iOS Sensor Apps with Arduino

iOS Sensor Apps with Arduino PDF Author: Alasdair Allan
Publisher: "O'Reilly Media, Inc."
ISBN: 1449317154
Category : Technology & Engineering
Languages : en
Pages : 125

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Book Description
Turn your iPhone or iPad into the hub of a distributed sensor network with the help of an Arduino microcontroller. With this concise guide, you’ll learn how to connect an external sensor to an iOS device and have them talk to each other through Arduino. You’ll also build an iOS application that will parse the sensor values it receives and plot the resulting measurements, all in real-time. iOS processes data from its own onboard sensors, and now you can extend its reach with this simple, low-cost project. If you're an Objective-C programmer who likes to experiment, this book explains the basics of Arduino and other hardware components you need—and lets you have fun in the process. Learn how to connect the Arduino platform to any iOS device Build a simple application to control your Arduino directly from an iPad Gather measurements from an ultrasonic range finder and display them on your iPhone Connect an iPhone, iPad, or iPod Touch to an XBee radio network Explore other methods for connecting external sensors to iOS, including Ethernet and the MIDI protocol

iOS Sensor Apps with Arduino

iOS Sensor Apps with Arduino PDF Author: Alasdair Allan
Publisher: "O'Reilly Media, Inc."
ISBN: 1449317154
Category : Technology & Engineering
Languages : en
Pages : 125

Get Book Here

Book Description
Turn your iPhone or iPad into the hub of a distributed sensor network with the help of an Arduino microcontroller. With this concise guide, you’ll learn how to connect an external sensor to an iOS device and have them talk to each other through Arduino. You’ll also build an iOS application that will parse the sensor values it receives and plot the resulting measurements, all in real-time. iOS processes data from its own onboard sensors, and now you can extend its reach with this simple, low-cost project. If you're an Objective-C programmer who likes to experiment, this book explains the basics of Arduino and other hardware components you need—and lets you have fun in the process. Learn how to connect the Arduino platform to any iOS device Build a simple application to control your Arduino directly from an iPad Gather measurements from an ultrasonic range finder and display them on your iPhone Connect an iPhone, iPad, or iPod Touch to an XBee radio network Explore other methods for connecting external sensors to iOS, including Ethernet and the MIDI protocol

IOS Sensor Apps with Arduino

IOS Sensor Apps with Arduino PDF Author: Alasdair Allan
Publisher: "O'Reilly Media, Inc."
ISBN: 1449308481
Category : Computers
Languages : en
Pages : 125

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Book Description
This book looks at how to integrate iOS devices into distributed sensors network, both to make use of its own on-board sensors in such networks, but also as a hub.

Basic Sensors in IOS

Basic Sensors in IOS PDF Author: Alasdair Allan
Publisher: "O'Reilly Media, Inc."
ISBN: 1449308465
Category : Computers
Languages : en
Pages : 107

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Book Description
"Programming the accelerometer, gyroscope, camera, and magnetometer"--Cover.

IOS Sensor Apps with Arduino

IOS Sensor Apps with Arduino PDF Author: Alasdair Allan
Publisher:
ISBN: 9781449312794
Category : Application software
Languages : en
Pages : 107

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Book Description
"Learn how to connect the Arduino platform to any iOS device; build a simple application to control your Arduino directly from an iPad; gather measurements from an ultrasonic range finder and display them on your iPhone; connect an iPhone, iPad, or iPod Touch to an XBee radio network; explore other methods for connecting external sensors to iOS, including Ethernet and the MIDI protocol"--Provided by publisher.

Program the Internet of Things with Swift for iOS

Program the Internet of Things with Swift for iOS PDF Author: Ahmed Bakir
Publisher: Apress
ISBN: 1484235134
Category : Computers
Languages : en
Pages : 462

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Book Description
Learn how to build apps using Apple’s native APIs for the Internet of Things, including the Apple Watch, HomeKit, and Apple Pay. You'll also see how to interface with popular third-party hardware such as the Raspberry Pi, Arduino, and the FitBit family of devices.Program the Internet of Things with Swift and iOS is an update to the previous version and includes all new Swift 4 code. This book is a detailed tutorial that provides a detailed "how" and "why" for each topic, explaining Apple-specific design patterns as they come up and pulling lessons from other popular apps. To help you getting up and running quickly, each chapter is framed within a working project, allowing you to use the sample code directly in your apps. The Internet of Things is not limited to Apple devices alone, so this book also explains how to interface with popular third-party hardware devices, such as the Fitbit and Raspberry Pi, and generic interfaces, like Restful API’s and HTTPS. You'll also review new API's like Face ID and new design considerations, and look more closely at SSL and how to make IoT connected apps more resistant to hackers. The coverage of Apple Watch has been expanded as well. The Internet of Things is waiting — be a part of it! What You'll LearnUse Apple's native IoT Frameworks, such as HealthKit, HomeKit, and FaceID Interact with popular third-party hardware, such as the Raspberry Pi, Arduino, and FitBit Work with real projects to develop skills based in experience Make a smarter IoT with SiriKit and CoreMLWho This Book Is For The primary audience for this book are readers who have a grasp of the basics of iOS development and are looking to improve their Internet of Things-specific skills. Intermediate to Advanced level. The secondary audience would be business decision makers (managers, business analysts, executives) who are looking to gain a rough understanding of what is involved in Internet of Things development for iOS.

Building Arduino Projects for the Internet of Things

Building Arduino Projects for the Internet of Things PDF Author: Adeel Javed
Publisher: Apress
ISBN: 1484219406
Category : Computers
Languages : en
Pages : 299

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Book Description
Gain a strong foundation of Arduino-based device development, from which you can go in any direction according to your specific development needs and desires. You'll build Arduino-powered devices for everyday use, and then connect those devices to the Internet. You'll be introduced to the building blocks of IoT, and then deploy those principles to by building a variety of useful projects. Projects in the books gradually introduce the reader to key topics such as internet connectivity with Arduino, common IoT protocols, custom web visualization, and Android apps that receive sensor data on-demand and in realtime. IoT device enthusiasts of all ages will want this book by their side when developing Android-based devices. If you're one of the many who have decided to build your own Arduino-powered devices for IoT applications, then Building Arduino Projects for the Internet of Things is exactly what you need. This book is your single resource--a guidebook for the eager-to-learn Arduino enthusiast--that teaches logically, methodically, and practically how the Arduino works and what you can build with it. Written by a software developer and solution architect who got tired of hunting and gathering various lessons for Arduino development as he taught himself all about the topic. For Arduino enthusiasts, this book not only opens up the world of IoT applications, you will also learn many techniques that likely would not be obvious if not for experience with such a diverse group of applications What You'll Learn Create an Arduino circuit that senses temperature Publish data collected from an Arduino to a server and to an MQTT broker Set up channels in Xively Using Node-RED to define complex flows Publish data visualization in a web app Report motion-sensor data through a mobile app Create a remote control for house lights Set up an app in IBM Bluematrix Who This Book Is For IoT device enthusiasts of all ages will want this book by their side when developing Android-based devices.

Learning IOS Programming

Learning IOS Programming PDF Author: Alasdair Allan
Publisher: "O'Reilly Media, Inc."
ISBN: 1449303773
Category : Computers
Languages : en
Pages : 429

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Book Description
With this guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks.

Geolocation in IOS

Geolocation in IOS PDF Author: Alasdair Allan
Publisher: "O'Reilly Media, Inc."
ISBN: 1449308449
Category : Computers
Languages : en
Pages : 115

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Book Description
The iPhone and iPad allow user positioning via multiple methods, including GPS. The growing number location-aware, and location-fenced, applications now arriving in the App Store make heavy use of these abilities. This book walks you through the basic tools you need to build geo-aware applications before diving into the available third-party geo-SDKs available for the iOS platform.

Arduino for Musicians

Arduino for Musicians PDF Author: Brent Edstrom
Publisher: Oxford University Press
ISBN: 0199309337
Category : Music
Languages : en
Pages : 453

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Book Description
Arduino, Teensy, and related microcontrollers provide a virtually limitless range of creative opportunities for musicians and hobbyists who are interested in exploring "do it yourself" technologies. Given the relative ease of use and low cost of the Arduino platform, electronic musicians can now envision new ways of synthesizing sounds and interacting with music-making software. In Arduino for Musicians, author and veteran music instructor Brent Edstrom opens the door to exciting and expressive instruments and control systems that respond to light, touch, pressure, breath, and other forms of real-time control. He provides a comprehensive guide to the underlying technologies enabling electronic musicians and technologists to tap into the vast creative potential of the platform. Arduino for Musicians presents relevant concepts, including basic circuitry and programming, in a building-block format that is accessible to musicians and other individuals who enjoy using music technology. In addition to comprehensive coverage of music-related concepts including direct digital synthesis, audio input and output, and the Music Instrument Digital Interface (MIDI), the book concludes with four projects that build on the concepts presented throughout the book. The projects, which will be of interest to many electronic musicians, include a MIDI breath controller with pitch and modulation joystick, "retro" step sequencer, custom digital/analog synthesizer, and an expressive MIDI hand drum. Throughout Arduino for Musicians, Edstrom emphasizes the convenience and accessibility of the equipment as well as the extensive variety of instruments it can inspire. While circuit design and programming are in themselves formidable topics, Edstrom introduces their core concepts in a practical and straightforward manner that any reader with a background or interest in electronic music can utilize. Musicians and hobbyists at many levels, from those interested in creating new electronic music devices, to those with experience in synthesis or processing software, will welcome Arduino for Musicians.

Getting Started with Arduino

Getting Started with Arduino PDF Author: Massimo Banzi
Publisher: "O'Reilly Media, Inc."
ISBN: 1449309879
Category : Computers
Languages : en
Pages : 131

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Book Description
Presents an introduction to the open-source electronics prototyping platform.