Java for Artists

Java for Artists PDF Author: Rick Miller
Publisher: Pulp Free Press
ISBN: 1932504052
Category : Java (Computer program language)
Languages : en
Pages : 856

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Book Description
Java For Artists: The Art, Philosophy, and Science of Object-Oriented Programming is a Java programming language text/tradebook that targets beginner and intermediate Java programmers.

Java for Artists

Java for Artists PDF Author: Rick Miller
Publisher: Pulp Free Press
ISBN: 1932504052
Category : Java (Computer program language)
Languages : en
Pages : 856

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Book Description
Java For Artists: The Art, Philosophy, and Science of Object-Oriented Programming is a Java programming language text/tradebook that targets beginner and intermediate Java programmers.

The Art of Image Processing with Java

The Art of Image Processing with Java PDF Author: Kenny A. Hunt
Publisher: CRC Press
ISBN: 1439865590
Category : Computers
Languages : en
Pages : 353

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Book Description
While most other image processing texts approach this subject from an engineering perspective, The Art of Image Processing with Java places image processing within the realm of both engineering and computer science students by emphasizing software design. Ideal for students studying computer science or software engineering, it clearly teaches

Art and Science of Java

Art and Science of Java PDF Author: Eric Roberts
Publisher:
ISBN: 9781292026039
Category : Java (Computer program language)
Languages : en
Pages : 560

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Book Description
In The Art and Science of Java, Stanford professor and well-known leader in Computer Science Education Eric Roberts emphasizes the reader-friendly exposition that led to the success of The Art and Science of C. By following the recommendations of the Association of Computing Machinery's Java Task Force, this first edition text adopts a modern objects-first approach that introduces readers to useful hierarchies from the very beginning. Introduction; Programming by Example; Expressions; Statement Forms; Methods; Objects and Classes; Objects and Memory; Strings and Characters; Object-Oriented Graphics; Event-Driven Programs; Arrays and ArrayLists; Searching and Sorting; Collection Classes; Looking Ahead. A modern objects-first approach to the Java programming language that introduces readers to useful class hierarchies from the very beginning.

An Artist in Java and Other Islands of Indonesia

An Artist in Java and Other Islands of Indonesia PDF Author: Jan Poortenaar
Publisher:
ISBN:
Category : Science
Languages : en
Pages : 326

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Book Description
Artist Jan Poortenaar, provides with pencil and brush a decorative interpretation of Indonesia and its rich, artistic life and culture.

Making Music with Java

Making Music with Java PDF Author: Andrew Brown
Publisher: Lulu.com
ISBN: 1409281337
Category : Computers
Languages : en
Pages : 305

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Book Description
Making Music with Java is an introduction to music making through software development in the Java programming language using the jMusic library. It explains musical and programming concepts in a coordinated way. The book is written for the musician who wishes to learn about Java programming and computer music concepts, and for the programmer who is interested in music and sound design with Java. It assumes little musical or programming experience and introduces topics and issues as they arise. Sections on computer music and programming are interlaced throughout, but kept separate enough so that those with experience in either area can skip ahead as required.

Generative Art

Generative Art PDF Author: Matt Pearson
Publisher: Simon and Schuster
ISBN: 1638352437
Category : Computers
Languages : en
Pages : 352

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Book Description
Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the Technology Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the Book Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ========================================​========= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for ArtistsPart 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals

The Art of Unit Testing

The Art of Unit Testing PDF Author: Roy Osherove
Publisher: Simon and Schuster
ISBN: 1638353050
Category : Computers
Languages : en
Pages : 459

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Book Description
Summary The Art of Unit Testing, Second Edition guides you step by step from writing your first simple tests to developing robust test sets that are maintainable, readable, and trustworthy. You'll master the foundational ideas and quickly move to high-value subjects like mocks, stubs, and isolation, including frameworks such as Moq, FakeItEasy, and Typemock Isolator. You'll explore test patterns and organization, working with legacy code, and even "untestable" code. Along the way, you'll learn about integration testing and techniques and tools for testing databases and other technologies. About this Book You know you should be unit testing, so why aren't you doing it? If you're new to unit testing, if you find unit testing tedious, or if you're just not getting enough payoff for the effort you put into it, keep reading. The Art of Unit Testing, Second Edition guides you step by step from writing your first simple unit tests to building complete test sets that are maintainable, readable, and trustworthy. You'll move quickly to more complicated subjects like mocks and stubs, while learning to use isolation (mocking) frameworks like Moq, FakeItEasy, and Typemock Isolator. You'll explore test patterns and organization, refactor code applications, and learn how to test "untestable" code. Along the way, you'll learn about integration testing and techniques for testing with databases. The examples in the book use C#, but will benefit anyone using a statically typed language such as Java or C++. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. What's Inside Create readable, maintainable, trustworthy tests Fakes, stubs, mock objects, and isolation (mocking) frameworks Simple dependency injection techniques Refactoring legacy code About the Author Roy Osherove has been coding for over 15 years, and he consults and trains teams worldwide on the gentle art of unit testing and test-driven development. His blog is at ArtOfUnitTesting.com. Table of Contents PART 1 GETTING STARTED The basics of unit testing A first unit test PART 2 CORE TECHNIQUES Using stubs to break dependencies Interaction testing using mock objects Isolation (mocking) frameworks Digging deeper into isolation frameworks PART 3 THE TEST CODE Test hierarchies and organization The pillars of good unit tests PART 4 DESIGN AND PROCESS Integrating unit testing into the organization Working with legacy code Design and testability

Java Gallery

Java Gallery PDF Author: Java Gallery
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

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Book Description


Object-oriented Design in Java

Object-oriented Design in Java PDF Author: Stephen Gilbert
Publisher:
ISBN: 9781571691347
Category : Computers
Languages : en
Pages : 772

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Book Description
Targeting the needs of Java application programmers, this book uses an experience-based, hands-on approach. The CD-ROM contains the Code-Warrior Lite multi-platform Integrated Development Environment (IDE) and Borland's JBuilder trial version.

Java Style

Java Style PDF Author: Peter Schoppert
Publisher: Editions Didier Millet
ISBN: 9814260606
Category : Architecture
Languages : en
Pages : 210

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Book Description
Java Style is a photographic celebration of the architecture, interior design, furniture and lifestyles that make up Java's unique visual culture, and of the creative possibilities afforded by Java's rich stock of antiques and art objects. A five hundred year old mosque's pavilions, the linked colonnades of the palaces of Java's sultans, neo-classically styled verandas of a colonial administrator's villa, the cloistered courtyard of an 18th-century Chinese mansion, public buildings that form part of the greatest flowering of art deco outside Europe these are these are just some of the stunning sights that have given Java such a unique and eclectic style.