBN: 9781568823652
Category : Games
Languages : en
Pages : 262
Book Description
FANTASY ROLEPLAYING IN WORLDS OF EPIC ADVENTURE Enter a world of fantastic adventure, where your destiny is limited only by your imagination. Where powerful sorcerers manipulate the very essence of reality, and where warriors decide the fate of kingdoms with blade and spear. A world of magic, myth, and menace... A MAGIC WORLD! Magic World is a self-contained fantasy roleplaying game using the classic Basic Roleplaying system. The game allows you to play characters in a world of fantasy, adventure, and excitement. The rules of Magic World are simple to grasp, while having enough options and complexity to suit any gaming style. Characters grow in experience organically, without relying on artificial constructs such as classes, levels, etc. Any sort of fantasy character you can imagine, you can play. Magic World contains: Full rules for creating characters in a world of magic and fantasy. A robust magic system with nearly one hundred spells. Any character may become a spell caster with the right combination of raw talent, and training! Detailed, yet streamlined skills and combat rules. Complete rules for nautical adventures. A bestiary of more than sixty creatures to use as foes for the characters, or as the characters themselves! Play as any species imaginable: Human, Elf, Orc, Centaur, Troll, Talking Beast, and more! Gamemaster advice, and resources. A gallery of enchanted items which might be found in your characters adventures. A complete sample campaign setting, "the Southlands", to jump start your adventures. And more!
Publisher: Chaosium
ISBN: 9781568823652
Category : Games
Languages : en
Pages : 262
Book Description
FANTASY ROLEPLAYING IN WORLDS OF EPIC ADVENTURE Enter a world of fantastic adventure, where your destiny is limited only by your imagination. Where powerful sorcerers manipulate the very essence of reality, and where warriors decide the fate of kingdoms with blade and spear. A world of magic, myth, and menace... A MAGIC WORLD! Magic World is a self-contained fantasy roleplaying game using the classic Basic Roleplaying system. The game allows you to play characters in a world of fantasy, adventure, and excitement. The rules of Magic World are simple to grasp, while having enough options and complexity to suit any gaming style. Characters grow in experience organically, without relying on artificial constructs such as classes, levels, etc. Any sort of fantasy character you can imagine, you can play. Magic World contains: Full rules for creating characters in a world of magic and fantasy. A robust magic system with nearly one hundred spells. Any character may become a spell caster with the right combination of raw talent, and training! Detailed, yet streamlined skills and combat rules. Complete rules for nautical adventures. A bestiary of more than sixty creatures to use as foes for the characters, or as the characters themselves! Play as any species imaginable: Human, Elf, Orc, Centaur, Troll, Talking Beast, and more! Gamemaster advice, and resources. A gallery of enchanted items which might be found in your characters adventures. A complete sample campaign setting, "the Southlands", to jump start your adventures. And more!
Early Mormonism and the Magic World View
Author: D. Michael Quinn
Publisher:
ISBN: 9781560850892
Category : Latter Day Saint churches
Languages : en
Pages : 0
Book Description
In this articulate and insightful book, D. Michael Quinn reconstructs the world view of an earlier age in America, finding ample evidence for treasure seeking and folk magic in Joseph Smith's formative years. Folk magic was not unusual for the times and is important in understanding how Mormons may have interpreted developments. Quinn's impressive research provides a much-needed background for the environment that produced Mormonism's founding prophet.
Publisher:
ISBN: 9781560850892
Category : Latter Day Saint churches
Languages : en
Pages : 0
Book Description
In this articulate and insightful book, D. Michael Quinn reconstructs the world view of an earlier age in America, finding ample evidence for treasure seeking and folk magic in Joseph Smith's formative years. Folk magic was not unusual for the times and is important in understanding how Mormons may have interpreted developments. Quinn's impressive research provides a much-needed background for the environment that produced Mormonism's founding prophet.
Welcome to the Magical World of Books
Author: Learning Journey Learning Journey Publishing
Publisher: Independently Published
ISBN: 9781096839767
Category :
Languages : en
Pages : 109
Book Description
An attractive and professionally designed Reading LogBook. A Must-Have for everyone who wants to keep a record of what they read and learned. Features : Handy 6" X 9" (152.4mm X 228.6mm) size. Light-weight paperback. 6 Index pages. 100 log pages. Guided sections on every page.
Publisher: Independently Published
ISBN: 9781096839767
Category :
Languages : en
Pages : 109
Book Description
An attractive and professionally designed Reading LogBook. A Must-Have for everyone who wants to keep a record of what they read and learned. Features : Handy 6" X 9" (152.4mm X 228.6mm) size. Light-weight paperback. 6 Index pages. 100 log pages. Guided sections on every page.
The Magic World
Author: Edith Nesbit
Publisher: Graphic Arts Books
ISBN: 1513274791
Category : Juvenile Fiction
Languages : en
Pages : 126
Book Description
The Magic World (1909) is a collection of twelve children’s fantasy stories by English writer Edith Nesbit. Using elements of magic and mystery familiar to readers of her beloved Bastable and Psammead Trilogies, Nesbit crafts tales of wonder and adventure for children and adults alike. In “The Cat-hood of Maurice,” a young boy learns firsthand the consequences of mistreating the family cat. One day, Maurice attaches an empty sardine can to Lord Hugh’s tail, terrifying and traumatizing the poor cat. When his father gets home, Maurice is told that he will be spending the next week at Dr. Strongitharm’s school for wayward boys. At the last moment, Maurice discovers Lord Hugh in his room, who reveals to the boy a magic word that will turn him into a cat. In “Accidental Magic,” a boy named Quentin is sent to school in Salisbury. Immensely interested in archaeology and history, Quentin is excited to learn that he will be able to visit Stonehenge while at school. After getting in a fight with a bully, Quentin runs away in fear of expulsion and escapes through the fields toward Stonehenge. There, he searches for the fabled altar stone, where, exhausted and scared, he falls asleep. When he wakes up, he finds he has been transported to the lost world of Atlantis, where the people call him the “Chosen of the Gods,” but fail to reveal what it is he is chosen for. With a beautifully designed cover and professionally typeset manuscript, this edition of Edith Nesbit’s The Magic World is a classic of English children’s literature reimagined for modern readers.
Publisher: Graphic Arts Books
ISBN: 1513274791
Category : Juvenile Fiction
Languages : en
Pages : 126
Book Description
The Magic World (1909) is a collection of twelve children’s fantasy stories by English writer Edith Nesbit. Using elements of magic and mystery familiar to readers of her beloved Bastable and Psammead Trilogies, Nesbit crafts tales of wonder and adventure for children and adults alike. In “The Cat-hood of Maurice,” a young boy learns firsthand the consequences of mistreating the family cat. One day, Maurice attaches an empty sardine can to Lord Hugh’s tail, terrifying and traumatizing the poor cat. When his father gets home, Maurice is told that he will be spending the next week at Dr. Strongitharm’s school for wayward boys. At the last moment, Maurice discovers Lord Hugh in his room, who reveals to the boy a magic word that will turn him into a cat. In “Accidental Magic,” a boy named Quentin is sent to school in Salisbury. Immensely interested in archaeology and history, Quentin is excited to learn that he will be able to visit Stonehenge while at school. After getting in a fight with a bully, Quentin runs away in fear of expulsion and escapes through the fields toward Stonehenge. There, he searches for the fabled altar stone, where, exhausted and scared, he falls asleep. When he wakes up, he finds he has been transported to the lost world of Atlantis, where the people call him the “Chosen of the Gods,” but fail to reveal what it is he is chosen for. With a beautifully designed cover and professionally typeset manuscript, this edition of Edith Nesbit’s The Magic World is a classic of English children’s literature reimagined for modern readers.
The Magical Worlds of Harry Potter (revised edition)
Author: David Colbert
Publisher: Penguin
ISBN: 1440637598
Category : Young Adult Fiction
Languages : en
Pages : 340
Book Description
The indispensable source guide to J.K. Rowling’s Harry Potter novels—the perfect gift for Harry Potter fans! What was the model for The Order of the Phoenix? Where do those names come from? What is the real-life legend behind Voldemort’s Dark Mark? Could Snape’s potions actually work? J.K. Rowling’s young heroic wizard, Harry Potter, lives in a world populated by dragons, centaurs, trolls, giants—and a three-headed dog named Fluffy—among other creatures from ancient myths and legends. Discover the astonishing origins of supernatural beasts, clues to hidden meanings in names, and amazing facts about real-life wizards and magic spells. From Alchemists to Unicorns, Basilisks to Veela, this fascinating compendium brings another dimension to Harry’s adventures—from The Sorcerer’s Stone to The Deathly Hallows. This book was not authorized, prepared, approved, licensed or endorsed by J.K. Rowling, Warner Bros., or any other individual or entity associated with the HARRY POTTER books or movie.
Publisher: Penguin
ISBN: 1440637598
Category : Young Adult Fiction
Languages : en
Pages : 340
Book Description
The indispensable source guide to J.K. Rowling’s Harry Potter novels—the perfect gift for Harry Potter fans! What was the model for The Order of the Phoenix? Where do those names come from? What is the real-life legend behind Voldemort’s Dark Mark? Could Snape’s potions actually work? J.K. Rowling’s young heroic wizard, Harry Potter, lives in a world populated by dragons, centaurs, trolls, giants—and a three-headed dog named Fluffy—among other creatures from ancient myths and legends. Discover the astonishing origins of supernatural beasts, clues to hidden meanings in names, and amazing facts about real-life wizards and magic spells. From Alchemists to Unicorns, Basilisks to Veela, this fascinating compendium brings another dimension to Harry’s adventures—from The Sorcerer’s Stone to The Deathly Hallows. This book was not authorized, prepared, approved, licensed or endorsed by J.K. Rowling, Warner Bros., or any other individual or entity associated with the HARRY POTTER books or movie.
The Magical World of Disney
Author:
Publisher:
ISBN: 9781484773239
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781484773239
Category :
Languages : en
Pages :
Book Description
A Magical World
Author: Derek K Wilson
Publisher: Simon and Schuster
ISBN: 1681777061
Category : Science
Languages : en
Pages : 234
Book Description
Spanning some of the most vibrant and fascinating eras in European history, Cambridge historian Derek Wilson reveals a society filled with an ardent desire for knowledge and astounding discoveries—and the fantastic discoveries that flowered from it. Thinkers were drew from surprising intellectual traditions: some from folk religion, which in its turn had deep roots in a pagan past; others referred to spirits or tapped into stores of ancient wisdom and herbal remedies. This was the world of wise women, witches, necromancers, potions and incantations. Even the mighty Catholic Church, which permeated all elements of life, had its own "magical" traditions.In 1663, the Royal Society in London received its charter. Just three years later, the French Academy of Sciences was founded, and other European capitals rapidly followed suit. In 1725, the word "science" was at last defined as "a branch of study concerned either with a connected body of demonstrated truths or with observed facts systematically classified." Yet just nine years before, the last witch had been executed in Britain. Fascinating and thought-provoking, A Magical World is a reminder of humanity's paradoxical nature—our passionate pursuit of knowledge alongside deep-rooted fears, superstitions, and traditions.
Publisher: Simon and Schuster
ISBN: 1681777061
Category : Science
Languages : en
Pages : 234
Book Description
Spanning some of the most vibrant and fascinating eras in European history, Cambridge historian Derek Wilson reveals a society filled with an ardent desire for knowledge and astounding discoveries—and the fantastic discoveries that flowered from it. Thinkers were drew from surprising intellectual traditions: some from folk religion, which in its turn had deep roots in a pagan past; others referred to spirits or tapped into stores of ancient wisdom and herbal remedies. This was the world of wise women, witches, necromancers, potions and incantations. Even the mighty Catholic Church, which permeated all elements of life, had its own "magical" traditions.In 1663, the Royal Society in London received its charter. Just three years later, the French Academy of Sciences was founded, and other European capitals rapidly followed suit. In 1725, the word "science" was at last defined as "a branch of study concerned either with a connected body of demonstrated truths or with observed facts systematically classified." Yet just nine years before, the last witch had been executed in Britain. Fascinating and thought-provoking, A Magical World is a reminder of humanity's paradoxical nature—our passionate pursuit of knowledge alongside deep-rooted fears, superstitions, and traditions.
My Magic World
Author: Rahasya
Publisher: Magic World Media
ISBN: 9780982114100
Category : Earth (Planet)
Languages : en
Pages : 0
Book Description
A little boy’s soulful exploration of the mysterious and extraordinary uniqueness of the planet he calls home, this simple and charming tale highlights the elements of Earth that make life possible. Questioning the mysterious properties and origins of nature that still baffle scientists to this day, reflections on life are charmingly posed with the innocent perspective of a small child. From the gravity that keeps everything grounded, the magnetic field that protects, the air that nourishes, and the water that sustains, to the limitless boundaries of space, this educational journey is a remarkable story sure to challenge and inspire inquisitive minds.
Publisher: Magic World Media
ISBN: 9780982114100
Category : Earth (Planet)
Languages : en
Pages : 0
Book Description
A little boy’s soulful exploration of the mysterious and extraordinary uniqueness of the planet he calls home, this simple and charming tale highlights the elements of Earth that make life possible. Questioning the mysterious properties and origins of nature that still baffle scientists to this day, reflections on life are charmingly posed with the innocent perspective of a small child. From the gravity that keeps everything grounded, the magnetic field that protects, the air that nourishes, and the water that sustains, to the limitless boundaries of space, this educational journey is a remarkable story sure to challenge and inspire inquisitive minds.
Lladró, the Magic World of Porcelain
Author:
Publisher: Salvat Editores, S.A.
ISBN: 9788434548602
Category : Lladró porcelain
Languages : en
Pages : 284
Book Description
Publisher: Salvat Editores, S.A.
ISBN: 9788434548602
Category : Lladró porcelain
Languages : en
Pages : 284
Book Description
Awakening
Author: Levi Werner
Publisher:
ISBN:
Category :
Languages : en
Pages : 462
Book Description
The future lies within our minds. Paralyzed in a workplace accident, Lox's life is looking bleak. He can't even use the cutting-edge hardware that would allow him to play in the full-immersion-games that have become so popular. This all changes when he hears from New Universal Frontiers, the company with the best game out there: World of Magic. They offer him the ability to use their hardware despite his injuries, but at a cost... he can never leave the game. Once in the game world, Lox quickly realizes that there is a lot more to this new realm than just a game. Given a class that everyone thinks is useless due its inherent dangers, Lox begins a long and painful series of trials, some of them explosive, almost all of them dangerous as he masters his magical abilities. As Lox explores the depths of this world's magic system, he soon discovers there is a lot more going on here than anyone ever expected. World of Magic is a LitRPG/GameLit series that features leveling, advanced magic systems, dungeon crawling, world exploration, and much more. It's perfect for fans of books like Emarilia, World Tree, and Ascend Online.
Publisher:
ISBN:
Category :
Languages : en
Pages : 462
Book Description
The future lies within our minds. Paralyzed in a workplace accident, Lox's life is looking bleak. He can't even use the cutting-edge hardware that would allow him to play in the full-immersion-games that have become so popular. This all changes when he hears from New Universal Frontiers, the company with the best game out there: World of Magic. They offer him the ability to use their hardware despite his injuries, but at a cost... he can never leave the game. Once in the game world, Lox quickly realizes that there is a lot more to this new realm than just a game. Given a class that everyone thinks is useless due its inherent dangers, Lox begins a long and painful series of trials, some of them explosive, almost all of them dangerous as he masters his magical abilities. As Lox explores the depths of this world's magic system, he soon discovers there is a lot more going on here than anyone ever expected. World of Magic is a LitRPG/GameLit series that features leveling, advanced magic systems, dungeon crawling, world exploration, and much more. It's perfect for fans of books like Emarilia, World Tree, and Ascend Online.