How to Play the "Naval War Game"

How to Play the Author: Frederick Thomas Jane
Publisher:
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 114

Get Book Here

Book Description

How to Play the "Naval War Game"

How to Play the Author: Frederick Thomas Jane
Publisher:
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 114

Get Book Here

Book Description


How to Play the "naval War Game."

How to Play the Author: Frederick Thomas Jane
Publisher:
ISBN:
Category : War games, Naval
Languages : en
Pages : 91

Get Book Here

Book Description


Donald Featherstone's Naval War Games Wargaming with Model Ships

Donald Featherstone's Naval War Games Wargaming with Model Ships PDF Author: John Curry
Publisher: Lulu.com
ISBN: 1409249484
Category : History
Languages : en
Pages : 262

Get Book Here

Book Description
This book gives potential admirals advice on how to fight their table-top naval battles. No space is too small, nor area too large to accomodate a naval wargame with two contestants or twenty. This book contains rules that allow every sea battle in history to be refought with some of the classic rules of naval wargaming. It includes rules by Fletcher Pratt, Fred Jane, Tony Bath, Jack Scruby etc... This edition includes a new set of rules about Coastal Warfare 1939-45 by David Manley of the Naval Wargames Society

How to Play the "naval War Game." With a Complete Set of the Latest Rules, Full Instructions ... Official Rules, 1912, Cancelling All Others

How to Play the Author: John Frederick Thomas Jane
Publisher:
ISBN:
Category :
Languages : en
Pages :

Get Book Here

Book Description


Fundamentals of War Gaming

Fundamentals of War Gaming PDF Author: Francis J. McHugh
Publisher: Government Printing Office
ISBN: 9781935352006
Category : History
Languages : en
Pages : 260

Get Book Here

Book Description
Fundamentals of War Gaming provides an in-depth introduction to the basics of military gaming, and offers historical insights into the devewlopment of war gaming methodologies. It covers the evolution of gaming tools such as the ancient adaptations of chess and the development of Kriegspiel to teach military tactics to Prussian officers. The employment of gaming by various military powers, before and during the World Wars, is explored and culminated with the introduction of computer support and simulations in the U.S. Navy.

U.S. Navy Fundamentals of War Gaming

U.S. Navy Fundamentals of War Gaming PDF Author: Francis J. McHugh
Publisher: Skyhorse Publishing Inc.
ISBN: 1620876418
Category : History
Languages : en
Pages : 257

Get Book Here

Book Description
Offers a historical perspective on military gaming and the evolution of the tools and tactics used in ancient times up through modern computer simulations and includes examples of one- and multi-sided games as well as free-play and rigid-style games.

How to Play the 'Naval War Game' ... Official Rules, 1912, Cancelling All Others

How to Play the 'Naval War Game' ... Official Rules, 1912, Cancelling All Others PDF Author: Frederick T. Jane
Publisher:
ISBN:
Category :
Languages : en
Pages :

Get Book Here

Book Description


Playing War

Playing War PDF Author: John M. Lillard
Publisher: U of Nebraska Press
ISBN: 1612348254
Category : History
Languages : en
Pages : 194

Get Book Here

Book Description
Between the First and Second World Wars, the U.S. Navy used the experience it had gained in battle to prepare for future wars through simulated conflicts, or war games, at the Naval War College. In Playing War John M. Lillard analyzes individual war games in detail, showing how players tested new tactics and doctrines, experimented with advanced technology, and transformed their approaches through these war games, learning lessons that would prepare them to make critical decisions in the years to come. Recent histories of the interwar period explore how the U.S. Navy digested the impact of World War I and prepared itself for World War II. However, most of these works overlook or dismiss the transformational quality of the War College war games and the central role they played in preparing the navy for war. To address that gap, Playing War details how the interwar navy projected itself into the future through simulated conflicts. Playing War recasts the reputation of the interwar War College as an agent of preparation and innovation and the war games as the instruments of that agency.

Fletcher Pratt's Naval Wargame Wargaming with Model Ships 1900-1945

Fletcher Pratt's Naval Wargame Wargaming with Model Ships 1900-1945 PDF Author: John Curry
Publisher: Lulu.com
ISBN: 9781447518556
Category : Games
Languages : en
Pages : 170

Get Book Here

Book Description
The Fletcher Pratt Naval Wargame was one of the most successful naval wargames of the 20th century. The straightforward rules, based on the innovation of estimating the range in order to hit, have an enduring fascination as a simulation of the 'big gun era' 1900-1945. As a result of extensive research, this book brings together previously unpublished material into a comprehensive guide to these classic rules, including: The full rules, with previously unpublished amendments by Fletcher Pratt. Optional rules as agreed by Fletcher Pratt. The previously unpublished strategic game. Solo wargaming rules. Guidance on how to play the game. Updates for the rules as suggested by Donald Featherstone. A sample scenario by Fletcher Pratt, The Action off Murmansk. An in-depth evaluation of the rules versus naval reality featuring contributions from experts such as James Dunnigan, Commander Bothwell, Fletcher Pratt and Phil Barker.

Playing War

Playing War PDF Author: John M. Lillard
Publisher: U of Nebraska Press
ISBN: 1612348270
Category : History
Languages : en
Pages : 225

Get Book Here

Book Description
Between the First and Second World Wars, the U.S. Navy used the experience it had gained in battle to prepare for future wars through simulated conflicts, or war games, at the Naval War College. In Playing War John M. Lillard analyzes individual war games in detail, showing how players tested new tactics and doctrines, experimented with advanced technology, and transformed their approaches through these war games, learning lessons that would prepare them to make critical decisions in the years to come. Recent histories of the interwar period explore how the U.S. Navy digested the impact of World War I and prepared itself for World War II. However, most of these works overlook or dismiss the transformational quality of the War College war games and the central role they played in preparing the navy for war. To address that gap, Playing War details how the interwar navy projected itself into the future through simulated conflicts. Playing War recasts the reputation of the interwar War College as an agent of preparation and innovation and the war games as the instruments of that agency.