Author: Thomas Tregner
Publisher: XML Press
ISBN: 1457191261
Category : Computers
Languages : en
Pages : 231
Book Description
MadCap Flare for Programmers shows how Flare manages and parses content and how you can interact with Flare outside the user interface. It introduces the structure of Flare content files and Flare output files, such as HTML5 help, and shows how you can manipulate those files. With more than 50 examples in languages such as JavaScript, C#, Java, XSLT, and Visual Basic, this book covers most of the ways you can programmatically interact with MadCap Flare. This book is for programmers who support Flare, technical writers who want to look under the hood, and managers who would like to know what possibilities exist beyond the Flare UI.
MadCap Flare for Programmers
Author: Thomas Tregner
Publisher: XML Press
ISBN: 1457191261
Category : Computers
Languages : en
Pages : 231
Book Description
MadCap Flare for Programmers shows how Flare manages and parses content and how you can interact with Flare outside the user interface. It introduces the structure of Flare content files and Flare output files, such as HTML5 help, and shows how you can manipulate those files. With more than 50 examples in languages such as JavaScript, C#, Java, XSLT, and Visual Basic, this book covers most of the ways you can programmatically interact with MadCap Flare. This book is for programmers who support Flare, technical writers who want to look under the hood, and managers who would like to know what possibilities exist beyond the Flare UI.
Publisher: XML Press
ISBN: 1457191261
Category : Computers
Languages : en
Pages : 231
Book Description
MadCap Flare for Programmers shows how Flare manages and parses content and how you can interact with Flare outside the user interface. It introduces the structure of Flare content files and Flare output files, such as HTML5 help, and shows how you can manipulate those files. With more than 50 examples in languages such as JavaScript, C#, Java, XSLT, and Visual Basic, this book covers most of the ways you can programmatically interact with MadCap Flare. This book is for programmers who support Flare, technical writers who want to look under the hood, and managers who would like to know what possibilities exist beyond the Flare UI.
MadCap Flare 2021
Author: Scott Deloach
Publisher: Clickstart, Incorporated
ISBN: 9781733076920
Category :
Languages : en
Pages : 548
Book Description
The 2021 edition of this STC award-winning book explains how to organize, build, and publish knowledge bases, policies and procedures, online help, user guides, training guides, and more using the industry benchmark for single source publishing: MadCap Flare. Flare expert Scott DeLoach shares detailed information about how to import content from Word, Excel, FrameMaker, Author-it, RoboHelp, Confluence, DITA, HTML, and Markdown documents and how to use all of Flare's features. Each section also includes sample questions to help you prepare for the Flare certification test.
Publisher: Clickstart, Incorporated
ISBN: 9781733076920
Category :
Languages : en
Pages : 548
Book Description
The 2021 edition of this STC award-winning book explains how to organize, build, and publish knowledge bases, policies and procedures, online help, user guides, training guides, and more using the industry benchmark for single source publishing: MadCap Flare. Flare expert Scott DeLoach shares detailed information about how to import content from Word, Excel, FrameMaker, Author-it, RoboHelp, Confluence, DITA, HTML, and Markdown documents and how to use all of Flare's features. Each section also includes sample questions to help you prepare for the Flare certification test.
Docs Like Code
Author: Anne Gentle
Publisher: Lulu.com
ISBN: 1387081322
Category : Computers
Languages : en
Pages : 118
Book Description
Looking for a way to invigorate your technical writing team and grow that expertise to include developers, designers, and writers of all backgrounds? When you treat docs like code, you multiply everyone's efforts and streamline processes through collaboration, automation, and innovation. Second edition now available with updates and more information about version control for documents and continuous publishing.
Publisher: Lulu.com
ISBN: 1387081322
Category : Computers
Languages : en
Pages : 118
Book Description
Looking for a way to invigorate your technical writing team and grow that expertise to include developers, designers, and writers of all backgrounds? When you treat docs like code, you multiply everyone's efforts and streamline processes through collaboration, automation, and innovation. Second edition now available with updates and more information about version control for documents and continuous publishing.
XProc 3.0 Programmer Reference
Author: Erik Siegel
Publisher: XML Press
ISBN: 1937434710
Category : Computers
Languages : en
Pages : 378
Book Description
XProc 3.0 is a programming language for processing XML, JSON, and other documents in pipelines. XProc chains conversions and other steps, allowing for potentially complex processing. XProc is especially useful for applications, such as publishing, where content may come from multiple input sources, pass through multiple processing steps and result in multiple output streams. XProc 3.0 Programmer Reference is aimed at programmers and others who process XML. It explains the language in detail, provides examples, and contains a set of example use cases. Anyone who uses the XProc language will find a wealth of information in this book.
Publisher: XML Press
ISBN: 1937434710
Category : Computers
Languages : en
Pages : 378
Book Description
XProc 3.0 is a programming language for processing XML, JSON, and other documents in pipelines. XProc chains conversions and other steps, allowing for potentially complex processing. XProc is especially useful for applications, such as publishing, where content may come from multiple input sources, pass through multiple processing steps and result in multiple output streams. XProc 3.0 Programmer Reference is aimed at programmers and others who process XML. It explains the language in detail, provides examples, and contains a set of example use cases. Anyone who uses the XProc language will find a wealth of information in this book.
MadCap Flare 2020
Author: Scott DeLoach
Publisher:
ISBN: 9781733076913
Category :
Languages : en
Pages :
Book Description
The 2020 edition of this STC award-winning book explains how to organize, build, and publish online help, policies and procedures, knowledge bases, user guides, training guides, and more using the industry benchmark for single source publishing: MadCap Flare. Flare expert Scott DeLoach shares detailed information about how to import content from Word, Excel, FrameMaker, Author-it, RoboHelp, Confluence, HTML, and DITA documents and how to use all of Flare's features. Each section also includes sample questions to help you prepare for the Flare certification test.
Publisher:
ISBN: 9781733076913
Category :
Languages : en
Pages :
Book Description
The 2020 edition of this STC award-winning book explains how to organize, build, and publish online help, policies and procedures, knowledge bases, user guides, training guides, and more using the industry benchmark for single source publishing: MadCap Flare. Flare expert Scott DeLoach shares detailed information about how to import content from Word, Excel, FrameMaker, Author-it, RoboHelp, Confluence, HTML, and DITA documents and how to use all of Flare's features. Each section also includes sample questions to help you prepare for the Flare certification test.
The Boost C++ Libraries
Author: Boris Schäling
Publisher: Boris Schäling
ISBN:
Category : Computers
Languages : en
Pages : 720
Book Description
The second edition of The Boost C++ Libraries introduces 72 Boost libraries that provide a wide range of useful capabilities. They help you manage memory and process strings more easily. They provide containers and other data structures that go well beyond what the standard library offers. They make it easy to build platform-independent network applications. Simply put, these 72 libraries greatly expand your C++ toolbox. The second edition contains more than 430 examples. All examples are as short as possible, but they are complete, so you can compile and run them as is. They show you what the Boost libraries offer and give you a head start on using the libraries in your own applications. The goal of this book is to increase your efficiency as a C++ developer and to simplify software development with C++. The Boost libraries introduced in this book will help you write less code with fewer bugs and finish projects faster. You code will be more concise and self-explanatory and more easily adapted when requirements change. The second edition is based on the Boost libraries 1.55.0 and 1.56.0 with the latter version having been released in August 2014. The examples are based on C++11 and have been tested with Visual Studio 2013, GCC 4.8 and Clang 3.3 on various platforms. For Boost libraries which were incorporated into the C++11 standard library, differences between Boost and the standard library are highlighted. The Boost libraries are one of the most important and influential open source C++ libraries. Their source code is available under a permissive free software license. Several Boost libraries have been incorporated into the C++11 standard library. The Boost libraries are developed and supported by the Boost community - a worldwide developer community with a strong interest in pushing C++ boundaries further.
Publisher: Boris Schäling
ISBN:
Category : Computers
Languages : en
Pages : 720
Book Description
The second edition of The Boost C++ Libraries introduces 72 Boost libraries that provide a wide range of useful capabilities. They help you manage memory and process strings more easily. They provide containers and other data structures that go well beyond what the standard library offers. They make it easy to build platform-independent network applications. Simply put, these 72 libraries greatly expand your C++ toolbox. The second edition contains more than 430 examples. All examples are as short as possible, but they are complete, so you can compile and run them as is. They show you what the Boost libraries offer and give you a head start on using the libraries in your own applications. The goal of this book is to increase your efficiency as a C++ developer and to simplify software development with C++. The Boost libraries introduced in this book will help you write less code with fewer bugs and finish projects faster. You code will be more concise and self-explanatory and more easily adapted when requirements change. The second edition is based on the Boost libraries 1.55.0 and 1.56.0 with the latter version having been released in August 2014. The examples are based on C++11 and have been tested with Visual Studio 2013, GCC 4.8 and Clang 3.3 on various platforms. For Boost libraries which were incorporated into the C++11 standard library, differences between Boost and the standard library are highlighted. The Boost libraries are one of the most important and influential open source C++ libraries. Their source code is available under a permissive free software license. Several Boost libraries have been incorporated into the C++11 standard library. The Boost libraries are developed and supported by the Boost community - a worldwide developer community with a strong interest in pushing C++ boundaries further.
How to Become a Technical Writer
Author: Susan Bilheimer
Publisher: Booklocker.com
ISBN: 9780970196415
Category : Communication of technical information
Languages : en
Pages : 0
Book Description
If you can write clear, concise instructions, then you can be a technical writer. Learn, step-by-step, how to turn your creative writing talent into a highly lucrative career, where you get paid big money consistently to use your writing skills.
Publisher: Booklocker.com
ISBN: 9780970196415
Category : Communication of technical information
Languages : en
Pages : 0
Book Description
If you can write clear, concise instructions, then you can be a technical writer. Learn, step-by-step, how to turn your creative writing talent into a highly lucrative career, where you get paid big money consistently to use your writing skills.
Short Sims
Author: Clark Aldrich
Publisher: CRC Press
ISBN: 1000036359
Category : Computers
Languages : en
Pages : 284
Book Description
Short Sims: A Game Changer explores the design concepts, dialogue, and formatting of interactive simulations. Interactivity is the key to effective educational media in schools, corporations, the military, and government. However, challenges like ineffective linear content or expenses can derail the product. This book provides a proven methodology to guide anyone through the steps of quickly creating highly engaging and responsive content. The process combines decades of research and implementations with leading organizations (Bill & Melinda Gates Foundation, Harvard Business School Publishing, Visa, State Department) with new tools that have just emerged. Key Features This book provides numerous code examples to illustrate how to put the techniques into practice. It includes expanded introductions to mathematics fundamental to computer graphics and game development. Graphics and physics are covered in introductory overviews. Author Bio Clark Aldrich is an education technology thought leader—the author of six books and developer of patent and award-winning projects. He currently builds custom Short Sims for organizations using a revolutionary methodology he has pioneered, or helps them build their own, through www.shortsims.com. He is also the host of an audio series called Education X Media (www.edbymedia.com) about evolving pedagogy in academics, corporations, and the military. He has been called a "guru" by Fortune Magazine and a "maverick" by CNN. Aldrich and his work have been featured in hundreds of other sources, including CBS, ABC, The New York Times, USA Today, the Associated Press, Wall Street Journal, NPR, CNET, Business 2.0, BusinessWeek, and U.S. News and World Report. He has written monthly columns for Training Magazine and Online Learning Magazine. Previously, he was the founder and former director of research for Gartner’s e-learning coverage. Earlier in his career, he worked on special projects for Xerox' executive team. He also served for many years as the Governor's representative on the education task force Joint Committee on Educational Technology, volunteered on several non-profit organizations aimed at child advocacy, and has served on numerous boards. He earned from Brown University a degree in cognitive science (during which he also taught at a leading environmental education foundation). He grew up in Concord, Massachusetts, and is the ninth great-grandson of Governors John Winthrop and Thomas Dudley, first and second governors of the Massachusetts Bay Colony, and Captain Walter Neale, the first colonial governor of lower New Hampshire.
Publisher: CRC Press
ISBN: 1000036359
Category : Computers
Languages : en
Pages : 284
Book Description
Short Sims: A Game Changer explores the design concepts, dialogue, and formatting of interactive simulations. Interactivity is the key to effective educational media in schools, corporations, the military, and government. However, challenges like ineffective linear content or expenses can derail the product. This book provides a proven methodology to guide anyone through the steps of quickly creating highly engaging and responsive content. The process combines decades of research and implementations with leading organizations (Bill & Melinda Gates Foundation, Harvard Business School Publishing, Visa, State Department) with new tools that have just emerged. Key Features This book provides numerous code examples to illustrate how to put the techniques into practice. It includes expanded introductions to mathematics fundamental to computer graphics and game development. Graphics and physics are covered in introductory overviews. Author Bio Clark Aldrich is an education technology thought leader—the author of six books and developer of patent and award-winning projects. He currently builds custom Short Sims for organizations using a revolutionary methodology he has pioneered, or helps them build their own, through www.shortsims.com. He is also the host of an audio series called Education X Media (www.edbymedia.com) about evolving pedagogy in academics, corporations, and the military. He has been called a "guru" by Fortune Magazine and a "maverick" by CNN. Aldrich and his work have been featured in hundreds of other sources, including CBS, ABC, The New York Times, USA Today, the Associated Press, Wall Street Journal, NPR, CNET, Business 2.0, BusinessWeek, and U.S. News and World Report. He has written monthly columns for Training Magazine and Online Learning Magazine. Previously, he was the founder and former director of research for Gartner’s e-learning coverage. Earlier in his career, he worked on special projects for Xerox' executive team. He also served for many years as the Governor's representative on the education task force Joint Committee on Educational Technology, volunteered on several non-profit organizations aimed at child advocacy, and has served on numerous boards. He earned from Brown University a degree in cognitive science (during which he also taught at a leading environmental education foundation). He grew up in Concord, Massachusetts, and is the ninth great-grandson of Governors John Winthrop and Thomas Dudley, first and second governors of the Massachusetts Bay Colony, and Captain Walter Neale, the first colonial governor of lower New Hampshire.
Voice and Tone Strategy
Author: John Caldwell
Publisher: XML Press
ISBN: 1937434699
Category : Business & Economics
Languages : en
Pages : 108
Book Description
Connections. We all want them. We seek them in our everyday lives, in our rel ationships with people, places and things. Emotion is at the heart of any meanin gful connection, and how we talk to each other taps into it. Our character, brou ght to life through our voice, is the most powerful tool we have to connect with people, especially when it comes to connecting on an emotional level. In the past, a transactional relationship with customers was sufficient. A simple experience that delivered a clear benefit, such as extra money in their pocket or the easy completion of a task, was all you needed to satisfy and retain existing customers. But times have changed. Today, more than ever, consumers gravitate toward—and increasingly, crave—meaningful experiences. This book focuses on the role of a voice and tone strategy as a part of a successful content strategy. Voice and Tone Strategy: Connecting with People through Content shows you how to create a voice and tone strategy that addresses customer needs and helps you build exceptional customer relationships.
Publisher: XML Press
ISBN: 1937434699
Category : Business & Economics
Languages : en
Pages : 108
Book Description
Connections. We all want them. We seek them in our everyday lives, in our rel ationships with people, places and things. Emotion is at the heart of any meanin gful connection, and how we talk to each other taps into it. Our character, brou ght to life through our voice, is the most powerful tool we have to connect with people, especially when it comes to connecting on an emotional level. In the past, a transactional relationship with customers was sufficient. A simple experience that delivered a clear benefit, such as extra money in their pocket or the easy completion of a task, was all you needed to satisfy and retain existing customers. But times have changed. Today, more than ever, consumers gravitate toward—and increasingly, crave—meaningful experiences. This book focuses on the role of a voice and tone strategy as a part of a successful content strategy. Voice and Tone Strategy: Connecting with People through Content shows you how to create a voice and tone strategy that addresses customer needs and helps you build exceptional customer relationships.
Docs for Developers
Author: Jared Bhatti
Publisher: Apress
ISBN: 9781484272169
Category : Computers
Languages : en
Pages : 0
Book Description
Learn to integrate programming with good documentation. This book teaches you the craft of documentation for each step in the software development lifecycle, from understanding your users’ needs to publishing, measuring, and maintaining useful developer documentation. Well-documented projects save time for both developers on the project and users of the software. Projects without adequate documentation suffer from poor developer productivity, project scalability, user adoption, and accessibility. In short: bad documentation kills projects. Docs for Developers demystifies the process of creating great developer documentation, following a team of software developers as they work to launch a new product. At each step along the way, you learn through examples, templates, and principles how to create, measure, and maintain documentation—tools you can adapt to the needs of your own organization. What You'll Learn Create friction logs and perform user research to understand your users’ frustrations Research, draft, and write different kinds of documentation, including READMEs, API documentation, tutorials, conceptual content, and release notes Publish and maintain documentation alongside regular code releases Measure the success of the content you create through analytics and user feedback Organize larger sets of documentation to help users find the right information at the right time Who This Book Is For Ideal for software developers who need to create documentation alongside code, or for technical writers, developer advocates, product managers, and other technical roles that create and contribute to documentation for their products and services.
Publisher: Apress
ISBN: 9781484272169
Category : Computers
Languages : en
Pages : 0
Book Description
Learn to integrate programming with good documentation. This book teaches you the craft of documentation for each step in the software development lifecycle, from understanding your users’ needs to publishing, measuring, and maintaining useful developer documentation. Well-documented projects save time for both developers on the project and users of the software. Projects without adequate documentation suffer from poor developer productivity, project scalability, user adoption, and accessibility. In short: bad documentation kills projects. Docs for Developers demystifies the process of creating great developer documentation, following a team of software developers as they work to launch a new product. At each step along the way, you learn through examples, templates, and principles how to create, measure, and maintain documentation—tools you can adapt to the needs of your own organization. What You'll Learn Create friction logs and perform user research to understand your users’ frustrations Research, draft, and write different kinds of documentation, including READMEs, API documentation, tutorials, conceptual content, and release notes Publish and maintain documentation alongside regular code releases Measure the success of the content you create through analytics and user feedback Organize larger sets of documentation to help users find the right information at the right time Who This Book Is For Ideal for software developers who need to create documentation alongside code, or for technical writers, developer advocates, product managers, and other technical roles that create and contribute to documentation for their products and services.