Immersion in the Visual Arts and Media

Immersion in the Visual Arts and Media PDF Author: Fabienne Liptay
Publisher: Brill / Rodopi
ISBN: 9789004308190
Category : Language Arts & Disciplines
Languages : en
Pages : 396

Get Book Here

Book Description
Taking an interdisciplinary approach, this volume brings together contributions by distinguished experts from different disciplinary fields for a multidimensional view on immersion in the visual arts and media.

Immersion in the Visual Arts and Media

Immersion in the Visual Arts and Media PDF Author: Fabienne Liptay
Publisher: Brill / Rodopi
ISBN: 9789004308190
Category : Language Arts & Disciplines
Languages : en
Pages : 396

Get Book Here

Book Description
Taking an interdisciplinary approach, this volume brings together contributions by distinguished experts from different disciplinary fields for a multidimensional view on immersion in the visual arts and media.

Virtual Art

Virtual Art PDF Author: Oliver Grau
Publisher: Mit Press
ISBN: 9780262072410
Category : Art
Languages : en
Pages : 416

Get Book Here

Book Description
An overview of the art historical antecedents to virtual reality and the impact of virtual reality on contemporary conceptions of art.

The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories

The Art of Immersion: How the Digital Generation Is Remaking Hollywood, Madison Avenue, and the Way We Tell Stories PDF Author: Frank Rose
Publisher: W. W. Norton & Company
ISBN: 0393341259
Category : Business & Economics
Languages : en
Pages : 385

Get Book Here

Book Description
This is a field guide to the visionaries - and the fans - who are reinventing the art of storytelling.

The 360° Gaze

The 360° Gaze PDF Author: Christian Stiegler
Publisher: MIT Press
ISBN: 0262045664
Category : Social Science
Languages : en
Pages : 315

Get Book Here

Book Description
A comprehensive study of the pervasive role of immersion and immersive media in postmodern culture, from a humanities and social sciences perspective. Virtual reality, augmented reality, mixed reality, and other modes of digitally induced immersion herald a major cultural and economic shift in society. Most academic discussions of immersion and immersive media have focused on the technological aspects. In The 360° Gaze, Christian Stiegler takes a humanities and social science approach, emphasizing the human implications of immersive media in postmodern culture. Examining characteristics common to all immersive experiences, he uncovers dominant metaphors, such as the rabbit hole, and prevailing ideologies. He raises fundamental questions about opportunities and risks associated with immersion, as well as the potential effects on individuals, communities, and societies.

Immersion and Distance.

Immersion and Distance. PDF Author: Werner Wolf
Publisher: Rodopi
ISBN: 9401209243
Category :
Languages : en
Pages : 388

Get Book Here

Book Description
Readers who appear to be lost in a storyworld, members of theatre or cinema audiences who are moved to tears while watching a performance, beholders of paintings who are absorbed by the representations in front of them, players of computer games entranced by the fictional worlds in which they interactively participate – all of these mental states of imaginative immersion are variants of ‘aesthetic illusion’, as long as the recipients, although thus immersed, are still residually aware that they are experiencing not real life but life-like representations created by artefacts. Aesthetic illusion is one of the most forceful effects of reception processes in representational media and thus constitutes a powerful allurement to expose ourselves, again and again to, e.g., printed stories, pictures and films, be they factual or fictional. In contrast to traditional discussions of this phenomenon, which tend to focus on one medium or genre from one discipline only, the present volume explores aesthetic illusion, as well as its reverse side, the breaking of illusion, from a highly innovative multidisciplinary and transmedial perspective. The essays assembled stem from disciplines that range from literary theory to art history and include contributions on drama, lyric poetry, the visual arts, photography, architecture, instrumental music and computer games, as well as reflections on the cognitive foundations of aesthetic illusion from an evolutionary perspective. The contributions to individual media and aspects of aesthetic illusion are prefaced by a detailed theoretical introduction. Owing to its transmedial and multidisciplinary scope, the volume will be relevant to students and scholars from a wide variety of fields: cultural history at large, intermediality and media studies, as well as, more particularly, literary studies, music, film, and art history.

Narrative as Virtual Reality 2

Narrative as Virtual Reality 2 PDF Author: Marie-Laure Ryan
Publisher: JHU Press
ISBN: 1421417979
Category : Computers
Languages : en
Pages : 304

Get Book Here

Book Description
"In this completely revised edition, Ryan reflects on the developments that have taken place over the past fifteen years in terms of both theory and practice and focuses on the increase of narrativity in video games and its corresponding loss in experimental digital literature."--Page [4] of cover.

Sounding New Media

Sounding New Media PDF Author: Frances Dyson
Publisher: Univ of California Press
ISBN: 0520420802
Category : Music
Languages : en
Pages : 260

Get Book Here

Book Description
Sounding New Media examines the long-neglected role of sound and audio in the development of new media theory and practice, including new technologies and performance art events, with particular emphasis on sound, embodiment, art, and technological interactions. Frances Dyson takes an historical approach, focusing on technologies that became available in the mid-twentieth century-electronics, imaging, and digital and computer processing-and analyzing the work of such artists as John Cage, Edgard Varèse, Antonin Artaud, and Char Davies. She utilizes sound's intangibility to study ideas about embodiment (or its lack) in art and technology as well as fears about technology and the so-called "post-human." Dyson argues that the concept of "immersion" has become a path leading away from aesthetic questions about meaning and toward questions about embodiment and the physical. The result is an insightful journey through the new technologies derived from electronics, imaging, and digital and computer processing, toward the creation of an aesthetic and philosophical framework for considering the least material element of an artwork, sound.

The 360° Gaze

The 360° Gaze PDF Author: Christian Stiegler
Publisher: MIT Press
ISBN: 0262363305
Category : Social Science
Languages : en
Pages : 315

Get Book Here

Book Description
A comprehensive study of the pervasive role of immersion and immersive media in postmodern culture, from a humanities and social sciences perspective. Virtual reality, augmented reality, mixed reality, and other modes of digitally induced immersion herald a major cultural and economic shift in society. Most academic discussions of immersion and immersive media have focused on the technological aspects. In The 360° Gaze, Christian Stiegler takes a humanities and social science approach, emphasizing the human implications of immersive media in postmodern culture. Examining characteristics common to all immersive experiences, he uncovers dominant metaphors, such as the rabbit hole, and prevailing ideologies. He raises fundamental questions about opportunities and risks associated with immersion, as well as the potential effects on individuals, communities, and societies.

Art of Immersive Soundscapes

Art of Immersive Soundscapes PDF Author: Pauline Margaret Minevich
Publisher: Canadian Plains Research Center
ISBN: 9780889772588
Category : Art
Languages : en
Pages : 229

Get Book Here

Book Description
What is an immersive soundscape? It can be as simple as a recording made in a forest: leaves crunching underfoot, birds chirping, a squirrel chattering. Or it can be as complex as a movie soundtrack, which involves music but also uses many other sounds--to set the mood for the action and to literally put the viewer in the picture. Sound art defies categorization, and artists using this medium describe their work in many different ways: as sound installations, audio art, radio art, and music. The Art of Immersive Soundscapes provides a fascinating tour of contemporary sound art practices that comprises scholarly essays, artists' statements, and a DVD with sonic and visual examples. Included are perspectives from soundscape composition and performance, site-specific sound installation, recording, and festival curation. The book and accompanying DVD will appeal to a broad audience interested in music, sound, installation art, the environment, digital culture, and media arts. Importantly, it recognizes the pioneering place of Canadian sound artists within this international field.

Immersion Into Noise

Immersion Into Noise PDF Author: Joseph Nechvatal
Publisher:
ISBN: 9781013284090
Category : Computers
Languages : en
Pages : 270

Get Book Here

Book Description
Joseph Nechvatal's Immersion Into Noise investigates multiple aspects of cultural noise by applying our audio understanding of noise to the visual, architectual and cognative domains. The author takes the reader through phenomenal aspects of the art of noise into algorithmic and network contexts, beginning in the Abside of the Grotte de Lascaux. This work was published by Saint Philip Street Press pursuant to a Creative Commons license permitting commercial use. All rights not granted by the work's license are retained by the author or authors.