Play to Learn

Play to Learn PDF Author: Sharon Boller
Publisher: Association for Talent Development
ISBN: 1562867725
Category : Business & Economics
Languages : en
Pages : 186

Get Book

Book Description
When trainers use games, learners win big. As a trainer interested in game design, you know that games are more effective than lectures. You've seen firsthand how immersive games hold learners' interest, helping them explore new skills and experience different points of view. But how do you become the Milton Bradley of learning games? Play to Learn is here to help. This book bridges the gap between instructional design and game design; it's written to grow your game literacy and strengthen crucial game design skills. Experts Sharon Boller and Karl Kapp share real examples of in-person and online games, and offer an online game for you to try as you read. They walk you through evaluating entertainment and learning games, so you can apply the best to your own designs. Play to Learn will also show you how to: Link game design to your business needs and learning objectives. Test your prototype and refine your design. Deploy your game to motivated and excited learners. So don't just play around. Think big, design well, and use Play to Learn as your guide.

Play to Learn

Play to Learn PDF Author: Sharon Boller
Publisher: Association for Talent Development
ISBN: 1562867725
Category : Business & Economics
Languages : en
Pages : 186

Get Book

Book Description
When trainers use games, learners win big. As a trainer interested in game design, you know that games are more effective than lectures. You've seen firsthand how immersive games hold learners' interest, helping them explore new skills and experience different points of view. But how do you become the Milton Bradley of learning games? Play to Learn is here to help. This book bridges the gap between instructional design and game design; it's written to grow your game literacy and strengthen crucial game design skills. Experts Sharon Boller and Karl Kapp share real examples of in-person and online games, and offer an online game for you to try as you read. They walk you through evaluating entertainment and learning games, so you can apply the best to your own designs. Play to Learn will also show you how to: Link game design to your business needs and learning objectives. Test your prototype and refine your design. Deploy your game to motivated and excited learners. So don't just play around. Think big, design well, and use Play to Learn as your guide.

Learning to Play, Playing to Learn

Learning to Play, Playing to Learn PDF Author: Charlie Steffens
Publisher: Contemporary Books
ISBN: 9780737300260
Category : Creative activities and seat work
Languages : en
Pages : 0

Get Book

Book Description
The innovative and creative games in "Learning to Play, Playing to Learn foster social skills to help young people deal with conflict without resorting to violence. It guides parents and educators in helping children identify their own set of values and feelings while playing with others. It also discusses several ways to modify popular games to encourage fairness and trust in children and encourages the use of healthy play techniques to increase self-esteem, cooperation, personal responsibility, and emotional and physical health.

The First 20 Hours

The First 20 Hours PDF Author: Josh Kaufman
Publisher: Penguin
ISBN: 1101623047
Category : Self-Help
Languages : en
Pages : 288

Get Book

Book Description
Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.

Learn to Play

Learn to Play PDF Author: Matthew M. White
Publisher: CRC Press
ISBN: 1482220210
Category : Computers
Languages : en
Pages : 168

Get Book

Book Description
See How to Unobtrusively Incorporate Good Teaching into Your Game's MechanicsLearn to Play: Designing Tutorials for Video Games shows how to embed a tutorial directly into your game design mechanics so that your games naturally and comfortably teach players to have fun. The author deciphers years of research in game studies, education, psychology,

Learn with Play

Learn with Play PDF Author: Kid Blogger Kid Blogger Network
Publisher:
ISBN: 9781514251591
Category :
Languages : en
Pages : 200

Get Book

Book Description
A GIANT COLLECTION OF HANDS-ON KIDS ACTIVITIES. The perfect book to have on hand for inspiring you on holidays, weekends, or anytime the kids just need something to do! A fun mix of hands-on fun with learning, celebrating, and appreciating family time.

Learn to Play Therapy. Principles, Process and Practical Activities

Learn to Play Therapy. Principles, Process and Practical Activities PDF Author: Karen Stagnitti
Publisher:
ISBN: 9780994464798
Category :
Languages : en
Pages :

Get Book

Book Description
This book provides the background, theoretical underpinnings and the process and principles of Learn to Play Therapy. Learn to Play Therapy has been developed and refined for over 25 years. This book is written for therapists who work with children aged 12 months to 8 years. It is a therapeutic approach for children with autism spectrum disorder, developmental difficulties, and children who find playing spontaneously, perplexing. Learn to Play Therapy focusses on building a child's ability to self-initiate spontaneous pretend play ability. Pretend play is associated with social competence, narrative, language, self-regulation, creativity and problem solving. The book is a complete revision of the first edition Learn to Play book which was published by Co-ordinates Publications. The second edition is 314 pages and includes 114 play activities, parent handouts, and a Play Background Checklist. A USB is provided with the book and contains the printable pages. Play assessment is the first step in Learn to Play Therapy as an understanding of a child's self-initiated pretend play ability informs which play activities to choose to begin the therapeutic process. The Pretend Play Enjoyment Developmental Checklist (Stagnitti, 2017) and the Child-Initiated Pretend Play Assessment 2 (Stagnitti, 2019) are recommended to be used with Learn to Play Therapy. The theoretical underpinnings of Learn to Play Therapy are informed by Axline, Vygotsky, and the neurobiology of play. The process and principles are explained in depth with Chapters 1 to 3 providing an unfolding explanation, starting with an overview and becoming more detailed across the three Chapters. This second edition also has a chapter on working with parents, questions and answers, and case studies. The play skills cover: engaging activities for those children who show no enjoyment or understanding of play; pre-pretend play activities for children who require therapy to begin on the very early levels of play; and the pretend play skills of sequences of play action, describing and explaining, object substitution, doll/teddy play, play scripts, role play, social pretend play, attributing properties and absent objects, problems in the play and predicting what will happen next. An extensive reference list is included.

Practice to Learn, Play to Win

Practice to Learn, Play to Win PDF Author: Mark Guadagnoli
Publisher: Ecademy Press Limited
ISBN: 9781905823666
Category : Sports & Recreation
Languages : en
Pages : 0

Get Book

Book Description
No matter what you have tried so far, there is a better way. There is a better way to practice so you lower your scores and have more fun. The better way means learning to go beyond your comfort zone on the range so you are in your comfort zone on the course. The better way means combining the mental and physical aspects of golf to create habits of excellence. Practice to Learn, Play to Win uses the latest research in brain science to supercharge your golf. The better way to golf starts with great practice and ends with great scores.

Learn to Play

Learn to Play PDF Author: Karen Stagnitti
Publisher:
ISBN: 9780958572101
Category : Creative activities and seat work
Languages : en
Pages : 137

Get Book

Book Description


How to Play the Piano

How to Play the Piano PDF Author: James Rhodes
Publisher: The Experiment, LLC
ISBN: 1615195491
Category : Music
Languages : en
Pages : 75

Get Book

Book Description
Now you can master Bach’s most beautiful prelude—even if you’ve never sat down at a piano before! Do you have a piano (or keyboard) and forty-five spare minutes every day? Then spend the next six weeks with acclaimed concert pianist James Rhodes. By the end, you’ll be able to perform Bach’s Prelude No. 1 in C major—no prior musical experience required! Rhodes reveals How to Play the Piano step by step—how to read the treble and bass clefs as well as sharp and flat notes, and then how to practice—before teaching the Prelude in easy, bite-size segments. His method is free of tedious drills, and filled with inspiration: “If listening to music is soothing for the soul, then playing music is achieving enlightenment.” Before you know it, not only will you have learned how to play one of Bach’s most beloved masterpieces—you also will have unleashed your creativity, exercising your mind (and fingers) and accomplishing something you never thought possible. Bravo! Includes four instructional videos supported by select e-reader devices.

Blues You Can Use (Music Instruction)

Blues You Can Use (Music Instruction) PDF Author: John Ganapes
Publisher: Hal Leonard Corporation
ISBN: 1476857385
Category : Music
Languages : en
Pages : 136

Get Book

Book Description
(Guitar Educational). A comprehensive source designed to help guitarists develop both lead and rhythm playing. Covers: Texas, Delta, R&B, early rock and roll, gospel, blues/rock and more. Includes 21 complete solos; chord progressions and riffs; turnarounds; moveable scales and more. The audio features leads and full band backing.