Author: Marco Pellitteri
Publisher: Routledge
ISBN: 1351343211
Category : Social Science
Languages : en
Pages : 267
Book Description
Anime is a quintessentially Japanese form of animation consisting of both hand drawn and computer-generated imagery, and is often characterised by colourful graphics, vibrant characters, and fantastical themes. As an increasingly globalising expression of popular art and entertainment, and distributed through cinema, television, and over the internet, anime series and films have an enormous following, not only in Japan but also in Asia. This book provides a comprehensive survey of the historical development, industrial structure, and technical features of Japanese animation and of the overall dynamics of its globalisation in key contexts of the Asian region. Specific chapters cover anime’s production logics, its features as an ‘emotion industry’, and the involvement of a range of Asian countries in the production, consumption, and cultural impact of Japanese animation.
Japanese Animation in Asia
Author: Marco Pellitteri
Publisher: Routledge
ISBN: 1351343203
Category : Social Science
Languages : en
Pages : 296
Book Description
Anime is a quintessentially Japanese form of animation consisting of both hand drawn and computer-generated imagery, and is often characterised by colourful graphics, vibrant characters, and fantastical themes. As an increasingly globalising expression of popular art and entertainment, and distributed through cinema, television, and over the internet, anime series and films have an enormous following, not only in Japan but also in Asia. This book provides a comprehensive survey of the historical development, industrial structure, and technical features of Japanese animation and of the overall dynamics of its globalisation in key contexts of the Asian region. Specific chapters cover anime’s production logics, its features as an ‘emotion industry’, and the involvement of a range of Asian countries in the production, consumption, and cultural impact of Japanese animation.
Publisher: Routledge
ISBN: 1351343203
Category : Social Science
Languages : en
Pages : 296
Book Description
Anime is a quintessentially Japanese form of animation consisting of both hand drawn and computer-generated imagery, and is often characterised by colourful graphics, vibrant characters, and fantastical themes. As an increasingly globalising expression of popular art and entertainment, and distributed through cinema, television, and over the internet, anime series and films have an enormous following, not only in Japan but also in Asia. This book provides a comprehensive survey of the historical development, industrial structure, and technical features of Japanese animation and of the overall dynamics of its globalisation in key contexts of the Asian region. Specific chapters cover anime’s production logics, its features as an ‘emotion industry’, and the involvement of a range of Asian countries in the production, consumption, and cultural impact of Japanese animation.
Animation in Asia and the Pacific
Author: John A. Lent
Publisher: Indiana University Press
ISBN: 9780253340351
Category : Performing Arts
Languages : en
Pages : 328
Book Description
Animation has had a global renaissance during the 1990s, and nowhere is this more evident than in Asia. With the exception of China and Japan, most Asian nations are relatively new to this art form. Over the last decade, countries such as Taiwan, South Korea, the Philippines, and Thailand, as well as China, have acted as major offshore production plants for North American and European studios. One of the spurs for this increase in activity has been the global growth of terrestrial, cable, satellite, and video systems, all demanding large menus of programming, including animation. A second spur has been the exceptional popularity that Japanese animé has enjoyed across Asia, Europe, and the United States. Despite these developments, there has not been corresponding growth of a serious literature covering industrial and aesthetic issues about Asian animation, and the small amount of work that has been produced has not been published in English. Animation in Asia and the Pacific provides the first continent-wide analysis, delving into issues of production, distribution, exhibition, aesthetics, and regulation in this burgeoning field. Animation in Asia and the Pacific also offers vignettes of the fascinating experiences of a group of animation pioneers. The historical and contemporary perspectives derive from interviews, textual analysis, archival research, and participation/observation data.
Publisher: Indiana University Press
ISBN: 9780253340351
Category : Performing Arts
Languages : en
Pages : 328
Book Description
Animation has had a global renaissance during the 1990s, and nowhere is this more evident than in Asia. With the exception of China and Japan, most Asian nations are relatively new to this art form. Over the last decade, countries such as Taiwan, South Korea, the Philippines, and Thailand, as well as China, have acted as major offshore production plants for North American and European studios. One of the spurs for this increase in activity has been the global growth of terrestrial, cable, satellite, and video systems, all demanding large menus of programming, including animation. A second spur has been the exceptional popularity that Japanese animé has enjoyed across Asia, Europe, and the United States. Despite these developments, there has not been corresponding growth of a serious literature covering industrial and aesthetic issues about Asian animation, and the small amount of work that has been produced has not been published in English. Animation in Asia and the Pacific provides the first continent-wide analysis, delving into issues of production, distribution, exhibition, aesthetics, and regulation in this burgeoning field. Animation in Asia and the Pacific also offers vignettes of the fascinating experiences of a group of animation pioneers. The historical and contemporary perspectives derive from interviews, textual analysis, archival research, and participation/observation data.
Frames of Anime
Author: Tze-Yue G. Hu
Publisher: Hong Kong University Press
ISBN: 9622090982
Category : Social Science
Languages : en
Pages : 244
Book Description
"Frames ofAnime provides a wonderfully concise and insightful historical overview of Japanese animation; more importantly, Tze-yue G. Hu also gives the reader a much-needed frame of reference--- cultural and historical --- for understanding its development." - Harvey Deneroff, Savannah College of Art and Design, Atlanta, Georgia "This is a valuable study that transcends most of its predecessors by situating Japanese anime in its cultural context and providing detailed insight into the lives and works of some of Japan's most prominent animators and their struggles to establish it as a legitimate form of cinema and television media. Its authorship by an Asian scholar also conversant with Chinese and Southeast Asian cinema and comic book culture gives it a unique comparative character."-John Clammer, United Nations University Japanese anime has long fascinated the world, and its mythical heroes and dazzling colors increasingly influence popular culture genres in the West. Tze-yue G. Hu analyzes the "language-medium" of this remarkable expressive platform and its many socio-cultural dimensions from a distinctly Asian frame of reference, tracing its layers of concentric radiation from Japan throughout Asia. Her work, rooted in archival investigations, interviews with animators and producers in Japan as well as other Asian animation studios, and interdisciplinary research in linguistics and performance theory, shows how dialectical aspects of anime are linked to Japan's unique experience of modernity and its cultural associations in Asia, including its reliance on low-wage outsourcing. Her study also provides English readers with insights on numerous Japanese secondary sources, as well as a number of original illustrations offered by animators and producers she interviewed.
Publisher: Hong Kong University Press
ISBN: 9622090982
Category : Social Science
Languages : en
Pages : 244
Book Description
"Frames ofAnime provides a wonderfully concise and insightful historical overview of Japanese animation; more importantly, Tze-yue G. Hu also gives the reader a much-needed frame of reference--- cultural and historical --- for understanding its development." - Harvey Deneroff, Savannah College of Art and Design, Atlanta, Georgia "This is a valuable study that transcends most of its predecessors by situating Japanese anime in its cultural context and providing detailed insight into the lives and works of some of Japan's most prominent animators and their struggles to establish it as a legitimate form of cinema and television media. Its authorship by an Asian scholar also conversant with Chinese and Southeast Asian cinema and comic book culture gives it a unique comparative character."-John Clammer, United Nations University Japanese anime has long fascinated the world, and its mythical heroes and dazzling colors increasingly influence popular culture genres in the West. Tze-yue G. Hu analyzes the "language-medium" of this remarkable expressive platform and its many socio-cultural dimensions from a distinctly Asian frame of reference, tracing its layers of concentric radiation from Japan throughout Asia. Her work, rooted in archival investigations, interviews with animators and producers in Japan as well as other Asian animation studios, and interdisciplinary research in linguistics and performance theory, shows how dialectical aspects of anime are linked to Japan's unique experience of modernity and its cultural associations in Asia, including its reliance on low-wage outsourcing. Her study also provides English readers with insights on numerous Japanese secondary sources, as well as a number of original illustrations offered by animators and producers she interviewed.
The Discovery of Anime & Manga
Author: Phil Amara
Publisher: Immedium
ISBN: 1597021482
Category : Juvenile Fiction
Languages : en
Pages : 41
Book Description
Enjoy the first English children’s picture book on how Japanese animation and comics were created! Amazingly illustrated, this storybook features a bilingual Japanese translation. This is the third adventure in our series on cool inventions created in Asia. The cute red panda Dao makes history come alive by transporting the kids Emma and Ethan back in time. Together they learn how fantastic creations came to be and zip back to the future! This dynamic journey explores the evolution of Japanese animation and comic books. Published in newspapers, magazines, books, and graphic novels, comics became TV shows, movies, and games. These entertainment brought Japanese pop culture across the globe and influenced artists everywhere. This quest features 100 of your favorite characters and creators: from Osamu Tezuka’s Astro Boy and Rumiko Takahashi’s Ranma 1/2 to Hayao Miyazaki’s Studio Ghibli and Totoro. Mazinger, Speed Racer, and Doraemon are joined by Sailor Moon, Dragon Ball, and Pokémon. Mobile Suit Gundam, Akira, and Ghost in the Shell meet Full Metal Alchelmist, One Piece, and One Punch Man. Iconic and best-selling series are brought to life with the amazing artwork of Juan Calle, an otaku (big fan) himself. Adults and kids can learn about the categories shonen, shojo, and mecha (giant robots), use a handy glossary, and draw inspiration to create their own amazing stories. Teachers and librarians will find this a great addition to their comic book and graphic novel collections. - - - "The Discovery of Anime and Manga bursts from the page with energy and color. Informative and entertaining, it's a beautifully rendered concise introduction to manga and anime for not only children, but comics fans of all ages." - Dr. Dale Jacobs, Department of English, University of Windsor, Canada “In the book we see iconic Japanese anime characters such as Astroboy, Doraemon, Dragon Ball, My Neighbor Totoro, Sailor Moon, Pokemon, One Piece, One Punch Man and more. This makes the book not only fun for children, but also for adults, as they can flip through and remember beloved childhood characters. The story moves along with bright bold illustrations by Juan Calle. Each page is a love letter to manga, making this a delightful read for children and parents.” - Sampan “Brimming with colorful, dynamic illustrations...The Discovery of Anime & Manga is an eye-opening tour.” - Midwest Book Review "I will never forget watching My Neighbor Totoro with my daughter and the worlds that the film ushered in for me. I had never experienced moving images, sounds, pictures, music in quite that way before and the potentials and powers of animated film strongly impacted me as a scholar. It was then that I recognized that animé and manga had the kind of beauty that Susan Sontag described about as ‘a beauty with adjectives, arranged on a scale of ascending value and incorruptibility.’ In Amara and Chin’s The Discovery of Animé and Manga told through stunning illustrations by Calle, they offer a detailed, storied account of the evolution of animé and manga in Japan and eventually around the world. From whimsical drawings in the early twentieth century to kamishibai tales told in on street corners to the ubiquity of adults and children drawing animé and manga embodying otaku in their everyday lives. Everyone should read this history book to get a true understanding about the significance of not just animé and manga, but the power of multimodality on how we think and learn." —Dr. Jennifer Rowsell, Professor of Literacies and Social Innovation, University of Bristol, School of Education
Publisher: Immedium
ISBN: 1597021482
Category : Juvenile Fiction
Languages : en
Pages : 41
Book Description
Enjoy the first English children’s picture book on how Japanese animation and comics were created! Amazingly illustrated, this storybook features a bilingual Japanese translation. This is the third adventure in our series on cool inventions created in Asia. The cute red panda Dao makes history come alive by transporting the kids Emma and Ethan back in time. Together they learn how fantastic creations came to be and zip back to the future! This dynamic journey explores the evolution of Japanese animation and comic books. Published in newspapers, magazines, books, and graphic novels, comics became TV shows, movies, and games. These entertainment brought Japanese pop culture across the globe and influenced artists everywhere. This quest features 100 of your favorite characters and creators: from Osamu Tezuka’s Astro Boy and Rumiko Takahashi’s Ranma 1/2 to Hayao Miyazaki’s Studio Ghibli and Totoro. Mazinger, Speed Racer, and Doraemon are joined by Sailor Moon, Dragon Ball, and Pokémon. Mobile Suit Gundam, Akira, and Ghost in the Shell meet Full Metal Alchelmist, One Piece, and One Punch Man. Iconic and best-selling series are brought to life with the amazing artwork of Juan Calle, an otaku (big fan) himself. Adults and kids can learn about the categories shonen, shojo, and mecha (giant robots), use a handy glossary, and draw inspiration to create their own amazing stories. Teachers and librarians will find this a great addition to their comic book and graphic novel collections. - - - "The Discovery of Anime and Manga bursts from the page with energy and color. Informative and entertaining, it's a beautifully rendered concise introduction to manga and anime for not only children, but comics fans of all ages." - Dr. Dale Jacobs, Department of English, University of Windsor, Canada “In the book we see iconic Japanese anime characters such as Astroboy, Doraemon, Dragon Ball, My Neighbor Totoro, Sailor Moon, Pokemon, One Piece, One Punch Man and more. This makes the book not only fun for children, but also for adults, as they can flip through and remember beloved childhood characters. The story moves along with bright bold illustrations by Juan Calle. Each page is a love letter to manga, making this a delightful read for children and parents.” - Sampan “Brimming with colorful, dynamic illustrations...The Discovery of Anime & Manga is an eye-opening tour.” - Midwest Book Review "I will never forget watching My Neighbor Totoro with my daughter and the worlds that the film ushered in for me. I had never experienced moving images, sounds, pictures, music in quite that way before and the potentials and powers of animated film strongly impacted me as a scholar. It was then that I recognized that animé and manga had the kind of beauty that Susan Sontag described about as ‘a beauty with adjectives, arranged on a scale of ascending value and incorruptibility.’ In Amara and Chin’s The Discovery of Animé and Manga told through stunning illustrations by Calle, they offer a detailed, storied account of the evolution of animé and manga in Japan and eventually around the world. From whimsical drawings in the early twentieth century to kamishibai tales told in on street corners to the ubiquity of adults and children drawing animé and manga embodying otaku in their everyday lives. Everyone should read this history book to get a true understanding about the significance of not just animé and manga, but the power of multimodality on how we think and learn." —Dr. Jennifer Rowsell, Professor of Literacies and Social Innovation, University of Bristol, School of Education
Japanese Animation
Author: Masao Yokota
Publisher: Univ. Press of Mississippi
ISBN: 1626744300
Category : Performing Arts
Languages : en
Pages : 358
Book Description
Japanese Animation: East Asian Perspectives makes available for the first time to English readership a selection of viewpoints from media practitioners, designers, educators, and scholars working in the East Asian Pacific. This collection not only engages a multidisciplinary approach in understanding the subject of Japanese animation but also shows ways to research, teach, and more fully explore this multidimensional world. Presented in six sections, the translated essays cross-reference each other. The collection adopts a wide range of critical, historical, practical, and experimental approaches. This variety provides a creative and fascinating edge for both specialist and nonspecialist readers. Contributors’ works share a common relevance, interest, and involvement despite their regional considerations and the different modes of analysis demonstrated. They form a composite of teaching and research ideas on Japanese animation.
Publisher: Univ. Press of Mississippi
ISBN: 1626744300
Category : Performing Arts
Languages : en
Pages : 358
Book Description
Japanese Animation: East Asian Perspectives makes available for the first time to English readership a selection of viewpoints from media practitioners, designers, educators, and scholars working in the East Asian Pacific. This collection not only engages a multidisciplinary approach in understanding the subject of Japanese animation but also shows ways to research, teach, and more fully explore this multidimensional world. Presented in six sections, the translated essays cross-reference each other. The collection adopts a wide range of critical, historical, practical, and experimental approaches. This variety provides a creative and fascinating edge for both specialist and nonspecialist readers. Contributors’ works share a common relevance, interest, and involvement despite their regional considerations and the different modes of analysis demonstrated. They form a composite of teaching and research ideas on Japanese animation.
Anime's Media Mix
Author: Marc Steinberg
Publisher: U of Minnesota Press
ISBN: 081667549X
Category : Art
Languages : en
Pages : 337
Book Description
Untangles the web of commodity, capitalism, and art that is anime
Publisher: U of Minnesota Press
ISBN: 081667549X
Category : Art
Languages : en
Pages : 337
Book Description
Untangles the web of commodity, capitalism, and art that is anime
Hayao Miyazaki
Author: Raz Greenberg
Publisher: Bloomsbury Publishing USA
ISBN: 1501361643
Category : Performing Arts
Languages : en
Pages : 187
Book Description
This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com. Hayao Miyazaki's career in animation has made him famous as not only the greatest director of animated features in Japan, the man behind classics as My Neighbour Totoro (1988) and Spirited Away (2001), but also as one of the most influential animators in the world, providing inspiration for animators in Disney, Pixar, Aardman, and many other leading studios. However, the animated features directed by Miyazaki represent only a portion of his 50-year career. Hayao Miyazaki examines his earliest projects in detail, alongside the works of both Japanese and non-Japanese animators and comics artists that Miyazaki encountered throughout his early career, demonstrating how they all contributed to the familiar elements that made Miyazaki's own films respected and admired among both the Japanese and the global audience.
Publisher: Bloomsbury Publishing USA
ISBN: 1501361643
Category : Performing Arts
Languages : en
Pages : 187
Book Description
This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com. Hayao Miyazaki's career in animation has made him famous as not only the greatest director of animated features in Japan, the man behind classics as My Neighbour Totoro (1988) and Spirited Away (2001), but also as one of the most influential animators in the world, providing inspiration for animators in Disney, Pixar, Aardman, and many other leading studios. However, the animated features directed by Miyazaki represent only a portion of his 50-year career. Hayao Miyazaki examines his earliest projects in detail, alongside the works of both Japanese and non-Japanese animators and comics artists that Miyazaki encountered throughout his early career, demonstrating how they all contributed to the familiar elements that made Miyazaki's own films respected and admired among both the Japanese and the global audience.
The New Japanese Woman
Author: Barbara Sato
Publisher: Duke University Press
ISBN: 9780822330448
Category : Language Arts & Disciplines
Languages : en
Pages : 264
Book Description
DIVA study of the "modern" woman in Japan before World War II./div
Publisher: Duke University Press
ISBN: 9780822330448
Category : Language Arts & Disciplines
Languages : en
Pages : 264
Book Description
DIVA study of the "modern" woman in Japan before World War II./div
The Soul of Anime
Author: Ian Condry
Publisher: Duke University Press
ISBN: 0822397552
Category : Social Science
Languages : en
Pages : 386
Book Description
In The Soul of Anime, Ian Condry explores the emergence of anime, Japanese animated film and television, as a global cultural phenomenon. Drawing on ethnographic research, including interviews with artists at some of Tokyo's leading animation studios—such as Madhouse, Gonzo, Aniplex, and Studio Ghibli—Condry discusses how anime's fictional characters and worlds become platforms for collaborative creativity. He argues that the global success of Japanese animation has grown out of a collective social energy that operates across industries—including those that produce film, television, manga (comic books), and toys and other licensed merchandise—and connects fans to the creators of anime. For Condry, this collective social energy is the soul of anime.
Publisher: Duke University Press
ISBN: 0822397552
Category : Social Science
Languages : en
Pages : 386
Book Description
In The Soul of Anime, Ian Condry explores the emergence of anime, Japanese animated film and television, as a global cultural phenomenon. Drawing on ethnographic research, including interviews with artists at some of Tokyo's leading animation studios—such as Madhouse, Gonzo, Aniplex, and Studio Ghibli—Condry discusses how anime's fictional characters and worlds become platforms for collaborative creativity. He argues that the global success of Japanese animation has grown out of a collective social energy that operates across industries—including those that produce film, television, manga (comic books), and toys and other licensed merchandise—and connects fans to the creators of anime. For Condry, this collective social energy is the soul of anime.
Japanese Visual Culture
Author: Mark W. MacWilliams
Publisher: Routledge
ISBN: 1317467000
Category : Social Science
Languages : en
Pages : 365
Book Description
Born of Japan's cultural encounter with Western entertainment media, manga (comic books or graphic novels) and anime (animated films) are two of the most universally recognized forms of contemporary mass culture. Because they tell stories through visual imagery, they vault over language barriers. Well suited to electronic transmission and distributed by Japan's globalized culture industry, they have become a powerful force in both the mediascape and the marketplace.This volume brings together an international group of scholars from many specialties to probe the richness and subtleties of these deceptively simple cultural forms. The contributors explore the historical, cultural, sociological, and religious dimensions of manga and anime, and examine specific sub-genres, artists, and stylistics. The book also addresses such topics as spirituality, the use of visual culture by Japanese new religious movements, Japanese Goth, nostalgia and Japanese pop, "cute" (kawali) subculture and comics for girls, and more. With illustrations throughout, it is a rich source for all scholars and fans of manga and anime as well as students of contemporary mass culture or Japanese culture and civilization.
Publisher: Routledge
ISBN: 1317467000
Category : Social Science
Languages : en
Pages : 365
Book Description
Born of Japan's cultural encounter with Western entertainment media, manga (comic books or graphic novels) and anime (animated films) are two of the most universally recognized forms of contemporary mass culture. Because they tell stories through visual imagery, they vault over language barriers. Well suited to electronic transmission and distributed by Japan's globalized culture industry, they have become a powerful force in both the mediascape and the marketplace.This volume brings together an international group of scholars from many specialties to probe the richness and subtleties of these deceptively simple cultural forms. The contributors explore the historical, cultural, sociological, and religious dimensions of manga and anime, and examine specific sub-genres, artists, and stylistics. The book also addresses such topics as spirituality, the use of visual culture by Japanese new religious movements, Japanese Goth, nostalgia and Japanese pop, "cute" (kawali) subculture and comics for girls, and more. With illustrations throughout, it is a rich source for all scholars and fans of manga and anime as well as students of contemporary mass culture or Japanese culture and civilization.