Iron Falcon Rules for Classic Fantasy Role-Playing

Iron Falcon Rules for Classic Fantasy Role-Playing PDF Author: Chris Gonnerman
Publisher:
ISBN: 9781511538008
Category :
Languages : en
Pages : 144

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Book Description
The earliest fantasy campaigns grew directly out of wargames. There was a point in the development of the first commercial role-playing game when the rules shed most of their wargame roots and assumed a form familiar to generations of players to come. Iron Falcon aims to be that game, reproducing its mechanics and style in all its raw and innovative glory, as it was before the advent of more "advanced" rules.

Iron Falcon Rules for Classic Fantasy Role-Playing

Iron Falcon Rules for Classic Fantasy Role-Playing PDF Author: Chris Gonnerman
Publisher:
ISBN: 9781511538008
Category :
Languages : en
Pages : 144

Get Book Here

Book Description
The earliest fantasy campaigns grew directly out of wargames. There was a point in the development of the first commercial role-playing game when the rules shed most of their wargame roots and assumed a form familiar to generations of players to come. Iron Falcon aims to be that game, reproducing its mechanics and style in all its raw and innovative glory, as it was before the advent of more "advanced" rules.

BLUEHOLME™ Prentice Rules

BLUEHOLME™ Prentice Rules PDF Author: Michael Thomas
Publisher: Lulu.com
ISBN: 138744994X
Category : Games & Activities
Languages : en
Pages : 62

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Book Description
Perfect bound edition. BLUEHOLME(TM) Prentice Rules is a table top fantasy roleplaying game that emulates the game play of the original basic rule book, popularly known as the Holmes Edition or simply the Blue Book. The rules in this book allow for characters of 1st to 3rd levels, and include everything the referee could possibly need to create and run a campaign in the Underworld: monsters, magic, treasure, and ... well, what more do you need?

Original Edition Campaign

Original Edition Campaign PDF Author: Erik Johansson
Publisher: BoD - Books on Demand
ISBN: 9180077765
Category : Crafts & Hobbies
Languages : en
Pages : 50

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Book Description
After running an original edition campaign for about seven years i have decided to compile the house rules and procedures that i use during play into a booklet similar to the original three. It is not intended to be a "retroclone" as much as a toolbox of ideas and a source of inspiration for anyone looking to run a similar campaign. This is not in any way an authority on how to run a fantasy campaign. I want to celebrate the modularity and customizability of the original fantasy role playing game and share my experiences and houserules.

Polyhedral Dungeon

Polyhedral Dungeon PDF Author: Jason Paul McCartan
Publisher: InfiniBadger Press
ISBN: 9781945826016
Category :
Languages : en
Pages : 48

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Book Description
Black & White softcover edition

The Role-Playing Game Primer

The Role-Playing Game Primer PDF Author: Chris Gonnerman
Publisher:
ISBN: 9781502764348
Category :
Languages : en
Pages : 68

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Book Description
Are you interested in classic paper-and-pencil role-playing games, but you have no idea where to start? This is the book for you! The Role-Playing Game Primer starts from the very beginning, first showing you how to play, then giving you hints and tips on how to do it better. Later chapters provide guidance for beginning Game Masters, to get you up and running even if you have little or no experience as a player. The RPG Primer is aimed at players and GMs of "Old School" paper-and-pencil role-playing games and their modern "retro-clones." It features several of the earliest and best known of the Old School Renaissance games, including Basic Fantasy RPG (by the same author), OSRIC, Labyrinth Lord, and Swords & Wizardry.

Cyclopean Deeps Volume 1 - Swords & Wizardry

Cyclopean Deeps Volume 1 - Swords & Wizardry PDF Author: Matt Finch
Publisher:
ISBN: 9781622835225
Category :
Languages : en
Pages : 162

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Book Description
Deep beneath the ground, in those regions where the echoes of mankind's feet are seldom heard, where even firelight is a bizarre intruder from a long-forgotten place, the foes of mankind breed and multiply. It is a realm of dark chaos - for these creatures of the echoing deeps count each other as rivals and enemies. It is a place without peace, a place without virtues, a place where every countenance of evil is to be found in sluggish torpor, stirring restlessly in dreams of cruelty and hatred. These dark and deadly provinces are known as the Under Realms. Most named regions in the Under Realms are quite distinct from each other, whether by geological formation or by the types of inhabitants that have established themselves in strategically important areas. Characters who enter this area expecting to find drowic elves, deep gnomes, and other "normal" features of the Under Realms will swiftly discover the error of their thinking. The Vaults of the Sunless Sea, located to the north of the Cyclopean Deeps, might fit that description, but the Cyclopean Deeps are a different and decidedly more unpleasant area into which the denizens of the Vaults seldom venture. This series of adventures forms a mini-campaign in the depths of the earth, suitable for a party of 4+ characters with an average level of 10-12, or 8+ characters with an average level around 7. For Swords & Wizardry.

Dragon Age RPG Core Rulebook

Dragon Age RPG Core Rulebook PDF Author: Chris Pramas
Publisher:
ISBN: 9781934547625
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
In Dragon Age, a pen & paper roleplaying game of dark fantasy adventure, you and your friends take on the personas of warriors, mages, and rogues in the world of Thedas and try to make your names by overcoming sinister foes and deadly challenges. Based on the video game franchise, this Core Rulebook includes the full rules for the Dragon Age RPG under one cover for the first time, including the Adventure Game Engine.

Iron & Velvet

Iron & Velvet PDF Author: Alexis Hall
Publisher:
ISBN: 9781626490499
Category : Fiction
Languages : en
Pages : 252

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Book Description
"First rule in this line of business: don't sleep with the client." My name's Kate Kane, and when an eight-hundred-year-old vampire prince came to me with a case, I should have told her no. But I've always been a sucker for a femme fatale. It always goes the same way. You move too fast, you get in too deep, and before you know it, someone winds up dead. Last time it was my partner. This time it could be me. Yesterday a werewolf was murdered outside the Velvet, the night-time playground of one of the most powerful vampires in England. Now half the monsters in London are at each other's throats, and the other half are trying to get in my pants. The Witch Queen will protect her own, the wolves are out for vengeance, and the vampires are out for, y'know, blood. I've got a killer on the loose, a war on the horizon, and a scotch on the rocks. It's going to be an interesting day.

White Box

White Box PDF Author: Charlie Mason
Publisher:
ISBN: 9781545516485
Category : Fantasy games
Languages : en
Pages : 140

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Book Description
White Box: Fantastic Medieval Adventure Game is an easy to learn role-playing game inspired by the original edition by Gygax and Arneson. It is compatible with Swords & Wizardry WhiteBox.

Marvel Multiverse Role-Playing Game: Playtest Rulebook

Marvel Multiverse Role-Playing Game: Playtest Rulebook PDF Author: Matt Forbeck
Publisher: Marvel
ISBN: 9781302934248
Category :
Languages : en
Pages : 104

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Book Description
INTRODUCING THE MARVEL MULTIVERSE ROLE-PLAYING GAME! Take on the roles of Marvel's most famous Super Heroes--or create entirely new ones--to fight some of the most dangerous Super Villains in the Marvel Universe! Join Marvel and Tabletop RPG fans alike in this upcoming playtest of Marvel's new game. Co-created by Matt Forbeck (THE MARVEL ENCYCLOPEDIA, Dungeons & Dragons: Endless Quest) and packed with illustrations by Marvel's amazing artists, the PLAYTEST RULEBOOK features a subset of the rules for the upcoming game--including character creation and combat--plus an introductory scenario and full profiles for some of Marvel's greatest heroes: Spider-Man, Captain America, Captain Marvel, Wolverine, and more. To get started, all you need is this book, three regular dice, and a group of friends. Players who grab the PLAYTEST RULEBOOK will also have the chance to offer official feedback on the rules and help shape the game for its full release. Don't miss out on this chance to influence and enjoy the MARVEL MULTIVERSE ROLE-PLAYING GAME!