Inner Loops

Inner Loops PDF Author: Rick Booth
Publisher: Addison-Wesley Professional
ISBN: 9780201479607
Category : Computers
Languages : en
Pages : 364

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Book Description
With practical advice and a broad sampling of important algorithms, Inner Loops shows how to design programs that extend the edge of the envelope of PC performance. It provides a thorough review of 32-bit code optimization for the 486, Pentium and Pentium Pro, as well as design tips for writing fast 32-bit software.

Inner Loops

Inner Loops PDF Author: Rick Booth
Publisher: Addison-Wesley Professional
ISBN: 9780201479607
Category : Computers
Languages : en
Pages : 364

Get Book Here

Book Description
With practical advice and a broad sampling of important algorithms, Inner Loops shows how to design programs that extend the edge of the envelope of PC performance. It provides a thorough review of 32-bit code optimization for the 486, Pentium and Pentium Pro, as well as design tips for writing fast 32-bit software.

Computer Programming with C++

Computer Programming with C++ PDF Author: Kunal Pimparkhede
Publisher: Cambridge University Press
ISBN: 1316506800
Category : Computers
Languages : en
Pages : 1017

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Book Description
"Provides an in-depth explanation of the C and C++ programming languages along with the fundamentals of object oriented programming paradigm"--

Compiler Construction

Compiler Construction PDF Author: David A. Watt
Publisher: Springer
ISBN: 3540464239
Category : Computers
Languages : en
Pages : 309

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Book Description
ETAPS2000 was the third instance of the EuropeanJoint Conferenceson Theory and Practice of Software. ETAPS is an annual federated conference that was established in 1998 by combining a number of existing and new conferences. This year it comprised ?ve conferences (FOSSACS, FASE, ESOP, CC, TACAS), ?ve satellite workshops (CBS, CMCS, CoFI, GRATRA, INT), seven invited lectures, a panel discussion, and ten tutorials. The events that comprise ETAPS address various aspects of the system - velopment process, including speci?cation, design, implementation, analysis, and improvement. The languages, methodologies, and tools which support these - tivities are all well within its scope. Di?erent blends of theory and practice are represented, with an inclination towards theory with a practical motivation on one hand and soundly-based practice on the other. Many of the issues involved in software design apply to systems in general, including hardware systems, and the emphasis on software is not intended to be exclusive.

Compiler Construction

Compiler Construction PDF Author: Michael O'Boyle
Publisher: Springer Science & Business Media
ISBN: 3642286518
Category : Computers
Languages : en
Pages : 256

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Book Description
This book constitutes the proceedings of the 21st International Conference on Compiler Construction, CC 2012, held as part of the joint European Conference on Theory and Practice of Software, ETAPS 2012, which took place in Tallinn, Estonia, in March/April 2012. The 13 papers presented in this book were carefully reviewed and selected from 51 submissions. They are organized in topical sections named: GPU optimisation, program analysis, objects and components, and dynamic analysis and runtime support.

Learn to Code with Games

Learn to Code with Games PDF Author: John M. Quick
Publisher: CRC Press
ISBN: 1498704697
Category : Computers
Languages : en
Pages : 296

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Book Description
A novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Structured as a series of challenges that help you learn to code by creating a video game, each chapter expands and builds your knowledge while providing guidelines and hints to solving each challenge.The book employs a unique pro

Network and Parallel Computing

Network and Parallel Computing PDF Author: Hai Jin
Publisher: Springer Science & Business Media
ISBN: 354029810X
Category : Computers
Languages : en
Pages : 527

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Book Description
This book constitutes the refereed proceedings of the IFIP International Conference on Network and Parallel Computing, NPC 2005, held in Beijing, China in November/December 2005. The 48 revised full papers and 20 revised short papers presented together with 3 invited papers were carefully selected from a total of 320 submissions. The papers are organized in topical sections on grid and system software, grid computing, peer-to-peer computing, web techniques, cluster computing, parallel programming and environment, network architecture, network security, network storage, multimedia service, and ubiquitous computing.

Computer Science Programming Basics in Ruby

Computer Science Programming Basics in Ruby PDF Author: Ophir Frieder
Publisher: "O'Reilly Media, Inc."
ISBN: 1449356850
Category : Computers
Languages : en
Pages : 176

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Book Description
If you know basic high-school math, you can quickly learn and apply the core concepts of computer science with this concise, hands-on book. Led by a team of experts, you’ll quickly understand the difference between computer science and computer programming, and you’ll learn how algorithms help you solve computing problems. Each chapter builds on material introduced earlier in the book, so you can master one core building block before moving on to the next. You’ll explore fundamental topics such as loops, arrays, objects, and classes, using the easy-to-learn Ruby programming language. Then you’ll put everything together in the last chapter by programming a simple game of tic-tac-toe. Learn how to write algorithms to solve real-world problems Understand the basics of computer architecture Examine the basic tools of a programming language Explore sequential, conditional, and loop programming structures Understand how the array data structure organizes storage Use searching techniques and comparison-based sorting algorithms Learn about objects, including how to build your own Discover how objects can be created from other objects Manipulate files and use their data in your software

Computational and Information Science

Computational and Information Science PDF Author: Jun Zhang
Publisher: Springer
ISBN: 3540304975
Category : Computers
Languages : en
Pages : 1282

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Book Description
The 2004 International Symposium on Computational and Information Sciences (CIS 2004) aimed at bringing researchers in the area of computational and - formation sciences together to exchange new ideas and to explore new ground. The goal of the conference was to push the application of modern computing technologies to science, engineering, and information technologies to a new level of sophistication and understanding. Theinitialideatoorganizesuchaconferencewithafocusoncomputationand applicationswasoriginatedbyDr.JunZhang,duringhisvisittoChinainAugust 2003, in consultation with a few friends, including Dr. Jing Liu at the Chinese Academy of Sciences, Dr. Jun-Hai Yong at Tsinghua University, Dr. Geng Yang at Nanjing University of Posts and Communications, and a few others. After severaldiscussionswithDr.Ji-HuanHe,itwasdecidedthatDonghuaUniversity would host CIS 2004. CIS 2004 attempted to distinguish itself from other conferences in its - phasis on participation rather than publication. A submitted paper was only reviewed with the explicit understanding that, if accepted, at least one of the authors would attend and present the paper at the conference. It is our - lief that attending conferences is an important part of one’s academic career, through which academic networks can be built that may bene?t one’s academic life in the long run. We also made every e?ort to support graduate students in attending CIS 2004. In addition to set reduced registration fees for full-time graduate students, we awarded up to three prizes for to the Best Student Papers at CIS 2004. Students whose papers were selected for awards were given cash prizes, plus a waiver of registration fees.

Industrial Motion Control

Industrial Motion Control PDF Author: Dr. Hakan Gurocak
Publisher: John Wiley & Sons
ISBN: 1118350812
Category : Technology & Engineering
Languages : en
Pages : 316

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Book Description
Motion control is widely used in all types of industries including packaging, assembly, textile, paper, printing, food processing, wood products, machinery, electronics and semiconductor manufacturing. Industrial motion control applications use specialized equipment and require system design and integration. To design such systems, engineers need to be familiar with industrial motion control products; be able to bring together control theory, kinematics, dynamics, electronics, simulation, programming and machine design; apply interdisciplinary knowledge; and deal with practical application issues. The book is intended to be an introduction to the topic for senior level undergraduate mechanical and electrical engineering students. It should also be resource for system design engineers, mechanical engineers, electrical engineers, project managers, industrial engineers, manufacturing engineers, product managers, field engineers, and programmers in industry.

Java Concepts

Java Concepts PDF Author: Cay S. Horstmann
Publisher: John Wiley & Sons
ISBN: 1119186714
Category : Computers
Languages : en
Pages : 626

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Book Description
Java Concepts: Late Objects, 3rd Edition focuses on the essentials of effective learning and is suitable for a two-semester introduction to programming sequence. This text requires no prior programming experience and only a modest amount of high school algebra. It provides an approachable introduction to fundamental programming techniques and design skills, helping students master basic concepts and become competent coders. Each important concept is introduced in easy-to understand terms before more complicated examples are discussed. Choosing the enhanced eText format allows students to develop their coding skills using targeted, progressive interactivities designed to integrate with the eText. All sections include built-in activities, open-ended review exercises, programming exercises, and projects to help students practice programming and build confidence. These activities go far beyond simplistic multiple-choice questions and animations. They have been designed to guide students along a learning path for mastering the complexities of programming. Students demonstrate comprehension of programming structures, then practice programming with simple steps in scaffolded settings, and finally write complete, automatically graded programs. The perpetual access VitalSource Enhanced eText, when integrated with your school's learning management system, provides the capability to monitor student progress in VitalSource SCORECenter and track grades for homework or participation. *Enhanced eText and interactive functionality available through select vendors and may require LMS integration approval for SCORECenter.