Author: Kogent Solutions Inc
Publisher: Dreamtech Press
ISBN: 9788177228564
Category :
Languages : en
Pages : 260
Book Description
Java 6 in Simple Steps is an ideal book for beginners to learn Java 6. This book contains code of many executable programs that helps you to understand the concepts of Java 6 in a simple way. It is a good choice for readers looking for a book covering maximum core Java concepts alongwith various examples.The book covers:· Introduction to Java SE 6· Step by step procedure to download and install Java SE 6· Variables, Data Types, Operators and Arrays· Conditional, Iteration, and Jump Statements· Classes, Methods, Packages, and Access Specifiers· Implementation of OOP concepts· Exception Handling· Threads Implementation· Collection Framework· Implementation of Input / Output operations· AWT and Swing Components· Event Handling· Applets and Advanced GUI Features
Java 6 In Simple Steps
Author: Kogent Solutions Inc
Publisher: Dreamtech Press
ISBN: 9788177228564
Category :
Languages : en
Pages : 260
Book Description
Java 6 in Simple Steps is an ideal book for beginners to learn Java 6. This book contains code of many executable programs that helps you to understand the concepts of Java 6 in a simple way. It is a good choice for readers looking for a book covering maximum core Java concepts alongwith various examples.The book covers:· Introduction to Java SE 6· Step by step procedure to download and install Java SE 6· Variables, Data Types, Operators and Arrays· Conditional, Iteration, and Jump Statements· Classes, Methods, Packages, and Access Specifiers· Implementation of OOP concepts· Exception Handling· Threads Implementation· Collection Framework· Implementation of Input / Output operations· AWT and Swing Components· Event Handling· Applets and Advanced GUI Features
Publisher: Dreamtech Press
ISBN: 9788177228564
Category :
Languages : en
Pages : 260
Book Description
Java 6 in Simple Steps is an ideal book for beginners to learn Java 6. This book contains code of many executable programs that helps you to understand the concepts of Java 6 in a simple way. It is a good choice for readers looking for a book covering maximum core Java concepts alongwith various examples.The book covers:· Introduction to Java SE 6· Step by step procedure to download and install Java SE 6· Variables, Data Types, Operators and Arrays· Conditional, Iteration, and Jump Statements· Classes, Methods, Packages, and Access Specifiers· Implementation of OOP concepts· Exception Handling· Threads Implementation· Collection Framework· Implementation of Input / Output operations· AWT and Swing Components· Event Handling· Applets and Advanced GUI Features
Java in Easy Steps
Author: Mike McGrath
Publisher: In Easy Steps
ISBN:
Category : Computers
Languages : en
Pages : 194
Book Description
Provides information for readers on the features and functions of Java.
Publisher: In Easy Steps
ISBN:
Category : Computers
Languages : en
Pages : 194
Book Description
Provides information for readers on the features and functions of Java.
NetBeans 6 in Simple Steps
Author: Kogent Solutions Inc.
Publisher: Dreamtech Press
ISBN: 9788177228977
Category : Computer programming
Languages : en
Pages : 258
Book Description
This book contains the step by step information about the NetBeans 6.0 IDE. This book is for you if you are familiar with java programming and are looking for a book that effectively explains the concepts of the NetBeans IDE. This book gives the core information about features of the NetBeans IDE and developing applications using the same. This book contains lots of examples and helps you to learn about the NetBeans IDE in an easier way.It is a precise yet complete book that helps you understand different concepts and methodologies involved in developing scalable and distributed applications using NetBeans IDE 6. The book covers all advanced concepts of NetBeans IDE 6 and each concept is explained through simple steps and supported by numerous examples. This makes the book unique in itself.Covers:Features of NetBeans 6.0 IDEInstallation of NetBeans 6.0Exploring NetBeans 6.0 IDECreating a Java ApplicationDeveloping Web Applications in NetBeansDeveloping Enterprise Projects in NetBeansDeveloping Web Services in NetBeansDeveloping NetBeans Plug In ModulesRefactoring Source Code Debugging the ApplicationsPeforming Junit TestingGenerating and Accessing JavadocsImplementing Ant Script
Publisher: Dreamtech Press
ISBN: 9788177228977
Category : Computer programming
Languages : en
Pages : 258
Book Description
This book contains the step by step information about the NetBeans 6.0 IDE. This book is for you if you are familiar with java programming and are looking for a book that effectively explains the concepts of the NetBeans IDE. This book gives the core information about features of the NetBeans IDE and developing applications using the same. This book contains lots of examples and helps you to learn about the NetBeans IDE in an easier way.It is a precise yet complete book that helps you understand different concepts and methodologies involved in developing scalable and distributed applications using NetBeans IDE 6. The book covers all advanced concepts of NetBeans IDE 6 and each concept is explained through simple steps and supported by numerous examples. This makes the book unique in itself.Covers:Features of NetBeans 6.0 IDEInstallation of NetBeans 6.0Exploring NetBeans 6.0 IDECreating a Java ApplicationDeveloping Web Applications in NetBeansDeveloping Enterprise Projects in NetBeansDeveloping Web Services in NetBeansDeveloping NetBeans Plug In ModulesRefactoring Source Code Debugging the ApplicationsPeforming Junit TestingGenerating and Accessing JavadocsImplementing Ant Script
The Java EE 6 Tutorial
Author: Eric Jendrock
Publisher: Addison-Wesley
ISBN: 0137084331
Category : Computers
Languages : en
Pages : 958
Book Description
The Java EE 6 Tutorial: Advanced Topics, Fourth Edition, is a task-oriented, example-driven guide to developing enterprise applications for the Java Platform, Enterprise Edition 6 (Java EE 6). Written by members of the Java EE 6 documentation team at Oracle, this book provides new and intermediate Java programmers with a deep understanding of the platform. This guide–which builds on the concepts introduced in The Java EE 6 Tutorial: Basic Concepts, Fourth Edition–contains advanced material, including detailed introductions to more complex platform features and instructions for using the latest version of the NetBeans IDE and the GlassFish Server, Open Source Edition. This book introduces the Java Message Service (JMS) API and Java EE Interceptors. It also describes advanced features of JavaServer Faces, Servlets, JAX-RS, Enterprise JavaBeans components, the Java Persistence API, Contexts and Dependency Injection for the Java EE Platform, web and enterprise application security, and Bean Validation. The book culminates with three new case studies that illustrate the use of multiple Java EE 6 APIs.
Publisher: Addison-Wesley
ISBN: 0137084331
Category : Computers
Languages : en
Pages : 958
Book Description
The Java EE 6 Tutorial: Advanced Topics, Fourth Edition, is a task-oriented, example-driven guide to developing enterprise applications for the Java Platform, Enterprise Edition 6 (Java EE 6). Written by members of the Java EE 6 documentation team at Oracle, this book provides new and intermediate Java programmers with a deep understanding of the platform. This guide–which builds on the concepts introduced in The Java EE 6 Tutorial: Basic Concepts, Fourth Edition–contains advanced material, including detailed introductions to more complex platform features and instructions for using the latest version of the NetBeans IDE and the GlassFish Server, Open Source Edition. This book introduces the Java Message Service (JMS) API and Java EE Interceptors. It also describes advanced features of JavaServer Faces, Servlets, JAX-RS, Enterprise JavaBeans components, the Java Persistence API, Contexts and Dependency Injection for the Java EE Platform, web and enterprise application security, and Bean Validation. The book culminates with three new case studies that illustrate the use of multiple Java EE 6 APIs.
Java for Absolute Beginners
Author: Iuliana Cosmina
Publisher: Apress
ISBN: 1484237781
Category : Computers
Languages : en
Pages : 623
Book Description
Write your first code in Java using simple, step-by-step examples that model real-word objects and events, making learning easy. With this book you’ll be able to pick up the concepts without fuss. Java for Absolute Beginners teaches Java development in language anyone can understand, giving you the best possible start. You’ll see clear code descriptions and layout so that you can get your code running as soon as possible. After reading this book, you'll come away with the basics to get started writing programs in Java. Author Iuliana Cosmina focuses on practical knowledge and getting up to speed quickly—all the bits and pieces a novice needs to get started programming in Java. First, you’ll discover how Java is executed, what type of language it is, and what it is good for. With the theory out of the way, you’ll install Java, choose an editor such as IntelliJ IDEA, and write your first simple Java program. Along the way you’ll compile and execute this program so it can run on any platform that supports Java. As part of this tutorial you’ll see how to write high-quality code by following conventions and respecting well-known programming principles, making your projects more professional and efficient. Finally, alongside the core features of Java, you’ll learn skills in some of the newest and most exciting features of the language: Generics, Lambda expressions, modular organization, local-variable type inference, and local variable syntax for Lambda expressions. Java for Absolute Beginners gives you all you need to start your Java 9+ programming journey. No experience necessary. What You'll Learn Use data types, operators, and the new stream API Install and use a build tool such as Gradle Build interactive Java applications with JavaFX Exchange data using the new JSON APIs Play with images using multi-resolution APIs Use the publish-subscribe framework Who This Book Is For Those who are new to programming and who want to start with Java.
Publisher: Apress
ISBN: 1484237781
Category : Computers
Languages : en
Pages : 623
Book Description
Write your first code in Java using simple, step-by-step examples that model real-word objects and events, making learning easy. With this book you’ll be able to pick up the concepts without fuss. Java for Absolute Beginners teaches Java development in language anyone can understand, giving you the best possible start. You’ll see clear code descriptions and layout so that you can get your code running as soon as possible. After reading this book, you'll come away with the basics to get started writing programs in Java. Author Iuliana Cosmina focuses on practical knowledge and getting up to speed quickly—all the bits and pieces a novice needs to get started programming in Java. First, you’ll discover how Java is executed, what type of language it is, and what it is good for. With the theory out of the way, you’ll install Java, choose an editor such as IntelliJ IDEA, and write your first simple Java program. Along the way you’ll compile and execute this program so it can run on any platform that supports Java. As part of this tutorial you’ll see how to write high-quality code by following conventions and respecting well-known programming principles, making your projects more professional and efficient. Finally, alongside the core features of Java, you’ll learn skills in some of the newest and most exciting features of the language: Generics, Lambda expressions, modular organization, local-variable type inference, and local variable syntax for Lambda expressions. Java for Absolute Beginners gives you all you need to start your Java 9+ programming journey. No experience necessary. What You'll Learn Use data types, operators, and the new stream API Install and use a build tool such as Gradle Build interactive Java applications with JavaFX Exchange data using the new JSON APIs Play with images using multi-resolution APIs Use the publish-subscribe framework Who This Book Is For Those who are new to programming and who want to start with Java.
Learn Java the Easy Way
Author: Bryson Payne
Publisher: No Starch Press
ISBN: 1593278462
Category : Computers
Languages : en
Pages : 314
Book Description
Java is the world’s most popular programming language, but it’s known for having a steep learning curve. Learn Java the Easy Way takes the chore out of learning Java with hands-on projects that will get you building real, functioning apps right away. You’ll start by familiarizing yourself with JShell, Java’s interactive command line shell that allows programmers to run single lines of code and get immediate feedback. Then, you’ll create a guessing game, a secret message encoder, and a multitouch bubble-drawing app for both desktop and mobile devices using Eclipse, an industry-standard IDE, and Android Studio, the development environment for making Android apps. As you build these apps, you’ll learn how to: -Perform calculations, manipulate text strings, and generate random colors -Use conditions, loops, and methods to make your programs responsive and concise -Create functions to reuse code and save time -Build graphical user interface (GUI) elements, including buttons, menus, pop-ups, and sliders -Take advantage of Eclipse and Android Studio features to debug your code and find, fix, and prevent common mistakes If you’ve been thinking about learning Java, Learn Java the Easy Way will bring you up to speed in no time.
Publisher: No Starch Press
ISBN: 1593278462
Category : Computers
Languages : en
Pages : 314
Book Description
Java is the world’s most popular programming language, but it’s known for having a steep learning curve. Learn Java the Easy Way takes the chore out of learning Java with hands-on projects that will get you building real, functioning apps right away. You’ll start by familiarizing yourself with JShell, Java’s interactive command line shell that allows programmers to run single lines of code and get immediate feedback. Then, you’ll create a guessing game, a secret message encoder, and a multitouch bubble-drawing app for both desktop and mobile devices using Eclipse, an industry-standard IDE, and Android Studio, the development environment for making Android apps. As you build these apps, you’ll learn how to: -Perform calculations, manipulate text strings, and generate random colors -Use conditions, loops, and methods to make your programs responsive and concise -Create functions to reuse code and save time -Build graphical user interface (GUI) elements, including buttons, menus, pop-ups, and sliders -Take advantage of Eclipse and Android Studio features to debug your code and find, fix, and prevent common mistakes If you’ve been thinking about learning Java, Learn Java the Easy Way will bring you up to speed in no time.
Teach Yourself Java for Macintosh in 21 Days
Author: Laura Lemay
Publisher: Hayden
ISBN: 9781568302805
Category : Computers
Languages : en
Pages : 567
Book Description
Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).
Publisher: Hayden
ISBN: 9781568302805
Category : Computers
Languages : en
Pages : 567
Book Description
Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).
Java Concepts
Author: Cay S. Horstmann
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 996
Book Description
This fourth edition gives an accessible introduction to the Java language and a grounding in the fundamental computer science concepts. It includes expanded coverage of graphical user interfaces (GUIs) and Applets as well as updated examples and exercises.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 996
Book Description
This fourth edition gives an accessible introduction to the Java language and a grounding in the fundamental computer science concepts. It includes expanded coverage of graphical user interfaces (GUIs) and Applets as well as updated examples and exercises.
Beginning Java EE 6 with GlassFish 3
Author: Antonio Goncalves
Publisher: Apress
ISBN: 1430228903
Category : Computers
Languages : en
Pages : 525
Book Description
Java Enterprise Edition (Java EE) continues to be one of the leading Java technologies and platforms from Oracle (previously Sun). Beginning Java EE 6 Platform with GlassFish 3, Second Edition is this first tutorial book on the final version of the Java EE 6 Platform. Step by step and easy to follow, this book describes many of the Java EE 6 specifications and reference implementations, and shows them in action using practical examples. This book uses the new version of GlassFish 3 to deploy and administer the code examples. Written by an expert member of the Java EE 6 specification request and review board in the Java Community Process (JCP), this book contains the best information possible, from an expert’s perspective on enterprise Java technologies.
Publisher: Apress
ISBN: 1430228903
Category : Computers
Languages : en
Pages : 525
Book Description
Java Enterprise Edition (Java EE) continues to be one of the leading Java technologies and platforms from Oracle (previously Sun). Beginning Java EE 6 Platform with GlassFish 3, Second Edition is this first tutorial book on the final version of the Java EE 6 Platform. Step by step and easy to follow, this book describes many of the Java EE 6 specifications and reference implementations, and shows them in action using practical examples. This book uses the new version of GlassFish 3 to deploy and administer the code examples. Written by an expert member of the Java EE 6 specification request and review board in the Java Community Process (JCP), this book contains the best information possible, from an expert’s perspective on enterprise Java technologies.
Arduino in easy steps
Author: Stuart Yarnold
Publisher: In Easy Steps
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 195
Book Description
Arduino in easy steps is for anyone wanting to get started with Arduino - the popular circuit board that allows users to build a variety of circuits. For artists, designers, hobbyists and anyone interested in creating interactive objects or environments. Arduino is the first widespread Open Source Hardware platform. It was launched in 2005 to simplify the process of electronic prototyping and it enables everyday people with little or no technical background to build interactive products. The Arduino ecosystem is a combination of three different elements: A small electronic board manufactured in Italy that makes it easy and affordable to learn to program a microcontroller, a type of tiny computer found inside millions of everyday objects.A free software application used to program the board.An online community, connecting thousands of people with others to contribute and ask for help with projects. Arduino in easy steps begins with an explanation of what Arduino is, why it came into being and what can be done with it. We see what is required both in terms of hardware and software, plus the writing of code that makes it actually work. The Arduino environment has to be installed and set up on the user’s computer and Arduino in easy steps provides full instructions for doing this with all the operating systems – Windows, Mac OS X, and Linux. The book explains what tools are required to build Arduino projects and also runs through certain techniques, such as soldering, that will be needed. Arduino in easy steps then provides a primer in basic electricity and electronics, which will help the reader to understand how electronic circuits work and how to build them. This is followed by another primer, this time on how to write the code that will enable users to program their projects, plus how to debug that code. To illustrate how to use Arduino, there is a chapter detailing a number of typical projects. For each of these projects, the required components, the schematic diagram, and the code are provided. The book also takes a look at how to extend the basic Arduino board with the use of shields. These enable the user to construct larger and more complex projects. Finally, Arduino in easy steps details where the reader can get further information and help on Arduino, advice on how and where to buy Arduino and other required electronic parts, and where to find ready-made code that can be freely downloaded. Table of Contents Chapter One – What is Arduino? Chapter Two – The Arduino Kitbag Chapter Three –Tools Chapter Four – Installing Arduino Chapter Five – Electricity Chapter Six – Circuits Chapter Seven – Sketches Chapter Eight – Programming Chapter Nine – Debugging Chapter Ten – Projects Chapter Eleven – Expanding with Shields Chapter Twelve – Resources
Publisher: In Easy Steps
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 195
Book Description
Arduino in easy steps is for anyone wanting to get started with Arduino - the popular circuit board that allows users to build a variety of circuits. For artists, designers, hobbyists and anyone interested in creating interactive objects or environments. Arduino is the first widespread Open Source Hardware platform. It was launched in 2005 to simplify the process of electronic prototyping and it enables everyday people with little or no technical background to build interactive products. The Arduino ecosystem is a combination of three different elements: A small electronic board manufactured in Italy that makes it easy and affordable to learn to program a microcontroller, a type of tiny computer found inside millions of everyday objects.A free software application used to program the board.An online community, connecting thousands of people with others to contribute and ask for help with projects. Arduino in easy steps begins with an explanation of what Arduino is, why it came into being and what can be done with it. We see what is required both in terms of hardware and software, plus the writing of code that makes it actually work. The Arduino environment has to be installed and set up on the user’s computer and Arduino in easy steps provides full instructions for doing this with all the operating systems – Windows, Mac OS X, and Linux. The book explains what tools are required to build Arduino projects and also runs through certain techniques, such as soldering, that will be needed. Arduino in easy steps then provides a primer in basic electricity and electronics, which will help the reader to understand how electronic circuits work and how to build them. This is followed by another primer, this time on how to write the code that will enable users to program their projects, plus how to debug that code. To illustrate how to use Arduino, there is a chapter detailing a number of typical projects. For each of these projects, the required components, the schematic diagram, and the code are provided. The book also takes a look at how to extend the basic Arduino board with the use of shields. These enable the user to construct larger and more complex projects. Finally, Arduino in easy steps details where the reader can get further information and help on Arduino, advice on how and where to buy Arduino and other required electronic parts, and where to find ready-made code that can be freely downloaded. Table of Contents Chapter One – What is Arduino? Chapter Two – The Arduino Kitbag Chapter Three –Tools Chapter Four – Installing Arduino Chapter Five – Electricity Chapter Six – Circuits Chapter Seven – Sketches Chapter Eight – Programming Chapter Nine – Debugging Chapter Ten – Projects Chapter Eleven – Expanding with Shields Chapter Twelve – Resources