Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
The Big Book of Small Python Projects
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Hello, Android
Author: Ed Burnette
Publisher: Pragmatic Bookshelf
ISBN: 1680503642
Category : Computers
Languages : en
Pages : 317
Book Description
Google Android dominates the mobile market, and by targeting Android, your apps can run on most of the phones and tablets in the world. This new fourth edition of the #1 book for learning Android covers all modern Android versions from Android 4.1 through Android 5.0. Freshly added material covers new Android features such as Fragments and Google Play Services. Android is a platform you can't afford not to learn, and this book gets you started. Android is a software toolkit for mobile phones and tablets, created by Google. It's inside more than a billion devices, making Android the number one platform for application developers. Your own app could be running on all those devices! Getting started developing with Android is easy. You don't even need access to an Android phone, just a computer where you can install the Android SDK and the emulator that comes with it. Within minutes, Hello, Android gets you creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Ultimate Tic-Tac-Toe game. By gradually adding features to the game, you'll learn about many aspects of Android programming, such as creating animated user interfaces, playing music and sound effects, building location-based services (including GPS and cell-tower triangulation), and accessing web services. You'll also learn how to publish your applications to the Google Play Store. This fourth edition of the bestselling Android classic has been revised for Android 4.1-4.3 (Jelly Bean), 4.4 (KitKat), and Android 5.0 (Lollipop). Topics have been streamlined and simplified based on reader feedback, and every page and example has been reviewed and updated for compatibility with the latest versions of Android. If you'd rather be coding than reading about coding, this book is for you.
Publisher: Pragmatic Bookshelf
ISBN: 1680503642
Category : Computers
Languages : en
Pages : 317
Book Description
Google Android dominates the mobile market, and by targeting Android, your apps can run on most of the phones and tablets in the world. This new fourth edition of the #1 book for learning Android covers all modern Android versions from Android 4.1 through Android 5.0. Freshly added material covers new Android features such as Fragments and Google Play Services. Android is a platform you can't afford not to learn, and this book gets you started. Android is a software toolkit for mobile phones and tablets, created by Google. It's inside more than a billion devices, making Android the number one platform for application developers. Your own app could be running on all those devices! Getting started developing with Android is easy. You don't even need access to an Android phone, just a computer where you can install the Android SDK and the emulator that comes with it. Within minutes, Hello, Android gets you creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Ultimate Tic-Tac-Toe game. By gradually adding features to the game, you'll learn about many aspects of Android programming, such as creating animated user interfaces, playing music and sound effects, building location-based services (including GPS and cell-tower triangulation), and accessing web services. You'll also learn how to publish your applications to the Google Play Store. This fourth edition of the bestselling Android classic has been revised for Android 4.1-4.3 (Jelly Bean), 4.4 (KitKat), and Android 5.0 (Lollipop). Topics have been streamlined and simplified based on reader feedback, and every page and example has been reviewed and updated for compatibility with the latest versions of Android. If you'd rather be coding than reading about coding, this book is for you.
10 X 10 Sudoku
Author: Frank Longo
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402740190
Category : Games & Activities
Languages : en
Pages : 278
Book Description
The sudoku craze keeps growing, with no end in sight--and as its popularity builds, fans keep an eagle eye out for fresh formats featuring their favorite puzzles. Here’s one sure to draw them in: sudokus that add a little spice to the mix by changing the standard 9 x 9 puzzles to 10 x 10. That means solvers get 100 squares to fill in instead of just 81! And the numbers go from zero to nine, rather than one to nine. Plus, the smaller sections within each grid are no longer 3 x 3: half the puzzles feature rectangular 5 x 2 boxes and the rest come in various random shapes, with heavy lines marking out the separate areas. It may seem daunting at first--but it’s fun!
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402740190
Category : Games & Activities
Languages : en
Pages : 278
Book Description
The sudoku craze keeps growing, with no end in sight--and as its popularity builds, fans keep an eagle eye out for fresh formats featuring their favorite puzzles. Here’s one sure to draw them in: sudokus that add a little spice to the mix by changing the standard 9 x 9 puzzles to 10 x 10. That means solvers get 100 squares to fill in instead of just 81! And the numbers go from zero to nine, rather than one to nine. Plus, the smaller sections within each grid are no longer 3 x 3: half the puzzles feature rectangular 5 x 2 boxes and the rest come in various random shapes, with heavy lines marking out the separate areas. It may seem daunting at first--but it’s fun!
Windows 10 For Dummies
Author: Andy Rathbone
Publisher: John Wiley & Sons
ISBN: 1119049369
Category : Computers
Languages : en
Pages : 432
Book Description
Illustrates the new features of Windows 10.
Publisher: John Wiley & Sons
ISBN: 1119049369
Category : Computers
Languages : en
Pages : 432
Book Description
Illustrates the new features of Windows 10.
Learning to Play
Author: Aske Plaat
Publisher: Springer Nature
ISBN: 3030592383
Category : Computers
Languages : en
Pages : 330
Book Description
In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.
Publisher: Springer Nature
ISBN: 3030592383
Category : Computers
Languages : en
Pages : 330
Book Description
In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.
500 Medium Sudoku Puzzles for Adults (with Answers)
Author: Sudoku Books
Publisher: Createspace Independent Publishing Platform
ISBN: 9781979507974
Category :
Languages : en
Pages : 108
Book Description
Would you like to increase the effectiveness of your brain while you have fun? Increase the effectiveness of your brain function with Sudoku puzzles. What if you could reduce your chances of Dementia or Alzheimer's disease by solving Sudoku puzzles? According to the University of Edinburgh, UK, research has found that Sudoku can trigger "survival genes" in the brain that normally lay dormant. PencilPress team has been compiling and publishing puzzles for over two decades. By using his collection of sudoku books you will experience improved brain functions such as concentration, logical thinking and memory. Pick up your copy today by clicking on the BUY NOW button at the top of this page.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781979507974
Category :
Languages : en
Pages : 108
Book Description
Would you like to increase the effectiveness of your brain while you have fun? Increase the effectiveness of your brain function with Sudoku puzzles. What if you could reduce your chances of Dementia or Alzheimer's disease by solving Sudoku puzzles? According to the University of Edinburgh, UK, research has found that Sudoku can trigger "survival genes" in the brain that normally lay dormant. PencilPress team has been compiling and publishing puzzles for over two decades. By using his collection of sudoku books you will experience improved brain functions such as concentration, logical thinking and memory. Pick up your copy today by clicking on the BUY NOW button at the top of this page.
Killer Sudoku - 200 Easy to Normal Puzzles 9x9
Author: Oliver Quincy
Publisher: Createspace Independent Publishing Platform
ISBN: 9781985125230
Category :
Languages : en
Pages : 138
Book Description
About Book This book introduces you to the amazing world of Killer Sudoku puzzles. It will help you understand the rules of this puzzle. This book is perfect for players of all skill levels and ages. You will find 200 exciting puzzles, both for beginners and for professionals. HOW TO PLAY Killer Sudoku is a mix of Sudoku and Kakuro. Your goal is the same as in regular sudoku: fill every row, column and 3x3 region with the numbers 1-9 once. * Fill all rows, columns and 3x3 region with numbers exactly like in regular sudoku. * Every cell is a part of a cage, indicated by dotted line. * Make sure the cells can be added up to the sum of its cage. * Numbers cannot repeat within cage. * Numbers cannot repeat within a single row, column or 3x3 region. As Killer Sudoku belongs to the same class of puzzles as Sudoku the puzzle can demonstrate a wide spectrum of relative difficulty. The grade is determined by a combination of opportunities to solve at each stage and the difficulty of the strategy that grants each solution. Puzzles almost like Calcudoku, but unlike number cannot appear more than once in a block.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781985125230
Category :
Languages : en
Pages : 138
Book Description
About Book This book introduces you to the amazing world of Killer Sudoku puzzles. It will help you understand the rules of this puzzle. This book is perfect for players of all skill levels and ages. You will find 200 exciting puzzles, both for beginners and for professionals. HOW TO PLAY Killer Sudoku is a mix of Sudoku and Kakuro. Your goal is the same as in regular sudoku: fill every row, column and 3x3 region with the numbers 1-9 once. * Fill all rows, columns and 3x3 region with numbers exactly like in regular sudoku. * Every cell is a part of a cage, indicated by dotted line. * Make sure the cells can be added up to the sum of its cage. * Numbers cannot repeat within cage. * Numbers cannot repeat within a single row, column or 3x3 region. As Killer Sudoku belongs to the same class of puzzles as Sudoku the puzzle can demonstrate a wide spectrum of relative difficulty. The grade is determined by a combination of opportunities to solve at each stage and the difficulty of the strategy that grants each solution. Puzzles almost like Calcudoku, but unlike number cannot appear more than once in a block.
Loco Sudoku
Author: Djape
Publisher: Puzzlewright
ISBN: 9781454916499
Category :
Languages : en
Pages : 0
Book Description
These sudoku are LOCO! Solvers who enjoy shaking things up a little will go crazy over these 83 challenging puzzles. Each one actually includes five overlapping sudoku, all with different variants. In order to finish the entire thing, you'll have to keep on jumping back and forth between the five. It's out-of-control fun!
Publisher: Puzzlewright
ISBN: 9781454916499
Category :
Languages : en
Pages : 0
Book Description
These sudoku are LOCO! Solvers who enjoy shaking things up a little will go crazy over these 83 challenging puzzles. Each one actually includes five overlapping sudoku, all with different variants. In order to finish the entire thing, you'll have to keep on jumping back and forth between the five. It's out-of-control fun!
Sudoku Variants
Author: Conceptis Puzzles
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402741111
Category : Games & Activities
Languages : en
Pages : 154
Book Description
Everyone knows sudoku is enjoyable--but these addictive puzzles come in endless variations too! They range from simple to very difficult, and can take almost no time to finish...or require many hours. This entertaining collection showcases a wide range of possibilities, offering solvers who have become accustomed to the standard rules and grids an exciting new challenge. Select from Mega Sudokus that provide a real workout; Diagonals or Odd and Even versions with extra constraints; Sum Sudokus that merge with kakuro; and Multisudoku with overlapping puzzles. There's something for every level--12 x 12 puzzles, ones with irregularly shaped areas, even Mini Sudoku--and lots of fun for everyone.
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402741111
Category : Games & Activities
Languages : en
Pages : 154
Book Description
Everyone knows sudoku is enjoyable--but these addictive puzzles come in endless variations too! They range from simple to very difficult, and can take almost no time to finish...or require many hours. This entertaining collection showcases a wide range of possibilities, offering solvers who have become accustomed to the standard rules and grids an exciting new challenge. Select from Mega Sudokus that provide a real workout; Diagonals or Odd and Even versions with extra constraints; Sum Sudokus that merge with kakuro; and Multisudoku with overlapping puzzles. There's something for every level--12 x 12 puzzles, ones with irregularly shaped areas, even Mini Sudoku--and lots of fun for everyone.
The Virgin Book of Killer Sudoku
Author: Virgin Books
Publisher: Random House
ISBN: 0753511584
Category :
Languages : en
Pages : 146
Book Description
If you thought Sudoku was difficult, wait until you try Killer Sudoku! The next step up from normal Sudoku, the Killer puzzles use the same grid as Sudoku and require the reader to fill in the numbers 1 to 9 as before. But this time the numbers in the outlined boxes must also all add up to a specific number. Already hugely popular in the national press, the puzzles are a must for Sudoku fans. With five difficulty ratings, from 'very easy' to 'deadly', the 100 brand new Killer Sudoku puzzles in this book will provide a challenge to the most ardent Sudoku addict.
Publisher: Random House
ISBN: 0753511584
Category :
Languages : en
Pages : 146
Book Description
If you thought Sudoku was difficult, wait until you try Killer Sudoku! The next step up from normal Sudoku, the Killer puzzles use the same grid as Sudoku and require the reader to fill in the numbers 1 to 9 as before. But this time the numbers in the outlined boxes must also all add up to a specific number. Already hugely popular in the national press, the puzzles are a must for Sudoku fans. With five difficulty ratings, from 'very easy' to 'deadly', the 100 brand new Killer Sudoku puzzles in this book will provide a challenge to the most ardent Sudoku addict.