Java After Hours

Java After Hours PDF Author: Steven Holzner
Publisher: Sams Publishing
ISBN:
Category : Computer programming
Languages : en
Pages : 340

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Book Description
&Quot;This book takes what you know about Java and makes it do cool things that you never thought it could. The 10 projects in this book are here for the fun factor."--BOOK JACKET.

Java After Hours

Java After Hours PDF Author: Steven Holzner
Publisher: Sams Publishing
ISBN:
Category : Computer programming
Languages : en
Pages : 340

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Book Description
&Quot;This book takes what you know about Java and makes it do cool things that you never thought it could. The 10 projects in this book are here for the fun factor."--BOOK JACKET.

Sams Teach Yourself Java in 24 Hours

Sams Teach Yourself Java in 24 Hours PDF Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 9780672337949
Category : Computers
Languages : en
Pages : 0

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Book Description
This expanded and updated edition teaches Java 8 as a first programming language, through short, simple chapters that can be completed in no more than an hour each.

Sams Teach Yourself JavaScript in 24 Hours

Sams Teach Yourself JavaScript in 24 Hours PDF Author: Michael Moncur
Publisher: Sams Publishing
ISBN: 0132715503
Category : Computers
Languages : en
Pages : 456

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Book Description
JavaScript is one of the easiest, most straightforward ways to enhance a website with interactivity. Sams Teach Yourself JavaScript in 24 Hours, 4th Edition serves as an easy-to-understand tutorial on both scripting basics and JavaScript itself. The book is written in a clear and personable style with an extensive use of practical, complete examples. It also includes material on the latest developments in JavaScript and web scripting. You will learn how to use JavaScript to enhance web pages with interactive forms, objects, and cookies, as well as how to use JavaScript to work with games, animation, and multimedia.

Java in 24 Hours, Sams Teach Yourself (Covering Java 9)

Java in 24 Hours, Sams Teach Yourself (Covering Java 9) PDF Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 0134663632
Category : Computers
Languages : en
Pages : 1092

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Book Description
Computer programming with Java is easier than it looks. In just 24 lessons of one hour or less, you can learn to write computer programs in Java. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, an Android app, and even Minecraft mods in Java. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Full-color figures and clear step-by-step instructions visually show you how to program with Java. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes, Tips, and Cautions provide related information, advice, and warnings. Learn how to... • Set up your Java programming environment • Write your first working program in just minutes • Control program decisions and behavior • Store and work with information • Build straightforward user interfaces • Create interactive web programs • Use threading to build more responsive programs • Read and write files and XML data • Master best practices for object-oriented programming • Use Java 9’s new HTTP client • Use Java to create an Android app • Expand your skills with closures • Create Minecraft mods with Java Contents at a Glance Part I Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work Part II Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops Part III Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object is Like 12 Making the Most of Existing Objects Part IV Moving into Advanced Topics 13 Storing Objects in Data Structures 14 Handling Errors in a Program 15 Creating a Threaded Program 16 Using Inner Classes and Closures Part V Programming a Graphical User Interface 17 Building a Simple User Interface in Swing 18 Laying Out a User Interface 19 Responding to User Input Part VI Writing Internet Applications 20 Reading and Writing Files 21 Using Java 9's New HTTP Client 22 Creating Java2D Graphics 23 Creating Minecraft Mods with Java 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here Java Resources C This Book's Web Site D Fixing a Problem with the Android Studio Emulator

Java in 24 Hours

Java in 24 Hours PDF Author: Rogers Cadenhead
Publisher: Pearson Education
ISBN: 0672337029
Category : Computers
Languages : en
Pages : 449

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Book Description
Offers an updated tutorial for beginners explaining how to use Java to create desktop and Web programs, applications, and web services, including setting up the programming environment, building user interfaces, and writing Android apps.

Sams Teach Yourself Java 2 in 24 Hours

Sams Teach Yourself Java 2 in 24 Hours PDF Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 9780672324604
Category : Computers
Languages : en
Pages : 554

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Book Description
Cadenhead presents a step-by-step tutorial that teaches someone with no previous programming experience how to create simple Java programs and applets. It starts out at a lower level than "Sams Teach Yourself Java in 21 Days, " and takes things at a slower pace, focusing on key programming concepts and essential Java basics.

Sams Teach Yourself Java in 24 Hours

Sams Teach Yourself Java in 24 Hours PDF Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 0672335751
Category : Android (Electronic resource)
Languages : en
Pages : 432

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Book Description
Offers an updated tutorial for beginners explaining how to use Java to create desktop and Web programs, applications, and web services.

Java in 24 Hours, Sams Teach Yourself (Covering Java 8)

Java in 24 Hours, Sams Teach Yourself (Covering Java 8) PDF Author: Rogers Cadenhead
Publisher: Sams Publishing
ISBN: 0133517799
Category : Computers
Languages : en
Pages : 449

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Book Description
Sams Teach Yourself Java in 24 Hours, Seventh Edition Covers Java 8 and Android Development In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java. Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. Learn how to... Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Use Java to create an Android app Expand your skills with closures, the powerful new capability introduced in Java 8 Contents at a Glance PART I: Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work PART II: Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops PART III: Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object Is Like 12 Making the Most of Existing Objects PART IV: Programming a Graphical User Interface 13 Building a Simple User Interface 14 Laying Out a User Interface 15 Responding to User Input 16 Building a Complex User Interface PART V: Moving into Advanced Topics 17 Storing Objects in Data Structures 18 Handling Errors in a Program 19 Creating a Threaded Program 20 Using Inner Classes and Closures 21 Reading and Writing Files 22 Creating Web Services with JAX-WS 23 Creating Java2D Graphics 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here: Java Resources C This Book’s Website D Setting Up an Android Development Environment

Java After Hours

Java After Hours PDF Author:
Publisher:
ISBN:
Category : Java (Computer program language)
Languages : en
Pages : 326

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Book Description


Teach Yourself Java 1.1 Programming in 24 Hours

Teach Yourself Java 1.1 Programming in 24 Hours PDF Author: Rogers Cadenhead
Publisher:
ISBN: 9781575213378
Category :
Languages : en
Pages : 420

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Book Description