Author: Michael Bluestein
Publisher: Addison-Wesley Professional
ISBN: 0131388304
Category : Computers
Languages : en
Pages : 617
Book Description
Develop State-of-the-Art iPhone/iPad Apps with MonoTouch and .NET! Are you an experienced C#/.NET developer who wants to reach the huge iPhone/iPad market? Now, you can create great iOS apps without first mastering Objective-C and Apple’s development toolset. With MonoTouch, you can leverage the skills you already have to create powerful apps that can be sold in Apple’s App Store or deployed throughout your organization. In Learning MonoTouch, Michael Bluestein helps you get started with MonoTouch fast and make the most of its remarkably robust capabilities. The book first walks you through setting up your MonoTouch development environment, explaining how MonoTouch abstracts the iOS SDK to permit development against native iOS classes from C#. Through simple examples, you’ll start building working apps, establishing a firm foundation for more advanced coding. One step at a time, you’ll master increasingly sophisticated cases through practical examples. Bluestein even shows you how to leverage powerful .NET tools in your iOS apps, including LINQ. Coverage includes • Applying common iOS development patterns and techniques in C# • Using MonoTouch to handle memory management and garbage collection • Structuring MonoTouch apps for the MVC design pattern • Making the most of iOS user interface classes • Leveraging the address book, camera access, email, and iOS media features • Customizing tables and navigation for richer experiences and better performance • Accessing the iOS Core Graphics and Core Animation subsystems • Building iOS location-based applications with Core Location and MapKit • Consuming web services from MonoTouch • Integrating iOS and .NET networking capabilities • Saving data with the ADO.NET provider to SQLite, .NET serialization, and NSUserDefaults All code samples are available for download at github.com/mikebluestein.
Learning MonoTouch
Author: Michael Bluestein
Publisher: Addison-Wesley Professional
ISBN: 0131388304
Category : Computers
Languages : en
Pages : 617
Book Description
Develop State-of-the-Art iPhone/iPad Apps with MonoTouch and .NET! Are you an experienced C#/.NET developer who wants to reach the huge iPhone/iPad market? Now, you can create great iOS apps without first mastering Objective-C and Apple’s development toolset. With MonoTouch, you can leverage the skills you already have to create powerful apps that can be sold in Apple’s App Store or deployed throughout your organization. In Learning MonoTouch, Michael Bluestein helps you get started with MonoTouch fast and make the most of its remarkably robust capabilities. The book first walks you through setting up your MonoTouch development environment, explaining how MonoTouch abstracts the iOS SDK to permit development against native iOS classes from C#. Through simple examples, you’ll start building working apps, establishing a firm foundation for more advanced coding. One step at a time, you’ll master increasingly sophisticated cases through practical examples. Bluestein even shows you how to leverage powerful .NET tools in your iOS apps, including LINQ. Coverage includes • Applying common iOS development patterns and techniques in C# • Using MonoTouch to handle memory management and garbage collection • Structuring MonoTouch apps for the MVC design pattern • Making the most of iOS user interface classes • Leveraging the address book, camera access, email, and iOS media features • Customizing tables and navigation for richer experiences and better performance • Accessing the iOS Core Graphics and Core Animation subsystems • Building iOS location-based applications with Core Location and MapKit • Consuming web services from MonoTouch • Integrating iOS and .NET networking capabilities • Saving data with the ADO.NET provider to SQLite, .NET serialization, and NSUserDefaults All code samples are available for download at github.com/mikebluestein.
Publisher: Addison-Wesley Professional
ISBN: 0131388304
Category : Computers
Languages : en
Pages : 617
Book Description
Develop State-of-the-Art iPhone/iPad Apps with MonoTouch and .NET! Are you an experienced C#/.NET developer who wants to reach the huge iPhone/iPad market? Now, you can create great iOS apps without first mastering Objective-C and Apple’s development toolset. With MonoTouch, you can leverage the skills you already have to create powerful apps that can be sold in Apple’s App Store or deployed throughout your organization. In Learning MonoTouch, Michael Bluestein helps you get started with MonoTouch fast and make the most of its remarkably robust capabilities. The book first walks you through setting up your MonoTouch development environment, explaining how MonoTouch abstracts the iOS SDK to permit development against native iOS classes from C#. Through simple examples, you’ll start building working apps, establishing a firm foundation for more advanced coding. One step at a time, you’ll master increasingly sophisticated cases through practical examples. Bluestein even shows you how to leverage powerful .NET tools in your iOS apps, including LINQ. Coverage includes • Applying common iOS development patterns and techniques in C# • Using MonoTouch to handle memory management and garbage collection • Structuring MonoTouch apps for the MVC design pattern • Making the most of iOS user interface classes • Leveraging the address book, camera access, email, and iOS media features • Customizing tables and navigation for richer experiences and better performance • Accessing the iOS Core Graphics and Core Animation subsystems • Building iOS location-based applications with Core Location and MapKit • Consuming web services from MonoTouch • Integrating iOS and .NET networking capabilities • Saving data with the ADO.NET provider to SQLite, .NET serialization, and NSUserDefaults All code samples are available for download at github.com/mikebluestein.
Learning Xamarin Studio
Author: William Smith
Publisher: Packt Publishing Ltd
ISBN: 1783550821
Category : Computers
Languages : en
Pages : 369
Book Description
This book is intended for .NET developers with any level of experience and who are interested in building native applications without the hassle of becoming Objective-C or Java experts. Although it will be beneficial to have some development experience, particularly in .NET, Learning Xamarin help even a novice developer get past the headaches of setting up and customizing their new development environment so they can move on to producing high-quality native applications quickly.
Publisher: Packt Publishing Ltd
ISBN: 1783550821
Category : Computers
Languages : en
Pages : 369
Book Description
This book is intended for .NET developers with any level of experience and who are interested in building native applications without the hassle of becoming Objective-C or Java experts. Although it will be beneficial to have some development experience, particularly in .NET, Learning Xamarin help even a novice developer get past the headaches of setting up and customizing their new development environment so they can move on to producing high-quality native applications quickly.
Professional iPhone Programming with MonoTouch and .NET/C#
Author: Wallace B. McClure
Publisher: John Wiley & Sons
ISBN: 0470908599
Category : Computers
Languages : en
Pages : 469
Book Description
This book provides experienced .NET and C# developers with the knowledge necessary to become proficient, successful iPhone application developers without having to learn Objective-C, Cocoa, or Xcode. With a Foreword by the MonoTouch creators, this book covers several areas including MonoTouch and MonoDevelop, screen controls, meeting the iPhone UI guidelines, and Silverlight for the iPhone. The authors, one of whom wrote Wrox’s immensely popular Wrox Blox, also delve into UI development, data controls, tables and layouts, maps and geolocation, and communication with other applications.
Publisher: John Wiley & Sons
ISBN: 0470908599
Category : Computers
Languages : en
Pages : 469
Book Description
This book provides experienced .NET and C# developers with the knowledge necessary to become proficient, successful iPhone application developers without having to learn Objective-C, Cocoa, or Xcode. With a Foreword by the MonoTouch creators, this book covers several areas including MonoTouch and MonoDevelop, screen controls, meeting the iPhone UI guidelines, and Silverlight for the iPhone. The authors, one of whom wrote Wrox’s immensely popular Wrox Blox, also delve into UI development, data controls, tables and layouts, maps and geolocation, and communication with other applications.
Mobile Development with C#
Author: Greg Shackles
Publisher: "O'Reilly Media, Inc."
ISBN: 1449338313
Category : Computers
Languages : en
Pages : 172
Book Description
With so many dominant players in the mobile space, each with its own stack, the thought of developing for all of them is daunting but unavoidable. Strange as it may seem, .NET developers are actually in the best position of all to do just that. While .NET is native on Windows Phone 7, products like MonoTouch and Mono for Android allow developers to leverage the .NET framework on iOS and Android as well. This book will help experienced .NET developers hit the ground running on all three platforms, showing how to build applications in C♯ as well as maximize the amount of code that can be reused across them.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449338313
Category : Computers
Languages : en
Pages : 172
Book Description
With so many dominant players in the mobile space, each with its own stack, the thought of developing for all of them is daunting but unavoidable. Strange as it may seem, .NET developers are actually in the best position of all to do just that. While .NET is native on Windows Phone 7, products like MonoTouch and Mono for Android allow developers to leverage the .NET framework on iOS and Android as well. This book will help experienced .NET developers hit the ground running on all three platforms, showing how to build applications in C♯ as well as maximize the amount of code that can be reused across them.
Learning iPhone Programming
Author: Alasdair Allan
Publisher: "O'Reilly Media, Inc."
ISBN: 1449388779
Category : Computers
Languages : en
Pages : 378
Book Description
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle the iPhone and iPod Touch, Learning iPhone Programming will give you a head start on building market-ready iPhone apps. Start using Xcode right away, and learn how to work with Interface Builder Take advantage of model-view-controller (MVC) architecture with Objective-C Build a data-entry interface, and learn how to parse and store the data you receive Solve typical problems while building a variety of challenging sample apps Understand the demands and details of App Store and ad hoc distribution Use iPhone's accelerometer, proximity sensor, GPS, digital compass, and camera Integrate your app with iPhone's preference pane, media playback, and more
Publisher: "O'Reilly Media, Inc."
ISBN: 1449388779
Category : Computers
Languages : en
Pages : 378
Book Description
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle the iPhone and iPod Touch, Learning iPhone Programming will give you a head start on building market-ready iPhone apps. Start using Xcode right away, and learn how to work with Interface Builder Take advantage of model-view-controller (MVC) architecture with Objective-C Build a data-entry interface, and learn how to parse and store the data you receive Solve typical problems while building a variety of challenging sample apps Understand the demands and details of App Store and ad hoc distribution Use iPhone's accelerometer, proximity sensor, GPS, digital compass, and camera Integrate your app with iPhone's preference pane, media playback, and more
Wrox Cross Platform Android and iOS Mobile Development Three-Pack
Author: Wallace B. McClure
Publisher: John Wiley & Sons
ISBN: 1118381459
Category : Computers
Languages : en
Pages : 1494
Book Description
A bundle of 3 best-selling and respected mobile development e-books from Wrox form a complete library on the key tools and techniques for developing apps across the hottest platforms including Android and iOS. This collection includes the full content of these three books, at a special price: Professional Android Programming with Mono for Android and .NET/C#, ISBN: 9781118026434, by Wallace B. McClure, Nathan Blevins, John J. Croft, IV, Jonathan Dick, and Chris Hardy Professional iPhone Programming with MonoTouch and .NET/C#, ISBN: 9780470637821, by Wallace B. McClure, Rory Blyth, Craig Dunn, Chris Hardy, and Martin Bowling Professional Cross-Platform Mobile Development in C#, ISBN: 9781118157701, by Scott Olson, John Hunter, Ben Horgen, and Kenny Goers
Publisher: John Wiley & Sons
ISBN: 1118381459
Category : Computers
Languages : en
Pages : 1494
Book Description
A bundle of 3 best-selling and respected mobile development e-books from Wrox form a complete library on the key tools and techniques for developing apps across the hottest platforms including Android and iOS. This collection includes the full content of these three books, at a special price: Professional Android Programming with Mono for Android and .NET/C#, ISBN: 9781118026434, by Wallace B. McClure, Nathan Blevins, John J. Croft, IV, Jonathan Dick, and Chris Hardy Professional iPhone Programming with MonoTouch and .NET/C#, ISBN: 9780470637821, by Wallace B. McClure, Rory Blyth, Craig Dunn, Chris Hardy, and Martin Bowling Professional Cross-Platform Mobile Development in C#, ISBN: 9781118157701, by Scott Olson, John Hunter, Ben Horgen, and Kenny Goers
Building Xamarin.Forms Mobile Apps Using XAML
Author: Dan Hermes
Publisher: Apress
ISBN: 1484240308
Category : Computers
Languages : en
Pages : 445
Book Description
Leverage Xamarin.Forms to build iOS and Android apps using a single, cross-platform approach. This book is the XAML companion to the C# guide Xamarin Mobile Application Development. You'll begin with an overview of Xamarin.Forms, then move on to an in-depth XAML (eXtensible Application Markup Language) primer covering syntax, namespaces, markup extensions, constructors, and the XAML standard. XAML gives us both the power of decoupled UI development and the direct use of Xamarin.Forms elements. This book explores the core of the Xamarin.Forms mobile app UI: using layouts and FlexLayouts to position controls and views to design and build screens, formatting your UI using resource dictionaries, styles, themes and CSS, then coding user interactions with behaviors, commands, and triggers. You'll see how to use XAML to build sophisticated, robust cross-platform mobile apps and help your user get around your app using Xamarin.Forms navigation patterns. Building Xamarin.Forms Mobile Apps Using XAML explains how to bind UI to data models using data binding and using the MVVM pattern, and how to customize UI elements for each platform using industry-standard menus, effects, custom renderers, and native view declaration. What You Will Learn Create world-class mobile apps for iOS and Android using C# and XAMLBuild a XAML UI decoupled from the C# code behind Design UI layouts such as FrameLayout, controls, lists, and navigation patterns Style your app using resource dictionaries, styles, themes, and CSS Customize controls to have platform-specific features using effects, custom renderers, and native views Who This Book Is For XAML and C# developers, architects, and technical managers as well as many Android and iOS developers
Publisher: Apress
ISBN: 1484240308
Category : Computers
Languages : en
Pages : 445
Book Description
Leverage Xamarin.Forms to build iOS and Android apps using a single, cross-platform approach. This book is the XAML companion to the C# guide Xamarin Mobile Application Development. You'll begin with an overview of Xamarin.Forms, then move on to an in-depth XAML (eXtensible Application Markup Language) primer covering syntax, namespaces, markup extensions, constructors, and the XAML standard. XAML gives us both the power of decoupled UI development and the direct use of Xamarin.Forms elements. This book explores the core of the Xamarin.Forms mobile app UI: using layouts and FlexLayouts to position controls and views to design and build screens, formatting your UI using resource dictionaries, styles, themes and CSS, then coding user interactions with behaviors, commands, and triggers. You'll see how to use XAML to build sophisticated, robust cross-platform mobile apps and help your user get around your app using Xamarin.Forms navigation patterns. Building Xamarin.Forms Mobile Apps Using XAML explains how to bind UI to data models using data binding and using the MVVM pattern, and how to customize UI elements for each platform using industry-standard menus, effects, custom renderers, and native view declaration. What You Will Learn Create world-class mobile apps for iOS and Android using C# and XAMLBuild a XAML UI decoupled from the C# code behind Design UI layouts such as FrameLayout, controls, lists, and navigation patterns Style your app using resource dictionaries, styles, themes, and CSS Customize controls to have platform-specific features using effects, custom renderers, and native views Who This Book Is For XAML and C# developers, architects, and technical managers as well as many Android and iOS developers
Mastering Xamarin.Forms
Author: Ed Snider
Publisher: Packt Publishing Ltd
ISBN: 1785284940
Category : Computers
Languages : en
Pages : 184
Book Description
Build rich, maintainable multiplatform native mobile apps with Xamarin.Forms About This Book Build an effective mobile app architecture with the Xamarin.Forms toolkit Maximize the testability, flexibility, and overall quality of your Xamarin.Forms mobile app This step-by-step tutorial is packed with real-world scenarios and solutions to build professional grade mobile apps with Xamarin.Forms Who This Book Is For This book is intended for C# developers who are familiar with the Xamarin platform and the Xamarin.Forms toolkit. If you have already started working with Xamarin.Forms and want to take your app to the next level and make it more maintainable, testable, and flexible, then this book is for you. What You Will Learn Find out how, when, and why you should use architecture patterns and get best practices with Xamarin.Forms Implement the Model-View-ViewModel (MVVM) pattern and data-binding in Xamarin.Forms mobile apps Extend the Xamarin.Forms navigation API with a custom ViewModel-centric navigation service Leverage the inversion of control and dependency injection patterns in Xamarin.Forms mobile apps Work with online and offline data in Xamarin.Forms mobile apps Test both business logic and user interface code in Xamarin.Forms mobile apps Use platform-specific APIs to build rich custom user interfaces in Xamarin.Forms mobile apps Explore how to improve mobile app quality with analytics and crash reporting using Xamarin Insights In Detail Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop an effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, we'll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices. We'll start by introducing a core separation between the app's user interface and the app's business logic by applying the MVVM pattern and data binding. Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop an effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, we'll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices. We'll start by introducing a core separation between the app's user interface and the app's business logic by applying the MVVM pattern and data binding. Then we will focus on building out a layer of plugin-like services that handle platform-specific utilities such as navigation, geo-location, and the camera, as well as how to use these services with inversion of control and dependency injection. Next we'll connect the app to a live web-based API and set up offline synchronization. Then, we'll dive into testing the app—both the app logic through unit tests and the user interface using Xamarin's UITest framework. Finally, we'll integrate Xamarin Insights for monitoring usage and bugs to gain a proactive edge on app quality. Style and approach This easy-to-follow, code-rich guide will walk you through building a real-world Xamarin.Forms mobile app from start to finish. Each chapter builds upon the app by applying new advanced functionalities, design patterns, and best practices.
Publisher: Packt Publishing Ltd
ISBN: 1785284940
Category : Computers
Languages : en
Pages : 184
Book Description
Build rich, maintainable multiplatform native mobile apps with Xamarin.Forms About This Book Build an effective mobile app architecture with the Xamarin.Forms toolkit Maximize the testability, flexibility, and overall quality of your Xamarin.Forms mobile app This step-by-step tutorial is packed with real-world scenarios and solutions to build professional grade mobile apps with Xamarin.Forms Who This Book Is For This book is intended for C# developers who are familiar with the Xamarin platform and the Xamarin.Forms toolkit. If you have already started working with Xamarin.Forms and want to take your app to the next level and make it more maintainable, testable, and flexible, then this book is for you. What You Will Learn Find out how, when, and why you should use architecture patterns and get best practices with Xamarin.Forms Implement the Model-View-ViewModel (MVVM) pattern and data-binding in Xamarin.Forms mobile apps Extend the Xamarin.Forms navigation API with a custom ViewModel-centric navigation service Leverage the inversion of control and dependency injection patterns in Xamarin.Forms mobile apps Work with online and offline data in Xamarin.Forms mobile apps Test both business logic and user interface code in Xamarin.Forms mobile apps Use platform-specific APIs to build rich custom user interfaces in Xamarin.Forms mobile apps Explore how to improve mobile app quality with analytics and crash reporting using Xamarin Insights In Detail Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop an effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, we'll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices. We'll start by introducing a core separation between the app's user interface and the app's business logic by applying the MVVM pattern and data binding. Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop an effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, we'll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices. We'll start by introducing a core separation between the app's user interface and the app's business logic by applying the MVVM pattern and data binding. Then we will focus on building out a layer of plugin-like services that handle platform-specific utilities such as navigation, geo-location, and the camera, as well as how to use these services with inversion of control and dependency injection. Next we'll connect the app to a live web-based API and set up offline synchronization. Then, we'll dive into testing the app—both the app logic through unit tests and the user interface using Xamarin's UITest framework. Finally, we'll integrate Xamarin Insights for monitoring usage and bugs to gain a proactive edge on app quality. Style and approach This easy-to-follow, code-rich guide will walk you through building a real-world Xamarin.Forms mobile app from start to finish. Each chapter builds upon the app by applying new advanced functionalities, design patterns, and best practices.
Xamarin Mobile Development for Android Cookbook
Author: Matthew Leibowitz
Publisher: Packt Publishing Ltd
ISBN: 1784395870
Category : Computers
Languages : en
Pages : 456
Book Description
Over 80 hands-on recipes to unleash full potential for Xamarin in development and monetization of feature-packed, real-world Android apps About This Book Create a number of Android applications using the Xamarin Android platform Extensively integrate your Android devices with other Android devices to enhance your app creation experience A comprehensive guide packed with real-world scenarios and pro-level practices and techniques to help you build successful Android apps Who This Book Is For If you are a Xamarin developer who wants to create complete Android applications with Xamarin, then this book is ideal for you. No prior knowledge of Android development is needed, however a basic knowledge of C# and .NET would be useful. What You Will Learn Install and use Xamarin.Android with Xamarin Studio and Visual Studio Design an app's user interface for multiple device configurations Store and protect data in databases, files, and on the cloud Utilize lists and collections to present data to the user Communicate across the network using NFC or Bluetooth Perform tasks in the background and update the user with notifications Capture and play multimedia, such as video and audio, with the camera Implement In-App Billing and Expansion Files and deploy to the store In Detail Xamarin is used by developers to write native iOS, Android, and Windows apps with native user interfaces and share code across multiple platforms not just on mobile devices, but on Windows, Mac OS X, and Linux. Developing apps with Xamarin.Android allows you to use and re-use your code and your skills on different platforms, making you more productive in any development. Although it's not a write-once-run-anywhere framework, Xamarin provides native platform integration and optimizations. There is no middleware; Xamarin.Android talks directly to the system, taking your C# and F# code directly to the low levels. This book will provide you with the necessary knowledge and skills to be part of the mobile development era using C#. Covering a wide range of recipes such as creating a simple application and using device features effectively, it will be your companion to the complete application development cycle. Starting with installing the necessary tools, you will be guided on everything you need to develop an application ready to be deployed. You will learn the best practices for interacting with the device hardware, such as GPS, NFC, and Bluetooth. Furthermore, you will be able to manage multimedia resources such as photos and videos captured with the device camera, and so much more! By the end of this book, you will be able to create Android apps as a result of learning and implementing pro-level practices, techniques, and solutions. This book will ascertain a seamless and successful app building experience. Style and approach This book employs a step-by-step approach to Android app creation, explained in a conversational and easy-to-follow style. A wide range of examples are listed to ensure a complete understanding of how to deploy competent apps on the Android market.
Publisher: Packt Publishing Ltd
ISBN: 1784395870
Category : Computers
Languages : en
Pages : 456
Book Description
Over 80 hands-on recipes to unleash full potential for Xamarin in development and monetization of feature-packed, real-world Android apps About This Book Create a number of Android applications using the Xamarin Android platform Extensively integrate your Android devices with other Android devices to enhance your app creation experience A comprehensive guide packed with real-world scenarios and pro-level practices and techniques to help you build successful Android apps Who This Book Is For If you are a Xamarin developer who wants to create complete Android applications with Xamarin, then this book is ideal for you. No prior knowledge of Android development is needed, however a basic knowledge of C# and .NET would be useful. What You Will Learn Install and use Xamarin.Android with Xamarin Studio and Visual Studio Design an app's user interface for multiple device configurations Store and protect data in databases, files, and on the cloud Utilize lists and collections to present data to the user Communicate across the network using NFC or Bluetooth Perform tasks in the background and update the user with notifications Capture and play multimedia, such as video and audio, with the camera Implement In-App Billing and Expansion Files and deploy to the store In Detail Xamarin is used by developers to write native iOS, Android, and Windows apps with native user interfaces and share code across multiple platforms not just on mobile devices, but on Windows, Mac OS X, and Linux. Developing apps with Xamarin.Android allows you to use and re-use your code and your skills on different platforms, making you more productive in any development. Although it's not a write-once-run-anywhere framework, Xamarin provides native platform integration and optimizations. There is no middleware; Xamarin.Android talks directly to the system, taking your C# and F# code directly to the low levels. This book will provide you with the necessary knowledge and skills to be part of the mobile development era using C#. Covering a wide range of recipes such as creating a simple application and using device features effectively, it will be your companion to the complete application development cycle. Starting with installing the necessary tools, you will be guided on everything you need to develop an application ready to be deployed. You will learn the best practices for interacting with the device hardware, such as GPS, NFC, and Bluetooth. Furthermore, you will be able to manage multimedia resources such as photos and videos captured with the device camera, and so much more! By the end of this book, you will be able to create Android apps as a result of learning and implementing pro-level practices, techniques, and solutions. This book will ascertain a seamless and successful app building experience. Style and approach This book employs a step-by-step approach to Android app creation, explained in a conversational and easy-to-follow style. A wide range of examples are listed to ensure a complete understanding of how to deploy competent apps on the Android market.
iOS Programming for .NET Developers
Author: Josh Smith
Publisher: Lulu.com
ISBN: 0985784512
Category : Computers
Languages : en
Pages : 303
Book Description
This book is a field guide for .NET developers exploring the foreign world of native iOS programming. It explains the iOS development platform by comparing and contrasting it with tools, APIs, and concepts familiar to .NET developers. The author, Josh Smith, was a Microsoft MVP for four years thanks to his technical and written contributions in the Client Application Development community. He has worked on enterprise iOS applications since 2010. This is the book he wished had existed when he started learning iOS.
Publisher: Lulu.com
ISBN: 0985784512
Category : Computers
Languages : en
Pages : 303
Book Description
This book is a field guide for .NET developers exploring the foreign world of native iOS programming. It explains the iOS development platform by comparing and contrasting it with tools, APIs, and concepts familiar to .NET developers. The author, Josh Smith, was a Microsoft MVP for four years thanks to his technical and written contributions in the Client Application Development community. He has worked on enterprise iOS applications since 2010. This is the book he wished had existed when he started learning iOS.