Author: Praveen Palanisamy
Publisher: Packt Publishing Ltd
ISBN: 1788835131
Category : Computers
Languages : en
Pages : 246
Book Description
Implement intelligent agents using PyTorch to solve classic AI problems, play console games like Atari, and perform tasks such as autonomous driving using the CARLA driving simulator Key Features Explore the OpenAI Gym toolkit and interface to use over 700 learning tasks Implement agents to solve simple to complex AI problems Study learning environments and discover how to create your own Book Description Many real-world problems can be broken down into tasks that require a series of decisions to be made or actions to be taken. The ability to solve such tasks without a machine being programmed requires a machine to be artificially intelligent and capable of learning to adapt. This book is an easy-to-follow guide to implementing learning algorithms for machine software agents in order to solve discrete or continuous sequential decision making and control tasks. Hands-On Intelligent Agents with OpenAI Gym takes you through the process of building intelligent agent algorithms using deep reinforcement learning starting from the implementation of the building blocks for configuring, training, logging, visualizing, testing, and monitoring the agent. You will walk through the process of building intelligent agents from scratch to perform a variety of tasks. In the closing chapters, the book provides an overview of the latest learning environments and learning algorithms, along with pointers to more resources that will help you take your deep reinforcement learning skills to the next level. What you will learn Explore intelligent agents and learning environments Understand the basics of RL and deep RL Get started with OpenAI Gym and PyTorch for deep reinforcement learning Discover deep Q learning agents to solve discrete optimal control tasks Create custom learning environments for real-world problems Apply a deep actor-critic agent to drive a car autonomously in CARLA Use the latest learning environments and algorithms to upgrade your intelligent agent development skills Who this book is for If you’re a student, game/machine learning developer, or AI enthusiast looking to get started with building intelligent agents and algorithms to solve a variety of problems with the OpenAI Gym interface, this book is for you. You will also find this book useful if you want to learn how to build deep reinforcement learning-based agents to solve problems in your domain of interest. Though the book covers all the basic concepts that you need to know, some working knowledge of Python programming language will help you get the most out of it.
Hands-On Intelligent Agents with OpenAI Gym
Author: Praveen Palanisamy
Publisher: Packt Publishing Ltd
ISBN: 1788835131
Category : Computers
Languages : en
Pages : 246
Book Description
Implement intelligent agents using PyTorch to solve classic AI problems, play console games like Atari, and perform tasks such as autonomous driving using the CARLA driving simulator Key Features Explore the OpenAI Gym toolkit and interface to use over 700 learning tasks Implement agents to solve simple to complex AI problems Study learning environments and discover how to create your own Book Description Many real-world problems can be broken down into tasks that require a series of decisions to be made or actions to be taken. The ability to solve such tasks without a machine being programmed requires a machine to be artificially intelligent and capable of learning to adapt. This book is an easy-to-follow guide to implementing learning algorithms for machine software agents in order to solve discrete or continuous sequential decision making and control tasks. Hands-On Intelligent Agents with OpenAI Gym takes you through the process of building intelligent agent algorithms using deep reinforcement learning starting from the implementation of the building blocks for configuring, training, logging, visualizing, testing, and monitoring the agent. You will walk through the process of building intelligent agents from scratch to perform a variety of tasks. In the closing chapters, the book provides an overview of the latest learning environments and learning algorithms, along with pointers to more resources that will help you take your deep reinforcement learning skills to the next level. What you will learn Explore intelligent agents and learning environments Understand the basics of RL and deep RL Get started with OpenAI Gym and PyTorch for deep reinforcement learning Discover deep Q learning agents to solve discrete optimal control tasks Create custom learning environments for real-world problems Apply a deep actor-critic agent to drive a car autonomously in CARLA Use the latest learning environments and algorithms to upgrade your intelligent agent development skills Who this book is for If you’re a student, game/machine learning developer, or AI enthusiast looking to get started with building intelligent agents and algorithms to solve a variety of problems with the OpenAI Gym interface, this book is for you. You will also find this book useful if you want to learn how to build deep reinforcement learning-based agents to solve problems in your domain of interest. Though the book covers all the basic concepts that you need to know, some working knowledge of Python programming language will help you get the most out of it.
Publisher: Packt Publishing Ltd
ISBN: 1788835131
Category : Computers
Languages : en
Pages : 246
Book Description
Implement intelligent agents using PyTorch to solve classic AI problems, play console games like Atari, and perform tasks such as autonomous driving using the CARLA driving simulator Key Features Explore the OpenAI Gym toolkit and interface to use over 700 learning tasks Implement agents to solve simple to complex AI problems Study learning environments and discover how to create your own Book Description Many real-world problems can be broken down into tasks that require a series of decisions to be made or actions to be taken. The ability to solve such tasks without a machine being programmed requires a machine to be artificially intelligent and capable of learning to adapt. This book is an easy-to-follow guide to implementing learning algorithms for machine software agents in order to solve discrete or continuous sequential decision making and control tasks. Hands-On Intelligent Agents with OpenAI Gym takes you through the process of building intelligent agent algorithms using deep reinforcement learning starting from the implementation of the building blocks for configuring, training, logging, visualizing, testing, and monitoring the agent. You will walk through the process of building intelligent agents from scratch to perform a variety of tasks. In the closing chapters, the book provides an overview of the latest learning environments and learning algorithms, along with pointers to more resources that will help you take your deep reinforcement learning skills to the next level. What you will learn Explore intelligent agents and learning environments Understand the basics of RL and deep RL Get started with OpenAI Gym and PyTorch for deep reinforcement learning Discover deep Q learning agents to solve discrete optimal control tasks Create custom learning environments for real-world problems Apply a deep actor-critic agent to drive a car autonomously in CARLA Use the latest learning environments and algorithms to upgrade your intelligent agent development skills Who this book is for If you’re a student, game/machine learning developer, or AI enthusiast looking to get started with building intelligent agents and algorithms to solve a variety of problems with the OpenAI Gym interface, this book is for you. You will also find this book useful if you want to learn how to build deep reinforcement learning-based agents to solve problems in your domain of interest. Though the book covers all the basic concepts that you need to know, some working knowledge of Python programming language will help you get the most out of it.
Hands-On Q-Learning with Python
Author: Nazia Habib
Publisher: Packt Publishing Ltd
ISBN: 1789345758
Category : Mathematics
Languages : en
Pages : 200
Book Description
Leverage the power of reward-based training for your deep learning models with Python Key FeaturesUnderstand Q-learning algorithms to train neural networks using Markov Decision Process (MDP)Study practical deep reinforcement learning using Q-NetworksExplore state-based unsupervised learning for machine learning modelsBook Description Q-learning is a machine learning algorithm used to solve optimization problems in artificial intelligence (AI). It is one of the most popular fields of study among AI researchers. This book starts off by introducing you to reinforcement learning and Q-learning, in addition to helping you get familiar with OpenAI Gym as well as libraries such as Keras and TensorFlow. A few chapters into the book, you will gain insights into modelfree Q-learning and use deep Q-networks and double deep Q-networks to solve complex problems. This book will guide you in exploring use cases such as self-driving vehicles and OpenAI Gym’s CartPole problem. You will also learn how to tune and optimize Q-networks and their hyperparameters. As you progress, you will understand the reinforcement learning approach to solving real-world problems. You will also explore how to use Q-learning and related algorithms in real-world applications such as scientific research. Toward the end, you’ll gain a sense of what’s in store for reinforcement learning. By the end of this book, you will be equipped with the skills you need to solve reinforcement learning problems using Q-learning algorithms with OpenAI Gym, Keras, and TensorFlow. What you will learnExplore the fundamentals of reinforcement learning and the state-action-reward processUnderstand Markov decision processesGet well versed with libraries such as Keras, and TensorFlowCreate and deploy model-free learning and deep Q-learning agents with TensorFlow, Keras, and OpenAI GymChoose and optimize a Q-Network’s learning parameters and fine-tune its performanceDiscover real-world applications and use cases of Q-learningWho this book is for If you are a machine learning developer, engineer, or professional who wants to delve into the deep learning approach for a complex environment, then this is the book for you. Proficiency in Python programming and basic understanding of decision-making in reinforcement learning is assumed.
Publisher: Packt Publishing Ltd
ISBN: 1789345758
Category : Mathematics
Languages : en
Pages : 200
Book Description
Leverage the power of reward-based training for your deep learning models with Python Key FeaturesUnderstand Q-learning algorithms to train neural networks using Markov Decision Process (MDP)Study practical deep reinforcement learning using Q-NetworksExplore state-based unsupervised learning for machine learning modelsBook Description Q-learning is a machine learning algorithm used to solve optimization problems in artificial intelligence (AI). It is one of the most popular fields of study among AI researchers. This book starts off by introducing you to reinforcement learning and Q-learning, in addition to helping you get familiar with OpenAI Gym as well as libraries such as Keras and TensorFlow. A few chapters into the book, you will gain insights into modelfree Q-learning and use deep Q-networks and double deep Q-networks to solve complex problems. This book will guide you in exploring use cases such as self-driving vehicles and OpenAI Gym’s CartPole problem. You will also learn how to tune and optimize Q-networks and their hyperparameters. As you progress, you will understand the reinforcement learning approach to solving real-world problems. You will also explore how to use Q-learning and related algorithms in real-world applications such as scientific research. Toward the end, you’ll gain a sense of what’s in store for reinforcement learning. By the end of this book, you will be equipped with the skills you need to solve reinforcement learning problems using Q-learning algorithms with OpenAI Gym, Keras, and TensorFlow. What you will learnExplore the fundamentals of reinforcement learning and the state-action-reward processUnderstand Markov decision processesGet well versed with libraries such as Keras, and TensorFlowCreate and deploy model-free learning and deep Q-learning agents with TensorFlow, Keras, and OpenAI GymChoose and optimize a Q-Network’s learning parameters and fine-tune its performanceDiscover real-world applications and use cases of Q-learningWho this book is for If you are a machine learning developer, engineer, or professional who wants to delve into the deep learning approach for a complex environment, then this is the book for you. Proficiency in Python programming and basic understanding of decision-making in reinforcement learning is assumed.
Hands-On Reinforcement Learning with Python
Author: Sudharsan Ravichandiran
Publisher: Packt Publishing Ltd
ISBN: 178883691X
Category : Computers
Languages : en
Pages : 309
Book Description
A hands-on guide enriched with examples to master deep reinforcement learning algorithms with Python Key Features Your entry point into the world of artificial intelligence using the power of Python An example-rich guide to master various RL and DRL algorithms Explore various state-of-the-art architectures along with math Book Description Reinforcement Learning (RL) is the trending and most promising branch of artificial intelligence. Hands-On Reinforcement learning with Python will help you master not only the basic reinforcement learning algorithms but also the advanced deep reinforcement learning algorithms. The book starts with an introduction to Reinforcement Learning followed by OpenAI Gym, and TensorFlow. You will then explore various RL algorithms and concepts, such as Markov Decision Process, Monte Carlo methods, and dynamic programming, including value and policy iteration. This example-rich guide will introduce you to deep reinforcement learning algorithms, such as Dueling DQN, DRQN, A3C, PPO, and TRPO. You will also learn about imagination-augmented agents, learning from human preference, DQfD, HER, and many more of the recent advancements in reinforcement learning. By the end of the book, you will have all the knowledge and experience needed to implement reinforcement learning and deep reinforcement learning in your projects, and you will be all set to enter the world of artificial intelligence. What you will learn Understand the basics of reinforcement learning methods, algorithms, and elements Train an agent to walk using OpenAI Gym and Tensorflow Understand the Markov Decision Process, Bellman’s optimality, and TD learning Solve multi-armed-bandit problems using various algorithms Master deep learning algorithms, such as RNN, LSTM, and CNN with applications Build intelligent agents using the DRQN algorithm to play the Doom game Teach agents to play the Lunar Lander game using DDPG Train an agent to win a car racing game using dueling DQN Who this book is for If you’re a machine learning developer or deep learning enthusiast interested in artificial intelligence and want to learn about reinforcement learning from scratch, this book is for you. Some knowledge of linear algebra, calculus, and the Python programming language will help you understand the concepts covered in this book.
Publisher: Packt Publishing Ltd
ISBN: 178883691X
Category : Computers
Languages : en
Pages : 309
Book Description
A hands-on guide enriched with examples to master deep reinforcement learning algorithms with Python Key Features Your entry point into the world of artificial intelligence using the power of Python An example-rich guide to master various RL and DRL algorithms Explore various state-of-the-art architectures along with math Book Description Reinforcement Learning (RL) is the trending and most promising branch of artificial intelligence. Hands-On Reinforcement learning with Python will help you master not only the basic reinforcement learning algorithms but also the advanced deep reinforcement learning algorithms. The book starts with an introduction to Reinforcement Learning followed by OpenAI Gym, and TensorFlow. You will then explore various RL algorithms and concepts, such as Markov Decision Process, Monte Carlo methods, and dynamic programming, including value and policy iteration. This example-rich guide will introduce you to deep reinforcement learning algorithms, such as Dueling DQN, DRQN, A3C, PPO, and TRPO. You will also learn about imagination-augmented agents, learning from human preference, DQfD, HER, and many more of the recent advancements in reinforcement learning. By the end of the book, you will have all the knowledge and experience needed to implement reinforcement learning and deep reinforcement learning in your projects, and you will be all set to enter the world of artificial intelligence. What you will learn Understand the basics of reinforcement learning methods, algorithms, and elements Train an agent to walk using OpenAI Gym and Tensorflow Understand the Markov Decision Process, Bellman’s optimality, and TD learning Solve multi-armed-bandit problems using various algorithms Master deep learning algorithms, such as RNN, LSTM, and CNN with applications Build intelligent agents using the DRQN algorithm to play the Doom game Teach agents to play the Lunar Lander game using DDPG Train an agent to win a car racing game using dueling DQN Who this book is for If you’re a machine learning developer or deep learning enthusiast interested in artificial intelligence and want to learn about reinforcement learning from scratch, this book is for you. Some knowledge of linear algebra, calculus, and the Python programming language will help you understand the concepts covered in this book.
Deep Reinforcement Learning Hands-On
Author: Maxim Lapan
Publisher: Packt Publishing Ltd
ISBN: 1788839307
Category : Computers
Languages : en
Pages : 547
Book Description
This practical guide will teach you how deep learning (DL) can be used to solve complex real-world problems. Key Features Explore deep reinforcement learning (RL), from the first principles to the latest algorithms Evaluate high-profile RL methods, including value iteration, deep Q-networks, policy gradients, TRPO, PPO, DDPG, D4PG, evolution strategies and genetic algorithms Keep up with the very latest industry developments, including AI-driven chatbots Book Description Recent developments in reinforcement learning (RL), combined with deep learning (DL), have seen unprecedented progress made towards training agents to solve complex problems in a human-like way. Google’s use of algorithms to play and defeat the well-known Atari arcade games has propelled the field to prominence, and researchers are generating new ideas at a rapid pace. Deep Reinforcement Learning Hands-On is a comprehensive guide to the very latest DL tools and their limitations. You will evaluate methods including Cross-entropy and policy gradients, before applying them to real-world environments. Take on both the Atari set of virtual games and family favorites such as Connect4. The book provides an introduction to the basics of RL, giving you the know-how to code intelligent learning agents to take on a formidable array of practical tasks. Discover how to implement Q-learning on ‘grid world’ environments, teach your agent to buy and trade stocks, and find out how natural language models are driving the boom in chatbots. What you will learn Understand the DL context of RL and implement complex DL models Learn the foundation of RL: Markov decision processes Evaluate RL methods including Cross-entropy, DQN, Actor-Critic, TRPO, PPO, DDPG, D4PG and others Discover how to deal with discrete and continuous action spaces in various environments Defeat Atari arcade games using the value iteration method Create your own OpenAI Gym environment to train a stock trading agent Teach your agent to play Connect4 using AlphaGo Zero Explore the very latest deep RL research on topics including AI-driven chatbots Who this book is for Some fluency in Python is assumed. Basic deep learning (DL) approaches should be familiar to readers and some practical experience in DL will be helpful. This book is an introduction to deep reinforcement learning (RL) and requires no background in RL.
Publisher: Packt Publishing Ltd
ISBN: 1788839307
Category : Computers
Languages : en
Pages : 547
Book Description
This practical guide will teach you how deep learning (DL) can be used to solve complex real-world problems. Key Features Explore deep reinforcement learning (RL), from the first principles to the latest algorithms Evaluate high-profile RL methods, including value iteration, deep Q-networks, policy gradients, TRPO, PPO, DDPG, D4PG, evolution strategies and genetic algorithms Keep up with the very latest industry developments, including AI-driven chatbots Book Description Recent developments in reinforcement learning (RL), combined with deep learning (DL), have seen unprecedented progress made towards training agents to solve complex problems in a human-like way. Google’s use of algorithms to play and defeat the well-known Atari arcade games has propelled the field to prominence, and researchers are generating new ideas at a rapid pace. Deep Reinforcement Learning Hands-On is a comprehensive guide to the very latest DL tools and their limitations. You will evaluate methods including Cross-entropy and policy gradients, before applying them to real-world environments. Take on both the Atari set of virtual games and family favorites such as Connect4. The book provides an introduction to the basics of RL, giving you the know-how to code intelligent learning agents to take on a formidable array of practical tasks. Discover how to implement Q-learning on ‘grid world’ environments, teach your agent to buy and trade stocks, and find out how natural language models are driving the boom in chatbots. What you will learn Understand the DL context of RL and implement complex DL models Learn the foundation of RL: Markov decision processes Evaluate RL methods including Cross-entropy, DQN, Actor-Critic, TRPO, PPO, DDPG, D4PG and others Discover how to deal with discrete and continuous action spaces in various environments Defeat Atari arcade games using the value iteration method Create your own OpenAI Gym environment to train a stock trading agent Teach your agent to play Connect4 using AlphaGo Zero Explore the very latest deep RL research on topics including AI-driven chatbots Who this book is for Some fluency in Python is assumed. Basic deep learning (DL) approaches should be familiar to readers and some practical experience in DL will be helpful. This book is an introduction to deep reinforcement learning (RL) and requires no background in RL.
Hands-On Artificial Intelligence for IoT
Author: Amita Kapoor
Publisher: Packt Publishing Ltd
ISBN: 1788832760
Category : Computers
Languages : en
Pages : 382
Book Description
Build smarter systems by combining artificial intelligence and the Internet of Things—two of the most talked about topics today Key FeaturesLeverage the power of Python libraries such as TensorFlow and Keras to work with real-time IoT dataProcess IoT data and predict outcomes in real time to build smart IoT modelsCover practical case studies on industrial IoT, smart cities, and home automationBook Description There are many applications that use data science and analytics to gain insights from terabytes of data. These apps, however, do not address the challenge of continually discovering patterns for IoT data. In Hands-On Artificial Intelligence for IoT, we cover various aspects of artificial intelligence (AI) and its implementation to make your IoT solutions smarter. This book starts by covering the process of gathering and preprocessing IoT data gathered from distributed sources. You will learn different AI techniques such as machine learning, deep learning, reinforcement learning, and natural language processing to build smart IoT systems. You will also leverage the power of AI to handle real-time data coming from wearable devices. As you progress through the book, techniques for building models that work with different kinds of data generated and consumed by IoT devices such as time series, images, and audio will be covered. Useful case studies on four major application areas of IoT solutions are a key focal point of this book. In the concluding chapters, you will leverage the power of widely used Python libraries, TensorFlow and Keras, to build different kinds of smart AI models. By the end of this book, you will be able to build smart AI-powered IoT apps with confidence. What you will learnApply different AI techniques including machine learning and deep learning using TensorFlow and KerasAccess and process data from various distributed sourcesPerform supervised and unsupervised machine learning for IoT dataImplement distributed processing of IoT data over Apache Spark using the MLLib and H2O.ai platformsForecast time-series data using deep learning methodsImplementing AI from case studies in Personal IoT, Industrial IoT, and Smart CitiesGain unique insights from data obtained from wearable devices and smart devicesWho this book is for If you are a data science professional or a machine learning developer looking to build smart systems for IoT, Hands-On Artificial Intelligence for IoT is for you. If you want to learn how popular artificial intelligence (AI) techniques can be used in the Internet of Things domain, this book will also be of benefit. A basic understanding of machine learning concepts will be required to get the best out of this book.
Publisher: Packt Publishing Ltd
ISBN: 1788832760
Category : Computers
Languages : en
Pages : 382
Book Description
Build smarter systems by combining artificial intelligence and the Internet of Things—two of the most talked about topics today Key FeaturesLeverage the power of Python libraries such as TensorFlow and Keras to work with real-time IoT dataProcess IoT data and predict outcomes in real time to build smart IoT modelsCover practical case studies on industrial IoT, smart cities, and home automationBook Description There are many applications that use data science and analytics to gain insights from terabytes of data. These apps, however, do not address the challenge of continually discovering patterns for IoT data. In Hands-On Artificial Intelligence for IoT, we cover various aspects of artificial intelligence (AI) and its implementation to make your IoT solutions smarter. This book starts by covering the process of gathering and preprocessing IoT data gathered from distributed sources. You will learn different AI techniques such as machine learning, deep learning, reinforcement learning, and natural language processing to build smart IoT systems. You will also leverage the power of AI to handle real-time data coming from wearable devices. As you progress through the book, techniques for building models that work with different kinds of data generated and consumed by IoT devices such as time series, images, and audio will be covered. Useful case studies on four major application areas of IoT solutions are a key focal point of this book. In the concluding chapters, you will leverage the power of widely used Python libraries, TensorFlow and Keras, to build different kinds of smart AI models. By the end of this book, you will be able to build smart AI-powered IoT apps with confidence. What you will learnApply different AI techniques including machine learning and deep learning using TensorFlow and KerasAccess and process data from various distributed sourcesPerform supervised and unsupervised machine learning for IoT dataImplement distributed processing of IoT data over Apache Spark using the MLLib and H2O.ai platformsForecast time-series data using deep learning methodsImplementing AI from case studies in Personal IoT, Industrial IoT, and Smart CitiesGain unique insights from data obtained from wearable devices and smart devicesWho this book is for If you are a data science professional or a machine learning developer looking to build smart systems for IoT, Hands-On Artificial Intelligence for IoT is for you. If you want to learn how popular artificial intelligence (AI) techniques can be used in the Internet of Things domain, this book will also be of benefit. A basic understanding of machine learning concepts will be required to get the best out of this book.
TensorFlow 2 Reinforcement Learning Cookbook
Author: Praveen Palanisamy
Publisher: Packt Publishing Ltd
ISBN: 1838985999
Category : Computers
Languages : en
Pages : 473
Book Description
Discover recipes for developing AI applications to solve a variety of real-world business problems using reinforcement learning Key FeaturesDevelop and deploy deep reinforcement learning-based solutions to production pipelines, products, and servicesExplore popular reinforcement learning algorithms such as Q-learning, SARSA, and the actor-critic methodCustomize and build RL-based applications for performing real-world tasksBook Description With deep reinforcement learning, you can build intelligent agents, products, and services that can go beyond computer vision or perception to perform actions. TensorFlow 2.x is the latest major release of the most popular deep learning framework used to develop and train deep neural networks (DNNs). This book contains easy-to-follow recipes for leveraging TensorFlow 2.x to develop artificial intelligence applications. Starting with an introduction to the fundamentals of deep reinforcement learning and TensorFlow 2.x, the book covers OpenAI Gym, model-based RL, model-free RL, and how to develop basic agents. You'll discover how to implement advanced deep reinforcement learning algorithms such as actor-critic, deep deterministic policy gradients, deep-Q networks, proximal policy optimization, and deep recurrent Q-networks for training your RL agents. As you advance, you’ll explore the applications of reinforcement learning by building cryptocurrency trading agents, stock/share trading agents, and intelligent agents for automating task completion. Finally, you'll find out how to deploy deep reinforcement learning agents to the cloud and build cross-platform apps using TensorFlow 2.x. By the end of this TensorFlow book, you'll have gained a solid understanding of deep reinforcement learning algorithms and their implementations from scratch. What you will learnBuild deep reinforcement learning agents from scratch using the all-new TensorFlow 2.x and Keras APIImplement state-of-the-art deep reinforcement learning algorithms using minimal codeBuild, train, and package deep RL agents for cryptocurrency and stock tradingDeploy RL agents to the cloud and edge to test them by creating desktop, web, and mobile apps and cloud servicesSpeed up agent development using distributed DNN model trainingExplore distributed deep RL architectures and discover opportunities in AIaaS (AI as a Service)Who this book is for The book is for machine learning application developers, AI and applied AI researchers, data scientists, deep learning practitioners, and students with a basic understanding of reinforcement learning concepts who want to build, train, and deploy their own reinforcement learning systems from scratch using TensorFlow 2.x.
Publisher: Packt Publishing Ltd
ISBN: 1838985999
Category : Computers
Languages : en
Pages : 473
Book Description
Discover recipes for developing AI applications to solve a variety of real-world business problems using reinforcement learning Key FeaturesDevelop and deploy deep reinforcement learning-based solutions to production pipelines, products, and servicesExplore popular reinforcement learning algorithms such as Q-learning, SARSA, and the actor-critic methodCustomize and build RL-based applications for performing real-world tasksBook Description With deep reinforcement learning, you can build intelligent agents, products, and services that can go beyond computer vision or perception to perform actions. TensorFlow 2.x is the latest major release of the most popular deep learning framework used to develop and train deep neural networks (DNNs). This book contains easy-to-follow recipes for leveraging TensorFlow 2.x to develop artificial intelligence applications. Starting with an introduction to the fundamentals of deep reinforcement learning and TensorFlow 2.x, the book covers OpenAI Gym, model-based RL, model-free RL, and how to develop basic agents. You'll discover how to implement advanced deep reinforcement learning algorithms such as actor-critic, deep deterministic policy gradients, deep-Q networks, proximal policy optimization, and deep recurrent Q-networks for training your RL agents. As you advance, you’ll explore the applications of reinforcement learning by building cryptocurrency trading agents, stock/share trading agents, and intelligent agents for automating task completion. Finally, you'll find out how to deploy deep reinforcement learning agents to the cloud and build cross-platform apps using TensorFlow 2.x. By the end of this TensorFlow book, you'll have gained a solid understanding of deep reinforcement learning algorithms and their implementations from scratch. What you will learnBuild deep reinforcement learning agents from scratch using the all-new TensorFlow 2.x and Keras APIImplement state-of-the-art deep reinforcement learning algorithms using minimal codeBuild, train, and package deep RL agents for cryptocurrency and stock tradingDeploy RL agents to the cloud and edge to test them by creating desktop, web, and mobile apps and cloud servicesSpeed up agent development using distributed DNN model trainingExplore distributed deep RL architectures and discover opportunities in AIaaS (AI as a Service)Who this book is for The book is for machine learning application developers, AI and applied AI researchers, data scientists, deep learning practitioners, and students with a basic understanding of reinforcement learning concepts who want to build, train, and deploy their own reinforcement learning systems from scratch using TensorFlow 2.x.
Deep Reinforcement Learning Hands-On
Author: Maxim Lapan
Publisher: Packt Publishing Ltd
ISBN: 1835882714
Category : Computers
Languages : en
Pages : 717
Book Description
Maxim Lapan delivers intuitive explanations and insights into complex reinforcement learning (RL) concepts, starting from the basics of RL on simple environments and tasks to modern, state-of-the-art methods Purchase of the print or Kindle book includes a free PDF eBook Key Features Learn with concise explanations, modern libraries, and diverse applications from games to stock trading and web navigation Develop deep RL models, improve their stability, and efficiently solve complex environments New content on RL from human feedback (RLHF), MuZero, and transformers Book Description Start your journey into reinforcement learning (RL) and reward yourself with the third edition of Deep Reinforcement Learning Hands-On. This book takes you through the basics of RL to more advanced concepts with the help of various applications, including game playing, discrete optimization, stock trading, and web browser navigation. By walking you through landmark research papers in the fi eld, this deep RL book will equip you with practical knowledge of RL and the theoretical foundation to understand and implement most modern RL papers. The book retains its approach of providing concise and easy-to-follow explanations from the previous editions. You'll work through practical and diverse examples, from grid environments and games to stock trading and RL agents in web environments, to give you a well-rounded understanding of RL, its capabilities, and its use cases. You'll learn about key topics, such as deep Q-networks (DQNs), policy gradient methods, continuous control problems, and highly scalable, non-gradient methods. If you want to learn about RL through a practical approach using OpenAI Gym and PyTorch, concise explanations, and the incremental development of topics, then Deep Reinforcement Learning Hands-On, Third Edition, is your ideal companion What you will learn Stay on the cutting edge with new content on MuZero, RL with human feedback, and LLMs Evaluate RL methods, including cross-entropy, DQN, actor-critic, TRPO, PPO, DDPG, and D4PG Implement RL algorithms using PyTorch and modern RL libraries Build and train deep Q-networks to solve complex tasks in Atari environments Speed up RL models using algorithmic and engineering approaches Leverage advanced techniques like proximal policy optimization (PPO) for more stable training Who this book is for This book is ideal for machine learning engineers, software engineers, and data scientists looking to learn and apply deep reinforcement learning in practice. It assumes familiarity with Python, calculus, and machine learning concepts. With practical examples and high-level overviews, it’s also suitable for experienced professionals looking to deepen their understanding of advanced deep RL methods and apply them across industries, such as gaming and finance
Publisher: Packt Publishing Ltd
ISBN: 1835882714
Category : Computers
Languages : en
Pages : 717
Book Description
Maxim Lapan delivers intuitive explanations and insights into complex reinforcement learning (RL) concepts, starting from the basics of RL on simple environments and tasks to modern, state-of-the-art methods Purchase of the print or Kindle book includes a free PDF eBook Key Features Learn with concise explanations, modern libraries, and diverse applications from games to stock trading and web navigation Develop deep RL models, improve their stability, and efficiently solve complex environments New content on RL from human feedback (RLHF), MuZero, and transformers Book Description Start your journey into reinforcement learning (RL) and reward yourself with the third edition of Deep Reinforcement Learning Hands-On. This book takes you through the basics of RL to more advanced concepts with the help of various applications, including game playing, discrete optimization, stock trading, and web browser navigation. By walking you through landmark research papers in the fi eld, this deep RL book will equip you with practical knowledge of RL and the theoretical foundation to understand and implement most modern RL papers. The book retains its approach of providing concise and easy-to-follow explanations from the previous editions. You'll work through practical and diverse examples, from grid environments and games to stock trading and RL agents in web environments, to give you a well-rounded understanding of RL, its capabilities, and its use cases. You'll learn about key topics, such as deep Q-networks (DQNs), policy gradient methods, continuous control problems, and highly scalable, non-gradient methods. If you want to learn about RL through a practical approach using OpenAI Gym and PyTorch, concise explanations, and the incremental development of topics, then Deep Reinforcement Learning Hands-On, Third Edition, is your ideal companion What you will learn Stay on the cutting edge with new content on MuZero, RL with human feedback, and LLMs Evaluate RL methods, including cross-entropy, DQN, actor-critic, TRPO, PPO, DDPG, and D4PG Implement RL algorithms using PyTorch and modern RL libraries Build and train deep Q-networks to solve complex tasks in Atari environments Speed up RL models using algorithmic and engineering approaches Leverage advanced techniques like proximal policy optimization (PPO) for more stable training Who this book is for This book is ideal for machine learning engineers, software engineers, and data scientists looking to learn and apply deep reinforcement learning in practice. It assumes familiarity with Python, calculus, and machine learning concepts. With practical examples and high-level overviews, it’s also suitable for experienced professionals looking to deepen their understanding of advanced deep RL methods and apply them across industries, such as gaming and finance
Hands-On Deep Learning for Games
Author: Micheal Lanham
Publisher: Packt Publishing Ltd
ISBN: 1788998766
Category : Computers
Languages : en
Pages : 379
Book Description
Understand the core concepts of deep learning and deep reinforcement learning by applying them to develop games Key FeaturesApply the power of deep learning to complex reasoning tasks by building a Game AIExploit the most recent developments in machine learning and AI for building smart gamesImplement deep learning models and neural networks with PythonBook Description The number of applications of deep learning and neural networks has multiplied in the last couple of years. Neural nets has enabled significant breakthroughs in everything from computer vision, voice generation, voice recognition and self-driving cars. Game development is also a key area where these techniques are being applied. This book will give an in depth view of the potential of deep learning and neural networks in game development. We will take a look at the foundations of multi-layer perceptron’s to using convolutional and recurrent networks. In applications from GANs that create music or textures to self-driving cars and chatbots. Then we introduce deep reinforcement learning through the multi-armed bandit problem and other OpenAI Gym environments. As we progress through the book we will gain insights about DRL techniques such as Motivated Reinforcement Learning with Curiosity and Curriculum Learning. We also take a closer look at deep reinforcement learning and in particular the Unity ML-Agents toolkit. By the end of the book, we will look at how to apply DRL and the ML-Agents toolkit to enhance, test and automate your games or simulations. Finally, we will cover your possible next steps and possible areas for future learning. What you will learnLearn the foundations of neural networks and deep learning.Use advanced neural network architectures in applications to create music, textures, self driving cars and chatbots. Understand the basics of reinforcement and DRL and how to apply it to solve a variety of problems.Working with Unity ML-Agents toolkit and how to install, setup and run the kit.Understand core concepts of DRL and the differences between discrete and continuous action environments.Use several advanced forms of learning in various scenarios from developing agents to testing games.Who this book is for This books is for game developers who wish to create highly interactive games by leveraging the power of machine and deep learning. No prior knowledge of machine learning, deep learning or neural networks is required this book will teach those concepts from scratch. A good understanding of Python is required.
Publisher: Packt Publishing Ltd
ISBN: 1788998766
Category : Computers
Languages : en
Pages : 379
Book Description
Understand the core concepts of deep learning and deep reinforcement learning by applying them to develop games Key FeaturesApply the power of deep learning to complex reasoning tasks by building a Game AIExploit the most recent developments in machine learning and AI for building smart gamesImplement deep learning models and neural networks with PythonBook Description The number of applications of deep learning and neural networks has multiplied in the last couple of years. Neural nets has enabled significant breakthroughs in everything from computer vision, voice generation, voice recognition and self-driving cars. Game development is also a key area where these techniques are being applied. This book will give an in depth view of the potential of deep learning and neural networks in game development. We will take a look at the foundations of multi-layer perceptron’s to using convolutional and recurrent networks. In applications from GANs that create music or textures to self-driving cars and chatbots. Then we introduce deep reinforcement learning through the multi-armed bandit problem and other OpenAI Gym environments. As we progress through the book we will gain insights about DRL techniques such as Motivated Reinforcement Learning with Curiosity and Curriculum Learning. We also take a closer look at deep reinforcement learning and in particular the Unity ML-Agents toolkit. By the end of the book, we will look at how to apply DRL and the ML-Agents toolkit to enhance, test and automate your games or simulations. Finally, we will cover your possible next steps and possible areas for future learning. What you will learnLearn the foundations of neural networks and deep learning.Use advanced neural network architectures in applications to create music, textures, self driving cars and chatbots. Understand the basics of reinforcement and DRL and how to apply it to solve a variety of problems.Working with Unity ML-Agents toolkit and how to install, setup and run the kit.Understand core concepts of DRL and the differences between discrete and continuous action environments.Use several advanced forms of learning in various scenarios from developing agents to testing games.Who this book is for This books is for game developers who wish to create highly interactive games by leveraging the power of machine and deep learning. No prior knowledge of machine learning, deep learning or neural networks is required this book will teach those concepts from scratch. A good understanding of Python is required.
Hands-On Reinforcement Learning for Games
Author: Micheal Lanham
Publisher: Packt Publishing Ltd
ISBN: 1839216778
Category : Computers
Languages : en
Pages : 420
Book Description
Explore reinforcement learning (RL) techniques to build cutting-edge games using Python libraries such as PyTorch, OpenAI Gym, and TensorFlow Key FeaturesGet to grips with the different reinforcement and DRL algorithms for game developmentLearn how to implement components such as artificial agents, map and level generation, and audio generationGain insights into cutting-edge RL research and understand how it is similar to artificial general researchBook Description With the increased presence of AI in the gaming industry, developers are challenged to create highly responsive and adaptive games by integrating artificial intelligence into their projects. This book is your guide to learning how various reinforcement learning techniques and algorithms play an important role in game development with Python. Starting with the basics, this book will help you build a strong foundation in reinforcement learning for game development. Each chapter will assist you in implementing different reinforcement learning techniques, such as Markov decision processes (MDPs), Q-learning, actor-critic methods, SARSA, and deterministic policy gradient algorithms, to build logical self-learning agents. Learning these techniques will enhance your game development skills and add a variety of features to improve your game agent’s productivity. As you advance, you’ll understand how deep reinforcement learning (DRL) techniques can be used to devise strategies to help agents learn from their actions and build engaging games. By the end of this book, you’ll be ready to apply reinforcement learning techniques to build a variety of projects and contribute to open source applications. What you will learnUnderstand how deep learning can be integrated into an RL agentExplore basic to advanced algorithms commonly used in game developmentBuild agents that can learn and solve problems in all types of environmentsTrain a Deep Q-Network (DQN) agent to solve the CartPole balancing problemDevelop game AI agents by understanding the mechanism behind complex AIIntegrate all the concepts learned into new projects or gaming agentsWho this book is for If you’re a game developer looking to implement AI techniques to build next-generation games from scratch, this book is for you. Machine learning and deep learning practitioners, and RL researchers who want to understand how to use self-learning agents in the game domain will also find this book useful. Knowledge of game development and Python programming experience are required.
Publisher: Packt Publishing Ltd
ISBN: 1839216778
Category : Computers
Languages : en
Pages : 420
Book Description
Explore reinforcement learning (RL) techniques to build cutting-edge games using Python libraries such as PyTorch, OpenAI Gym, and TensorFlow Key FeaturesGet to grips with the different reinforcement and DRL algorithms for game developmentLearn how to implement components such as artificial agents, map and level generation, and audio generationGain insights into cutting-edge RL research and understand how it is similar to artificial general researchBook Description With the increased presence of AI in the gaming industry, developers are challenged to create highly responsive and adaptive games by integrating artificial intelligence into their projects. This book is your guide to learning how various reinforcement learning techniques and algorithms play an important role in game development with Python. Starting with the basics, this book will help you build a strong foundation in reinforcement learning for game development. Each chapter will assist you in implementing different reinforcement learning techniques, such as Markov decision processes (MDPs), Q-learning, actor-critic methods, SARSA, and deterministic policy gradient algorithms, to build logical self-learning agents. Learning these techniques will enhance your game development skills and add a variety of features to improve your game agent’s productivity. As you advance, you’ll understand how deep reinforcement learning (DRL) techniques can be used to devise strategies to help agents learn from their actions and build engaging games. By the end of this book, you’ll be ready to apply reinforcement learning techniques to build a variety of projects and contribute to open source applications. What you will learnUnderstand how deep learning can be integrated into an RL agentExplore basic to advanced algorithms commonly used in game developmentBuild agents that can learn and solve problems in all types of environmentsTrain a Deep Q-Network (DQN) agent to solve the CartPole balancing problemDevelop game AI agents by understanding the mechanism behind complex AIIntegrate all the concepts learned into new projects or gaming agentsWho this book is for If you’re a game developer looking to implement AI techniques to build next-generation games from scratch, this book is for you. Machine learning and deep learning practitioners, and RL researchers who want to understand how to use self-learning agents in the game domain will also find this book useful. Knowledge of game development and Python programming experience are required.
Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow
Author: Aurélien Géron
Publisher: "O'Reilly Media, Inc."
ISBN: 149203259X
Category : Computers
Languages : en
Pages : 830
Book Description
Through a series of recent breakthroughs, deep learning has boosted the entire field of machine learning. Now, even programmers who know close to nothing about this technology can use simple, efficient tools to implement programs capable of learning from data. This practical book shows you how. By using concrete examples, minimal theory, and two production-ready Python frameworks—Scikit-Learn and TensorFlow—author Aurélien Géron helps you gain an intuitive understanding of the concepts and tools for building intelligent systems. You’ll learn a range of techniques, starting with simple linear regression and progressing to deep neural networks. With exercises in each chapter to help you apply what you’ve learned, all you need is programming experience to get started. Explore the machine learning landscape, particularly neural nets Use Scikit-Learn to track an example machine-learning project end-to-end Explore several training models, including support vector machines, decision trees, random forests, and ensemble methods Use the TensorFlow library to build and train neural nets Dive into neural net architectures, including convolutional nets, recurrent nets, and deep reinforcement learning Learn techniques for training and scaling deep neural nets
Publisher: "O'Reilly Media, Inc."
ISBN: 149203259X
Category : Computers
Languages : en
Pages : 830
Book Description
Through a series of recent breakthroughs, deep learning has boosted the entire field of machine learning. Now, even programmers who know close to nothing about this technology can use simple, efficient tools to implement programs capable of learning from data. This practical book shows you how. By using concrete examples, minimal theory, and two production-ready Python frameworks—Scikit-Learn and TensorFlow—author Aurélien Géron helps you gain an intuitive understanding of the concepts and tools for building intelligent systems. You’ll learn a range of techniques, starting with simple linear regression and progressing to deep neural networks. With exercises in each chapter to help you apply what you’ve learned, all you need is programming experience to get started. Explore the machine learning landscape, particularly neural nets Use Scikit-Learn to track an example machine-learning project end-to-end Explore several training models, including support vector machines, decision trees, random forests, and ensemble methods Use the TensorFlow library to build and train neural nets Dive into neural net architectures, including convolutional nets, recurrent nets, and deep reinforcement learning Learn techniques for training and scaling deep neural nets