The Little Game Master

The Little Game Master PDF Author: Randall Hampton
Publisher:
ISBN: 9781734707700
Category :
Languages : en
Pages :

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Book Description
The Little Game Master: Of Bards and Bullies is the continuation of the Dr. Seuss meets D&D story, where five friends delve into the world of table top role playing games. Join our adventurers as they discover a new quest that opens their eyes to understanding, empathy, and forgiveness, all while learning more about their favorite game.

The Little Game Master

The Little Game Master PDF Author: Randall Hampton
Publisher:
ISBN: 9781734707700
Category :
Languages : en
Pages :

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Book Description
The Little Game Master: Of Bards and Bullies is the continuation of the Dr. Seuss meets D&D story, where five friends delve into the world of table top role playing games. Join our adventurers as they discover a new quest that opens their eyes to understanding, empathy, and forgiveness, all while learning more about their favorite game.

The Little Game Master

The Little Game Master PDF Author: Randall Hampton (ǂe author)
Publisher:
ISBN: 9780692078877
Category : Adventure stories
Languages : en
Pages : 44

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Book Description
The Little Game Master is a book about five friends who, when confronted with boredom, are drawn into the world of table top role playing games. They quickly realize the opportunities for fun and adventure that are available in their own minds. Brad, Gwen, Sam, Aleese, and Zack come together and embark on a journey that is limited only by their own imaginations. Join our four heroes and their Game Master as they create characters and learn how to traverse the theater of the mind, all the while creating stories and memories that will last a lifetime. A perfect introduction to the world of Table Top Games for that next generation of gamer.

Little Game Masters

Little Game Masters PDF Author: Randall Hampton
Publisher:
ISBN: 9781734707717
Category :
Languages : en
Pages : 0

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Book Description
In the world of tabletop roleplaying games, there is a wealth of adventure to be had across different systems and rule sets. Unfortunately, there are not many options for the youngest adventurers among us. Little Game Masters is here to fill that need with a rule set built for kids 5-9 years of age.TTRPGs are excellent tools for cultivating children's soft skills like communication, listening, and problem solving, as well as building a foundation in simple mathematics and literacy. Playing these games with our children is an opportunity to help them grow in ways that will be beneficial for years to come. With this in mind, Little Game Masters has been built to be easy to teach, easy to learn, and enormously fun to play. Many aspects of Little Game Masters will be familiar to veteran players. First and foremost imagination is everything. It is our goal to encourage young players to try anything, and to never be afraid of failure.

Little Game Masters Collectors Set

Little Game Masters Collectors Set PDF Author: Randall Hampton
Publisher:
ISBN: 9781734707731
Category :
Languages : en
Pages : 0

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Book Description
A collection of the Little Game Masters Rule set, adventure module, gm screen and character cards. ready for play with kids ages5 and up.

The Game Master's Book of Random Encounters

The Game Master's Book of Random Encounters PDF Author: Jeff Ashworth
Publisher: Media Lab Books
ISBN: 9781948174374
Category : Games & Activities
Languages : en
Pages : 256

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Book Description
For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

Little Game Masters Deck of Items

Little Game Masters Deck of Items PDF Author: Randall Hampton
Publisher:
ISBN: 9781734707724
Category :
Languages : en
Pages : 0

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Book Description
The Little Game masters Deck of Items is a game supplement used with the Little Game Masters TTRPG system. Each card offers an opportunity for players to expand their abilities and experience new ways to play

The Game Master's Book of Non-Player Characters

The Game Master's Book of Non-Player Characters PDF Author: Jeff Ashworth
Publisher: Media Lab Books
ISBN: 9781948174800
Category : Games & Activities
Languages : en
Pages : 272

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Book Description
From the #1 Best-Selling author, Jeff Ashworth, comes the latest addition to The Game Master series, with more than 500 NPCs ready to populate your campaign whenever you need them! As is often the case in tabletop roleplaying games, players often venture into locales or look for answers in places and among people busy Game Masters simply didn’t anticipate. Or, just as often, an adventure won't have fully fleshed out characters in place for the locations and encounters outlined for gameplay. The Game Master's Book of Non-Player Characters solves these issues and more by providing Game Masters with the information they need to “fill in the holes” in their campaign play. It will enable GMs to instantly add depth, color, motivation and unique physical characteristics at a moment's notice to unexpected or underwritten characters as they pop up during gameplay, ensuring every session is a memorable one for players and GMs alike. This edition also includes more than 50 hand-drawn illustrations of select NPCs detailed in the book, 3 bonus one-shot adventures, and a foreword by online influencer Jasmine Bhullar.

Game Master: Mansion Mystery

Game Master: Mansion Mystery PDF Author: Rebecca Zamolo
Publisher: HarperCollins
ISBN: 0063025159
Category : Juvenile Fiction
Languages : en
Pages : 176

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Book Description
New York Times bestselling authors and creators of the mega-popular YouTube series Game Master Network Matt and Rebecca Zamolo return with a brand-new adventure about everyone’s favorite mystery-solving team. Rebecca Zamolo has managed to foil the Game Master’s plans before, but this time the Game Master has snake-napped Nacho, her good friend Miguel’s pet. No way is Becca going to let the Game Master get away with this dastardly plan. But when the clues lead Becca and her new friends in the direction of the one house in their entire neighborhood that none of them ever want to go near, they know they have no choice but to screw up their courage and dare to investigate, if they want to rescue Nacho. But the problem is that getting into the superspooky house is way easier than getting out. The Game Master is up to their old tricks, and Becca, Matt, Kylie, Frankie, and Miguel are going to have to face their fears and use all their smarts and strengths to solve the puzzles and games and save the day. Mansion Mystery is another action-packed adventure from New York Times bestselling authors and super-sleuthing team Rebecca and Matt Zamolo, stars of the hugely popular Game Master Network. Read the book and unlock special clues that will open exclusive content online!

Little Game Masters Character Cards

Little Game Masters Character Cards PDF Author: Randall Hampton
Publisher:
ISBN: 9781734707748
Category :
Languages : en
Pages : 0

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Book Description


The Game Masters of Garden Place

The Game Masters of Garden Place PDF Author: Denis Markell
Publisher: Delacorte Press
ISBN: 1101931922
Category : Juvenile Fiction
Languages : en
Pages : 304

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Book Description
A quirky Dungeons & Dragons-inspired adventure that will appeal to gamers and readers of the Mr. Lemoncello's Library series. What if your favorite fantasy game characters showed up on your doorstep IRL? Sixth graders Ralph, Jojo, Noel, Persephone, and Cammi are hooked on fantasy tabletop role-playing games. When they somehow manage to summon their characters to Ralph's house, things take a truly magical turn! The five are soon racing around town on a wild adventure that tests their both their RPG skills and their friendship. Will Ralph and crew be able to keep their characters out of trouble? Trying to convince a sticky-fingered halfling rogue not to pickpocket or a six-foot-five barbarian woman that you don't always have to solve conflicts with a two-handed broadsword is hard enough. How will they ever send the adventurers back to their mystical realm? "Epic...for young fans of Stranger Things."--SLJ "An exciting new adventure exploring friendship...[with] often humorous commentary on social issues."--Booklist "Both funny and heartfelt...[The Game Masters of Garden Place] has as much to offer diehard fans as it does newcomers to fantasy role-playing."--Bulletin