Author: Linda Liukas
Publisher: Macmillan
ISBN: 1250065003
Category : Juvenile Fiction
Languages : en
Pages : 114
Book Description
Hello Ruby is the world's most whimsical way to learn about computers, programming and technology. Includes activities for all future coders.
Hello Ruby: Adventures in Coding
Author: Linda Liukas
Publisher: Macmillan
ISBN: 1250065003
Category : Juvenile Fiction
Languages : en
Pages : 114
Book Description
Hello Ruby is the world's most whimsical way to learn about computers, programming and technology. Includes activities for all future coders.
Publisher: Macmillan
ISBN: 1250065003
Category : Juvenile Fiction
Languages : en
Pages : 114
Book Description
Hello Ruby is the world's most whimsical way to learn about computers, programming and technology. Includes activities for all future coders.
Hello Ruby: Journey Inside the Computer
Author: Linda Liukas
Publisher: Feiwel and Friends
ISBN: 1250065321
Category : Juvenile Nonfiction
Languages : en
Pages : 98
Book Description
Welcome back to the world's most whimsical way to learn about technology and coding as a programming superstar introduces kids to the basic components of a computer through storytelling and imaginative activities.
Publisher: Feiwel and Friends
ISBN: 1250065321
Category : Juvenile Nonfiction
Languages : en
Pages : 98
Book Description
Welcome back to the world's most whimsical way to learn about technology and coding as a programming superstar introduces kids to the basic components of a computer through storytelling and imaginative activities.
Hello Ruby: Expedition to the Internet
Author: Linda Liukas
Publisher:
ISBN: 1250195993
Category : Juvenile Fiction
Languages : en
Pages : 98
Book Description
What exactly is the internet? How does the information travel online? Readers will learn all this and more with Ruby in her third book, as programming superstar Liukas teaches kids all about the internet through storytelling and imaginative activities. Full color.
Publisher:
ISBN: 1250195993
Category : Juvenile Fiction
Languages : en
Pages : 98
Book Description
What exactly is the internet? How does the information travel online? Readers will learn all this and more with Ruby in her third book, as programming superstar Liukas teaches kids all about the internet through storytelling and imaginative activities. Full color.
Computational Fairy Tales
Author: Jeremy Kubica
Publisher: Jeremy Kubica
ISBN:
Category : Computers
Languages : en
Pages : 199
Book Description
"Introduces principles of computational thinking, illustrating high-level computer science concepts, the motivation behind them, and their application in a non-computer fairy tale domain."--Amazon.com.
Publisher: Jeremy Kubica
ISBN:
Category : Computers
Languages : en
Pages : 199
Book Description
"Introduces principles of computational thinking, illustrating high-level computer science concepts, the motivation behind them, and their application in a non-computer fairy tale domain."--Amazon.com.
Ruby For Kids For Dummies
Author: Christopher Haupt
Publisher: John Wiley & Sons
ISBN: 1119055903
Category : Computers
Languages : en
Pages : 352
Book Description
The fun way to introduce coding with Ruby to kids If you don't have the chance to take coding classes at school or in camp—or if you just want to learn on your own—Ruby For Kids gears you up to expand your technology skills and learn this popular programming language. Written in a way that's easy to follow—and keeping the super tech-heavy stuff to a minimum—it quickly and easily shows you how to use Ruby to create web and mobile applications with no experience required. Ruby is considered one of the best and simplest languages to start with when you're learning coding. This fun and friendly guide makes it even easier. Broken down into simple projects designed to appeal to younger programmers, Ruby For Kids gets you up and running with core coding concepts in no time. Before you know it, you'll be tackling hands-on projects, enjoying the support of a vibrant community, and feeling a sense of accomplishment as you complete projects. Navigate the basics of coding with the Ruby language Use Ruby to create your own applications and games Find help from other Ruby users Offers tips for parents and teachers helping kids learn Ruby So what are you waiting for? Ruby For Kids has everything you need to get in on one of the most popular topics around!
Publisher: John Wiley & Sons
ISBN: 1119055903
Category : Computers
Languages : en
Pages : 352
Book Description
The fun way to introduce coding with Ruby to kids If you don't have the chance to take coding classes at school or in camp—or if you just want to learn on your own—Ruby For Kids gears you up to expand your technology skills and learn this popular programming language. Written in a way that's easy to follow—and keeping the super tech-heavy stuff to a minimum—it quickly and easily shows you how to use Ruby to create web and mobile applications with no experience required. Ruby is considered one of the best and simplest languages to start with when you're learning coding. This fun and friendly guide makes it even easier. Broken down into simple projects designed to appeal to younger programmers, Ruby For Kids gets you up and running with core coding concepts in no time. Before you know it, you'll be tackling hands-on projects, enjoying the support of a vibrant community, and feeling a sense of accomplishment as you complete projects. Navigate the basics of coding with the Ruby language Use Ruby to create your own applications and games Find help from other Ruby users Offers tips for parents and teachers helping kids learn Ruby So what are you waiting for? Ruby For Kids has everything you need to get in on one of the most popular topics around!
Ruby Wizardry
Author: Eric Weinstein
Publisher: No Starch Press
ISBN: 1593275668
Category : Computers
Languages : en
Pages : 353
Book Description
The Ruby programming language is perfect for beginners: easy to learn, powerful, and fun to use! But wouldn't it be more fun if you were learning with the help of some wizards and dragons? Ruby Wizardry is a playful, illustrated tale that will teach you how to program in Ruby by taking you on a fantastical journey. As you follow the adventures of young heroes Ruben and Scarlet, you’ll learn real programming skills, like how to: –Use fundamental concepts like variables, symbols, arrays, and strings –Work with Ruby hashes to create a programmable breakfast menu –Control program flow with loops and conditionals to help the Royal Plumber –Test your wild and crazy ideas in IRB and save your programs as scripts –Create a class of mini-wizards, each with their own superpower! –Organize and reuse your code with methods and lists –Write your own amazing interactive stories using Ruby Along the way, you’ll meet colorful characters from around the kingdom, like the hacker Queen, the Off-White Knight, and Wherefore the minstrel. Ruby Wizardry will have you (or your little wizard) hooked on programming in no time. For ages 10+ (and their parents!)
Publisher: No Starch Press
ISBN: 1593275668
Category : Computers
Languages : en
Pages : 353
Book Description
The Ruby programming language is perfect for beginners: easy to learn, powerful, and fun to use! But wouldn't it be more fun if you were learning with the help of some wizards and dragons? Ruby Wizardry is a playful, illustrated tale that will teach you how to program in Ruby by taking you on a fantastical journey. As you follow the adventures of young heroes Ruben and Scarlet, you’ll learn real programming skills, like how to: –Use fundamental concepts like variables, symbols, arrays, and strings –Work with Ruby hashes to create a programmable breakfast menu –Control program flow with loops and conditionals to help the Royal Plumber –Test your wild and crazy ideas in IRB and save your programs as scripts –Create a class of mini-wizards, each with their own superpower! –Organize and reuse your code with methods and lists –Write your own amazing interactive stories using Ruby Along the way, you’ll meet colorful characters from around the kingdom, like the hacker Queen, the Off-White Knight, and Wherefore the minstrel. Ruby Wizardry will have you (or your little wizard) hooked on programming in no time. For ages 10+ (and their parents!)
Lauren Ipsum
Author: Carlos Bueno
Publisher: No Starch Press
ISBN: 1593276575
Category : Juvenile Nonfiction
Languages : en
Pages : 196
Book Description
Lauren Ipsum is a whimsical journey through a land where logic and computer science come to life. Meet Lauren, an adventurer lost in Userland who needs to find her way home by solving a series of puzzles. As she visits places like the Push & Pop Café and makes friends with people like Hugh Rustic and the Wandering Salesman, Lauren learns about computer science without even realizing it—and so do you! Read Lauren Ipsum yourself or with someone littler than you, then flip to the notes at the back of the book to learn more about logic and computer science in the real world. Suggested for ages 10+
Publisher: No Starch Press
ISBN: 1593276575
Category : Juvenile Nonfiction
Languages : en
Pages : 196
Book Description
Lauren Ipsum is a whimsical journey through a land where logic and computer science come to life. Meet Lauren, an adventurer lost in Userland who needs to find her way home by solving a series of puzzles. As she visits places like the Push & Pop Café and makes friends with people like Hugh Rustic and the Wandering Salesman, Lauren learns about computer science without even realizing it—and so do you! Read Lauren Ipsum yourself or with someone littler than you, then flip to the notes at the back of the book to learn more about logic and computer science in the real world. Suggested for ages 10+
Think Like A Computer
Author: Terysa Ridgeway
Publisher: Terysa Ridgeway
ISBN:
Category : Juvenile Fiction
Languages : en
Pages : 21
Book Description
Eight-year-old Terysa loves to solve problems. Give her some time and she'll figure out how to solve anything. So when Terysa is given an older computer for her birthday, she faces her biggest challenge yet: can she make it talk? Terysa is full of good ideas, but will any of them work, or does she need to change her approach and think less like a human and think more like a computer? This fun and interactive story introduces children to the basics of coding through an engaging narrative based on the true story of a little girl who loves to solve problems! Looking for more resources for your family or students? Sign up to extend the lesson with FREE age-appropriate lessons according to state and federal education standards at https://www.terysasolvesit.com/extend-the-lesson
Publisher: Terysa Ridgeway
ISBN:
Category : Juvenile Fiction
Languages : en
Pages : 21
Book Description
Eight-year-old Terysa loves to solve problems. Give her some time and she'll figure out how to solve anything. So when Terysa is given an older computer for her birthday, she faces her biggest challenge yet: can she make it talk? Terysa is full of good ideas, but will any of them work, or does she need to change her approach and think less like a human and think more like a computer? This fun and interactive story introduces children to the basics of coding through an engaging narrative based on the true story of a little girl who loves to solve problems! Looking for more resources for your family or students? Sign up to extend the lesson with FREE age-appropriate lessons according to state and federal education standards at https://www.terysasolvesit.com/extend-the-lesson
How to Code a Sandcastle
Author: Josh Funk
Publisher: Penguin
ISBN: 0425291987
Category : Juvenile Fiction
Languages : en
Pages : 45
Book Description
From the computer science nonprofit Girls Who Code comes this lively and funny story introducing kids to computer coding concepts. All summer, Pearl has been trying to build the perfect sandcastle, but out-of-control Frisbees and mischievous puppies keep getting in the way! Pearl and her robot friend Pascal have one last chance, and this time, they’re going to use code to get the job done. Using fundamental computer coding concepts like sequences and loops, Pearl and Pascal are able to break down their sandcastle problem into small, manageable steps. If they can create working code, this could turn out to be the best beach day ever! With renowned computer science nonprofit Girls Who Code, Josh Funk and Sara Palacios use humor, relatable situations, and bright artwork to introduce kids to the fun of coding.
Publisher: Penguin
ISBN: 0425291987
Category : Juvenile Fiction
Languages : en
Pages : 45
Book Description
From the computer science nonprofit Girls Who Code comes this lively and funny story introducing kids to computer coding concepts. All summer, Pearl has been trying to build the perfect sandcastle, but out-of-control Frisbees and mischievous puppies keep getting in the way! Pearl and her robot friend Pascal have one last chance, and this time, they’re going to use code to get the job done. Using fundamental computer coding concepts like sequences and loops, Pearl and Pascal are able to break down their sandcastle problem into small, manageable steps. If they can create working code, this could turn out to be the best beach day ever! With renowned computer science nonprofit Girls Who Code, Josh Funk and Sara Palacios use humor, relatable situations, and bright artwork to introduce kids to the fun of coding.
Detective Dot
Author: Sophie Deen
Publisher: eBook Partnership
ISBN: 1912022540
Category : Juvenile Fiction
Languages : en
Pages : 225
Book Description
Nine-year-old tech whizz Detective Dot has a dangerous new mission from the Children's Intelligence Agency - investigate teenage trillionaire Shelly Belly. Why are all her inventions so cheap, and where does she make them? Dot's going to have to use all her coding skills, cunning and gadgets to crack the case.
Publisher: eBook Partnership
ISBN: 1912022540
Category : Juvenile Fiction
Languages : en
Pages : 225
Book Description
Nine-year-old tech whizz Detective Dot has a dangerous new mission from the Children's Intelligence Agency - investigate teenage trillionaire Shelly Belly. Why are all her inventions so cheap, and where does she make them? Dot's going to have to use all her coding skills, cunning and gadgets to crack the case.