Author: Dimosthenis E. Bolanakis
Publisher: John Wiley & Sons
ISBN: 1119782686
Category : Technology & Engineering
Languages : en
Pages : 355
Book Description
Microcontroller Prototypes with Arduino and a 3D Printer Discover a complete treatment of microcomputer programming and application development with Arduino and 3D printers Microcontroller Prototypes with Arduino and a 3D Printer: Learn, Program, Manufacture delivers a comprehensive guide to learning microcontrollers that’s perfectly suited to educators, researchers, and manufacturers. The book provides readers with a seasoned expert’s perspective on the process of microcomputer programming and application development. Carefully designed and written example code and explanatory figures accompany the text, helping the reader fully understand and retain the concepts described within. The book focuses on demonstrating how to craft creative and innovative solutions in embedded systems design by providing practical and illustrative methods and examples. An accompanying website includes functioning and tested source code and learning exercises and the book relies on freeware development tools for the creation of firmware and software code, 3D printed enclosures, and debugging. It allows the reader to work with modern sensors and collect sensor data to a host PC for offline analysis. Readers will also benefit from the inclusion of: A thorough introduction to the art of embedded computers, including their interdisciplinarity, TPACK analysis, and the impact of microcontroller technology on the maker industry An exploration of embedded programming with Arduino, including number representation and special-function codes and C common language reference A discussion of hardware interfaces with the outside world, including digital pin interface, analog pin interface, UART serial interface, I2C, and SPI A treatment of sensors and data acquisition, including environmental measurements with Arduino Uno, orientation and motion detection with Teensy, gesture recognition with TinyZero, and color sensing with Micro:bit A variety of supplementary resources—including source codes and examples—hosted on an accompanying website to be maintained by the author: www.mikroct.com. Perfect for researchers and undergraduate students in electrical and electronic engineering or computer engineering, Microcontroller Prototypes with Arduino and a 3D Printer: Learn, Program, Manufacture will also earn a place in the libraries of hardware engineers, embedded system designers, system engineers, and electronic engineers.
Microcontroller Prototypes with Arduino and a 3D Printer
Author: Dimosthenis E. Bolanakis
Publisher: John Wiley & Sons
ISBN: 1119782686
Category : Technology & Engineering
Languages : en
Pages : 355
Book Description
Microcontroller Prototypes with Arduino and a 3D Printer Discover a complete treatment of microcomputer programming and application development with Arduino and 3D printers Microcontroller Prototypes with Arduino and a 3D Printer: Learn, Program, Manufacture delivers a comprehensive guide to learning microcontrollers that’s perfectly suited to educators, researchers, and manufacturers. The book provides readers with a seasoned expert’s perspective on the process of microcomputer programming and application development. Carefully designed and written example code and explanatory figures accompany the text, helping the reader fully understand and retain the concepts described within. The book focuses on demonstrating how to craft creative and innovative solutions in embedded systems design by providing practical and illustrative methods and examples. An accompanying website includes functioning and tested source code and learning exercises and the book relies on freeware development tools for the creation of firmware and software code, 3D printed enclosures, and debugging. It allows the reader to work with modern sensors and collect sensor data to a host PC for offline analysis. Readers will also benefit from the inclusion of: A thorough introduction to the art of embedded computers, including their interdisciplinarity, TPACK analysis, and the impact of microcontroller technology on the maker industry An exploration of embedded programming with Arduino, including number representation and special-function codes and C common language reference A discussion of hardware interfaces with the outside world, including digital pin interface, analog pin interface, UART serial interface, I2C, and SPI A treatment of sensors and data acquisition, including environmental measurements with Arduino Uno, orientation and motion detection with Teensy, gesture recognition with TinyZero, and color sensing with Micro:bit A variety of supplementary resources—including source codes and examples—hosted on an accompanying website to be maintained by the author: www.mikroct.com. Perfect for researchers and undergraduate students in electrical and electronic engineering or computer engineering, Microcontroller Prototypes with Arduino and a 3D Printer: Learn, Program, Manufacture will also earn a place in the libraries of hardware engineers, embedded system designers, system engineers, and electronic engineers.
Publisher: John Wiley & Sons
ISBN: 1119782686
Category : Technology & Engineering
Languages : en
Pages : 355
Book Description
Microcontroller Prototypes with Arduino and a 3D Printer Discover a complete treatment of microcomputer programming and application development with Arduino and 3D printers Microcontroller Prototypes with Arduino and a 3D Printer: Learn, Program, Manufacture delivers a comprehensive guide to learning microcontrollers that’s perfectly suited to educators, researchers, and manufacturers. The book provides readers with a seasoned expert’s perspective on the process of microcomputer programming and application development. Carefully designed and written example code and explanatory figures accompany the text, helping the reader fully understand and retain the concepts described within. The book focuses on demonstrating how to craft creative and innovative solutions in embedded systems design by providing practical and illustrative methods and examples. An accompanying website includes functioning and tested source code and learning exercises and the book relies on freeware development tools for the creation of firmware and software code, 3D printed enclosures, and debugging. It allows the reader to work with modern sensors and collect sensor data to a host PC for offline analysis. Readers will also benefit from the inclusion of: A thorough introduction to the art of embedded computers, including their interdisciplinarity, TPACK analysis, and the impact of microcontroller technology on the maker industry An exploration of embedded programming with Arduino, including number representation and special-function codes and C common language reference A discussion of hardware interfaces with the outside world, including digital pin interface, analog pin interface, UART serial interface, I2C, and SPI A treatment of sensors and data acquisition, including environmental measurements with Arduino Uno, orientation and motion detection with Teensy, gesture recognition with TinyZero, and color sensing with Micro:bit A variety of supplementary resources—including source codes and examples—hosted on an accompanying website to be maintained by the author: www.mikroct.com. Perfect for researchers and undergraduate students in electrical and electronic engineering or computer engineering, Microcontroller Prototypes with Arduino and a 3D Printer: Learn, Program, Manufacture will also earn a place in the libraries of hardware engineers, embedded system designers, system engineers, and electronic engineers.
HCS08 Unleashed
Author: Fábio Pereira
Publisher: Booksurge Publishing
ISBN: 9781419685927
Category : C (Computer program language).
Languages : en
Pages : 0
Book Description
This book covers all aspects of embedded systems design using HCS08 microcontrollers. It is not only a learning book, but also a complete reference guide to help design engineers in their projects.
Publisher: Booksurge Publishing
ISBN: 9781419685927
Category : C (Computer program language).
Languages : en
Pages : 0
Book Description
This book covers all aspects of embedded systems design using HCS08 microcontrollers. It is not only a learning book, but also a complete reference guide to help design engineers in their projects.
The Designer’s Guide to Verilog-AMS
Author: Ken Kundert
Publisher: Springer Science & Business Media
ISBN: 140208045X
Category : Technology & Engineering
Languages : en
Pages : 281
Book Description
The Verilog Hardware Description Language (Verilog-HDL) has long been the most popular language for describing complex digital hardware. It started life as a prop- etary language but was donated by Cadence Design Systems to the design community to serve as the basis of an open standard. That standard was formalized in 1995 by the IEEE in standard 1364-1995. About that same time a group named Analog Verilog International formed with the intent of proposing extensions to Verilog to support analog and mixed-signal simulation. The first fruits of the labor of that group became available in 1996 when the language definition of Verilog-A was released. Verilog-A was not intended to work directly with Verilog-HDL. Rather it was a language with Similar syntax and related semantics that was intended to model analog systems and be compatible with SPICE-class circuit simulation engines. The first implementation of Verilog-A soon followed: a version from Cadence that ran on their Spectre circuit simulator. As more implementations of Verilog-A became available, the group defining the a- log and mixed-signal extensions to Verilog continued their work, releasing the defi- tion of Verilog-AMS in 2000. Verilog-AMS combines both Verilog-HDL and Verilog-A, and adds additional mixed-signal constructs, providing a hardware description language suitable for analog, digital, and mixed-signal systems. Again, Cadence was first to release an implementation of this new language, in a product named AMS Designer that combines their Verilog and Spectre simulation engines.
Publisher: Springer Science & Business Media
ISBN: 140208045X
Category : Technology & Engineering
Languages : en
Pages : 281
Book Description
The Verilog Hardware Description Language (Verilog-HDL) has long been the most popular language for describing complex digital hardware. It started life as a prop- etary language but was donated by Cadence Design Systems to the design community to serve as the basis of an open standard. That standard was formalized in 1995 by the IEEE in standard 1364-1995. About that same time a group named Analog Verilog International formed with the intent of proposing extensions to Verilog to support analog and mixed-signal simulation. The first fruits of the labor of that group became available in 1996 when the language definition of Verilog-A was released. Verilog-A was not intended to work directly with Verilog-HDL. Rather it was a language with Similar syntax and related semantics that was intended to model analog systems and be compatible with SPICE-class circuit simulation engines. The first implementation of Verilog-A soon followed: a version from Cadence that ran on their Spectre circuit simulator. As more implementations of Verilog-A became available, the group defining the a- log and mixed-signal extensions to Verilog continued their work, releasing the defi- tion of Verilog-AMS in 2000. Verilog-AMS combines both Verilog-HDL and Verilog-A, and adds additional mixed-signal constructs, providing a hardware description language suitable for analog, digital, and mixed-signal systems. Again, Cadence was first to release an implementation of this new language, in a product named AMS Designer that combines their Verilog and Spectre simulation engines.
Game Feel
Author: Steve Swink
Publisher: CRC Press
ISBN: 1482267330
Category : Art
Languages : en
Pages : 377
Book Description
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe
Publisher: CRC Press
ISBN: 1482267330
Category : Art
Languages : en
Pages : 377
Book Description
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe
The Designer’s Guide to Spice and Spectre®
Author: Ken Kundert
Publisher: Springer Science & Business Media
ISBN: 0306482002
Category : Technology & Engineering
Languages : en
Pages : 397
Book Description
Engineering productivity in integrated circuit product design and - velopment today is limited largely by the effectiveness of the CAD tools used. For those domains of product design that are highly dependent on transistor-level circuit design and optimization, such as high-speed logic and memory, mixed-signal analog-digital int- faces, RF functions, power integrated circuits, and so forth, circuit simulation is perhaps the single most important tool. As the complexity and performance of integrated electronic systems has increased with scaling of technology feature size, the capabilities and sophistication of the underlying circuit simulation tools have correspondingly increased. The absolute size of circuits requiring transistor-level simulation has increased dramatically, creating not only problems of computing power resources but also problems of task organization, complexity management, output representation, initial condition setup, and so forth. Also, as circuits of more c- plexity and mixed types of functionality are attacked with simu- tion, the spread between time constants or event time scales within the circuit has tended to become wider, requiring new strategies in simulators to deal with large time constant spreads.
Publisher: Springer Science & Business Media
ISBN: 0306482002
Category : Technology & Engineering
Languages : en
Pages : 397
Book Description
Engineering productivity in integrated circuit product design and - velopment today is limited largely by the effectiveness of the CAD tools used. For those domains of product design that are highly dependent on transistor-level circuit design and optimization, such as high-speed logic and memory, mixed-signal analog-digital int- faces, RF functions, power integrated circuits, and so forth, circuit simulation is perhaps the single most important tool. As the complexity and performance of integrated electronic systems has increased with scaling of technology feature size, the capabilities and sophistication of the underlying circuit simulation tools have correspondingly increased. The absolute size of circuits requiring transistor-level simulation has increased dramatically, creating not only problems of computing power resources but also problems of task organization, complexity management, output representation, initial condition setup, and so forth. Also, as circuits of more c- plexity and mixed types of functionality are attacked with simu- tion, the spread between time constants or event time scales within the circuit has tended to become wider, requiring new strategies in simulators to deal with large time constant spreads.
The Hardware Hacking Handbook
Author: Jasper van Woudenberg
Publisher: No Starch Press
ISBN: 1593278748
Category : Computers
Languages : en
Pages : 514
Book Description
The Hardware Hacking Handbook takes you deep inside embedded devices to show how different kinds of attacks work, then guides you through each hack on real hardware. Embedded devices are chip-size microcomputers small enough to be included in the structure of the object they control, and they’re everywhere—in phones, cars, credit cards, laptops, medical equipment, even critical infrastructure. This means understanding their security is critical. The Hardware Hacking Handbook takes you deep inside different types of embedded systems, revealing the designs, components, security limits, and reverse-engineering challenges you need to know for executing effective hardware attacks. Written with wit and infused with hands-on lab experiments, this handbook puts you in the role of an attacker interested in breaking security to do good. Starting with a crash course on the architecture of embedded devices, threat modeling, and attack trees, you’ll go on to explore hardware interfaces, ports and communication protocols, electrical signaling, tips for analyzing firmware images, and more. Along the way, you’ll use a home testing lab to perform fault-injection, side-channel (SCA), and simple and differential power analysis (SPA/DPA) attacks on a variety of real devices, such as a crypto wallet. The authors also share insights into real-life attacks on embedded systems, including Sony’s PlayStation 3, the Xbox 360, and Philips Hue lights, and provide an appendix of the equipment needed for your hardware hacking lab – like a multimeter and an oscilloscope – with options for every type of budget. You’ll learn: How to model security threats, using attacker profiles, assets, objectives, and countermeasures Electrical basics that will help you understand communication interfaces, signaling, and measurement How to identify injection points for executing clock, voltage, electromagnetic, laser, and body-biasing fault attacks, as well as practical injection tips How to use timing and power analysis attacks to extract passwords and cryptographic keys Techniques for leveling up both simple and differential power analysis, from practical measurement tips to filtering, processing, and visualization Whether you’re an industry engineer tasked with understanding these attacks, a student starting out in the field, or an electronics hobbyist curious about replicating existing work, The Hardware Hacking Handbook is an indispensable resource – one you’ll always want to have onhand.
Publisher: No Starch Press
ISBN: 1593278748
Category : Computers
Languages : en
Pages : 514
Book Description
The Hardware Hacking Handbook takes you deep inside embedded devices to show how different kinds of attacks work, then guides you through each hack on real hardware. Embedded devices are chip-size microcomputers small enough to be included in the structure of the object they control, and they’re everywhere—in phones, cars, credit cards, laptops, medical equipment, even critical infrastructure. This means understanding their security is critical. The Hardware Hacking Handbook takes you deep inside different types of embedded systems, revealing the designs, components, security limits, and reverse-engineering challenges you need to know for executing effective hardware attacks. Written with wit and infused with hands-on lab experiments, this handbook puts you in the role of an attacker interested in breaking security to do good. Starting with a crash course on the architecture of embedded devices, threat modeling, and attack trees, you’ll go on to explore hardware interfaces, ports and communication protocols, electrical signaling, tips for analyzing firmware images, and more. Along the way, you’ll use a home testing lab to perform fault-injection, side-channel (SCA), and simple and differential power analysis (SPA/DPA) attacks on a variety of real devices, such as a crypto wallet. The authors also share insights into real-life attacks on embedded systems, including Sony’s PlayStation 3, the Xbox 360, and Philips Hue lights, and provide an appendix of the equipment needed for your hardware hacking lab – like a multimeter and an oscilloscope – with options for every type of budget. You’ll learn: How to model security threats, using attacker profiles, assets, objectives, and countermeasures Electrical basics that will help you understand communication interfaces, signaling, and measurement How to identify injection points for executing clock, voltage, electromagnetic, laser, and body-biasing fault attacks, as well as practical injection tips How to use timing and power analysis attacks to extract passwords and cryptographic keys Techniques for leveling up both simple and differential power analysis, from practical measurement tips to filtering, processing, and visualization Whether you’re an industry engineer tasked with understanding these attacks, a student starting out in the field, or an electronics hobbyist curious about replicating existing work, The Hardware Hacking Handbook is an indispensable resource – one you’ll always want to have onhand.
Embedded Systems – A Hardware-Software Co-Design Approach
Author: Bashir I Morshed
Publisher: Springer Nature
ISBN: 3030668088
Category : Technology & Engineering
Languages : en
Pages : 263
Book Description
This textbook introduces the concept of embedded systems with exercises using Arduino Uno. It is intended for advanced undergraduate and graduate students in computer science, computer engineering, and electrical engineering programs. It contains a balanced discussion on both hardware and software related to embedded systems, with a focus on co-design aspects. Embedded systems have applications in Internet-of-Things (IoT), wearables, self-driving cars, smart devices, cyberphysical systems, drones, and robotics. The hardware chapter discusses various microcontrollers (including popular microcontroller hardware examples), sensors, amplifiers, filters, actuators, wired and wireless communication topologies, schematic and PCB designs, and much more. The software chapter describes OS-less programming, bitmath, polling, interrupt, timer, sleep modes, direct memory access, shared memory, mutex, and smart algorithms, with lots of C-code examples for Arduino Uno. Other topics discussed are prototyping, testing, verification, reliability, optimization, and regulations. Appropriate for courses on embedded systems, microcontrollers, and instrumentation, this textbook teaches budding embedded system programmers practical skills with fun projects to prepare them for industry products. Introduces embedded systems for wearables, Internet-of-Things (IoT), robotics, and other smart devices; Offers a balanced focus on both hardware and software co-design of embedded systems; Includes exercises, tutorials, and assignments.
Publisher: Springer Nature
ISBN: 3030668088
Category : Technology & Engineering
Languages : en
Pages : 263
Book Description
This textbook introduces the concept of embedded systems with exercises using Arduino Uno. It is intended for advanced undergraduate and graduate students in computer science, computer engineering, and electrical engineering programs. It contains a balanced discussion on both hardware and software related to embedded systems, with a focus on co-design aspects. Embedded systems have applications in Internet-of-Things (IoT), wearables, self-driving cars, smart devices, cyberphysical systems, drones, and robotics. The hardware chapter discusses various microcontrollers (including popular microcontroller hardware examples), sensors, amplifiers, filters, actuators, wired and wireless communication topologies, schematic and PCB designs, and much more. The software chapter describes OS-less programming, bitmath, polling, interrupt, timer, sleep modes, direct memory access, shared memory, mutex, and smart algorithms, with lots of C-code examples for Arduino Uno. Other topics discussed are prototyping, testing, verification, reliability, optimization, and regulations. Appropriate for courses on embedded systems, microcontrollers, and instrumentation, this textbook teaches budding embedded system programmers practical skills with fun projects to prepare them for industry products. Introduces embedded systems for wearables, Internet-of-Things (IoT), robotics, and other smart devices; Offers a balanced focus on both hardware and software co-design of embedded systems; Includes exercises, tutorials, and assignments.
Strategic Cyber Security
Author: Kenneth Geers
Publisher: Kenneth Geers
ISBN: 9949904056
Category : Cyberterrorism
Languages : en
Pages : 169
Book Description
Publisher: Kenneth Geers
ISBN: 9949904056
Category : Cyberterrorism
Languages : en
Pages : 169
Book Description
Mastering Embedded Linux Programming
Author: Frank Vasquez
Publisher: Packt Publishing Ltd
ISBN: 1789535115
Category : Computers
Languages : en
Pages : 758
Book Description
Harness the power of Linux to create versatile and robust embedded solutions Key Features Learn how to develop and configure robust embedded Linux devices Explore the new features of Linux 5.4 and the Yocto Project 3.1 (Dunfell) Discover different ways to debug and profile your code in both user space and the Linux kernel Book DescriptionIf you’re looking for a book that will demystify embedded Linux, then you’ve come to the right place. Mastering Embedded Linux Programming is a fully comprehensive guide that can serve both as means to learn new things or as a handy reference. The first few chapters of this book will break down the fundamental elements that underpin all embedded Linux projects: the toolchain, the bootloader, the kernel, and the root filesystem. After that, you will learn how to create each of these elements from scratch and automate the process using Buildroot and the Yocto Project. As you progress, the book will show you how to implement an effective storage strategy for flash memory chips and install updates to a device remotely once it’s deployed. You’ll also learn about the key aspects of writing code for embedded Linux, such as how to access hardware from apps, the implications of writing multi-threaded code, and techniques to manage memory in an efficient way. The final chapters demonstrate how to debug your code, whether it resides in apps or in the Linux kernel itself. You’ll also cover the different tracers and profilers that are available for Linux so that you can quickly pinpoint any performance bottlenecks in your system. By the end of this Linux book, you’ll be able to create efficient and secure embedded devices using Linux.What you will learn Use Buildroot and the Yocto Project to create embedded Linux systems Troubleshoot BitBake build failures and streamline your Yocto development workflow Update IoT devices securely in the field using Mender or balena Prototype peripheral additions by reading schematics, modifying device trees, soldering breakout boards, and probing pins with a logic analyzer Interact with hardware without having to write kernel device drivers Divide your system up into services supervised by BusyBox runit Debug devices remotely using GDB and measure the performance of systems using tools such as perf, ftrace, eBPF, and Callgrind Who this book is for If you’re a systems software engineer or system administrator who wants to learn how to implement Linux on embedded devices, then this book is for you. It's also aimed at embedded systems engineers accustomed to programming for low-power microcontrollers, who can use this book to help make the leap to high-speed systems on chips that can run Linux. Anyone who develops hardware that needs to run Linux will find something useful in this book – but before you get started, you'll need a solid grasp on POSIX standard, C programming, and shell scripting.
Publisher: Packt Publishing Ltd
ISBN: 1789535115
Category : Computers
Languages : en
Pages : 758
Book Description
Harness the power of Linux to create versatile and robust embedded solutions Key Features Learn how to develop and configure robust embedded Linux devices Explore the new features of Linux 5.4 and the Yocto Project 3.1 (Dunfell) Discover different ways to debug and profile your code in both user space and the Linux kernel Book DescriptionIf you’re looking for a book that will demystify embedded Linux, then you’ve come to the right place. Mastering Embedded Linux Programming is a fully comprehensive guide that can serve both as means to learn new things or as a handy reference. The first few chapters of this book will break down the fundamental elements that underpin all embedded Linux projects: the toolchain, the bootloader, the kernel, and the root filesystem. After that, you will learn how to create each of these elements from scratch and automate the process using Buildroot and the Yocto Project. As you progress, the book will show you how to implement an effective storage strategy for flash memory chips and install updates to a device remotely once it’s deployed. You’ll also learn about the key aspects of writing code for embedded Linux, such as how to access hardware from apps, the implications of writing multi-threaded code, and techniques to manage memory in an efficient way. The final chapters demonstrate how to debug your code, whether it resides in apps or in the Linux kernel itself. You’ll also cover the different tracers and profilers that are available for Linux so that you can quickly pinpoint any performance bottlenecks in your system. By the end of this Linux book, you’ll be able to create efficient and secure embedded devices using Linux.What you will learn Use Buildroot and the Yocto Project to create embedded Linux systems Troubleshoot BitBake build failures and streamline your Yocto development workflow Update IoT devices securely in the field using Mender or balena Prototype peripheral additions by reading schematics, modifying device trees, soldering breakout boards, and probing pins with a logic analyzer Interact with hardware without having to write kernel device drivers Divide your system up into services supervised by BusyBox runit Debug devices remotely using GDB and measure the performance of systems using tools such as perf, ftrace, eBPF, and Callgrind Who this book is for If you’re a systems software engineer or system administrator who wants to learn how to implement Linux on embedded devices, then this book is for you. It's also aimed at embedded systems engineers accustomed to programming for low-power microcontrollers, who can use this book to help make the leap to high-speed systems on chips that can run Linux. Anyone who develops hardware that needs to run Linux will find something useful in this book – but before you get started, you'll need a solid grasp on POSIX standard, C programming, and shell scripting.
Linux Driver Development with Raspberry Pi - Practical Labs
Author: Alberto de los Ríos
Publisher:
ISBN:
Category :
Languages : en
Pages : 648
Book Description
Linux Driver Development with Raspberry Pi - Practical Labs Embedded systems have become an integral part of our daily life. They are deployed in mobile devices, networking infrastructure, home and consumer devices, digital signage, medical imaging, automotive infotainment and many other industrial applications. The use of embedded systems is growing exponentially. Many of these embedded systems are powered by an inexpensive yet powerful system-on-chip (SoC) that is running a Linux operating system. The BCM2837 from Broadcom is one of these SoCs, running quad ARM Cortex A53 cores at 1.2GHz. This is the SoC used in the popular Raspberry Pi 3 boards. This book follows the learning by doing approach, so you will be playing with your Raspberry Pi since the first chapter. Besides the Raspberry Pi board, you will use several low-cost boards to develop the hands-on examples. In the labs, it is described what each step means in detail so that you can use your own hardware components adapting the content of the book to your needs. You will learn how to develop Linux drivers for the Raspberry Pi boards. You will start with the simplest ones that do not interact with any external hardware, then you will develop Linux drivers that manage different kind of devices: Accelerometer, DAC, ADC, RGB LED, Buttons, Joystick controller, Multi-Display LED controller and I/O expanders controlled via I2C and SPI buses. You will also develop DMA drivers, USB device drivers, drivers that manage interrupts and drivers that write and read on the internal registers of the SoC to control its GPIOs. To ease the development of some of these drivers, you will use different types of Linux kernel subsystems: Miscellaneous, LED, UIO, USB, Input and Industrial I/O. More than 30 kernel modules have been written (besides several user applications), which can be downloaded from the book's GitHub repository. This book uses the Long Term Support (LTS) Linux kernel 5.4, which was released on November 2019 and will be maintained until December 2025. The Linux drivers and applications developed in the labs have been ported to three different Raspberry Pi boards: Raspberry Pi 3 Model B, Raspberry Pi 3 Model B+ and Raspberry Pi 4 Model B. This book is a learning tool to start developing drivers without any previous knowledge about this field, so the intention during its writing has been to develop drivers without a high level of complexity that both serve to reinforce the main driver development concepts and can be a starting point to help you to develop your own drivers. And, remember that the best way to develop a driver is not to write it from scratch. You can reuse free code from similar Linux kernel mainline drivers. All the drivers written throughout this book are GPL licensed, so you can modify and redistribute them under the same license.
Publisher:
ISBN:
Category :
Languages : en
Pages : 648
Book Description
Linux Driver Development with Raspberry Pi - Practical Labs Embedded systems have become an integral part of our daily life. They are deployed in mobile devices, networking infrastructure, home and consumer devices, digital signage, medical imaging, automotive infotainment and many other industrial applications. The use of embedded systems is growing exponentially. Many of these embedded systems are powered by an inexpensive yet powerful system-on-chip (SoC) that is running a Linux operating system. The BCM2837 from Broadcom is one of these SoCs, running quad ARM Cortex A53 cores at 1.2GHz. This is the SoC used in the popular Raspberry Pi 3 boards. This book follows the learning by doing approach, so you will be playing with your Raspberry Pi since the first chapter. Besides the Raspberry Pi board, you will use several low-cost boards to develop the hands-on examples. In the labs, it is described what each step means in detail so that you can use your own hardware components adapting the content of the book to your needs. You will learn how to develop Linux drivers for the Raspberry Pi boards. You will start with the simplest ones that do not interact with any external hardware, then you will develop Linux drivers that manage different kind of devices: Accelerometer, DAC, ADC, RGB LED, Buttons, Joystick controller, Multi-Display LED controller and I/O expanders controlled via I2C and SPI buses. You will also develop DMA drivers, USB device drivers, drivers that manage interrupts and drivers that write and read on the internal registers of the SoC to control its GPIOs. To ease the development of some of these drivers, you will use different types of Linux kernel subsystems: Miscellaneous, LED, UIO, USB, Input and Industrial I/O. More than 30 kernel modules have been written (besides several user applications), which can be downloaded from the book's GitHub repository. This book uses the Long Term Support (LTS) Linux kernel 5.4, which was released on November 2019 and will be maintained until December 2025. The Linux drivers and applications developed in the labs have been ported to three different Raspberry Pi boards: Raspberry Pi 3 Model B, Raspberry Pi 3 Model B+ and Raspberry Pi 4 Model B. This book is a learning tool to start developing drivers without any previous knowledge about this field, so the intention during its writing has been to develop drivers without a high level of complexity that both serve to reinforce the main driver development concepts and can be a starting point to help you to develop your own drivers. And, remember that the best way to develop a driver is not to write it from scratch. You can reuse free code from similar Linux kernel mainline drivers. All the drivers written throughout this book are GPL licensed, so you can modify and redistribute them under the same license.