Author: Andy Collins
Publisher:
ISBN: 9780786943456
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
This supplement for the D & D game presents more than 500 new magic items that no adventurer should be without.
Magic Item Compendium
Weapons of Legacy
Author: Bruce R. Cordell
Publisher:
ISBN: 9780786936885
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
For centuries, Inuit in the Arctic have lived on and around the frozen ocean. Now, as climate change is rapidly melting the sea ice between Canada and Greenland, development here threatens to upset the delicate balance between their communities, land and wildlife.
Publisher:
ISBN: 9780786936885
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
For centuries, Inuit in the Arctic have lived on and around the frozen ocean. Now, as climate change is rapidly melting the sea ice between Canada and Greenland, development here threatens to upset the delicate balance between their communities, land and wildlife.
Encyclopedia Magica
Author: Dale S. Henson
Publisher: TSR
ISBN: 9781560768425
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Publisher: TSR
ISBN: 9781560768425
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Dungeonscape
Author: Jason Bulmahn
Publisher:
ISBN: 9780786941186
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Explore and build fantastic dungeons with this latest in the Environment series of player- and Dungeon Master-friendly supplements. "Dungeonscape" presents new character options as well as tools for Dungeon Masters to create exciting and memorable dungeon environments.
Publisher:
ISBN: 9780786941186
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Explore and build fantastic dungeons with this latest in the Environment series of player- and Dungeon Master-friendly supplements. "Dungeonscape" presents new character options as well as tools for Dungeon Masters to create exciting and memorable dungeon environments.
Magic of Incarnum
Author: James Wyatt
Publisher:
ISBN: 9780786937011
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
A new source of power for the Dungeons & Dragons(R) roleplaying game! This supplement introduces a magical substance called incarnum into the D&D game. With this book, the players characters can meld incarnum--the power of souls living, dead, and unborn--into magical items and even their own bodies, granting them special attacks, defenses, and other abilities (much as magic items and spells do). Incarnum can be shaped and reshaped into new forms, giving characters tremendous versatility in the dungeon and on any battlefield. This book also features new classes, prestige classes, feats, and other options for characters wishing to explore the secrets of incarnum, as well as rules and advice for including incarnum in a D&D campaign.
Publisher:
ISBN: 9780786937011
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
A new source of power for the Dungeons & Dragons(R) roleplaying game! This supplement introduces a magical substance called incarnum into the D&D game. With this book, the players characters can meld incarnum--the power of souls living, dead, and unborn--into magical items and even their own bodies, granting them special attacks, defenses, and other abilities (much as magic items and spells do). Incarnum can be shaped and reshaped into new forms, giving characters tremendous versatility in the dungeon and on any battlefield. This book also features new classes, prestige classes, feats, and other options for characters wishing to explore the secrets of incarnum, as well as rules and advice for including incarnum in a D&D campaign.
Titania's Magical Compendium
Author: Titania Hardie
Publisher: Thunder Bay Press (CA)
ISBN: 9781592231447
Category : Body, Mind & Spirit
Languages : en
Pages : 244
Book Description
Titania's Magical Compendium is a cornucopia of spells, potions, charms, rituals, divination, and other magical skills. It is the most comprehensive and accessible book on white magic available. Every spell is safe and easy-to-follow, laid our in recipe fashion with information on ingredients, method, and timing, and all are guaranteed to deliver results. Brilliantly designed and superbly illustrated with Sara Morris' bewitching photographs. Titania's Magical Compendium is the perfect guide to spells and rituals.
Publisher: Thunder Bay Press (CA)
ISBN: 9781592231447
Category : Body, Mind & Spirit
Languages : en
Pages : 244
Book Description
Titania's Magical Compendium is a cornucopia of spells, potions, charms, rituals, divination, and other magical skills. It is the most comprehensive and accessible book on white magic available. Every spell is safe and easy-to-follow, laid our in recipe fashion with information on ingredients, method, and timing, and all are guaranteed to deliver results. Brilliantly designed and superbly illustrated with Sara Morris' bewitching photographs. Titania's Magical Compendium is the perfect guide to spells and rituals.
Mordenkainen Presents: Monsters of the Multiverse (Dungeons & Dragons Book)
Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786967870
Category : Games & Activities
Languages : en
Pages : 0
Book Description
A bestiary of wondrous friends and foes for the world’s greatest roleplaying game Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Compiling and updating monsters that originally appeared in previous D&D fifth edition releases, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face. The book also gathers together fantastical peoples from many different worlds. Each of these peoples represents a race option when you create your D&D character, expanding on the choices in the Player’s Handbook. Includes more than 250 monsters—updates to the monsters include making spellcasters easier for Dungeon Masters to run, giving many monsters more damage and resilience, and improving the organization of the stat blocks themselves Includes more than 30 playable races—brings the game’s setting-agnostic races into one book, complementing the races in the Player’s Handbook A multiverse of lore—includes updates to monster lore that refocuses their stories on the D&D multiverse, rather than on any particular world
Publisher: National Geographic Books
ISBN: 0786967870
Category : Games & Activities
Languages : en
Pages : 0
Book Description
A bestiary of wondrous friends and foes for the world’s greatest roleplaying game Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Compiling and updating monsters that originally appeared in previous D&D fifth edition releases, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face. The book also gathers together fantastical peoples from many different worlds. Each of these peoples represents a race option when you create your D&D character, expanding on the choices in the Player’s Handbook. Includes more than 250 monsters—updates to the monsters include making spellcasters easier for Dungeon Masters to run, giving many monsters more damage and resilience, and improving the organization of the stat blocks themselves Includes more than 30 playable races—brings the game’s setting-agnostic races into one book, complementing the races in the Player’s Handbook A multiverse of lore—includes updates to monster lore that refocuses their stories on the D&D multiverse, rather than on any particular world
Rules Compendium
Author: Rob Heinsoo
Publisher:
ISBN: 9780786956210
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
A quick and handy rules reference and guide for the Dungeons & Dragons® Fantasy Roleplaying Game. This handy and comprehensive Dungeons & Dragons book is intended as a quick rules reference. It contains the complete core rules for the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game. In addition to providing an overview of the game and how it's played, this book presents the core rules in a format that is easily referenced during a game. It includes information on level advancement, combat, experience points, treasure, skills, equipment, and more.
Publisher:
ISBN: 9780786956210
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
A quick and handy rules reference and guide for the Dungeons & Dragons® Fantasy Roleplaying Game. This handy and comprehensive Dungeons & Dragons book is intended as a quick rules reference. It contains the complete core rules for the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game. In addition to providing an overview of the game and how it's played, this book presents the core rules in a format that is easily referenced during a game. It includes information on level advancement, combat, experience points, treasure, skills, equipment, and more.
Warhammer Fantasy Roleplay 4e Core
Author: Cubicle 7
Publisher:
ISBN: 9780857443359
Category :
Languages : en
Pages : 351
Book Description
Warhammer Fantasy Roleplay takes your customers back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction. The Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World. 320 page full color hardcover
Publisher:
ISBN: 9780857443359
Category :
Languages : en
Pages : 351
Book Description
Warhammer Fantasy Roleplay takes your customers back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction. The Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World. 320 page full color hardcover
Relics & Rituals
Author: Sword & Sorcery Studio
Publisher: White Wolf Publishing
ISBN: 9781588461599
Category : Games & Activities
Languages : en
Pages : 222
Book Description
Using the same D20 game system as the 3rd Edition fantasy roleplaying rules, sword & sorcery books provide fantasy gamers with a host of new core rulebooks, campaign sourcebooks, challenging adventures and game accessories. Sword & sorcery is the largest independent publisher of D20 material, with authors such as the father of fantasy himself Gary Gygax, and Monte cook, the co-creator of 3rd Edition and author of the 3rd Edition DMG. Sword & Sorcery Studio's most popular and critically acclaimed core rulebook to date. Relics & Rituals explores a host of campaign source material valuable to players and DM's alike. With seven new prestige classes; hundreds of new spells for bards, clerics, druids, paladins, rangers, sorcerers and wizards; over a hundred new magic items from minor trinkets to major artifacts; new rules and spells for powerful ritual magic; and new rules for magical tattoos, this volume offers you a wealth of excellent campaign material. Gary Gygax himself says '"this work is one you can't pass up."
Publisher: White Wolf Publishing
ISBN: 9781588461599
Category : Games & Activities
Languages : en
Pages : 222
Book Description
Using the same D20 game system as the 3rd Edition fantasy roleplaying rules, sword & sorcery books provide fantasy gamers with a host of new core rulebooks, campaign sourcebooks, challenging adventures and game accessories. Sword & sorcery is the largest independent publisher of D20 material, with authors such as the father of fantasy himself Gary Gygax, and Monte cook, the co-creator of 3rd Edition and author of the 3rd Edition DMG. Sword & Sorcery Studio's most popular and critically acclaimed core rulebook to date. Relics & Rituals explores a host of campaign source material valuable to players and DM's alike. With seven new prestige classes; hundreds of new spells for bards, clerics, druids, paladins, rangers, sorcerers and wizards; over a hundred new magic items from minor trinkets to major artifacts; new rules and spells for powerful ritual magic; and new rules for magical tattoos, this volume offers you a wealth of excellent campaign material. Gary Gygax himself says '"this work is one you can't pass up."