Java Phrasebook

Java Phrasebook PDF Author: Timothy R. Fisher
Publisher: Pearson Education
ISBN: 0132715007
Category : Computers
Languages : en
Pages : 215

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Book Description
Essential Code and Commands Java Phrasebook gives you the code phrases you need to quickly and effectively complete your programming projects in Java. Concise and Accessible Easy to carry and easy to use—lets you ditch all those bulky books for one portable guide Flexible and Functional Packed with more than 100 customizable code snippets—so you can readily code functional Java in just about any situation Timothy Fisher has been working professionally in the Java software development field since 1997 and is currently a consultant for the Compuware Corporation in Detroit, Michigan. He enjoys writing about technology and has been a contributor to Java Developer’s Journal and XML Journal. Tim is also passionate about education and the use of advanced Internet technologies for education. Programming / Java

Java Phrasebook

Java Phrasebook PDF Author: Timothy R. Fisher
Publisher: Pearson Education
ISBN: 0132715007
Category : Computers
Languages : en
Pages : 215

Get Book Here

Book Description
Essential Code and Commands Java Phrasebook gives you the code phrases you need to quickly and effectively complete your programming projects in Java. Concise and Accessible Easy to carry and easy to use—lets you ditch all those bulky books for one portable guide Flexible and Functional Packed with more than 100 customizable code snippets—so you can readily code functional Java in just about any situation Timothy Fisher has been working professionally in the Java software development field since 1997 and is currently a consultant for the Compuware Corporation in Detroit, Michigan. He enjoys writing about technology and has been a contributor to Java Developer’s Journal and XML Journal. Tim is also passionate about education and the use of advanced Internet technologies for education. Programming / Java

Sams Teach Yourself Java in 24 Hours

Sams Teach Yourself Java in 24 Hours PDF Author: Rogers Cadenhead
Publisher: Pearson Education
ISBN: 0768689201
Category : Computers
Languages : en
Pages : 594

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Book Description
In just 24 lessons of one hour or less, you can learn how to create Java applications with the free NetBeans visual editing tools. ¿ Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even a browser game in Java. Each lesson builds on what you’ve already learned, giving you a solid understanding of the basic concepts and terminology. Full-color figures and clear step-by-step instructions visually show you how to program with Java. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes, Tips, and Cautions provide related information, advice, and warnings. Learn how to... Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Build a browser-based game from start to finish Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Integrate graphics into your applications

Sams Teach Yourself Java in 24 Hours (Covering Java 7 and Android)

Sams Teach Yourself Java in 24 Hours (Covering Java 7 and Android) PDF Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 0132841711
Category : Computers
Languages : en
Pages : 432

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Book Description
Sams Teach Yourself Java in 24 Hours, Sixth Edition Covering Java 7 and Android Development In just 24 lessons of one hour or less, you can learn how to create Java applications. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. Full-color figures and clear step-by-step instructions visually show you how to program with Java. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes, Tips, and Cautions provide related information, advice, and warnings. Learn how to… Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Use Java to create an Android app PART I: Getting Started HOUR 1: Becoming a Programmer HOUR 2: Writing Your First Program HOUR 3: Vacationing in Java HOUR 4: Understanding How Java Programs Work PART II: Learning the Basics of Programming HOUR 5: Storing and Changing Information in a Program HOUR 6: Using Strings to Communicate HOUR 7: Using Conditional Tests to Make Decisions HOUR 8: Repeating an Action with Loops PART III: Working with Information in New Ways HOUR 9: Storing Information with Arrays HOUR 10: Creating Your First Object HOUR 11: Describing What Your Object Is Like HOUR 12: Making the Most of Existing Objects PART IV: Programming a Graphical User Interface HOUR 13: Building a Simple User Interface HOUR 14: Laying Out a User Interface HOUR 15: Responding to User Input HOUR 16: Building a Complex User Interface PART V: Moving into Advanced Topics HOUR 17: Creating Interactive Web Programs HOUR 18: Handling Errors in a Program HOUR 19: Creating a Threaded Program HOUR 20: Reading and Writing Files PART VI: Writing Internet Applications HOUR 21: Reading and Writing XML Data HOUR 22: Creating Web Services with JAX-WS HOUR 23: Creating Java2D Graphics HOUR 24: Writing Android Apps PART VII: Appendixes APPENDIX A: Using the NetBeans Integrated Development Environment APPENDIX B: Where to Go from Here: Java Resources APPENDIX C: This Book’s Website APPENDIX D: Setting Up an Android Development Environment

Java in 24 Hours

Java in 24 Hours PDF Author: Rogers Cadenhead
Publisher: Pearson Education
ISBN: 0672337029
Category : Computers
Languages : en
Pages : 449

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Book Description
Offers an updated tutorial for beginners explaining how to use Java to create desktop and Web programs, applications, and web services, including setting up the programming environment, building user interfaces, and writing Android apps. --Publisher's description.

Java in 24 Hours, Sams Teach Yourself (Covering Java 8)

Java in 24 Hours, Sams Teach Yourself (Covering Java 8) PDF Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 0133517799
Category : Computers
Languages : en
Pages : 449

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Book Description
Sams Teach Yourself Java in 24 Hours, Seventh Edition Covers Java 8 and Android Development In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java. Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. Learn how to... Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Use Java to create an Android app Expand your skills with closures, the powerful new capability introduced in Java 8 Contents at a Glance PART I: Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work PART II: Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops PART III: Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object Is Like 12 Making the Most of Existing Objects PART IV: Programming a Graphical User Interface 13 Building a Simple User Interface 14 Laying Out a User Interface 15 Responding to User Input 16 Building a Complex User Interface PART V: Moving into Advanced Topics 17 Storing Objects in Data Structures 18 Handling Errors in a Program 19 Creating a Threaded Program 20 Using Inner Classes and Closures 21 Reading and Writing Files 22 Creating Web Services with JAX-WS 23 Creating Java2D Graphics 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here: Java Resources C This Book’s Website D Setting Up an Android Development Environment

Java in 24 Hours, Sams Teach Yourself (Covering Java 9)

Java in 24 Hours, Sams Teach Yourself (Covering Java 9) PDF Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 0134663632
Category : Computers
Languages : en
Pages : 1093

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Book Description
Computer programming with Java is easier than it looks. In just 24 lessons of one hour or less, you can learn to write computer programs in Java. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, an Android app, and even Minecraft mods in Java. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Full-color figures and clear step-by-step instructions visually show you how to program with Java. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes, Tips, and Cautions provide related information, advice, and warnings. Learn how to... • Set up your Java programming environment • Write your first working program in just minutes • Control program decisions and behavior • Store and work with information • Build straightforward user interfaces • Create interactive web programs • Use threading to build more responsive programs • Read and write files and XML data • Master best practices for object-oriented programming • Use Java 9’s new HTTP client • Use Java to create an Android app • Expand your skills with closures • Create Minecraft mods with Java Contents at a Glance Part I Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work Part II Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops Part III Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object is Like 12 Making the Most of Existing Objects Part IV Moving into Advanced Topics 13 Storing Objects in Data Structures 14 Handling Errors in a Program 15 Creating a Threaded Program 16 Using Inner Classes and Closures Part V Programming a Graphical User Interface 17 Building a Simple User Interface in Swing 18 Laying Out a User Interface 19 Responding to User Input Part VI Writing Internet Applications 20 Reading and Writing Files 21 Using Java 9's New HTTP Client 22 Creating Java2D Graphics 23 Creating Minecraft Mods with Java 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here Java Resources C This Book's Web Site D Fixing a Problem with the Android Studio Emulator

Phil's Java Tutorial: Java for the Autodidact

Phil's Java Tutorial: Java for the Autodidact PDF Author: Philip Perry
Publisher: Lulu.com
ISBN: 1304327663
Category : Computers
Languages : en
Pages : 132

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Book Description
This book is a short introduction to the Java programming language, focusing on the Java base language and features like JDBC and filesystem access that all programmers need. A professional programmer or computer science student should be able to get through the entire book in a few nights.

Clojure for the Brave and True

Clojure for the Brave and True PDF Author: Daniel Higginbotham
Publisher: No Starch Press
ISBN: 1593275919
Category : Computers
Languages : en
Pages : 329

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Book Description
For weeks, months—nay!—from the very moment you were born, you’ve felt it calling to you. At long last you’ll be united with the programming language you’ve been longing for: Clojure! As a Lisp-style functional programming language, Clojure lets you write robust and elegant code, and because it runs on the Java Virtual Machine, you can take advantage of the vast Java ecosystem. Clojure for the Brave and True offers a "dessert-first" approach: you’ll start playing with real programs immediately, as you steadily acclimate to the abstract but powerful features of Lisp and functional programming. Inside you’ll find an offbeat, practical guide to Clojure, filled with quirky sample programs that catch cheese thieves and track glittery vampires. Learn how to: –Wield Clojure’s core functions –Use Emacs for Clojure development –Write macros to modify Clojure itself –Use Clojure’s tools to simplify concurrency and parallel programming Clojure for the Brave and True assumes no prior experience with Clojure, the Java Virtual Machine, or functional programming. Are you ready, brave reader, to meet your true destiny? Grab your best pair of parentheses—you’re about to embark on an epic journey into the world of Clojure!

The Go Programming Language Phrasebook

The Go Programming Language Phrasebook PDF Author: David Chisnall
Publisher: Addison-Wesley
ISBN: 0132919001
Category : Computers
Languages : en
Pages : 279

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Book Description
The Go Programming Language Phrasebook Essential Go code and idioms for all facets of the development process This guide gives you the code “phrases” you need to quickly and effectively complete a wide variety of projects with Go, today’s most exciting new programming language. Tested, easy-to-adapt code examples illuminate every step of Go development, helping you write highly scalable, concurrent software. You’ll master Go-specific idioms for working with strings, collections, arrays, error handling, goroutines, slices, maps, channels, numbers, dates, times, files, networking, web apps, the runtime, and more. Concise and Accessible Easy to carry and easy to use: Ditch all those bulky books for one portable pocket guide Flexible and Functional Packed with more than 100 customizable code snippets: Quickly create solid Go code to solve just about any problem Register your book at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

Malay Phrase Book

Malay Phrase Book PDF Author: United States. Department of the Army
Publisher:
ISBN:
Category : Malay language
Languages : en
Pages : 136

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Book Description