Author: Kevin Towes
Publisher: Peachpit Press
ISBN: 9780735713338
Category : Computers
Languages : en
Pages : 504
Book Description
Towes presents an introduction to the technology, as well a guide to implementation of successful applications. Part one provides ten quick steps to get readers familiar with the server. Part two explores the issues affecting appropriate integration of the Communication Server. Key concepts include understanding digital communication solutions, understanding objects, using server side ActionScripting, and more.
Macromedia Flash Communication Server MX
Author: Kevin Towes
Publisher: Peachpit Press
ISBN: 9780735713338
Category : Computers
Languages : en
Pages : 504
Book Description
Towes presents an introduction to the technology, as well a guide to implementation of successful applications. Part one provides ten quick steps to get readers familiar with the server. Part two explores the issues affecting appropriate integration of the Communication Server. Key concepts include understanding digital communication solutions, understanding objects, using server side ActionScripting, and more.
Publisher: Peachpit Press
ISBN: 9780735713338
Category : Computers
Languages : en
Pages : 504
Book Description
Towes presents an introduction to the technology, as well a guide to implementation of successful applications. Part one provides ten quick steps to get readers familiar with the server. Part two explores the issues affecting appropriate integration of the Communication Server. Key concepts include understanding digital communication solutions, understanding objects, using server side ActionScripting, and more.
Programming Flash Communication Server
Author: Brian Lesser
Publisher: "O'Reilly Media, Inc."
ISBN: 0596005040
Category : Computers
Languages : en
Pages : 857
Book Description
With the advent of Flash Communication Server MX (FCS), Macromedia believes that it's on the edge of a breakthrough in how people think about the Internet. FCS has been designed to provide web developers with the means to add polished interactive audio and video features to their sites, the sort of features that users have come to expect. Naturally, the process of efficiently integrating rich media into applications, web sites, and web content is a complex one, to say the least. That's where Programming Flash Communication Server factors in. As the foremost reference on FCS, it helps readers understand how FCS can facilitate: Video on demand Live webcasts Video chat and messaging Shared desktop conferences Live auctions Interactive whiteboard presentations Workflow collaboration Multi-user games Programming Flash Communication Server not only explains how to use the pre-built FCS components to construct a simple application, it also explains the architecture so that developers can program custom components to make even more advanced applications. In addition, the book explains how to truly optimize performance, and talks about considerations for networked applications as well as the media issues pertaining to FCS. Programming Flash Communication Server gives developers a sorely needed leg up on this potentially intimidating technology. It lets users develop cool web applications ranging from direct dating experiences with real-time video, to pre-recorded corporate presentations, to news services with video and audio, and much more. At last, the ability to build web sites with rich interactive features--minus the complex downloads and installation hassles--is a reality. And now, with Programming Flash Communication Server from O'Reilly by your side, you can do more quickly and easily than you ever dreamed possible.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596005040
Category : Computers
Languages : en
Pages : 857
Book Description
With the advent of Flash Communication Server MX (FCS), Macromedia believes that it's on the edge of a breakthrough in how people think about the Internet. FCS has been designed to provide web developers with the means to add polished interactive audio and video features to their sites, the sort of features that users have come to expect. Naturally, the process of efficiently integrating rich media into applications, web sites, and web content is a complex one, to say the least. That's where Programming Flash Communication Server factors in. As the foremost reference on FCS, it helps readers understand how FCS can facilitate: Video on demand Live webcasts Video chat and messaging Shared desktop conferences Live auctions Interactive whiteboard presentations Workflow collaboration Multi-user games Programming Flash Communication Server not only explains how to use the pre-built FCS components to construct a simple application, it also explains the architecture so that developers can program custom components to make even more advanced applications. In addition, the book explains how to truly optimize performance, and talks about considerations for networked applications as well as the media issues pertaining to FCS. Programming Flash Communication Server gives developers a sorely needed leg up on this potentially intimidating technology. It lets users develop cool web applications ranging from direct dating experiences with real-time video, to pre-recorded corporate presentations, to news services with video and audio, and much more. At last, the ability to build web sites with rich interactive features--minus the complex downloads and installation hassles--is a reality. And now, with Programming Flash Communication Server from O'Reilly by your side, you can do more quickly and easily than you ever dreamed possible.
Reality Macromedia Flash Communication Server MX
Author: William B. Sanders
Publisher:
ISBN: 9780321179142
Category : Computers
Languages : en
Pages : 364
Book Description
This is the only reality-based guide to give readers a behind-the-scenes look at product development with Macromedia Flash Communication Server MX. The book shows how to develop practical and usable Macromedia Flash Communication applications.
Publisher:
ISBN: 9780321179142
Category : Computers
Languages : en
Pages : 364
Book Description
This is the only reality-based guide to give readers a behind-the-scenes look at product development with Macromedia Flash Communication Server MX. The book shows how to develop practical and usable Macromedia Flash Communication applications.
Flash MX 2004 ActionScript Bible
Author: Robert Reinhardt
Publisher: John Wiley & Sons
ISBN: 076457129X
Category : Computers
Languages : en
Pages : 986
Book Description
Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content Flash ActionScript is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and track input from the movie viewer, and exchange and manipulate data from external sources The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Macromedia Flash MX 2004 Bible (0-7645-4303-2) Published to coincide with the release of Flash "X," the newest version of this widely used Web development tool
Publisher: John Wiley & Sons
ISBN: 076457129X
Category : Computers
Languages : en
Pages : 986
Book Description
Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content Flash ActionScript is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and track input from the movie viewer, and exchange and manipulate data from external sources The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Macromedia Flash MX 2004 Bible (0-7645-4303-2) Published to coincide with the release of Flash "X," the newest version of this widely used Web development tool
Object-oriented Programming with ActionScript 2.0
Author: Jeff Tapper
Publisher: New Riders
ISBN: 9780735713802
Category : Computers
Languages : en
Pages : 508
Book Description
Updated to cover the functionality and ActionScripting changes that have come with the release of Flash MX Professional 2004, this edition brings more clarity to the use of object-oriented programming for developing Flash applications. Topics include object design, basic patterns, using components, and debugging applications, all covered with a backdrop of a sample application.
Publisher: New Riders
ISBN: 9780735713802
Category : Computers
Languages : en
Pages : 508
Book Description
Updated to cover the functionality and ActionScripting changes that have come with the release of Flash MX Professional 2004, this edition brings more clarity to the use of object-oriented programming for developing Flash applications. Topics include object design, basic patterns, using components, and debugging applications, all covered with a backdrop of a sample application.
Building Great Flash MX Games
Author: Matthew David
Publisher: Wiley
ISBN: 9780764519857
Category : Computers
Languages : en
Pages : 308
Book Description
* Designed for both professionals and hobbyists, this is the most complete book on creating sophisticated games with Macromedia Flash MX * Shows readers how to harness the full potential of Flash MX and Flash ActionScript * Provides hands-on advice for creating commercial games, as well as games to boost a Web site's "stickiness," perk up presentations, or enhance educational materials * Explains the tools, scripts, and other building blocks of Flash games tools and then shows how to put them together * Companion Web site includes all source code and game artwork from the book as well as links to free game development tools and product trials
Publisher: Wiley
ISBN: 9780764519857
Category : Computers
Languages : en
Pages : 308
Book Description
* Designed for both professionals and hobbyists, this is the most complete book on creating sophisticated games with Macromedia Flash MX * Shows readers how to harness the full potential of Flash MX and Flash ActionScript * Provides hands-on advice for creating commercial games, as well as games to boost a Web site's "stickiness," perk up presentations, or enhance educational materials * Explains the tools, scripts, and other building blocks of Flash games tools and then shows how to put them together * Companion Web site includes all source code and game artwork from the book as well as links to free game development tools and product trials
Hands-On Guide to Flash Video
Author: Stefan Richter
Publisher: Taylor & Francis
ISBN: 1136032339
Category : Language Arts & Disciplines
Languages : en
Pages : 378
Book Description
The Hands-On Guide to Flash Video is a professional reference book written by industry experts that are currently helping professionals produce Web video and implement Flash Media Server. This book covers Flash Video production from soup to nuts, beginning with how to configure your camcorder and ending to advanced server techniques like bandwidth detection and FMS logging and reporting. Real word lessons from case studies of successful Flash Video deployments are also included. Supplemental files located at: www.flashvideobook.com By reading this book, you'll learn to: * Shoot high quality video for streaming * Choose the best encoder and encoding techniques for producing Flash Video * Deploy Flash Video via progressive download or via the Flash Media Server. * Create and light a compression friendly set * Deinterlace and preprocess your video prior to encoding * Choose encoding parameters like data rate, resolution and frame rate * Optimize encoding with Sorenson Squeeze, Flix Pro and the Adobe Flash Video Encoder * Shoot and produce chromakey video for alpha channel delivery * Customize a Flash player via skinning, and use Cue Points for navigation * Setup, install, and maintain Flash Media Server
Publisher: Taylor & Francis
ISBN: 1136032339
Category : Language Arts & Disciplines
Languages : en
Pages : 378
Book Description
The Hands-On Guide to Flash Video is a professional reference book written by industry experts that are currently helping professionals produce Web video and implement Flash Media Server. This book covers Flash Video production from soup to nuts, beginning with how to configure your camcorder and ending to advanced server techniques like bandwidth detection and FMS logging and reporting. Real word lessons from case studies of successful Flash Video deployments are also included. Supplemental files located at: www.flashvideobook.com By reading this book, you'll learn to: * Shoot high quality video for streaming * Choose the best encoder and encoding techniques for producing Flash Video * Deploy Flash Video via progressive download or via the Flash Media Server. * Create and light a compression friendly set * Deinterlace and preprocess your video prior to encoding * Choose encoding parameters like data rate, resolution and frame rate * Optimize encoding with Sorenson Squeeze, Flix Pro and the Adobe Flash Video Encoder * Shoot and produce chromakey video for alpha channel delivery * Customize a Flash player via skinning, and use Cue Points for navigation * Setup, install, and maintain Flash Media Server
Encyclopedia of Information Science and Technology, First Edition
Author: Khosrow-Pour, D.B.A., Mehdi
Publisher: IGI Global
ISBN: 159140794X
Category : Education
Languages : en
Pages : 3258
Book Description
Comprehensive coverage of critical issues related to information science and technology.
Publisher: IGI Global
ISBN: 159140794X
Category : Education
Languages : en
Pages : 3258
Book Description
Comprehensive coverage of critical issues related to information science and technology.
Information Technology and Educational Management in the Knowledge Society
Author: Arthur Tatnall
Publisher: Springer
ISBN: 0387240454
Category : Education
Languages : en
Pages : 229
Book Description
Information Technology and Educational Management in the Knowledge Society is an essential reference for both academic and professional researchers in the field of information technology and educational management. Since the mid-1980's, computer assisted educational information systems have been developing in various parts of the world and the knowledge surrounding the development and implementation of these systems has been growing. The papers presented in this volume are the result of an international call for papers addressing the challenges faced by the information technology and education management (ITEM) field in a society where knowledge management is becoming a major issue both in educational and business systems. This state-of-the-art volume presents the proceedings of the 6th International Working Conference on Information Technology in Educational Management, held July 2004 in Spain. The collection will be important not only for information technology and education management experts and researchers, but also for all teachers and administrators interested in this growing field.
Publisher: Springer
ISBN: 0387240454
Category : Education
Languages : en
Pages : 229
Book Description
Information Technology and Educational Management in the Knowledge Society is an essential reference for both academic and professional researchers in the field of information technology and educational management. Since the mid-1980's, computer assisted educational information systems have been developing in various parts of the world and the knowledge surrounding the development and implementation of these systems has been growing. The papers presented in this volume are the result of an international call for papers addressing the challenges faced by the information technology and education management (ITEM) field in a society where knowledge management is becoming a major issue both in educational and business systems. This state-of-the-art volume presents the proceedings of the 6th International Working Conference on Information Technology in Educational Management, held July 2004 in Spain. The collection will be important not only for information technology and education management experts and researchers, but also for all teachers and administrators interested in this growing field.
Flash Hacks
Author: Sham Bhangal
Publisher: "O'Reilly Media, Inc."
ISBN: 0596006454
Category : Computers
Languages : en
Pages : 496
Book Description
Not a droll programming book, "Flash Hacks" speaks to adventure, fun, and serendipity, but with enough practicality to make it useful to intermediate users who want to learn cool tricks with Macromedia Flash MX and ActionScript.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596006454
Category : Computers
Languages : en
Pages : 496
Book Description
Not a droll programming book, "Flash Hacks" speaks to adventure, fun, and serendipity, but with enough practicality to make it useful to intermediate users who want to learn cool tricks with Macromedia Flash MX and ActionScript.