Author: Ed Newton, Thom Taylor
Publisher:
ISBN: 9781610609920
Category : Art
Languages : en
Pages : 150
Book Description
Chopped, slammed, channeled, blown . . . in the late '50s and early '60s all of these features lent themselves nicely to the rise of hot rod art that caricaturized the already severe design traits associated with these cars. Usually, the rods and customs in this art were piloted by slobbering, snaggle-toothed "monsters" with bulging, bloodshot eyes. Thanks to the iron-on T-shirt boom of the '70s and a raft of younger artists working today, hot rod monsters have persevered. Now award-winning car-designer Thom Taylor and legendary kustom culture figure Ed Newton reveal the tricks and techniques used by masters past and present to render these whack rods and their warts-and-all drivers. Beginning with a brief history of the form, the authors examine figures like Stanley Mouse, Ed Roth, and Newton himself, then reveal how those pioneers influenced modern artists like Keith Weesner, John Bell, and Dave Deal, to name a few. In addition to offering chapters covering topics like equipment, perspective, light sources, and other technical considerations, Taylor expands on the cartooning, proportion, and color chapters from his previous works, applying them to the subject at hand. Also includes dozens of examples of the form from many of the above-mentioned artists and more.
How to Draw Crazy Cars & Mad Monsters Like a Pro
Author: Ed Newton, Thom Taylor
Publisher:
ISBN: 9781610609920
Category : Art
Languages : en
Pages : 150
Book Description
Chopped, slammed, channeled, blown . . . in the late '50s and early '60s all of these features lent themselves nicely to the rise of hot rod art that caricaturized the already severe design traits associated with these cars. Usually, the rods and customs in this art were piloted by slobbering, snaggle-toothed "monsters" with bulging, bloodshot eyes. Thanks to the iron-on T-shirt boom of the '70s and a raft of younger artists working today, hot rod monsters have persevered. Now award-winning car-designer Thom Taylor and legendary kustom culture figure Ed Newton reveal the tricks and techniques used by masters past and present to render these whack rods and their warts-and-all drivers. Beginning with a brief history of the form, the authors examine figures like Stanley Mouse, Ed Roth, and Newton himself, then reveal how those pioneers influenced modern artists like Keith Weesner, John Bell, and Dave Deal, to name a few. In addition to offering chapters covering topics like equipment, perspective, light sources, and other technical considerations, Taylor expands on the cartooning, proportion, and color chapters from his previous works, applying them to the subject at hand. Also includes dozens of examples of the form from many of the above-mentioned artists and more.
Publisher:
ISBN: 9781610609920
Category : Art
Languages : en
Pages : 150
Book Description
Chopped, slammed, channeled, blown . . . in the late '50s and early '60s all of these features lent themselves nicely to the rise of hot rod art that caricaturized the already severe design traits associated with these cars. Usually, the rods and customs in this art were piloted by slobbering, snaggle-toothed "monsters" with bulging, bloodshot eyes. Thanks to the iron-on T-shirt boom of the '70s and a raft of younger artists working today, hot rod monsters have persevered. Now award-winning car-designer Thom Taylor and legendary kustom culture figure Ed Newton reveal the tricks and techniques used by masters past and present to render these whack rods and their warts-and-all drivers. Beginning with a brief history of the form, the authors examine figures like Stanley Mouse, Ed Roth, and Newton himself, then reveal how those pioneers influenced modern artists like Keith Weesner, John Bell, and Dave Deal, to name a few. In addition to offering chapters covering topics like equipment, perspective, light sources, and other technical considerations, Taylor expands on the cartooning, proportion, and color chapters from his previous works, applying them to the subject at hand. Also includes dozens of examples of the form from many of the above-mentioned artists and more.
How to Draw Sea Creatures
Author: Barbara Soloff Levy
Publisher: Troll Communications
ISBN: 9780816708451
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Provides step-by-step instructions for drawing a variety of sea creatures.
Publisher: Troll Communications
ISBN: 9780816708451
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Provides step-by-step instructions for drawing a variety of sea creatures.
Monsters, Aliens, and Holes in the Ground
Author: Stu Horvath
Publisher: MIT Press
ISBN: 0262048221
Category : Games & Activities
Languages : en
Pages : 457
Book Description
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.
Publisher: MIT Press
ISBN: 0262048221
Category : Games & Activities
Languages : en
Pages : 457
Book Description
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.
Everyone Can Draw Monsters
Author: Peter Gray
Publisher: The Rosen Publishing Group, Inc
ISBN: 1615335668
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
Whether they picture a three-eyed purple behemoth or a creepy creature with horns, this exciting book guides readers through creating their ideal gruesome monster. Using the different materials and drawing styles introduced, readers can make their monsters ready to jump off the page and start some mayhem. Step-by-step instruction and easy-to-follow language makes creating terrifying creatures fun and accessible for young artists of all skill levels.
Publisher: The Rosen Publishing Group, Inc
ISBN: 1615335668
Category : Juvenile Nonfiction
Languages : en
Pages : 34
Book Description
Whether they picture a three-eyed purple behemoth or a creepy creature with horns, this exciting book guides readers through creating their ideal gruesome monster. Using the different materials and drawing styles introduced, readers can make their monsters ready to jump off the page and start some mayhem. Step-by-step instruction and easy-to-follow language makes creating terrifying creatures fun and accessible for young artists of all skill levels.
How to Draw Bugs
Author: Michelle Petty
Publisher: Troll Communications
ISBN: 9780816743223
Category : Art
Languages : en
Pages : 36
Book Description
Step-by-step instructions on how to draw of variety of insects.
Publisher: Troll Communications
ISBN: 9780816743223
Category : Art
Languages : en
Pages : 36
Book Description
Step-by-step instructions on how to draw of variety of insects.
Super Weirdo Paint Party
Author: Doug Waterfield
Publisher: Lulu.com
ISBN: 1387671596
Category : Art
Languages : en
Pages : 190
Book Description
This is a book of artwork by Doug Waterfield, Professor of Art at the University of Nebraska, Kearney. Waterfield holds a Bachelor of Fine Arts degree in Graphic Design, a Master of Arts in Art History and A Master of Fine Arts in Painting. He began teaching art in 2000. His paintings are nostalgic in nature, hearkening back to the olden days of Hollywood horror and science fiction. Having been a lifelong fan of these genres, Waterfield channels his love for the bizarre fringes of society into his art. His Doomtown series takes a look at the effects of atomic testing on American culture, and how the country came to terms with Cold War fears by ÒdomesticatingÓ the bomb into giant insects space aliens and mutated men. He hopes that his work will bring a younger audience to appreciate some of the more strange aspects of the history of popular culture in America.
Publisher: Lulu.com
ISBN: 1387671596
Category : Art
Languages : en
Pages : 190
Book Description
This is a book of artwork by Doug Waterfield, Professor of Art at the University of Nebraska, Kearney. Waterfield holds a Bachelor of Fine Arts degree in Graphic Design, a Master of Arts in Art History and A Master of Fine Arts in Painting. He began teaching art in 2000. His paintings are nostalgic in nature, hearkening back to the olden days of Hollywood horror and science fiction. Having been a lifelong fan of these genres, Waterfield channels his love for the bizarre fringes of society into his art. His Doomtown series takes a look at the effects of atomic testing on American culture, and how the country came to terms with Cold War fears by ÒdomesticatingÓ the bomb into giant insects space aliens and mutated men. He hopes that his work will bring a younger audience to appreciate some of the more strange aspects of the history of popular culture in America.
Four Readers on Reading
Author: Nancy Flanagan Knapp
Publisher:
ISBN:
Category : Language experience approach in education
Languages : en
Pages : 678
Book Description
Publisher:
ISBN:
Category : Language experience approach in education
Languages : en
Pages : 678
Book Description
How to Draw Boats, Trains & Planes
Author: Michael LaPlaca
Publisher:
ISBN: 9780893754976
Category : Art
Languages : en
Pages : 38
Book Description
Step-by-step instructions explain how to draw various types of ships, boats, and planes using simple shapes and materials.
Publisher:
ISBN: 9780893754976
Category : Art
Languages : en
Pages : 38
Book Description
Step-by-step instructions explain how to draw various types of ships, boats, and planes using simple shapes and materials.
The Cumulative Book Index
Author:
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 2266
Book Description
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 2266
Book Description
Cumulative Book Index
Author:
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 2328
Book Description
A world list of books in the English language.
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 2328
Book Description
A world list of books in the English language.