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Author: Jiang Wang
Publisher: Springer Science & Business Media
ISBN: 331904561X
Category : Computers
Languages : en
Pages : 65
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Book Description
Action recognition technology has many real-world applications in human-computer interaction, surveillance, video retrieval, retirement home monitoring, and robotics. The commoditization of depth sensors has also opened up further applications that were not feasible before. This text focuses on feature representation and machine learning algorithms for action recognition from depth sensors. After presenting a comprehensive overview of the state of the art, the authors then provide in-depth descriptions of their recently developed feature representations and machine learning techniques, including lower-level depth and skeleton features, higher-level representations to model the temporal structure and human-object interactions, and feature selection techniques for occlusion handling. This work enables the reader to quickly familiarize themselves with the latest research, and to gain a deeper understanding of recently developed techniques. It will be of great use for both researchers and practitioners.
Author: Jiang Wang
Publisher: Springer Science & Business Media
ISBN: 331904561X
Category : Computers
Languages : en
Pages : 65
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Book Description
Action recognition technology has many real-world applications in human-computer interaction, surveillance, video retrieval, retirement home monitoring, and robotics. The commoditization of depth sensors has also opened up further applications that were not feasible before. This text focuses on feature representation and machine learning algorithms for action recognition from depth sensors. After presenting a comprehensive overview of the state of the art, the authors then provide in-depth descriptions of their recently developed feature representations and machine learning techniques, including lower-level depth and skeleton features, higher-level representations to model the temporal structure and human-object interactions, and feature selection techniques for occlusion handling. This work enables the reader to quickly familiarize themselves with the latest research, and to gain a deeper understanding of recently developed techniques. It will be of great use for both researchers and practitioners.
Author: Andrea Fossati
Publisher: Springer Science & Business Media
ISBN: 1447146395
Category : Computers
Languages : en
Pages : 220
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Book Description
The potential of consumer depth cameras extends well beyond entertainment and gaming, to real-world commercial applications. This authoritative text reviews the scope and impact of this rapidly growing field, describing the most promising Kinect-based research activities, discussing significant current challenges, and showcasing exciting applications. Features: presents contributions from an international selection of preeminent authorities in their fields, from both academic and corporate research; addresses the classic problem of multi-view geometry of how to correlate images from different viewpoints to simultaneously estimate camera poses and world points; examines human pose estimation using video-rate depth images for gaming, motion capture, 3D human body scans, and hand pose recognition for sign language parsing; provides a review of approaches to various recognition problems, including category and instance learning of objects, and human activity recognition; with a Foreword by Dr. Jamie Shotton.
Author: Chen Chen
Publisher:
ISBN:
Category : Human activity recognition
Languages : en
Pages : 260
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Book Description
Human action recognition is an active research area benefitting many applications. Example applications include human-computer interaction, assistive-living, rehabilitation, and gaming. Action recognition can be broadly categorized into vision-based and inertial sensor-based. Under realistic operating conditions, it is well known that there are recognition rate limitations when using a single modality sensor due to the fact that no single sensor modality can cope with various situations that occur in practice. The hypothesis addressed in this dissertation is that by using and fusing the information from two differing modality sensors that provide 3D data (a Microsoft Kinect depth camera and a wearable inertial sensor), a more robust human action recognition is achievable. More specifically, effective and computationally efficient features have been devised and extracted from depth images. Both feature-level fusion and decision-level fusion approaches have been investigated for a dual-modality sensing incorporating a depth camera and an inertial sensor. Experimental results obtained indicate that the developed fusion approaches generate higher recognition rates compared to the situations when an individual sensor is used. Moreover, an actual working action recognition system using depth and inertial sensing has been devised which runs in real-time on laptop platforms. In addition, the developed fusion framework has been applied to a medical application.
Author: Andrew Fitzgibbon
Publisher: Springer
ISBN: 3642337090
Category : Computers
Languages : en
Pages : 909
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Book Description
The seven-volume set comprising LNCS volumes 7572-7578 constitutes the refereed proceedings of the 12th European Conference on Computer Vision, ECCV 2012, held in Florence, Italy, in October 2012. The 408 revised papers presented were carefully reviewed and selected from 1437 submissions. The papers are organized in topical sections on geometry, 2D and 3D shapes, 3D reconstruction, visual recognition and classification, visual features and image matching, visual monitoring: action and activities, models, optimisation, learning, visual tracking and image registration, photometry: lighting and colour, and image segmentation.
Author: Alfredo Petrosino
Publisher: Springer
ISBN: 3642411908
Category : Computers
Languages : en
Pages : 584
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Book Description
This book constitutes the refereed proceedings of the workshops held with the 17th International Conference on Image Analysis and Processing, ICIAP 2013, held in Naples, Italy, in September 2013. The proceedings include papers from the five individual workshops focusing on topics of interest to the pattern recognition, image analysis, and computer vision communities, exploring emergent research directions or spotlight cross-disciplinary links with related fields and / or application areas.
Author: Ling Shao
Publisher: Springer
ISBN: 3319086510
Category : Computers
Languages : en
Pages : 313
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Book Description
This book presents an interdisciplinary selection of cutting-edge research on RGB-D based computer vision. Features: discusses the calibration of color and depth cameras, the reduction of noise on depth maps and methods for capturing human performance in 3D; reviews a selection of applications which use RGB-D information to reconstruct human figures, evaluate energy consumption and obtain accurate action classification; presents an approach for 3D object retrieval and for the reconstruction of gas flow from multiple Kinect cameras; describes an RGB-D computer vision system designed to assist the visually impaired and another for smart-environment sensing to assist elderly and disabled people; examines the effective features that characterize static hand poses and introduces a unified framework to enforce both temporal and spatial constraints for hand parsing; proposes a new classifier architecture for real-time hand pose recognition and a novel hand segmentation and gesture recognition system.
Author: Lu Xia
Publisher:
ISBN:
Category :
Languages : en
Pages : 104
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Book Description
Traditional computer vision algorithms depend on information taken by visible-light cameras. But there are inherent limitations of this data source, e.g. they are sensitive to illumination changes, occlusions and background clutter. Range sensors give us 3D structural information of the scene and it's robust to the change of color and illumination. In this thesis, we present a series of approaches which are developed using the depth information by Kinect to address the issues regarding human detection and action recognition. Taking the depth information, the basic problem we consider is to detect humans in the scene. We propose a model based approach, which is comprised of a 2D head contour detector and a 3D head surface detector. We propose a segmentation scheme to segment the human from the surroundings based on the detection point and extract the whole body of the subject. We also explore the tracking algorithm based on our detection result. The methods are tested on a dataset we collected and present superior results over the existing algorithms. With the detection result, we further studied on recognizing their actions. We present a novel approach for human action recognition with histograms of 3D joint locations (HOJ3D) as a compact representation of postures. We extract the 3D skeletal joint locations from Kinect depth maps using Shotton et al.'s method. The HOJ3D computed from the action depth sequences are reprojected using LDA and then clustered into k posture visual words, which represent the prototypical poses of actions. The temporal evolutions of those visual words are modeled by discrete hidden Markov models (HMMs). In addition, due to the design of our spherical coordinate system and the robust 3D skeleton estimation from Kinect, our method demonstrates significant view invariance on our 3D action dataset. Our dataset is composed of 200 3D sequences of 10 indoor activities performed by 10 individuals in varied views. Our method is real-time and achieves superior results on the challenging 3D action dataset. We also tested our algorithm on the MSR Action3D dataset and our algorithm outperforms existing algorithm on most of the cases.
Author: Nasser Kehtarnavaz
Publisher: Springer Nature
ISBN: 3031022408
Category : Technology & Engineering
Languages : en
Pages : 97
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Book Description
This book presents an overview of the guidelines and strategies for transitioning an image or video processing algorithm from a research environment into a real-time constrained environment. Such guidelines and strategies are scattered in the literature of various disciplines including image processing, computer engineering, and software engineering, and thus have not previously appeared in one place. By bringing these strategies into one place, the book is intended to serve the greater community of researchers, practicing engineers, industrial professionals, who are interested in taking an image or video processing algorithm from a research environment to an actual real-time implementation on a resource constrained hardware platform. These strategies consist of algorithm simplifications, hardware architectures, and software methods. Throughout the book, carefully selected representative examples from the literature are presented to illustrate the discussed concepts. After reading the book, the readers are exposed to a wide variety of techniques and tools, which they can then employ to design a real-time image or video processing system.
Author: Xiaoli Li
Publisher: Springer Nature
ISBN: 9811605750
Category : Computers
Languages : en
Pages : 139
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Book Description
This book constitutes refereed proceedings of the Second International Workshop on Deep Learning for Human Activity Recognition, DL-HAR 2020, held in conjunction with IJCAI-PRICAI 2020, in Kyoto, Japan, in January 2021. Due to the COVID-19 pandemic the workshop was postponed to the year 2021 and held in a virtual format. The 10 presented papers were thorougly reviewed and included in the volume. They present recent research on applications of human activity recognition for various areas such as healthcare services, smart home applications, and more.
Author: Ron Kimmel
Publisher: Springer
ISBN: 3642192823
Category : Computers
Languages : en
Pages : 742
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Book Description
The four-volume set LNCS 6492-6495 constitutes the thoroughly refereed post-proceedings of the 10th Asian Conference on Computer Vision, ACCV 2009, held in Queenstown, New Zealand in November 2010. All together the four volumes present 206 revised papers selected from a total of 739 Submissions. All current issues in computer vision are addressed ranging from algorithms that attempt to automatically understand the content of images, optical methods coupled with computational techniques that enhance and improve images, and capturing and analyzing the world's geometry while preparing the higher level image and shape understanding. Novel gemometry techniques, statistical learning methods, and modern algebraic procedures are dealt with as well.