Author: Boston George
Publisher: Urban Books
ISBN: 9781601626011
Category : African Americans
Languages : en
Pages : 0
Book Description
From a fresh and gritty new urban voice comes the powerful tale of a boy yearning to escape from the projects, and the life-altering choices he makes.
Knee Deep in the Game
Author: Boston George
Publisher: Urban Books
ISBN: 9781601626011
Category : African Americans
Languages : en
Pages : 0
Book Description
From a fresh and gritty new urban voice comes the powerful tale of a boy yearning to escape from the projects, and the life-altering choices he makes.
Publisher: Urban Books
ISBN: 9781601626011
Category : African Americans
Languages : en
Pages : 0
Book Description
From a fresh and gritty new urban voice comes the powerful tale of a boy yearning to escape from the projects, and the life-altering choices he makes.
Knee-Deep in the Dead
Author: Dafydd ab Hugh
Publisher: Simon and Schuster
ISBN: 1439117330
Category : Fiction
Languages : en
Pages : 230
Book Description
The Gates were there on Phobos when mankind first arrived. Inert, unyielding, impossibly alien constructs, for twenty years they sat lifeless, mute testaments to their long-vanished creators, their secrets hidden. Then one day, they sprang to life... Meet Corporal Flynn Taggart, United States Marine Corps; serial number 888-23-9912. He's the best warrior the twenty-first century has to offer, which is a damn good thing. Because Flynn Taggart is all that's standing between the hell that just dropped in on Mars and an unsuspectingg planet Earth...
Publisher: Simon and Schuster
ISBN: 1439117330
Category : Fiction
Languages : en
Pages : 230
Book Description
The Gates were there on Phobos when mankind first arrived. Inert, unyielding, impossibly alien constructs, for twenty years they sat lifeless, mute testaments to their long-vanished creators, their secrets hidden. Then one day, they sprang to life... Meet Corporal Flynn Taggart, United States Marine Corps; serial number 888-23-9912. He's the best warrior the twenty-first century has to offer, which is a damn good thing. Because Flynn Taggart is all that's standing between the hell that just dropped in on Mars and an unsuspectingg planet Earth...
Knee Deep in Life
Author: Laura Belbin
Publisher: Random House
ISBN: 1473578868
Category : Biography & Autobiography
Languages : en
Pages : 201
Book Description
SUNDAY TIMES BESTSELLER 'I just howled. Bloomin' love you' Giovanna Fletcher 'You're hilarious. Thank you for making me laugh every day' Mrs Hinch When does Mary Effing Poppins arrive? Laura Belbin survived hitting her thirties (oh, to be wrinkle-free again), anxiety (just), motherhood (two adorable little shits) and the new body that went with it (a left tit that sags slightly more than the right, anyone?). In Knee Deep in Life she gives a fearless and filthy account of her transformation from no-responsibilities woman to being in demand 24/7, the heartaches and humiliations, and most importantly, her (definitely-pushed-to-the-limits-but-totally-indestructible) marriage to Steve, the man who helped her to hold it together when post-natal depression kicked in. Full of heart and wit - not to mention swearing that would make a sailor blush - this is the beast of a book Laura intends on riding into the hands of those people who doubt themselves every single day: the ones who have struggled to accept the way they look; the mums-to-be about to find themselves taking their first step towards parenthood; and the women bossing it like badasses every single day but never getting the credit they deserve. You are more than enough.
Publisher: Random House
ISBN: 1473578868
Category : Biography & Autobiography
Languages : en
Pages : 201
Book Description
SUNDAY TIMES BESTSELLER 'I just howled. Bloomin' love you' Giovanna Fletcher 'You're hilarious. Thank you for making me laugh every day' Mrs Hinch When does Mary Effing Poppins arrive? Laura Belbin survived hitting her thirties (oh, to be wrinkle-free again), anxiety (just), motherhood (two adorable little shits) and the new body that went with it (a left tit that sags slightly more than the right, anyone?). In Knee Deep in Life she gives a fearless and filthy account of her transformation from no-responsibilities woman to being in demand 24/7, the heartaches and humiliations, and most importantly, her (definitely-pushed-to-the-limits-but-totally-indestructible) marriage to Steve, the man who helped her to hold it together when post-natal depression kicked in. Full of heart and wit - not to mention swearing that would make a sailor blush - this is the beast of a book Laura intends on riding into the hands of those people who doubt themselves every single day: the ones who have struggled to accept the way they look; the mums-to-be about to find themselves taking their first step towards parenthood; and the women bossing it like badasses every single day but never getting the credit they deserve. You are more than enough.
Knee Deep
Author: Karol Ann Hoeffner
Publisher: Regal House Publishing
ISBN: 9781646030095
Category : Bourbon Street (New Orleans, La.)
Languages : en
Pages : 0
Book Description
"Named after a hurricane, Camille is the rebellious 16-year-old daughter of a New Orleans bar-owner who grows up in the shadow of Bourbon Street, raised on stories of hauntings, lusty encounters and voodoo magic. And even though her family loses their home in a hurricane, she counts herself among the lucky until she discovers that her 18-year-old Creole neighbor whom she secretly loves died heroically in the storm. Devastated by Antwone's death, Camille begins taking unnecessary risks as if to prove she can be safe in an unsafe world. Her downward spiral is stopped by a spirit intercession. Based on the strength of her love and with the help of a dead voodoo queen, Camille wills Antwone back to earth. Because she is the only one who can see him--not his grandmother or his ex-girlfriend--she takes a kind of ownership of him in death that she never had in life. But gradually, she seeks something in their union beyond sex or love or passion--an understanding of the thin line between life and death itself and a need to find answers where none might lie. Camille's story unfolds as a Mardi Gras memoir, one girl's journey through the parties and parades as her community comes together and rises up from the chaos following the devastating storm. Like all good tales born of the bayou, hers involves the dead, the living, and the one trapped in the brackish waters between heaven and hell--a story of true love and true disaster."--
Publisher: Regal House Publishing
ISBN: 9781646030095
Category : Bourbon Street (New Orleans, La.)
Languages : en
Pages : 0
Book Description
"Named after a hurricane, Camille is the rebellious 16-year-old daughter of a New Orleans bar-owner who grows up in the shadow of Bourbon Street, raised on stories of hauntings, lusty encounters and voodoo magic. And even though her family loses their home in a hurricane, she counts herself among the lucky until she discovers that her 18-year-old Creole neighbor whom she secretly loves died heroically in the storm. Devastated by Antwone's death, Camille begins taking unnecessary risks as if to prove she can be safe in an unsafe world. Her downward spiral is stopped by a spirit intercession. Based on the strength of her love and with the help of a dead voodoo queen, Camille wills Antwone back to earth. Because she is the only one who can see him--not his grandmother or his ex-girlfriend--she takes a kind of ownership of him in death that she never had in life. But gradually, she seeks something in their union beyond sex or love or passion--an understanding of the thin line between life and death itself and a need to find answers where none might lie. Camille's story unfolds as a Mardi Gras memoir, one girl's journey through the parties and parades as her community comes together and rises up from the chaos following the devastating storm. Like all good tales born of the bayou, hers involves the dead, the living, and the one trapped in the brackish waters between heaven and hell--a story of true love and true disaster."--
Reality's Edge
Author: Joseph McGuire
Publisher: Bloomsbury Publishing
ISBN: 1472826639
Category : Games & Activities
Languages : en
Pages : 322
Book Description
Hyper-reality. The area between the thriving mass of humanity known as the Sprawl and the digital refuge of Cyberspace. This is your playground. As a Showrunner, you can see and manipulate the flow of digital data through the real world – for you, reality is limitless. Welcome to Reality's Edge, a skirmish wargame set in a dystopian cyberpunk future, where players take on the roles of Showrunners – mercenary hackers who lead small teams of trusted operatives and disposable freelancers. Funded by shadow backers, the Showrunners accept jobs from faceless clients for profit, glory, and better chrome... always better chrome. Battles take place in the concrete jungle known as the Sprawl, but Showrunners must remain wary of the threat posed by Cyberspace. Hacking is pivotal to the game, with data nodes, robots, machines, and even enemy chrome presenting potential targets for a cunning Console Cowboy. In an ongoing campaign, each skirmish offers you the opportunity to earn experience and equipment, from advanced weaponry and synthetics to cyber-implants, biological enhancements, clones, and much more. This is a world obsessed with whether something can be done, not whether it should.
Publisher: Bloomsbury Publishing
ISBN: 1472826639
Category : Games & Activities
Languages : en
Pages : 322
Book Description
Hyper-reality. The area between the thriving mass of humanity known as the Sprawl and the digital refuge of Cyberspace. This is your playground. As a Showrunner, you can see and manipulate the flow of digital data through the real world – for you, reality is limitless. Welcome to Reality's Edge, a skirmish wargame set in a dystopian cyberpunk future, where players take on the roles of Showrunners – mercenary hackers who lead small teams of trusted operatives and disposable freelancers. Funded by shadow backers, the Showrunners accept jobs from faceless clients for profit, glory, and better chrome... always better chrome. Battles take place in the concrete jungle known as the Sprawl, but Showrunners must remain wary of the threat posed by Cyberspace. Hacking is pivotal to the game, with data nodes, robots, machines, and even enemy chrome presenting potential targets for a cunning Console Cowboy. In an ongoing campaign, each skirmish offers you the opportunity to earn experience and equipment, from advanced weaponry and synthetics to cyber-implants, biological enhancements, clones, and much more. This is a world obsessed with whether something can be done, not whether it should.
Big Game
Author: Mark Leibovich
Publisher: Penguin
ISBN: 0399185437
Category : Sports & Recreation
Languages : en
Pages : 402
Book Description
“A raucous, smash-mouth, first-person takedown of the National Football League." —Wall Street Journal The New York Times bestseller From the #1 New York Times bestselling author of This Town, an equally merciless probing of America's biggest cultural force, pro football, at a moment of peak success and high anxiety Like millions of Americans, Mark Leibovich has spent more of his life tuned into pro football than he'd care to admit. Being a lifelong New England Patriots fan meant growing up on a steady diet of lovable loserdom. That is, until the Tom Brady/Bill Belichick era made the Pats the most ruthlessly efficient and polarizing sports dynasty of the modern NFL, and its fans the most irritating in all of Pigskin America. Leibovich kept his obsession quiet, making a nice career for himself covering that other playground for rich and overgrown children, American politics. Still, every now and then Leibovich would reach out to Tom Brady to gauge his willingness to subject himself to a profile. He figured that the chances of Brady agreeing were a Hail Mary at best, but Brady returned Mark's call in summer 2014 and kept on returning his calls through epic Patriots Super Bowl victory and defeat, and a scandal involving Brady--Deflategate--whose grip on sports media was as profound as its true significance was ridiculous. So began a four-year odyssey that took Mark Leibovich deeper inside the NFL than anyone has gone before. From the owners' meeting to the draft to the sidelines of crucial games, he takes in the show at the elbow of everyone from Brady to big-name owners to the cordially despised NFL Commissioner, Roger Goodell. Ultimately, BIG GAME is a chronicle of "peak football"--the high point of the sport's economic success and cultural dominance, but also the time when the dark side began to show. It is an era of explosive revenue growth, but also one of creeping existential fear. Players have long joked that NFL stands for "not for long," but as the true impact of concussions becomes inescapable background noise, it's increasingly difficult to enjoy the simple glory of football without the buzz-kill of its obvious consequences. And that was before Donald Trump. In 2016, Mark's day job caught up with him, and the NFL slammed headlong into America's culture wars. Big Game is a journey through an epic storm. Through it all, Leibovich always keeps one eye on Tom Brady and his beloved Patriots, through to the 2018 Super Bowl. Pro football, this hilarious and enthralling book proves, may not be the sport America needs, but it is most definitely the sport we deserve.
Publisher: Penguin
ISBN: 0399185437
Category : Sports & Recreation
Languages : en
Pages : 402
Book Description
“A raucous, smash-mouth, first-person takedown of the National Football League." —Wall Street Journal The New York Times bestseller From the #1 New York Times bestselling author of This Town, an equally merciless probing of America's biggest cultural force, pro football, at a moment of peak success and high anxiety Like millions of Americans, Mark Leibovich has spent more of his life tuned into pro football than he'd care to admit. Being a lifelong New England Patriots fan meant growing up on a steady diet of lovable loserdom. That is, until the Tom Brady/Bill Belichick era made the Pats the most ruthlessly efficient and polarizing sports dynasty of the modern NFL, and its fans the most irritating in all of Pigskin America. Leibovich kept his obsession quiet, making a nice career for himself covering that other playground for rich and overgrown children, American politics. Still, every now and then Leibovich would reach out to Tom Brady to gauge his willingness to subject himself to a profile. He figured that the chances of Brady agreeing were a Hail Mary at best, but Brady returned Mark's call in summer 2014 and kept on returning his calls through epic Patriots Super Bowl victory and defeat, and a scandal involving Brady--Deflategate--whose grip on sports media was as profound as its true significance was ridiculous. So began a four-year odyssey that took Mark Leibovich deeper inside the NFL than anyone has gone before. From the owners' meeting to the draft to the sidelines of crucial games, he takes in the show at the elbow of everyone from Brady to big-name owners to the cordially despised NFL Commissioner, Roger Goodell. Ultimately, BIG GAME is a chronicle of "peak football"--the high point of the sport's economic success and cultural dominance, but also the time when the dark side began to show. It is an era of explosive revenue growth, but also one of creeping existential fear. Players have long joked that NFL stands for "not for long," but as the true impact of concussions becomes inescapable background noise, it's increasingly difficult to enjoy the simple glory of football without the buzz-kill of its obvious consequences. And that was before Donald Trump. In 2016, Mark's day job caught up with him, and the NFL slammed headlong into America's culture wars. Big Game is a journey through an epic storm. Through it all, Leibovich always keeps one eye on Tom Brady and his beloved Patriots, through to the 2018 Super Bowl. Pro football, this hilarious and enthralling book proves, may not be the sport America needs, but it is most definitely the sport we deserve.
Game Engine Black Book: DOOM
Author: Fabien Sanglard
Publisher: Software Wizards
ISBN:
Category : Computers
Languages : en
Pages : 432
Book Description
It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its sequel Spear of Destiny were skyrocketing. The technology and tools id had taken years to develop were no match for their many competitors. It would have been easy for id to coast on their success, but instead they made the audacious decision to throw away everything they had built and start from scratch. Game Engine Black Book: Doom is the story of how they did it. This is a book about history and engineering. Don’t expect much prose (the author’s English has improved since the first book but is still broken). Instead you will find inside extensive descriptions and drawings to better understand all the challenges id Software had to overcome. From the hardware -- the Intel 486 CPU, the Motorola 68040 CPU, and the NeXT workstations -- to the game engine’s revolutionary design, open up to learn how DOOM changed the gaming industry and became a legend among video games.
Publisher: Software Wizards
ISBN:
Category : Computers
Languages : en
Pages : 432
Book Description
It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its sequel Spear of Destiny were skyrocketing. The technology and tools id had taken years to develop were no match for their many competitors. It would have been easy for id to coast on their success, but instead they made the audacious decision to throw away everything they had built and start from scratch. Game Engine Black Book: Doom is the story of how they did it. This is a book about history and engineering. Don’t expect much prose (the author’s English has improved since the first book but is still broken). Instead you will find inside extensive descriptions and drawings to better understand all the challenges id Software had to overcome. From the hardware -- the Intel 486 CPU, the Motorola 68040 CPU, and the NeXT workstations -- to the game engine’s revolutionary design, open up to learn how DOOM changed the gaming industry and became a legend among video games.
DOOM
Author: Dan Pinchbeck
Publisher: University of Michigan Press
ISBN: 0472028936
Category : Games & Activities
Languages : en
Pages : 199
Book Description
In December 1993, gaming changed forever. id Software's seminal shooter DOOM was released, and it shook the foundations of the medium. Daniel Pinchbeck brings together the complete story of DOOM for the first time. This book takes a look at the early days of first-person gaming and the video game studio system. It discusses the prototypes and the groundbreaking technology that drove the game forward and offers a detailed analysis of gameplay and level design. Pinchbeck also examines DOOM's contributions to wider gaming culture, such as online multiplay and the modding community, and the first-person gaming genre, focusing on DOOM's status as a foundational title and the development of the genre since 1993. Pinchbeck draws extensively from primary data: from the game itself, from the massive fan culture surrounding the title, and from interviews with the developers who made it. This book is not only the definitive work on DOOM but a snapshot of a period of gaming history, a manifesto for a development ethos, and a celebration of game culture at its best.
Publisher: University of Michigan Press
ISBN: 0472028936
Category : Games & Activities
Languages : en
Pages : 199
Book Description
In December 1993, gaming changed forever. id Software's seminal shooter DOOM was released, and it shook the foundations of the medium. Daniel Pinchbeck brings together the complete story of DOOM for the first time. This book takes a look at the early days of first-person gaming and the video game studio system. It discusses the prototypes and the groundbreaking technology that drove the game forward and offers a detailed analysis of gameplay and level design. Pinchbeck also examines DOOM's contributions to wider gaming culture, such as online multiplay and the modding community, and the first-person gaming genre, focusing on DOOM's status as a foundational title and the development of the genre since 1993. Pinchbeck draws extensively from primary data: from the game itself, from the massive fan culture surrounding the title, and from interviews with the developers who made it. This book is not only the definitive work on DOOM but a snapshot of a period of gaming history, a manifesto for a development ethos, and a celebration of game culture at its best.
Redrum
Author: Boston George
Publisher: Urban Books
ISBN: 1599832445
Category : Fiction
Languages : en
Pages : 210
Book Description
Kendu leads the life of an average hustler, with his beautiful wife Diamond at home and a smooth operation that he runs with his best friend Deuce. When Kendu and Deuce cross the wrong person, though, Kendu's life suddenly takes a turn for the worst. Now in debt to his enemy, Kendu must choose his next move wisely or it could cost him everything. Add to the mix a concerned wife; a disloyal partner; and Perry, a successful businessman by day and a coldhearted serial killer by night, and you've got a recipe for pure mayhem. Follow Boston George as he takes you on an unforgettable journey, reminding you that it's not always wise to keep your enemies close.
Publisher: Urban Books
ISBN: 1599832445
Category : Fiction
Languages : en
Pages : 210
Book Description
Kendu leads the life of an average hustler, with his beautiful wife Diamond at home and a smooth operation that he runs with his best friend Deuce. When Kendu and Deuce cross the wrong person, though, Kendu's life suddenly takes a turn for the worst. Now in debt to his enemy, Kendu must choose his next move wisely or it could cost him everything. Add to the mix a concerned wife; a disloyal partner; and Perry, a successful businessman by day and a coldhearted serial killer by night, and you've got a recipe for pure mayhem. Follow Boston George as he takes you on an unforgettable journey, reminding you that it's not always wise to keep your enemies close.
Doom 3: Worlds on Fire
Author: Matthew Costello
Publisher: Simon and Schuster
ISBN: 1439100101
Category : Fiction
Languages : en
Pages : 322
Book Description
The year is 2144...and the battle over Earth's precious resources has raged for a century. With global economies in ruins and all-out world war more than a possibility, the U.S government turned to the Union Aerospace Corporation, giving it carte blanche on the legendary red planet of Mars in a desperate bid to construct an off-world outpost that might provide resources, a military advantage...as well as something so secret that even members of government don't have a clue about it.... Special Ops Marine Lieutenant John Kane was once a careerist simply glad to have a job, and couldn't care less about politics just as long as Uncle Sam's check cleared. But that was before he listened to his conscience and disobeyed a direct order. Busted down to private, Kane has been reassigned to the "U.S. Space Marines" -- the private army of the UAC -- with the prospect of becoming little more than a glorified security guard on Mars.... Now Lt. Kane's fate leads him to Mars City -- part environmental community, part lab center, and all owned and protected by the UAC. It's a strange world with a fatal environment, and the thousands who live and work within the city have already begun to think of themselves as Martians. And away from Mars City, at the strange ancient sites uncovered on the planet, a small squad of marines stand guard while scientists uncover wall glyphs and search for artifacts, having already found something that is so far amazing and inexplicable -- including the relic called "U1," nicknamed "the Soul Cube" -- and unknown to all, the bringer of destructive chaos and unspeakable horror....
Publisher: Simon and Schuster
ISBN: 1439100101
Category : Fiction
Languages : en
Pages : 322
Book Description
The year is 2144...and the battle over Earth's precious resources has raged for a century. With global economies in ruins and all-out world war more than a possibility, the U.S government turned to the Union Aerospace Corporation, giving it carte blanche on the legendary red planet of Mars in a desperate bid to construct an off-world outpost that might provide resources, a military advantage...as well as something so secret that even members of government don't have a clue about it.... Special Ops Marine Lieutenant John Kane was once a careerist simply glad to have a job, and couldn't care less about politics just as long as Uncle Sam's check cleared. But that was before he listened to his conscience and disobeyed a direct order. Busted down to private, Kane has been reassigned to the "U.S. Space Marines" -- the private army of the UAC -- with the prospect of becoming little more than a glorified security guard on Mars.... Now Lt. Kane's fate leads him to Mars City -- part environmental community, part lab center, and all owned and protected by the UAC. It's a strange world with a fatal environment, and the thousands who live and work within the city have already begun to think of themselves as Martians. And away from Mars City, at the strange ancient sites uncovered on the planet, a small squad of marines stand guard while scientists uncover wall glyphs and search for artifacts, having already found something that is so far amazing and inexplicable -- including the relic called "U1," nicknamed "the Soul Cube" -- and unknown to all, the bringer of destructive chaos and unspeakable horror....