Human Self-motion Perception During Vertical Linear Oscillation and Virtual Environment Exposure

Human Self-motion Perception During Vertical Linear Oscillation and Virtual Environment Exposure PDF Author: William Geoffrey Wright
Publisher:
ISBN:
Category : Cognitive neuroscience
Languages : en
Pages : 114

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Human Self-motion Perception During Vertical Linear Oscillation and Virtual Environment Exposure

Human Self-motion Perception During Vertical Linear Oscillation and Virtual Environment Exposure PDF Author: William Geoffrey Wright
Publisher:
ISBN:
Category : Cognitive neuroscience
Languages : en
Pages : 114

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Book Description


Human Walking in Virtual Environments

Human Walking in Virtual Environments PDF Author: Frank Steinicke
Publisher: Springer Science & Business Media
ISBN: 1441984321
Category : Technology & Engineering
Languages : en
Pages : 405

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Book Description
This book presents a survey of past and recent developments on human walking in virtual environments with an emphasis on human self-motion perception, the multisensory nature of experiences of walking, conceptual design approaches, current technologies, and applications. The use of Virtual Reality and movement simulation systems is becoming increasingly popular and more accessible to a wide variety of research fields and applications. While, in the past, simulation technologies have focused on developing realistic, interactive visual environments, it is becoming increasingly obvious that our everyday interactions are highly multisensory. Therefore, investigators are beginning to understand the critical importance of developing and validating locomotor interfaces that can allow for realistic, natural behaviours. The book aims to present an overview of what is currently understood about human perception and performance when moving in virtual environments and to situate it relative to the broader scientific and engineering literature on human locomotion and locomotion interfaces. The contents include scientific background and recent empirical findings related to biomechanics, self-motion perception, and physical interactions. The book also discusses conceptual approaches to multimodal sensing, display systems, and interaction for walking in real and virtual environments. Finally, it will present current and emerging applications in areas such as gait and posture rehabilitation, gaming, sports, and architectural design.

Augmentation of Brain Function: Facts, Fiction and Controversy

Augmentation of Brain Function: Facts, Fiction and Controversy PDF Author: Mikhail Lebedev
Publisher: Frontiers Media SA
ISBN: 2889456145
Category : Neurosciences. Biological psychiatry. Neuropsychiatry
Languages : en
Pages : 666

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Book Description
Volume I, entitled “Augmentation of Brain Functions: Brain-Machine Interfaces”, is a collection of articles on neuroprosthetic technologies that utilize brain-machine interfaces (BMIs). BMIs strive to augment the brain by linking neural activity, recorded invasively or noninvasively, to external devices, such as arm prostheses, exoskeletons that enable bipedal walking, means of communication and technologies that augment attention. In addition to many practical applications, BMIs provide useful research tools for basic science. Several articles cover challenges and controversies in this rapidly developing field, such as ways to improve information transfer rate. BMIs can be applied to the awake state of the brain and to the sleep state, as well. BMIs can augment action planning and decision making. Importantly, BMI operations evoke brain plasticity, which can have long-lasting effects. Advanced neural decoding algorithms that utilize optimal feedback controllers are key to the BMI performance. BMI approach can be combined with the other augmentation methods; such systems are called hybrid BMIs. Overall, it appears that BMI will lead to many powerful and practical brain-augmenting technologies in the future.

Dissertation Abstracts International

Dissertation Abstracts International PDF Author:
Publisher:
ISBN:
Category : Dissertations, Academic
Languages : en
Pages : 756

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Pilot Studies on Object Motion Perception During Linear Self-Motion After Long Duration Centrifugation of Human Subjects

Pilot Studies on Object Motion Perception During Linear Self-Motion After Long Duration Centrifugation of Human Subjects PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 34

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Book Description
Four experiments are reported. They were carried out with the purpose of investigating whether we could use and optimize a particular experimental paradigm to investigate the effects of long duration centrifugation of human subjects. The method involved the psychophysical measurement of visual thresholds for perceiving object motion during self-motion on a linear track sled (acquired by the TNO Institute for Perception from the European Space Agency). Since the experiments were of a preliminary nature-we cannot (yet) draw definite conclusions as to their theoretical interpretation. Nevertheless it can be concluded that we have indeed developed an optimal method. In addition, we have arrived at two hypotheses, which can be tested in further research. According to the first hypothesis, long duration centrifugation affects the way in which visual information interacts with otolith reactivity. According to the second hypothesis, subjects who rely largely on visual information for a correct percept of egomotion are more susceptible to centrifuge induced sickness than others.

American Doctoral Dissertations

American Doctoral Dissertations PDF Author:
Publisher:
ISBN:
Category : Dissertation abstracts
Languages : en
Pages : 776

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Cybersickness in Virtual Reality Versus Augmented Reality

Cybersickness in Virtual Reality Versus Augmented Reality PDF Author: Kay Marie Stanney
Publisher: Frontiers Media SA
ISBN: 2889718123
Category : Technology & Engineering
Languages : en
Pages : 163

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Adaptation to a Linear Vection Stimulus in a Virtual Reality Environment

Adaptation to a Linear Vection Stimulus in a Virtual Reality Environment PDF Author: Christine Anne Tovee
Publisher:
ISBN:
Category :
Languages : en
Pages : 111

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The Effects of Gravity on Self-Motion Perception

The Effects of Gravity on Self-Motion Perception PDF Author: Pearl Shaina Guterman
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

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Book Description
Gravity is the most pervasive force that we encounter. For instance, we observe a variety of objects being accelerated toward the Earth by gravity, but we also experience these forces when we are simply stationaryas gravity is a constant accelerationor when we are ourselves in motion, such as when we are locomoting on foot, driving a vehicle, jumping or skiing. It follows that our ability to successfully navigate our environment must somehow take into account the effects of gravity on our body's motion-detecting sensesa dynamic relationship which changes with self-motion and self-orientation. The goal of this dissertation was to investigate how body orientation relative to gravity influences visual-vestibular interactions in visually-induced perception of self-motion (i.e., vection). Specifically, I examined this relationship by placing observers in varied postures and presenting visual displays simulating forward/backward self-motion with vertical/horizontal viewpoint oscillation, that mimics components produced by head-movements in real self-motion. I found that tilting observers reduced vection and the two viewpoint oscillations similarly enhanced vection, suggesting that current postural and oscillation-based vection findings are best explained by ecology. I also examined the influence of scene structure and alignment of the body and visual motion relative to gravity on vection. Observers in different postures viewed simulated translational self-motion displays consisting of either a single rigid structure or dots. The experimental data showed that vection depended on both posture and the perceived interpretation of the visual scene, indicating that self-motion perception is modulated by high-order cognitive processes. I also found that observers reported illusory tilt of the stimulus when they were not upright. I investigated these observer reports of a posture-dependent perceived stimulus tilt by presenting upright and tilted observers with static and motion stimuli that were tilted from the graviational vertical. Postural-dependent tilt effects were found for both these stimuli and were greater for motion experienced as self-motion than external motion. Taken together, the results of this dissertation demonstrate that our perception of self-motion is influenced by gravity, and by prior experiences and internal mental representations of our visual world.

Virtual Reality

Virtual Reality PDF Author: National Research Council
Publisher: National Academies Press
ISBN: 0309051355
Category : Computers
Languages : en
Pages : 557

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Book Description
Despite widespread interest in virtual reality, research and development efforts in synthetic environments (SE)â€"the field encompassing virtual environments, teleoperation, and hybridsâ€"have remained fragmented. Virtual Reality is the first integrated treatment of the topic, presenting current knowledge along with thought-provoking vignettes about a future where SE is commonplace. This volume discusses all aspects of creating a system that will allow human operators to see, hear, smell, taste, move about, give commands, respond to conditions, and manipulate objects effectively in a real or virtual environment. The committee of computer scientists, engineers, and psychologists on the leading edge of SE development explores the potential applications of SE in the areas of manufacturing, medicine, education, training, scientific visualization, and teleoperation in hazardous environments. The committee also offers recommendations for development of improved SE technology, needed studies of human behavior and evaluation of SE systems, and government policy and infrastructure.