Author: Paul Deck
Publisher:
ISBN: 9780975212875
Category :
Languages : en
Pages : 0
Book Description
A guide to Apache Batik—the Java library that can be used to read SVG files and translate the instructions in the files into graphics—this book shows how Batik can also be used to save the graphics as JPEG, TIFF, PNG, GIF, and other formats, so that the graphics can be transferred. Covered is how Batik can also be used to create animation, just like Flash movies and how Batik can potentially be used to create a drawing program such as Corel DRAW.
AJAX Programming with Java
Author: Paul Deck
Publisher:
ISBN: 9780975212875
Category :
Languages : en
Pages : 0
Book Description
A guide to Apache Batik—the Java library that can be used to read SVG files and translate the instructions in the files into graphics—this book shows how Batik can also be used to save the graphics as JPEG, TIFF, PNG, GIF, and other formats, so that the graphics can be transferred. Covered is how Batik can also be used to create animation, just like Flash movies and how Batik can potentially be used to create a drawing program such as Corel DRAW.
Publisher:
ISBN: 9780975212875
Category :
Languages : en
Pages : 0
Book Description
A guide to Apache Batik—the Java library that can be used to read SVG files and translate the instructions in the files into graphics—this book shows how Batik can also be used to save the graphics as JPEG, TIFF, PNG, GIF, and other formats, so that the graphics can be transferred. Covered is how Batik can also be used to create animation, just like Flash movies and how Batik can potentially be used to create a drawing program such as Corel DRAW.
Java Drawing with Apache Batik
Author: Alexander Kolesnikov
Publisher: Brainysoftware.Com
ISBN: 9780975212899
Category : Computers
Languages : en
Pages : 249
Book Description
This guide to Apache Batik—the Java library that can be used to read SVG files and translate the instructions in the files into graphics—shows how Batik can also be used to save the graphics as JPEG, TIFF, PNG, GIF, and other formats, so that the graphics can be transferred. Using Batik to create animation similar to Flash movies and its use for creating a drawing program such as Corel DRAW are also covered.
Publisher: Brainysoftware.Com
ISBN: 9780975212899
Category : Computers
Languages : en
Pages : 249
Book Description
This guide to Apache Batik—the Java library that can be used to read SVG files and translate the instructions in the files into graphics—shows how Batik can also be used to save the graphics as JPEG, TIFF, PNG, GIF, and other formats, so that the graphics can be transferred. Using Batik to create animation similar to Flash movies and its use for creating a drawing program such as Corel DRAW are also covered.
Wicked Cool Java
Author: Brian D. Eubanks
Publisher: No Starch Press
ISBN: 1593270615
Category : Computers
Languages : en
Pages : 252
Book Description
Containing 101 fun, interesting, and useful ways to get more out of Java, this title targets developers and system architects who have some basic Java knowledge but may not be familiar with the wide range of libraries available.
Publisher: No Starch Press
ISBN: 1593270615
Category : Computers
Languages : en
Pages : 252
Book Description
Containing 101 fun, interesting, and useful ways to get more out of Java, this title targets developers and system architects who have some basic Java knowledge but may not be familiar with the wide range of libraries available.
Professional XML Development with Apache Tools
Author: Theodore W. Leung
Publisher: John Wiley & Sons
ISBN: 0764559788
Category : Computers
Languages : en
Pages : 528
Book Description
What is this book about? If you're a Java programmer working with XML, you probablyalready use some of the tools developed by the Apache SoftwareFoundation. This book is a code-intensive guide to the Apache XMLtools that are most relevant for Java developers, including Xerces,Xalan, FOP, Cocoon, Axis, and Xindice. Theodore Leung, a founding member of the Apache XML Project,focuses on the unique capabilities of these best-of-breed XMLtools. With the help of a sample application, he demonstrates howyou can use them in unison to develop professional XML/Javaapplications for the real world. If you need in-depth information to help you assemble a workabletoolbox for developing sophisticated XML-based applications, you'llfind it in this volume. What does this book cover? In this book, you will find out about the following: How the Apache XML Project relates to Java programming When you'll need some of Xerces' extra parsing features, likegrammar caching How to use Xalan's XSLTC to compile XSLT stylesheets intoJava Prerequisites and applications for FOP and Batik Cocoon concepts and development Development techniques and practical usage for Xindice How to develop back-end applications with XML RPC and Axis Applications and concepts for XML Security Who is this book for? This book is written for professional Java developers who havehad some exposure to XML and XSLT. To get the most from it, youshould be familiar with Java, Java Web development technologies(e.g., servlets), and the command line Java tools.
Publisher: John Wiley & Sons
ISBN: 0764559788
Category : Computers
Languages : en
Pages : 528
Book Description
What is this book about? If you're a Java programmer working with XML, you probablyalready use some of the tools developed by the Apache SoftwareFoundation. This book is a code-intensive guide to the Apache XMLtools that are most relevant for Java developers, including Xerces,Xalan, FOP, Cocoon, Axis, and Xindice. Theodore Leung, a founding member of the Apache XML Project,focuses on the unique capabilities of these best-of-breed XMLtools. With the help of a sample application, he demonstrates howyou can use them in unison to develop professional XML/Javaapplications for the real world. If you need in-depth information to help you assemble a workabletoolbox for developing sophisticated XML-based applications, you'llfind it in this volume. What does this book cover? In this book, you will find out about the following: How the Apache XML Project relates to Java programming When you'll need some of Xerces' extra parsing features, likegrammar caching How to use Xalan's XSLTC to compile XSLT stylesheets intoJava Prerequisites and applications for FOP and Batik Cocoon concepts and development Development techniques and practical usage for Xindice How to develop back-end applications with XML RPC and Axis Applications and concepts for XML Security Who is this book for? This book is written for professional Java developers who havehad some exposure to XML and XSLT. To get the most from it, youshould be familiar with Java, Java Web development technologies(e.g., servlets), and the command line Java tools.
Tapestry 5
Author: Alexander Kolesnikov
Publisher: Packt Publishing Ltd
ISBN: 1847193080
Category : Computers
Languages : en
Pages : 397
Book Description
This book is a practical step-by-step tutorial for those who want to build contemporary, real-life web applications with Tapestry 5, the Apache open-source framework for creating dynamic, robust, highly scalable web applications in Java. It shows the path of least resistance, so that the reader can learn all the essential skills quickly and easily. To give the reader an initial practical experience, a simple but useful web application is built throughout the chapters.
Publisher: Packt Publishing Ltd
ISBN: 1847193080
Category : Computers
Languages : en
Pages : 397
Book Description
This book is a practical step-by-step tutorial for those who want to build contemporary, real-life web applications with Tapestry 5, the Apache open-source framework for creating dynamic, robust, highly scalable web applications in Java. It shows the path of least resistance, so that the reader can learn all the essential skills quickly and easily. To give the reader an initial practical experience, a simple but useful web application is built throughout the chapters.
Using SVG with CSS3 and HTML5
Author: Amelia Bellamy-Royds
Publisher: "O'Reilly Media, Inc."
ISBN: 1491921943
Category : Computers
Languages : en
Pages : 844
Book Description
Using Scalable Vector Graphics (SVG) for illustrations only scratches the surface of this format’s potential on the web. With this practical guide, you’ll learn how to use SVG not only for illustrations but also as graphical documents that you can integrate into complex HTML5 web pages, and style with custom CSS. Web developers will discover ways to adapt designs by adding data based graphics, dynamic styles, interaction, or animation. Divided into five parts, this book includes: SVG on the web: Understand how SVG works with HTML, CSS, and JavaScript to define graphics Drawing with markup: Learn the vector language of x and y coordinates that let SVG create basic and custom shapes Putting graphics in their place: Use the coordinate system to draw SVG shapes and text at different scales and positions Artistic touches: Explore how color is used, how strokes are created and manipulated, and how graphical effects like filters, clipping, and masking are applied SVG as an application: Make your graphic more accessible to humans and computers, and learn how to make it interactive or animated
Publisher: "O'Reilly Media, Inc."
ISBN: 1491921943
Category : Computers
Languages : en
Pages : 844
Book Description
Using Scalable Vector Graphics (SVG) for illustrations only scratches the surface of this format’s potential on the web. With this practical guide, you’ll learn how to use SVG not only for illustrations but also as graphical documents that you can integrate into complex HTML5 web pages, and style with custom CSS. Web developers will discover ways to adapt designs by adding data based graphics, dynamic styles, interaction, or animation. Divided into five parts, this book includes: SVG on the web: Understand how SVG works with HTML, CSS, and JavaScript to define graphics Drawing with markup: Learn the vector language of x and y coordinates that let SVG create basic and custom shapes Putting graphics in their place: Use the coordinate system to draw SVG shapes and text at different scales and positions Artistic touches: Explore how color is used, how strokes are created and manipulated, and how graphical effects like filters, clipping, and masking are applied SVG as an application: Make your graphic more accessible to humans and computers, and learn how to make it interactive or animated
Building Web Applications with SVG
Author: David Dailey
Publisher: Pearson Education
ISBN: 0735675791
Category :
Languages : en
Pages : 380
Book Description
Create rich interactivity with Scalable Vector Graphics (SVG) Dive into SVG—and build striking, interactive visuals for your web applications. Led by three SVG experts, you’ll learn step-by-step how to use SVG techniques for animation, overlays, and dynamic charts and graphs. Then you’ll put it all together by building two graphic-rich applications. Get started creating dynamic visual content using web technologies you’re familiar with—such as JavaScript, CSS, DOM, and AJAX. Discover how to: Build client-side graphics with little impact on your web server Create simple user interfaces for mobile and desktop web browsers Work with complex shapes and design reusable patterns Position, scale, and rotate text elements using SVG transforms Create animations using the Synchronized Multimedia Integration Language (SMIL) Build more powerful animations by manipulating SVG with JavaScript Apply filters to sharpen, blur, warp, reconfigure colors, and more Make use of programming libraries such as Pergola, D3, and Polymaps
Publisher: Pearson Education
ISBN: 0735675791
Category :
Languages : en
Pages : 380
Book Description
Create rich interactivity with Scalable Vector Graphics (SVG) Dive into SVG—and build striking, interactive visuals for your web applications. Led by three SVG experts, you’ll learn step-by-step how to use SVG techniques for animation, overlays, and dynamic charts and graphs. Then you’ll put it all together by building two graphic-rich applications. Get started creating dynamic visual content using web technologies you’re familiar with—such as JavaScript, CSS, DOM, and AJAX. Discover how to: Build client-side graphics with little impact on your web server Create simple user interfaces for mobile and desktop web browsers Work with complex shapes and design reusable patterns Position, scale, and rotate text elements using SVG transforms Create animations using the Synchronized Multimedia Integration Language (SMIL) Build more powerful animations by manipulating SVG with JavaScript Apply filters to sharpen, blur, warp, reconfigure colors, and more Make use of programming libraries such as Pergola, D3, and Polymaps
IText in Action
Author: Bruno Lowagie
Publisher: Manning Publications
ISBN:
Category : Computers
Languages : en
Pages : 726
Book Description
Developers looking to enhance Web and other applications with dynamic PDF document generation and/or manipulation will find this book unique in content and readability.
Publisher: Manning Publications
ISBN:
Category : Computers
Languages : en
Pages : 726
Book Description
Developers looking to enhance Web and other applications with dynamic PDF document generation and/or manipulation will find this book unique in content and readability.
Managing Projects with GNU Make
Author: Robert Mecklenburg
Publisher: "O'Reilly Media, Inc."
ISBN: 0596552548
Category : Computers
Languages : en
Pages : 304
Book Description
The utility simply known as make is one of the most enduring features of both Unix and other operating systems. First invented in the 1970s, make still turns up to this day as the central engine in most programming projects; it even builds the Linux kernel. In the third edition of the classic Managing Projects with GNU make, readers will learn why this utility continues to hold its top position in project build software, despite many younger competitors.The premise behind make is simple: after you change source files and want to rebuild your program or other output files, make checks timestamps to see what has changed and rebuilds just what you need, without wasting time rebuilding other files. But on top of this simple principle, make layers a rich collection of options that lets you manipulate multiple directories, build different versions of programs for different platforms, and customize your builds in other ways.This edition focuses on the GNU version of make, which has deservedly become the industry standard. GNU make contains powerful extensions that are explored in this book. It is also popular because it is free software and provides a version for almost every platform, including a version for Microsoft Windows as part of the free Cygwin project. Managing Projects with GNU make, 3rd Edition provides guidelines on meeting the needs of large, modern projects. Also added are a number of interesting advanced topics such as portability, parallelism, and use with Java.Robert Mecklenburg, author of the third edition, has used make for decades with a variety of platforms and languages. In this book he zealously lays forth how to get your builds to be as efficient as possible, reduce maintenance, avoid errors, and thoroughly understand what make is doing. Chapters on C++ and Java provide makefile entries optimized for projects in those languages. The author even includes a discussion of the makefile used to build the book.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596552548
Category : Computers
Languages : en
Pages : 304
Book Description
The utility simply known as make is one of the most enduring features of both Unix and other operating systems. First invented in the 1970s, make still turns up to this day as the central engine in most programming projects; it even builds the Linux kernel. In the third edition of the classic Managing Projects with GNU make, readers will learn why this utility continues to hold its top position in project build software, despite many younger competitors.The premise behind make is simple: after you change source files and want to rebuild your program or other output files, make checks timestamps to see what has changed and rebuilds just what you need, without wasting time rebuilding other files. But on top of this simple principle, make layers a rich collection of options that lets you manipulate multiple directories, build different versions of programs for different platforms, and customize your builds in other ways.This edition focuses on the GNU version of make, which has deservedly become the industry standard. GNU make contains powerful extensions that are explored in this book. It is also popular because it is free software and provides a version for almost every platform, including a version for Microsoft Windows as part of the free Cygwin project. Managing Projects with GNU make, 3rd Edition provides guidelines on meeting the needs of large, modern projects. Also added are a number of interesting advanced topics such as portability, parallelism, and use with Java.Robert Mecklenburg, author of the third edition, has used make for decades with a variety of platforms and languages. In this book he zealously lays forth how to get your builds to be as efficient as possible, reduce maintenance, avoid errors, and thoroughly understand what make is doing. Chapters on C++ and Java provide makefile entries optimized for projects in those languages. The author even includes a discussion of the makefile used to build the book.
Guide to J2EE: Enterprise Java
Author: John Hunt
Publisher: Springer Science & Business Media
ISBN: 1447100174
Category : Computers
Languages : en
Pages : 676
Book Description
Enterprise Java experts John Hunt and Chris Loftus take the reader through the core technologies that make up the Enterprise Edition of the Java 2 platform (J2EE). They cover all the aspects of J2EE that both the professional and student needs to know to build multi-tier enterprise applications in Java. This includes the various technologies, design methodology, and design patterns. The text contains fully worked examples, built up throughout the book, which enables the reader to quickly develop multi-tier applications. An invaluable text for those who want to build enterprise wide applications in Java.
Publisher: Springer Science & Business Media
ISBN: 1447100174
Category : Computers
Languages : en
Pages : 676
Book Description
Enterprise Java experts John Hunt and Chris Loftus take the reader through the core technologies that make up the Enterprise Edition of the Java 2 platform (J2EE). They cover all the aspects of J2EE that both the professional and student needs to know to build multi-tier enterprise applications in Java. This includes the various technologies, design methodology, and design patterns. The text contains fully worked examples, built up throughout the book, which enables the reader to quickly develop multi-tier applications. An invaluable text for those who want to build enterprise wide applications in Java.