Author: C.B. Hall
Publisher: Рипол Классик
ISBN: 117178046X
Category : History
Languages : en
Pages :
Book Description
Japanese fairy tale series №1 Momotaro
Author: C.B. Hall
Publisher: Рипол Классик
ISBN: 117178046X
Category : History
Languages : en
Pages :
Book Description
Publisher: Рипол Классик
ISBN: 117178046X
Category : History
Languages : en
Pages :
Book Description
Story of Peach-boy
Author: Sazanami Iwaya
Publisher:
ISBN: 9787420001961
Category : Fairy tales
Languages : en
Pages : 32
Book Description
Publisher:
ISBN: 9787420001961
Category : Fairy tales
Languages : en
Pages : 32
Book Description
Japanese Fairy Tales
Author: Lafcadio Hearn
Publisher:
ISBN:
Category : Fairy tales
Languages : en
Pages : 166
Book Description
A collection of 20 fairy tales from Japan including "Chin-Chin Kobakama," "The Serpent with Eight Heads," and "The Tea-Kettle."
Publisher:
ISBN:
Category : Fairy tales
Languages : en
Pages : 166
Book Description
A collection of 20 fairy tales from Japan including "Chin-Chin Kobakama," "The Serpent with Eight Heads," and "The Tea-Kettle."
The Boy who Drew Cats
Author: Margaret Hodges
Publisher:
ISBN: 9780823415946
Category : Artists
Languages : en
Pages : 0
Book Description
A boy's obsession with drawing cats everywhere gets him trouble, until the felines reward their creator.
Publisher:
ISBN: 9780823415946
Category : Artists
Languages : en
Pages : 0
Book Description
A boy's obsession with drawing cats everywhere gets him trouble, until the felines reward their creator.
The Silly Jelly-fish
Author:
Publisher:
ISBN:
Category : Deception
Languages : en
Pages : 0
Book Description
A fable explaining why jellyfish have no bones.
Publisher:
ISBN:
Category : Deception
Languages : en
Pages : 0
Book Description
A fable explaining why jellyfish have no bones.
Obasan
Author: Joy Kogawa
Publisher: Penguin
ISBN: 073523390X
Category : Fiction
Languages : en
Pages : 290
Book Description
Winner of the American Book Award Based on the author's own experiences, this award-winning novel was the first to tell the story of the evacuation, relocation, and dispersal of Canadian citizens of Japanese ancestry during the Second World War.
Publisher: Penguin
ISBN: 073523390X
Category : Fiction
Languages : en
Pages : 290
Book Description
Winner of the American Book Award Based on the author's own experiences, this award-winning novel was the first to tell the story of the evacuation, relocation, and dispersal of Canadian citizens of Japanese ancestry during the Second World War.
The Goblin Spider
Japanese Fairy Tales, Second Series: The wonderful Mallet
Princess Splendor
Author: E Rothesay Miller
Publisher: Legare Street Press
ISBN: 9781022196933
Category :
Languages : en
Pages : 0
Book Description
In this charming fairy tale, readers are transported to a world of magic and enchantment, where a brave and resourceful young woman named Princess Splendor must overcome countless obstacles and trials to save herself and her family from the forces of evil. Told with wit, humor, and a deep appreciation for the power of storytelling, this is a book that will captivate readers of all ages. This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
Publisher: Legare Street Press
ISBN: 9781022196933
Category :
Languages : en
Pages : 0
Book Description
In this charming fairy tale, readers are transported to a world of magic and enchantment, where a brave and resourceful young woman named Princess Splendor must overcome countless obstacles and trials to save herself and her family from the forces of evil. Told with wit, humor, and a deep appreciation for the power of storytelling, this is a book that will captivate readers of all ages. This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
The Anime Machine
Author: Thomas Lamarre
Publisher: U of Minnesota Press
ISBN: 145291477X
Category : Performing Arts
Languages : en
Pages : 713
Book Description
Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that the history, techniques, and complex visual language of animation, particularly Japanese animation, demands serious and sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media. The Anime Machine defines the visual characteristics of anime and the meanings generated by those specifically “animetic” effects—the multiplanar image, the distributive field of vision, exploded projection, modulation, and other techniques of character animation—through close analysis of major films and television series, studios, animators, and directors, as well as Japanese theories of animation. Lamarre first addresses the technology of anime: the cells on which the images are drawn, the animation stand at which the animator works, the layers of drawings in a frame, the techniques of drawing and blurring lines, how characters are made to move. He then examines foundational works of anime, including the films and television series of Miyazaki Hayao and Anno Hideaki, the multimedia art of Murakami Takashi, and CLAMP’s manga and anime adaptations, to illuminate the profound connections between animators, characters, spectators, and technology. Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the “animetic machine” encourages a specific approach to thinking about technology and opens new ways for understanding our place in the technologized world around us.
Publisher: U of Minnesota Press
ISBN: 145291477X
Category : Performing Arts
Languages : en
Pages : 713
Book Description
Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that the history, techniques, and complex visual language of animation, particularly Japanese animation, demands serious and sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media. The Anime Machine defines the visual characteristics of anime and the meanings generated by those specifically “animetic” effects—the multiplanar image, the distributive field of vision, exploded projection, modulation, and other techniques of character animation—through close analysis of major films and television series, studios, animators, and directors, as well as Japanese theories of animation. Lamarre first addresses the technology of anime: the cells on which the images are drawn, the animation stand at which the animator works, the layers of drawings in a frame, the techniques of drawing and blurring lines, how characters are made to move. He then examines foundational works of anime, including the films and television series of Miyazaki Hayao and Anno Hideaki, the multimedia art of Murakami Takashi, and CLAMP’s manga and anime adaptations, to illuminate the profound connections between animators, characters, spectators, and technology. Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the “animetic machine” encourages a specific approach to thinking about technology and opens new ways for understanding our place in the technologized world around us.