Author: Santiago García
Publisher: Univ. Press of Mississippi
ISBN: 1628464828
Category : Literary Criticism
Languages : en
Pages : 476
Book Description
A noted comics artist himself, Santiago García follows the history of the graphic novel from early nineteenth-century European sequential art, through the development of newspaper strips in the United States, to the development of the twentieth-century comic book and its subsequent crisis. He considers the aesthetic and entrepreneurial innovations that established the conditions for the rise of the graphic novel all over the world. García not only treats the formal components of the art, but also examines the cultural position of comics in various formats as a popular medium. Typically associated with children, often viewed as unedifying and even at times as a threat to moral character, comics art has come a long way. With such examples from around the world as Spain, France, Germany, and Japan, García illustrates how the graphic novel, with its increasingly global and aesthetically sophisticated profile, represents a new model for graphic narrative production that empowers authors and challenges longstanding social prejudices against comics and what they can achieve.
On the Graphic Novel
Author: Santiago García
Publisher: Univ. Press of Mississippi
ISBN: 1628464828
Category : Literary Criticism
Languages : en
Pages : 476
Book Description
A noted comics artist himself, Santiago García follows the history of the graphic novel from early nineteenth-century European sequential art, through the development of newspaper strips in the United States, to the development of the twentieth-century comic book and its subsequent crisis. He considers the aesthetic and entrepreneurial innovations that established the conditions for the rise of the graphic novel all over the world. García not only treats the formal components of the art, but also examines the cultural position of comics in various formats as a popular medium. Typically associated with children, often viewed as unedifying and even at times as a threat to moral character, comics art has come a long way. With such examples from around the world as Spain, France, Germany, and Japan, García illustrates how the graphic novel, with its increasingly global and aesthetically sophisticated profile, represents a new model for graphic narrative production that empowers authors and challenges longstanding social prejudices against comics and what they can achieve.
Publisher: Univ. Press of Mississippi
ISBN: 1628464828
Category : Literary Criticism
Languages : en
Pages : 476
Book Description
A noted comics artist himself, Santiago García follows the history of the graphic novel from early nineteenth-century European sequential art, through the development of newspaper strips in the United States, to the development of the twentieth-century comic book and its subsequent crisis. He considers the aesthetic and entrepreneurial innovations that established the conditions for the rise of the graphic novel all over the world. García not only treats the formal components of the art, but also examines the cultural position of comics in various formats as a popular medium. Typically associated with children, often viewed as unedifying and even at times as a threat to moral character, comics art has come a long way. With such examples from around the world as Spain, France, Germany, and Japan, García illustrates how the graphic novel, with its increasingly global and aesthetically sophisticated profile, represents a new model for graphic narrative production that empowers authors and challenges longstanding social prejudices against comics and what they can achieve.
The Cambridge Companion to the Graphic Novel
Author: Stephen E. Tabachnick
Publisher: Cambridge University Press
ISBN: 1107108799
Category : Comics & Graphic Novels
Languages : en
Pages : 246
Book Description
This Companion examines the evolution of comic books into graphic novels and the development of this art form globally.
Publisher: Cambridge University Press
ISBN: 1107108799
Category : Comics & Graphic Novels
Languages : en
Pages : 246
Book Description
This Companion examines the evolution of comic books into graphic novels and the development of this art form globally.
The Graphic Novel
Author: Jan Baetens
Publisher: Leuven University Press
ISBN: 9789058671097
Category : Comics & Graphic Novels
Languages : en
Pages : 216
Book Description
The essays collected in this volume were first presented at the international and interdisciplinary conference on the Graphic Novel hosted by the Institute for Cultural Studies (University of Leuven) in 2000.The issues discusses by the conference are twofold. Firstly, that of trauma representation, an issue escaping by definition from any imaginable specific field. Secondly, that of a wide range of topics concerning the concept of "visual narrative," an issue which can only be studied by comparing as many media and practices as possible.The essays of this volume are grouped here in two major parts, their focus depending on either a more general topic or on a very specific graphic author. The first part of the book, "Violence and trauma in the Graphic Novel", opens with a certain number of reflections on the representation of violence in literary and visual graphic novels, and continues with a whole set of close readings of graphic novels by Art Spiegelman (Maus I and II) and Jacques Tardi (whose masterwork "C'?tait la guerre des tranch'es" is still waiting for its complete English translation). The second part of the book presents in the first place a survey of the current graphic novel production, and insists sharply on the great diversity of the range in the various 'continental' traditions (for instance underground 'comix', and feminist comics, high-art graphic novels, critical superheroes-fiction) whose separation is nowadays increasingly difficult to maintain. It continues and ends with a set of theoretical interventions where not only the reciprocal influences of national and international traditions, but also those between genres and media are strongly forwarded, the emphasis being here mainly on problems concerning ways of looking and positions of spectatorship.
Publisher: Leuven University Press
ISBN: 9789058671097
Category : Comics & Graphic Novels
Languages : en
Pages : 216
Book Description
The essays collected in this volume were first presented at the international and interdisciplinary conference on the Graphic Novel hosted by the Institute for Cultural Studies (University of Leuven) in 2000.The issues discusses by the conference are twofold. Firstly, that of trauma representation, an issue escaping by definition from any imaginable specific field. Secondly, that of a wide range of topics concerning the concept of "visual narrative," an issue which can only be studied by comparing as many media and practices as possible.The essays of this volume are grouped here in two major parts, their focus depending on either a more general topic or on a very specific graphic author. The first part of the book, "Violence and trauma in the Graphic Novel", opens with a certain number of reflections on the representation of violence in literary and visual graphic novels, and continues with a whole set of close readings of graphic novels by Art Spiegelman (Maus I and II) and Jacques Tardi (whose masterwork "C'?tait la guerre des tranch'es" is still waiting for its complete English translation). The second part of the book presents in the first place a survey of the current graphic novel production, and insists sharply on the great diversity of the range in the various 'continental' traditions (for instance underground 'comix', and feminist comics, high-art graphic novels, critical superheroes-fiction) whose separation is nowadays increasingly difficult to maintain. It continues and ends with a set of theoretical interventions where not only the reciprocal influences of national and international traditions, but also those between genres and media are strongly forwarded, the emphasis being here mainly on problems concerning ways of looking and positions of spectatorship.
The Rise of the Graphic Novel
Author: Alexander Dunst
Publisher: Cambridge University Press
ISBN: 1009182935
Category : Literary Criticism
Languages : en
Pages : 255
Book Description
Using digital methods, this book traces the emergence of the graphic novel at the intersection of popular and literary culture.
Publisher: Cambridge University Press
ISBN: 1009182935
Category : Literary Criticism
Languages : en
Pages : 255
Book Description
Using digital methods, this book traces the emergence of the graphic novel at the intersection of popular and literary culture.
The Graphic Novel Classroom
Author: Maureen Bakis
Publisher: Simon and Schuster
ISBN: 1629140880
Category : Education
Languages : en
Pages : 172
Book Description
Every teacher knows that keeping adolescents interested in learning can be challenging—The Graphic Novel Classroom overcomes that challenge. In these pages, you will learn how to create your own graphic novel in order to inspire students and make them love reading. Create your own superhero to teach reading, writing, critical thinking, and problem solving! Secondary language arts teacher Maureen Bakis discovered this powerful pedagogy in her own search to engage her students. Amazingly successful results encouraged Bakis to provide this learning tool to other middle and high school teachers so that they might also use this foolproof method to inspire their students. Readers will learn how to incorporate graphic novels into their classrooms in order to: Teach twenty-first-century skills such as interpretation of content and form Improve students’ writing and visual comprehension Captivate both struggling and proficient students in reading Promote authentic literacy learning Develop students’ ability to create in multiple formats This all-encompassing resource includes teaching and learning models, text-specific detailed lesson units, and examples of student work. An effective, contemporary way to improve learning and inspire students to love reading, The Graphic Novel Classroom is the perfect superpower for every teacher of adolescent students!
Publisher: Simon and Schuster
ISBN: 1629140880
Category : Education
Languages : en
Pages : 172
Book Description
Every teacher knows that keeping adolescents interested in learning can be challenging—The Graphic Novel Classroom overcomes that challenge. In these pages, you will learn how to create your own graphic novel in order to inspire students and make them love reading. Create your own superhero to teach reading, writing, critical thinking, and problem solving! Secondary language arts teacher Maureen Bakis discovered this powerful pedagogy in her own search to engage her students. Amazingly successful results encouraged Bakis to provide this learning tool to other middle and high school teachers so that they might also use this foolproof method to inspire their students. Readers will learn how to incorporate graphic novels into their classrooms in order to: Teach twenty-first-century skills such as interpretation of content and form Improve students’ writing and visual comprehension Captivate both struggling and proficient students in reading Promote authentic literacy learning Develop students’ ability to create in multiple formats This all-encompassing resource includes teaching and learning models, text-specific detailed lesson units, and examples of student work. An effective, contemporary way to improve learning and inspire students to love reading, The Graphic Novel Classroom is the perfect superpower for every teacher of adolescent students!
Apocalyptic Ecology in the Graphic Novel
Author: Clint Jones
Publisher: McFarland
ISBN: 1476639701
Category : Literary Criticism
Languages : en
Pages : 190
Book Description
As awareness of climate change grows, so do the number of cultural depictions of environmental disaster. Graphic novels have reliably produced dramatizations of such disasters. Many use themes of dystopian hopefulness, or the enjoyment readers experience from seeing society prevail in times of apocalypse. This book argues that these generally inspirational narratives contribute to a societal apathy for real-life environmental degradation. By examining the narratives and art of the environmental apocalypse in contemporary graphic novels, the author stands against dystopian hope, arguing that the ways in which we experience depictions of apocalypse shape how we respond to real crises.
Publisher: McFarland
ISBN: 1476639701
Category : Literary Criticism
Languages : en
Pages : 190
Book Description
As awareness of climate change grows, so do the number of cultural depictions of environmental disaster. Graphic novels have reliably produced dramatizations of such disasters. Many use themes of dystopian hopefulness, or the enjoyment readers experience from seeing society prevail in times of apocalypse. This book argues that these generally inspirational narratives contribute to a societal apathy for real-life environmental degradation. By examining the narratives and art of the environmental apocalypse in contemporary graphic novels, the author stands against dystopian hope, arguing that the ways in which we experience depictions of apocalypse shape how we respond to real crises.
The Cambridge History of the Graphic Novel
Author: Jan Baetens
Publisher: Cambridge University Press
ISBN: 1316771938
Category : Literary Criticism
Languages : en
Pages : 1315
Book Description
The Cambridge History of the Graphic Novel provides the complete history of the graphic novel from its origins in the nineteenth century to its rise and startling success in the twentieth and twenty-first century. It includes original discussion on the current state of the graphic novel and analyzes how American, European, Middle Eastern, and Japanese renditions have shaped the field. Thirty-five leading scholars and historians unpack both forgotten trajectories as well as the famous key episodes, and explain how comics transitioned from being marketed as children's entertainment. Essays address the masters of the form, including Art Spiegelman, Alan Moore, and Marjane Satrapi, and reflect on their publishing history as well as their social and political effects. This ambitious history offers an extensive, detailed and expansive scholarly account of the graphic novel, and will be a key resource for scholars and students.
Publisher: Cambridge University Press
ISBN: 1316771938
Category : Literary Criticism
Languages : en
Pages : 1315
Book Description
The Cambridge History of the Graphic Novel provides the complete history of the graphic novel from its origins in the nineteenth century to its rise and startling success in the twentieth and twenty-first century. It includes original discussion on the current state of the graphic novel and analyzes how American, European, Middle Eastern, and Japanese renditions have shaped the field. Thirty-five leading scholars and historians unpack both forgotten trajectories as well as the famous key episodes, and explain how comics transitioned from being marketed as children's entertainment. Essays address the masters of the form, including Art Spiegelman, Alan Moore, and Marjane Satrapi, and reflect on their publishing history as well as their social and political effects. This ambitious history offers an extensive, detailed and expansive scholarly account of the graphic novel, and will be a key resource for scholars and students.
The Cambridge Companion to the American Graphic Novel
Author: Jan Baetens
Publisher: Cambridge University Press
ISBN: 1009379364
Category : Literary Criticism
Languages : en
Pages : 329
Book Description
The Cambridge Companion to the American Graphic Novel explores the important role of the graphic novel in reflecting American society and in the shaping of the American imagination. Using key examples, this volume reviews the historical development of various subgenres within the graphic novel tradition and examines how graphic novelists have created multiple and different accounts of the American experience, including that of African American, Asian American, Jewish, Latinx, and LGBTQ+ communities. Reading the American graphic novel opens a debate on how major works have changed the idea of America from that once found in the quintessential action or superhero comics to show new, different, intimate accounts of historical change as well as social and individual, personal experience. It guides readers through the theoretical text-image scholarship to explain the meaning of the complex borderlines between graphic novels, comics, newspaper strips, caricature, literature, and art.
Publisher: Cambridge University Press
ISBN: 1009379364
Category : Literary Criticism
Languages : en
Pages : 329
Book Description
The Cambridge Companion to the American Graphic Novel explores the important role of the graphic novel in reflecting American society and in the shaping of the American imagination. Using key examples, this volume reviews the historical development of various subgenres within the graphic novel tradition and examines how graphic novelists have created multiple and different accounts of the American experience, including that of African American, Asian American, Jewish, Latinx, and LGBTQ+ communities. Reading the American graphic novel opens a debate on how major works have changed the idea of America from that once found in the quintessential action or superhero comics to show new, different, intimate accounts of historical change as well as social and individual, personal experience. It guides readers through the theoretical text-image scholarship to explain the meaning of the complex borderlines between graphic novels, comics, newspaper strips, caricature, literature, and art.
The Complete Idiot's Guide to Creating a Graphic Novel
Author: Nat Gertler
Publisher: Penguin
ISBN: 9781592572335
Category : Reference
Languages : en
Pages : 360
Book Description
Tools for creating the next great graphic novel! What do the movies Men In Black, Road to Perdition, Ghost World, and X-Men all have in common? Each started out as a graphic novel-one of the fastest growing segments of the book publishing industry. Now, here is the first book to provide a comprehensive and detailed look at the process involved in creating a successful graphic novel.
Publisher: Penguin
ISBN: 9781592572335
Category : Reference
Languages : en
Pages : 360
Book Description
Tools for creating the next great graphic novel! What do the movies Men In Black, Road to Perdition, Ghost World, and X-Men all have in common? Each started out as a graphic novel-one of the fastest growing segments of the book publishing industry. Now, here is the first book to provide a comprehensive and detailed look at the process involved in creating a successful graphic novel.
Posthumanism and the Graphic Novel in Latin America
Author: Edward King
Publisher: UCL Press
ISBN: 1911576461
Category : Literary Collections
Languages : en
Pages : 266
Book Description
Latin America is experiencing a boom in graphic novels that are highly innovative in their conceptual play and their reworking of the medium. Inventive artwork and sophisticated scripts have combined to satisfy the demand of a growing readership, both at home and abroad. Posthumanism and the Graphic Novel in Latin America, which is the first book-length study of the topic, argues that the graphic novel is emerging in Latin America as a uniquely powerful force to explore the nature of twenty-first century subjectivity. The authors place particular emphasis on the ways in which humans are bound to their non-human environment, and these ideas are productively drawn out in relation to posthuman thought and experience. The book draws together a range of recent graphic novels from Argentina, Brazil, Chile, Mexico and Uruguay, many of which experiment with questions of transmediality, the representation of urban space, modes of perception and cognition, and a new form of ethics for a posthuman world. Praise for Posthumanism and the Graphic Novel in Latin America '...well-referenced and… well considered - the analyses it brings are overall well-executed and insightful...' Image and Narrative, Jan 2018, vol 18, no 4
Publisher: UCL Press
ISBN: 1911576461
Category : Literary Collections
Languages : en
Pages : 266
Book Description
Latin America is experiencing a boom in graphic novels that are highly innovative in their conceptual play and their reworking of the medium. Inventive artwork and sophisticated scripts have combined to satisfy the demand of a growing readership, both at home and abroad. Posthumanism and the Graphic Novel in Latin America, which is the first book-length study of the topic, argues that the graphic novel is emerging in Latin America as a uniquely powerful force to explore the nature of twenty-first century subjectivity. The authors place particular emphasis on the ways in which humans are bound to their non-human environment, and these ideas are productively drawn out in relation to posthuman thought and experience. The book draws together a range of recent graphic novels from Argentina, Brazil, Chile, Mexico and Uruguay, many of which experiment with questions of transmediality, the representation of urban space, modes of perception and cognition, and a new form of ethics for a posthuman world. Praise for Posthumanism and the Graphic Novel in Latin America '...well-referenced and… well considered - the analyses it brings are overall well-executed and insightful...' Image and Narrative, Jan 2018, vol 18, no 4