Author: Steve Bunche
Publisher: Simon and Schuster
ISBN: 1645173593
Category : Art
Languages : en
Pages : 96
Book Description
Provides step-by-step instructions to draw DC heroes and villains, including Batman, Wonder Woman, and Harley Quinn.
How to Draw: DC
Author: Steve Bunche
Publisher: Simon and Schuster
ISBN: 1645173593
Category : Art
Languages : en
Pages : 96
Book Description
Provides step-by-step instructions to draw DC heroes and villains, including Batman, Wonder Woman, and Harley Quinn.
Publisher: Simon and Schuster
ISBN: 1645173593
Category : Art
Languages : en
Pages : 96
Book Description
Provides step-by-step instructions to draw DC heroes and villains, including Batman, Wonder Woman, and Harley Quinn.
Draw the DC Universe
Author: Kaitlyn Nichols
Publisher:
ISBN: 9780545346191
Category : Drawing
Languages : en
Pages : 0
Book Description
Never fear, comic fans! The team that brought you Draw the Marvel Heroes and Draw Star Wars The Clone Wars have seen the Bat-Signal, and we know your drawings need some saving. Draw the DC Universe is here to help. This book is a complete how-to-draw package, jammed with expert tips and techniques, tons of practice space, and, of course, a universe of DC characters. They're all here, from the coolest heroes (Superman, batman, Wonder Woman, and Green Lantern) to the vilest villains (the Penguin, Riddler, Mr. Freeze, and the Joker). Learn to draw them all step-by-step: starting with stick figures, filling them out with rough shapes, and adding final details. Then use shadow and perspective to add depth and motion - because we're pretty sure the epic battle of good versus evil requires some action scenes. Altogether, it's everything you need to master the DC universe.
Publisher:
ISBN: 9780545346191
Category : Drawing
Languages : en
Pages : 0
Book Description
Never fear, comic fans! The team that brought you Draw the Marvel Heroes and Draw Star Wars The Clone Wars have seen the Bat-Signal, and we know your drawings need some saving. Draw the DC Universe is here to help. This book is a complete how-to-draw package, jammed with expert tips and techniques, tons of practice space, and, of course, a universe of DC characters. They're all here, from the coolest heroes (Superman, batman, Wonder Woman, and Green Lantern) to the vilest villains (the Penguin, Riddler, Mr. Freeze, and the Joker). Learn to draw them all step-by-step: starting with stick figures, filling them out with rough shapes, and adding final details. Then use shadow and perspective to add depth and motion - because we're pretty sure the epic battle of good versus evil requires some action scenes. Altogether, it's everything you need to master the DC universe.
How to Draw Batman, Superman, and Other DC Super Heroes and Villains
Author: Aaron Sautter
Publisher: Capstone Classroom
ISBN: 1623702313
Category : Juvenile Nonfiction
Languages : en
Pages : 145
Book Description
"Step-by-step instructions teach readers how to draw DC super heroes and their friends and enemies"--
Publisher: Capstone Classroom
ISBN: 1623702313
Category : Juvenile Nonfiction
Languages : en
Pages : 145
Book Description
"Step-by-step instructions teach readers how to draw DC super heroes and their friends and enemies"--
The DC Comics Guide to Digitally Drawing Comics
Author: Freddie E Williams II
Publisher: Watson-Guptill
ISBN: 0823008320
Category : Art
Languages : en
Pages : 146
Book Description
At last–the first guide to drawing comics digitally! Artists! Gain incredible superpowers...with the help of your computer! The DC Comics Guide to Digitally Drawing Comics shows how to give up pencil, pen, and paper and start drawing dynamic, exciting comics art entirely with computer tools. Author Freddie E Williams is one of DC Comics' hottest artists and a leader in digital penciling and inking–and here, in clear, step-by-step directions, he guides readers through every part of the digital process, from turning on the computer to finishing a digital file of fully inked comic art, ready for print. Creating a template, sketching on the computer, penciling, and finally inking digitally are all covered in depth, along with bold, timesaving shortcuts created by Williams, tested by years of trial and error. Step into the digital age, streamline the drawing process, and leap over the limitations of mere physical drawing materials with The DC Guide to Digitally Drawing Comics.
Publisher: Watson-Guptill
ISBN: 0823008320
Category : Art
Languages : en
Pages : 146
Book Description
At last–the first guide to drawing comics digitally! Artists! Gain incredible superpowers...with the help of your computer! The DC Comics Guide to Digitally Drawing Comics shows how to give up pencil, pen, and paper and start drawing dynamic, exciting comics art entirely with computer tools. Author Freddie E Williams is one of DC Comics' hottest artists and a leader in digital penciling and inking–and here, in clear, step-by-step directions, he guides readers through every part of the digital process, from turning on the computer to finishing a digital file of fully inked comic art, ready for print. Creating a template, sketching on the computer, penciling, and finally inking digitally are all covered in depth, along with bold, timesaving shortcuts created by Williams, tested by years of trial and error. Step into the digital age, streamline the drawing process, and leap over the limitations of mere physical drawing materials with The DC Guide to Digitally Drawing Comics.
Stan Lee's How to Draw Comics
Author: Stan Lee
Publisher: National Geographic Books
ISBN: 0823000834
Category : Art
Languages : en
Pages : 0
Book Description
In Stan Lee's How to Draw Comics, Stan Lee reveals his secrets for: * Costumes * Penciling, Inking & Coloring * Lettering & Word Balloons * Digital Advances * Perspective & Foreshortening * What Makes Great Action * Page & Panel Layout * Covers * Creating a Portfolio * Getting Work When it comes to comic books, one name says it all: Stan Lee. His characters are classics. His industry knowledge is vast. His creativity is boundless. And now, he’s sharing what he knows with you, Grasshopper! His cohorts have always been—and still are—some of the best in the business: Jack Kirby, John Romita, Sr., Neal Adams, Gil Kane, Mike Deodato, Jr., Frank Cho, and Jonathan Lau, and many others, Stan includes their work here and discusses what exactly makes it so great. He touches on all the important stuff: anatomy, foreshortening, perspective, action, penciling, inking, hand lettering vs. digital lettering, color, character and costume design, panel flow, materials and tools, computers, file formats, and software. He includes an overview of the history and development of the comic book industry, and there’s an extensive section on various types of covers—the super important element that makes the reader want to pick up that comic! In a world where good battles evil at every turn and the hero fights valiantly to get the girl, no stone is left unturned! Here you’ll also find info on all the small details—that really aren’t so small: word balloons, thought balloons, whisper balloons, bursts, sound effect lettering, and splash pages! And KA-BLAMMM! . . . once you’ve created your art, then what? Lest you think Stan would turn you out into the wilderness without a road map, fellow traveler, there’s also information on preparing and submitting your portfolio, on getting work, and on suggested reading and schools. Stan Lee’s How to Draw Comics features a cover that reunites long time collaborator John Romita Sr. and original cover artist of How to Draw Comics the Marvel Way. John Romita Sr. was most famous for his collaboration on The Amazing Spider-Man with Stan Lee! It’s time for a new approach . . . “a cornucopia of cutting-edge, techno-savvy instructions to lead you down the freshly laid yellow brick road of creativity.” It’s time for a book that takes you on the new journey of creating comic books for the 21st century and beyond! Excelsior!
Publisher: National Geographic Books
ISBN: 0823000834
Category : Art
Languages : en
Pages : 0
Book Description
In Stan Lee's How to Draw Comics, Stan Lee reveals his secrets for: * Costumes * Penciling, Inking & Coloring * Lettering & Word Balloons * Digital Advances * Perspective & Foreshortening * What Makes Great Action * Page & Panel Layout * Covers * Creating a Portfolio * Getting Work When it comes to comic books, one name says it all: Stan Lee. His characters are classics. His industry knowledge is vast. His creativity is boundless. And now, he’s sharing what he knows with you, Grasshopper! His cohorts have always been—and still are—some of the best in the business: Jack Kirby, John Romita, Sr., Neal Adams, Gil Kane, Mike Deodato, Jr., Frank Cho, and Jonathan Lau, and many others, Stan includes their work here and discusses what exactly makes it so great. He touches on all the important stuff: anatomy, foreshortening, perspective, action, penciling, inking, hand lettering vs. digital lettering, color, character and costume design, panel flow, materials and tools, computers, file formats, and software. He includes an overview of the history and development of the comic book industry, and there’s an extensive section on various types of covers—the super important element that makes the reader want to pick up that comic! In a world where good battles evil at every turn and the hero fights valiantly to get the girl, no stone is left unturned! Here you’ll also find info on all the small details—that really aren’t so small: word balloons, thought balloons, whisper balloons, bursts, sound effect lettering, and splash pages! And KA-BLAMMM! . . . once you’ve created your art, then what? Lest you think Stan would turn you out into the wilderness without a road map, fellow traveler, there’s also information on preparing and submitting your portfolio, on getting work, and on suggested reading and schools. Stan Lee’s How to Draw Comics features a cover that reunites long time collaborator John Romita Sr. and original cover artist of How to Draw Comics the Marvel Way. John Romita Sr. was most famous for his collaboration on The Amazing Spider-Man with Stan Lee! It’s time for a new approach . . . “a cornucopia of cutting-edge, techno-savvy instructions to lead you down the freshly laid yellow brick road of creativity.” It’s time for a book that takes you on the new journey of creating comic books for the 21st century and beyond! Excelsior!
How to Draw DC Comics Super Heroes
Author:
Publisher: Walter Foster Publishing
ISBN: 9781560103295
Category : Cartooning
Languages : en
Pages : 0
Book Description
Publisher: Walter Foster Publishing
ISBN: 9781560103295
Category : Cartooning
Languages : en
Pages : 0
Book Description
How to Draw Batman
Author:
Publisher: Walter Foster Pub
ISBN: 1560103264
Category : Juvenile Nonfiction
Languages : en
Pages : 40
Book Description
Discusses the basic techniques of drawing, proportion, faces and hands, foreshortening, and related topics, and provides hints on drawing Batman, Robin, and their friends and foes
Publisher: Walter Foster Pub
ISBN: 1560103264
Category : Juvenile Nonfiction
Languages : en
Pages : 40
Book Description
Discusses the basic techniques of drawing, proportion, faces and hands, foreshortening, and related topics, and provides hints on drawing Batman, Robin, and their friends and foes
Arkhamaniacs (New Edition)
Author: Art Baltazar
Publisher:
ISBN: 9781779526281
Category :
Languages : en
Pages : 0
Book Description
ArkhaManiacs is Art Baltazar and Franco providing their unique, cartoony take on a certain apartment building (Arkham) in Gotham City and the people (mostly!) who live there. There's an apartment building in Gotham City full of life: kids with special powers, pirates in the swimming pool, even a croc (or two!). Young Bruce Wayne is drawn to the fun and excitement he sees going on at the Arkham Apartments, but to Wayne Enterprises, it's just another property they own. Bruce is determined to find out why this apartment building is full of so much fun and laughter. What exactly is going on over there? Time to sneak over when no one is looking...even though it's like the house is laughing at him! HA HA HA! With ArkhaManiacs, Art Baltazar and Franco return to the DC Universe and provide their unique, cartoony take on a Gotham City quite unlike any we've seen before!
Publisher:
ISBN: 9781779526281
Category :
Languages : en
Pages : 0
Book Description
ArkhaManiacs is Art Baltazar and Franco providing their unique, cartoony take on a certain apartment building (Arkham) in Gotham City and the people (mostly!) who live there. There's an apartment building in Gotham City full of life: kids with special powers, pirates in the swimming pool, even a croc (or two!). Young Bruce Wayne is drawn to the fun and excitement he sees going on at the Arkham Apartments, but to Wayne Enterprises, it's just another property they own. Bruce is determined to find out why this apartment building is full of so much fun and laughter. What exactly is going on over there? Time to sneak over when no one is looking...even though it's like the house is laughing at him! HA HA HA! With ArkhaManiacs, Art Baltazar and Franco return to the DC Universe and provide their unique, cartoony take on a Gotham City quite unlike any we've seen before!
The DC Comics Guide to Coloring and Lettering Comics
Author: Mark Chiarello
Publisher: Watson-Guptill
ISBN: 0770434576
Category : Art
Languages : en
Pages : 146
Book Description
Acclaimed artists Mark Chiarello and Todd Klein demystify these essential steps in traditional graphic storytelling. Chiarello explains the entire coloring process, from computer and software choice to creating color effects that give the action its maximum impact. Klein discusses whether to letter by hand or by computer—a hotly debated topic among working letterers—and demonstrates an array of techniques for creasting word balloons, fonts, logos, and much more.
Publisher: Watson-Guptill
ISBN: 0770434576
Category : Art
Languages : en
Pages : 146
Book Description
Acclaimed artists Mark Chiarello and Todd Klein demystify these essential steps in traditional graphic storytelling. Chiarello explains the entire coloring process, from computer and software choice to creating color effects that give the action its maximum impact. Klein discusses whether to letter by hand or by computer—a hotly debated topic among working letterers—and demonstrates an array of techniques for creasting word balloons, fonts, logos, and much more.
Strange Adventures (2020-2021) #2
Author: Tom King
Publisher: DC Black Label
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32
Book Description
What is the truth about Adam Strange? When an activist who publicly accused him of war crimes ends up dead, the public begins to doubt Strange’s stories about his adventures on the planet Rann-and he’s even starting to doubt himself. It’s going to take a special investigator to get the truth, and he’s going to have to tear apart Adam Strange’s life and reputation to do it. A special miniseries set on two worlds, it takes two artists to bring Strange Adventures to life. Mitch Gerads tackles the earthbound sequences, while Doc Shaner launches us into space. And it’s all written by Tom King, the Eisner Award-winning writer who brought you Mister Miracle, Omega Men, and Sheriff of Babylon.What is the truth about Adam Strange? When an activist who publicly accused him of war crimes ends up dead, the public begins to doubt Strange’s stories about his adventures on the planet Rann-and he’s even starting to doubt himself. It’s going to take a special investigator to get the truth, and he’s going to have to tear apart Adam Strange’s life and reputation to do it. A special miniseries set on two worlds, it takes two artists to bring Strange Adventures to life. Mitch Gerads tackles the earthbound sequences, while Doc Shaner launches us into space. And it’s all written by Tom King, the Eisner Award-winning writer who brought you Mister Miracle, Omega Men, and Sheriff of Babylon.
Publisher: DC Black Label
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32
Book Description
What is the truth about Adam Strange? When an activist who publicly accused him of war crimes ends up dead, the public begins to doubt Strange’s stories about his adventures on the planet Rann-and he’s even starting to doubt himself. It’s going to take a special investigator to get the truth, and he’s going to have to tear apart Adam Strange’s life and reputation to do it. A special miniseries set on two worlds, it takes two artists to bring Strange Adventures to life. Mitch Gerads tackles the earthbound sequences, while Doc Shaner launches us into space. And it’s all written by Tom King, the Eisner Award-winning writer who brought you Mister Miracle, Omega Men, and Sheriff of Babylon.What is the truth about Adam Strange? When an activist who publicly accused him of war crimes ends up dead, the public begins to doubt Strange’s stories about his adventures on the planet Rann-and he’s even starting to doubt himself. It’s going to take a special investigator to get the truth, and he’s going to have to tear apart Adam Strange’s life and reputation to do it. A special miniseries set on two worlds, it takes two artists to bring Strange Adventures to life. Mitch Gerads tackles the earthbound sequences, while Doc Shaner launches us into space. And it’s all written by Tom King, the Eisner Award-winning writer who brought you Mister Miracle, Omega Men, and Sheriff of Babylon.