Hints & Tips for Videogame Pioneers

Hints & Tips for Videogame Pioneers PDF Author: Andrew Hewson
Publisher: Lulu.com
ISBN: 1844991369
Category : Games & Activities
Languages : en
Pages : 264

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Book Description
What is it like to plunge into the unknown as one of the pioneers of an emerging technology driven industry? How do you forge the future of an entirely new entertainment medium when there is no precedent to follow? From Uridium and Paradroid to Pinball Dreams and Pinball Fantasies, from the ZX Spectrum to the Commodore Amiga, Andrew Hewson takes us on a journey through his pioneering videogames career, unearthing a rich tapestry of expertise for the next generation of digital leaders and gaming trailblazers. Featuring commentary and analysis from more than twenty retrogaming icons including Steve Turner of Graftgold, Raffaele Cecco, Jon Hare of Sensible Software and the founders of EA DICE, Hints & Tips for Videogame Pioneers reveals the secrets behind the string of smash-hit titles produced by Andrew's celebrated games companies - Hewson Consultants and 21st Century Entertainment.

Hints & Tips for Videogame Pioneers

Hints & Tips for Videogame Pioneers PDF Author: Andrew Hewson
Publisher: Lulu.com
ISBN: 1844991369
Category : Games & Activities
Languages : en
Pages : 264

Get Book Here

Book Description
What is it like to plunge into the unknown as one of the pioneers of an emerging technology driven industry? How do you forge the future of an entirely new entertainment medium when there is no precedent to follow? From Uridium and Paradroid to Pinball Dreams and Pinball Fantasies, from the ZX Spectrum to the Commodore Amiga, Andrew Hewson takes us on a journey through his pioneering videogames career, unearthing a rich tapestry of expertise for the next generation of digital leaders and gaming trailblazers. Featuring commentary and analysis from more than twenty retrogaming icons including Steve Turner of Graftgold, Raffaele Cecco, Jon Hare of Sensible Software and the founders of EA DICE, Hints & Tips for Videogame Pioneers reveals the secrets behind the string of smash-hit titles produced by Andrew's celebrated games companies - Hewson Consultants and 21st Century Entertainment.

Supercade

Supercade PDF Author: Van Burnham
Publisher: National Geographic Books
ISBN: 0262524201
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
A gloriously illustrated history of the videogame and its legacy for both our mindscapes and video technology. It was a time when technology was king, status was determined by your high score, and videogames were blitzing the world... From Pong to Pac-Man, Asteroids to Zaxxon—more than fifty million people around the world have come of age within the electronic flux of videogames, their subconscious forever etched with images projected from arcade and home videogame systems. From the first interactive blips of electronic light at Brookhaven National Labs and the creation of Spacewar! at the Massachusetts Institute of Technology; to the invention of the TV Game Project and the myriad systems of Magnavox, Atari, Coleco, and Mattel that followed; through the rise of the Golden Age of videogames and forward into the imagination of millions, Supercade is the first book to illustrate and document the history, legacy, and visual language of the videogame phenomenon. Exuberantly written and illustrated in full color, Supercade pays tribute to the technology, games, and visionaries of one of the most influential periods in the history of computer science—one that profoundly shaped the modern technological landscape and helped change the way people view entertainment. Supercade includes contributions from such commentators and particpants as Ralph Baer, Julian Dibbell, Keith Feinstein, Joe Fielder, Lauren Fielder, Justin Hall, Leonard Herman, Steven Johnson, Steven Kent, Nick Montfort, Bob Parks, Carl Steadman, and Tom Vanderbilt.

The Software Encyclopedia 2000

The Software Encyclopedia 2000 PDF Author: Bowker Editorial Staff
Publisher:
ISBN: 9780835243148
Category : Computers
Languages : en
Pages : 1828

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Book Description


The Encyclopedia of Arcade Video Games

The Encyclopedia of Arcade Video Games PDF Author: Bill Kurtz
Publisher: Schiffer Pub Limited
ISBN: 9780764319259
Category : Games
Languages : en
Pages : 238

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Book Description
Arcade video games have become one of the hottest collectibles around and this book features over 600 photos of the machines that filled arcades during the 1970s and '80s. Includes information about the manufacturers who produced these classic games, a section about video game collectibles, and information on how to start your own collection. Beginning collectors and long-time game enthusiasts alike are sure to enjoy this nostalgic and informative look at the world of arcade video games.

Game On!

Game On! PDF Author: Dustin Hansen
Publisher: Macmillan
ISBN: 1250080959
Category : Juvenile Nonfiction
Languages : en
Pages : 369

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Book Description
"A middle-grade nonfiction book about the history and impact on pop culture of video games"--

Writing Interactive Music for Video Games

Writing Interactive Music for Video Games PDF Author: Michael Sweet
Publisher: Addison-Wesley Professional
ISBN: 0133563510
Category : Computers
Languages : en
Pages : 513

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Book Description
“This book is a must read for newcomers and experienced composers wanting to learn more about the art of video game composition.” —Chuck Doud, Director of Music, Sony Computer Entertainment Worldwide Studios All You Need to Know to Create Great Video Game Music Written by the developer of Berklee School of Music’s pioneering game scoring program, this guide covers everything professional composers and music students need to know about composing interactive music for video games, and contains exclusive tools for interactive scoring—tools that were previously available only at Berklee. Drawing on twenty years of professional experience in the game industry, Michael Sweet helps you master the unique language of music storytelling in games. Next, he walks you through the entire music composition process, from initial conceptualization and creative direction through implementation. Inside, you’ll find dozens of examples that illustrate adaptive compositional techniques, from small downloadable games to multimillion dollar console titles. In addition, this guide covers the business side of video game composition, sharing crucial advice about contracts, pricing, sales, and marketing. Coverage includes Overcoming the unique challenges of writing for games Composing music that can adapt in real time to player actions Developing thematic ideas Using audio middleware to create advanced interactive scores Working effectively with game development teams Understanding the life of a video game composer Managing contracts, rights, estimating, and negotiation Finding work The companion website contains software tools to help you master interactive music concepts explored in this book, with additional resources and links to learn more about scoring for games. See Appendix A for details.

The Software Encyclopedia

The Software Encyclopedia PDF Author:
Publisher:
ISBN:
Category : Computer industry
Languages : en
Pages : 1744

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Book Description


The Ultimate Guide to Video Game Writing and Design

The Ultimate Guide to Video Game Writing and Design PDF Author: Flint Dille
Publisher: Lone Eagle
ISBN: 158065066X
Category : Computers
Languages : en
Pages : 273

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Book Description
• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.

Billboard

Billboard PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 108

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Book Description
In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.

Playing with Videogames

Playing with Videogames PDF Author: James Newman
Publisher: Routledge
ISBN: 1134173016
Category : Games & Activities
Languages : en
Pages : 225

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Book Description
Playing with Videogames documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies. James Newman details the rich array of activities that surround game-playing, charting the vibrant and productive practices of the vast number of videogame players and the extensive 'shadow' economy of walkthroughs, FAQs, art, narratives, online discussion boards and fan games, as well as the cultures of cheating, copying and piracy that have emerged. Playing with Videogames offers the reader a comprehensive understanding of the meanings of videogames and videogaming within the contemporary media environment.