Author: Erez Yoeli
Publisher:
ISBN: 9781541619470
Category :
Languages : en
Pages : 272
Book Description
Two MIT economists show how game theory--the ultimate theory of rationality--explains irrational behavior We like to think of ourselves as rational. This idea is the foundation for classical economic analysis of human behavior, including the awesome achievements of game theory. But as behavioral economics shows, most behavior doesn't seem rational at all--which, unfortunately, to cast doubt on game theory's real-world credibility. In Hidden Games, Moshe Hoffman and Erez Yoeli find a surprising middle ground between the hyperrationality of classical economics and the hyper-irrationality of behavioral economics. They call it hidden games. Reviving game theory, Hoffman and Yoeli use it to explain our most puzzling behavior, from the mechanics of Stockholm syndrome and internalized misogyny to why we help strangers and have a sense of fairness. Fun and powerfully insightful, Hidden Games is an eye-opening argument for using game theory to explain all the irrational things we think, feel, and do.
Hidden Games
Author: Erez Yoeli
Publisher:
ISBN: 9781541619470
Category :
Languages : en
Pages : 272
Book Description
Two MIT economists show how game theory--the ultimate theory of rationality--explains irrational behavior We like to think of ourselves as rational. This idea is the foundation for classical economic analysis of human behavior, including the awesome achievements of game theory. But as behavioral economics shows, most behavior doesn't seem rational at all--which, unfortunately, to cast doubt on game theory's real-world credibility. In Hidden Games, Moshe Hoffman and Erez Yoeli find a surprising middle ground between the hyperrationality of classical economics and the hyper-irrationality of behavioral economics. They call it hidden games. Reviving game theory, Hoffman and Yoeli use it to explain our most puzzling behavior, from the mechanics of Stockholm syndrome and internalized misogyny to why we help strangers and have a sense of fairness. Fun and powerfully insightful, Hidden Games is an eye-opening argument for using game theory to explain all the irrational things we think, feel, and do.
Publisher:
ISBN: 9781541619470
Category :
Languages : en
Pages : 272
Book Description
Two MIT economists show how game theory--the ultimate theory of rationality--explains irrational behavior We like to think of ourselves as rational. This idea is the foundation for classical economic analysis of human behavior, including the awesome achievements of game theory. But as behavioral economics shows, most behavior doesn't seem rational at all--which, unfortunately, to cast doubt on game theory's real-world credibility. In Hidden Games, Moshe Hoffman and Erez Yoeli find a surprising middle ground between the hyperrationality of classical economics and the hyper-irrationality of behavioral economics. They call it hidden games. Reviving game theory, Hoffman and Yoeli use it to explain our most puzzling behavior, from the mechanics of Stockholm syndrome and internalized misogyny to why we help strangers and have a sense of fairness. Fun and powerfully insightful, Hidden Games is an eye-opening argument for using game theory to explain all the irrational things we think, feel, and do.
Hidden Games
Author: Erez Yoeli
Publisher: Basic Books
ISBN: 1541619463
Category : Mathematics
Languages : en
Pages : 326
Book Description
Two MIT economists show how game theory—the ultimate theory of rationality—explains irrational behavior We like to think of ourselves as rational. This idea is the foundation for classical economic analysis of human behavior, including the awesome achievements of game theory. But as behavioral economics shows, most behavior doesn’t seem rational at all—which, unfortunately, to cast doubt on game theory’s real-world credibility. In Hidden Games, Moshe Hoffman and Erez Yoeli find a surprising middle ground between the hyperrationality of classical economics and the hyper-irrationality of behavioral economics. They call it hidden games. Reviving game theory, Hoffman and Yoeli use it to explain our most puzzling behavior, from the mechanics of Stockholm syndrome and internalized misogyny to why we help strangers and have a sense of fairness. Fun and powerfully insightful, Hidden Games is an eye-opening argument for using game theory to explain all the irrational things we think, feel, and do.
Publisher: Basic Books
ISBN: 1541619463
Category : Mathematics
Languages : en
Pages : 326
Book Description
Two MIT economists show how game theory—the ultimate theory of rationality—explains irrational behavior We like to think of ourselves as rational. This idea is the foundation for classical economic analysis of human behavior, including the awesome achievements of game theory. But as behavioral economics shows, most behavior doesn’t seem rational at all—which, unfortunately, to cast doubt on game theory’s real-world credibility. In Hidden Games, Moshe Hoffman and Erez Yoeli find a surprising middle ground between the hyperrationality of classical economics and the hyper-irrationality of behavioral economics. They call it hidden games. Reviving game theory, Hoffman and Yoeli use it to explain our most puzzling behavior, from the mechanics of Stockholm syndrome and internalized misogyny to why we help strangers and have a sense of fairness. Fun and powerfully insightful, Hidden Games is an eye-opening argument for using game theory to explain all the irrational things we think, feel, and do.
Power-Up
Author: Matthew Lane
Publisher: Princeton University Press
ISBN: 0691196389
Category : Computers
Languages : en
Pages : 290
Book Description
"Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the hidden mathematics in many of today's most popular video games and explains why mathematical learning doesn't just happen in the classroom or from books--you're doing it without even realizing it when you play games on your cell phone. In this lively and entertaining book, Matthew Lane discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., and how The Sims teaches us the mathematical costs of maintaining relationships. He looks at mathematical pursuit problems in classic games like Missile Command and Ms. Pac-Man, and how each time you play Tetris, you're grappling with one of the most famous unsolved problems in all of mathematics and computer science. Along the way, Lane discusses why Family Feud and Pictionary make for ho-hum video games, how realism in video games (or the lack of it) influences learning, what video games can teach us about the mathematics of voting, the mathematics of designing video games, and much more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the beautiful mathematical ideas that touch all aspects of our lives--including our virtual ones."--Dust jacket.
Publisher: Princeton University Press
ISBN: 0691196389
Category : Computers
Languages : en
Pages : 290
Book Description
"Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the hidden mathematics in many of today's most popular video games and explains why mathematical learning doesn't just happen in the classroom or from books--you're doing it without even realizing it when you play games on your cell phone. In this lively and entertaining book, Matthew Lane discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., and how The Sims teaches us the mathematical costs of maintaining relationships. He looks at mathematical pursuit problems in classic games like Missile Command and Ms. Pac-Man, and how each time you play Tetris, you're grappling with one of the most famous unsolved problems in all of mathematics and computer science. Along the way, Lane discusses why Family Feud and Pictionary make for ho-hum video games, how realism in video games (or the lack of it) influences learning, what video games can teach us about the mathematics of voting, the mathematics of designing video games, and much more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the beautiful mathematical ideas that touch all aspects of our lives--including our virtual ones."--Dust jacket.
The Hidden Games of Organizations
Author: Mara Selvini Palazzoli
Publisher: Taylor & Francis
ISBN: 1000101967
Category : Business & Economics
Languages : en
Pages : 206
Book Description
This book describes conflicts inside four organizations: a corporation, a hospital unit, a training institute, and a school. It explains what solutions were recommended and stresses the importance of communication to create good working conditions in the organizations.
Publisher: Taylor & Francis
ISBN: 1000101967
Category : Business & Economics
Languages : en
Pages : 206
Book Description
This book describes conflicts inside four organizations: a corporation, a hospital unit, a training institute, and a school. It explains what solutions were recommended and stresses the importance of communication to create good working conditions in the organizations.
The Hidden Game of Baseball
Author: John Thorn
Publisher: University of Chicago Press
ISBN: 022627683X
Category : Sports & Recreation
Languages : en
Pages : 453
Book Description
The acclaimed classic on the statistical analysis of baseball records in order to evaluate players and win more games. Long before Moneyball became a sensation or Nate Silver turned the knowledge he’d honed on baseball into electoral gold, John Thorn and Pete Palmer were using statistics to shake the foundations of the game. First published in 1984, The Hidden Game of Baseball ushered in the sabermetric revolution by demonstrating that we were thinking about baseball stats—and thus the game itself—all wrong. Instead of praising sluggers for gaudy RBI totals or pitchers for wins, Thorn and Palmer argued in favor of more subtle measurements that correlated much more closely to the ultimate goal: winning baseball games. The new gospel promulgated by Thorn and Palmer opened the door for a flood of new questions, such as how a ballpark’s layout helps or hinders offense or whether a strikeout really is worse than another kind of out. Taking questions like these seriously—and backing up the answers with data—launched a new era, showing fans, journalists, scouts, executives, and even players themselves a new, better way to look at the game. This brand-new edition retains the body of the original, with its rich, accessible analysis rooted in a deep love of baseball, while adding a new introduction by the authors tracing the book’s influence over the years. A foreword by ESPN’s lead baseball analyst, Keith Law, details The Hidden Game’s central role in the transformation of baseball coverage and team management and shows how teams continue to reap the benefits of Thorn and Palmer’s insights today. Thirty years after its original publication, The Hidden Game is still bringing the high heat—a true classic of baseball literature. Praise for The Hidden Game “As grateful as I was for the publication of The Hidden Game of Baseball when it first showed up on my bookshelf, I’m even more grateful now. It’s as insightful today as it was then. And it’s a reminder that we haven’t applauded Thorn and Palmer nearly loudly enough for their incredible contributions to the use and understanding of the awesome numbers of baseball.” —Jayson Stark, senior baseball writer, ESPN.com “Just as one cannot know the great American novel without Twain and Hemingway, one cannot know modern baseball analysis without Thorn and Palmer.” —Rob Neyer, FOX Sports
Publisher: University of Chicago Press
ISBN: 022627683X
Category : Sports & Recreation
Languages : en
Pages : 453
Book Description
The acclaimed classic on the statistical analysis of baseball records in order to evaluate players and win more games. Long before Moneyball became a sensation or Nate Silver turned the knowledge he’d honed on baseball into electoral gold, John Thorn and Pete Palmer were using statistics to shake the foundations of the game. First published in 1984, The Hidden Game of Baseball ushered in the sabermetric revolution by demonstrating that we were thinking about baseball stats—and thus the game itself—all wrong. Instead of praising sluggers for gaudy RBI totals or pitchers for wins, Thorn and Palmer argued in favor of more subtle measurements that correlated much more closely to the ultimate goal: winning baseball games. The new gospel promulgated by Thorn and Palmer opened the door for a flood of new questions, such as how a ballpark’s layout helps or hinders offense or whether a strikeout really is worse than another kind of out. Taking questions like these seriously—and backing up the answers with data—launched a new era, showing fans, journalists, scouts, executives, and even players themselves a new, better way to look at the game. This brand-new edition retains the body of the original, with its rich, accessible analysis rooted in a deep love of baseball, while adding a new introduction by the authors tracing the book’s influence over the years. A foreword by ESPN’s lead baseball analyst, Keith Law, details The Hidden Game’s central role in the transformation of baseball coverage and team management and shows how teams continue to reap the benefits of Thorn and Palmer’s insights today. Thirty years after its original publication, The Hidden Game is still bringing the high heat—a true classic of baseball literature. Praise for The Hidden Game “As grateful as I was for the publication of The Hidden Game of Baseball when it first showed up on my bookshelf, I’m even more grateful now. It’s as insightful today as it was then. And it’s a reminder that we haven’t applauded Thorn and Palmer nearly loudly enough for their incredible contributions to the use and understanding of the awesome numbers of baseball.” —Jayson Stark, senior baseball writer, ESPN.com “Just as one cannot know the great American novel without Twain and Hemingway, one cannot know modern baseball analysis without Thorn and Palmer.” —Rob Neyer, FOX Sports
The Everything Kids' Games & Puzzles Book
Author: Beth L Blair
Publisher: Everything
ISBN: 9781440560873
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Peculiar puzzles, ridiculous riddles, and a-mazing mazes guaranteed to keep the fun rolling! What's not to love about puzzles? Unlocking answers, solving mysteries, breaking codes--you're practically a super-spy and you haven't even left your house. Not to mention how puzzles prove what a superior brain you have! The Everything Kids' Games and Puzzles Book is chock-full of more than 100 challenging and satisfying word games, logic puzzles, and brain teasers, including: To the Top: A silly mountainside maze Splash: Hidden pictures out at sea See You Later: An around-the-world word search X-treme Sports: Wild and crazy picture puzzles And many, many more! Perfect for rainy days, car trips, or after school, these games, puzzles, riddles, and mazes will help you have fun no matter what the day brings. So sharpen your pencil and get ready to puzzle!
Publisher: Everything
ISBN: 9781440560873
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Peculiar puzzles, ridiculous riddles, and a-mazing mazes guaranteed to keep the fun rolling! What's not to love about puzzles? Unlocking answers, solving mysteries, breaking codes--you're practically a super-spy and you haven't even left your house. Not to mention how puzzles prove what a superior brain you have! The Everything Kids' Games and Puzzles Book is chock-full of more than 100 challenging and satisfying word games, logic puzzles, and brain teasers, including: To the Top: A silly mountainside maze Splash: Hidden pictures out at sea See You Later: An around-the-world word search X-treme Sports: Wild and crazy picture puzzles And many, many more! Perfect for rainy days, car trips, or after school, these games, puzzles, riddles, and mazes will help you have fun no matter what the day brings. So sharpen your pencil and get ready to puzzle!
Computer Games
Author: Tristan Cazenave
Publisher: Springer
ISBN: 3319759310
Category : Computers
Languages : en
Pages : 202
Book Description
This book constitutes revised selected papers from the 6th Workshop on Computer Games, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, in Melbourne, Australia, in August 2017. The 12 full papers presented in this volume were carefully reviewed and selected from 18 submissions. They cover a wide range of topics related to computer games; discussing six abstract games: Chinese Checkers, Chinese Dark Chess, Hex, Othello, Poker, and SameGame.
Publisher: Springer
ISBN: 3319759310
Category : Computers
Languages : en
Pages : 202
Book Description
This book constitutes revised selected papers from the 6th Workshop on Computer Games, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, in Melbourne, Australia, in August 2017. The 12 full papers presented in this volume were carefully reviewed and selected from 18 submissions. They cover a wide range of topics related to computer games; discussing six abstract games: Chinese Checkers, Chinese Dark Chess, Hex, Othello, Poker, and SameGame.
Secret Seven: Secret Seven Brain Games
Author: Enid Blyton
Publisher: Hodder Children's Books
ISBN: 9781444944631
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Solve every puzzle, just like the Secret Seven, in this fun book of 100 brain-teasers inspired by Enid Blyton's famous sleuths. Perfect for travel and holidays. Bursting with codes, puzzles, sudokos, crosswords, wordsearches, I-spy games and more, this fun book is inspired by the mystery-solving kids in the bestselling Secret Seven stories by Enid Blyton. This is the perfect book to keep kids busy on long journeys or in the holidays, anywhere, any time. No need to stare at a screen or hunt for a charger - you'll only need a pencil and your brain for hours of entertainment. * The Secret Seven®, Enid Blyton ® and Enid Blyton's signature are Registered Trademarks of Hodder and Stoughton Limited. No trademark or copyrighted material may be reproduced without the express written permission of the trademark and copyright owner.
Publisher: Hodder Children's Books
ISBN: 9781444944631
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Solve every puzzle, just like the Secret Seven, in this fun book of 100 brain-teasers inspired by Enid Blyton's famous sleuths. Perfect for travel and holidays. Bursting with codes, puzzles, sudokos, crosswords, wordsearches, I-spy games and more, this fun book is inspired by the mystery-solving kids in the bestselling Secret Seven stories by Enid Blyton. This is the perfect book to keep kids busy on long journeys or in the holidays, anywhere, any time. No need to stare at a screen or hunt for a charger - you'll only need a pencil and your brain for hours of entertainment. * The Secret Seven®, Enid Blyton ® and Enid Blyton's signature are Registered Trademarks of Hodder and Stoughton Limited. No trademark or copyrighted material may be reproduced without the express written permission of the trademark and copyright owner.
The Art of DOOM: Eternal
Author: Bethesda Softworks
Publisher: Dark Horse Comics
ISBN: 150671725X
Category : Art
Languages : en
Pages : 200
Book Description
A full-color digital art book containing concept art and commentary from the development of DOOM Eternal, the next entry in the iconic first-person shooter series. The newest chapter in the quintessential game franchise from id Software is here. Witness DOOM Eternal! This epic volume explores the art and development of the hotly anticipated sequel to the 2016 Game Award-winner for Best Action Game! Explore the twisted demonic invasion of Earth, the cultist UAC facilities, and plunge into otherworldly and unknown locations new to the DOOM universe. Admire the dangerous glimmering edges of the Slayer's arsenal and armor. Examine the ancient designs and breeds of Hell's soldiers and lords--all in gloriously designed full color images straight from the files of the game's artists themselves! Dark Horse Books and id Software join forces to present The Art of DOOM Eternal, encompassing every detail you've come to love from DOOM!
Publisher: Dark Horse Comics
ISBN: 150671725X
Category : Art
Languages : en
Pages : 200
Book Description
A full-color digital art book containing concept art and commentary from the development of DOOM Eternal, the next entry in the iconic first-person shooter series. The newest chapter in the quintessential game franchise from id Software is here. Witness DOOM Eternal! This epic volume explores the art and development of the hotly anticipated sequel to the 2016 Game Award-winner for Best Action Game! Explore the twisted demonic invasion of Earth, the cultist UAC facilities, and plunge into otherworldly and unknown locations new to the DOOM universe. Admire the dangerous glimmering edges of the Slayer's arsenal and armor. Examine the ancient designs and breeds of Hell's soldiers and lords--all in gloriously designed full color images straight from the files of the game's artists themselves! Dark Horse Books and id Software join forces to present The Art of DOOM Eternal, encompassing every detail you've come to love from DOOM!
Hidden Pictures® Two-Player Puzzles
Author: Highlights
Publisher: Highlights Press
ISBN: 1629799432
Category : Juvenile Nonfiction
Languages : en
Pages : 146
Book Description
This book of two player puzzles will engage and entertain kids in a variety of ways - working cooperatively, taking turns, or competing to solve double puzzles. With more than 750 objects to find, kids will have twice as much fun searching for them all! In a unique new twist on our best-selling classic Hidden Pictures® books, two players can puzzle at the same time in a variety of ways--working cooperatively, taking turns, or competing to solve double puzzles. Each puzzle duo is carefully designed to engage pairs of players while honing their concentration skills and attention to detail. With more than 1,200 objects to find together, kids will have twice as much fun searching for them all.
Publisher: Highlights Press
ISBN: 1629799432
Category : Juvenile Nonfiction
Languages : en
Pages : 146
Book Description
This book of two player puzzles will engage and entertain kids in a variety of ways - working cooperatively, taking turns, or competing to solve double puzzles. With more than 750 objects to find, kids will have twice as much fun searching for them all! In a unique new twist on our best-selling classic Hidden Pictures® books, two players can puzzle at the same time in a variety of ways--working cooperatively, taking turns, or competing to solve double puzzles. Each puzzle duo is carefully designed to engage pairs of players while honing their concentration skills and attention to detail. With more than 1,200 objects to find together, kids will have twice as much fun searching for them all.