Author: Andrew Adamatzky
Publisher: Wspc Book Unconventional Compu
ISBN: 9789811235030
Category : Computers
Languages : en
Pages : 0
Book Description
Volume 1. Theory -- volume 2. Implementations.
Handbook of Unconventional Computing
Author: Andrew Adamatzky
Publisher: Wspc Book Unconventional Compu
ISBN: 9789811235030
Category : Computers
Languages : en
Pages : 0
Book Description
Volume 1. Theory -- volume 2. Implementations.
Publisher: Wspc Book Unconventional Compu
ISBN: 9789811235030
Category : Computers
Languages : en
Pages : 0
Book Description
Volume 1. Theory -- volume 2. Implementations.
Handbook Of Unconventional Computing (In 2 Volumes)
Author: Andrew Adamatzky
Publisher: World Scientific
ISBN: 9811235279
Category : Computers
Languages : en
Pages : 1208
Book Description
Did you know that computation can be implemented with cytoskeleton networks, chemical reactions, liquid marbles, plants, polymers and dozens of other living and inanimate substrates? Do you know what is reversible computing or a DNA microscopy? Are you aware that randomness aids computation? Would you like to make logical circuits from enzymatic reactions? Have you ever tried to implement digital logic with Minecraft? Do you know that eroding sandstones can compute too?This volume reviews most of the key attempts in coming up with an alternative way of computation. In doing so, the authors show that we do not need computers to compute and we do not need computation to infer. It invites readers to rethink the computer and computing, and appeals to computer scientists, mathematicians, physicists and philosophers. The topics are presented in a lively and easily accessible manner and make for ideal supplementary reading across a broad range of subjects.
Publisher: World Scientific
ISBN: 9811235279
Category : Computers
Languages : en
Pages : 1208
Book Description
Did you know that computation can be implemented with cytoskeleton networks, chemical reactions, liquid marbles, plants, polymers and dozens of other living and inanimate substrates? Do you know what is reversible computing or a DNA microscopy? Are you aware that randomness aids computation? Would you like to make logical circuits from enzymatic reactions? Have you ever tried to implement digital logic with Minecraft? Do you know that eroding sandstones can compute too?This volume reviews most of the key attempts in coming up with an alternative way of computation. In doing so, the authors show that we do not need computers to compute and we do not need computation to infer. It invites readers to rethink the computer and computing, and appeals to computer scientists, mathematicians, physicists and philosophers. The topics are presented in a lively and easily accessible manner and make for ideal supplementary reading across a broad range of subjects.
Unconventional Computing 2007
Author: Andrew Adamatzky
Publisher: Luniver Press
ISBN: 190598605X
Category : Computers
Languages : en
Pages : 348
Book Description
Unconventional computing is the quest for groundbreaking new algorithms and computing architectures based on and inspired by the principles of information processing in physical, chemical and biological systems. The timely scientific contributions in this book include cutting-edge theoretical work on quantum and kinematic Turing machines, computational complexity of physical systems, molecular and chemical computation, processing incomplete information, physical hypercomputation, automata networks and swarms. They are nicely complemented by recent results on experimental implementations of logical and arithmetical circuits in a domino substrate, DNA computers, and self-assembly. The book supports interdisciplinary research in the field of future computing and contributes toward developing a common interface between computer science, biology, mathematics, chemistry, electronics engineering, and physics.
Publisher: Luniver Press
ISBN: 190598605X
Category : Computers
Languages : en
Pages : 348
Book Description
Unconventional computing is the quest for groundbreaking new algorithms and computing architectures based on and inspired by the principles of information processing in physical, chemical and biological systems. The timely scientific contributions in this book include cutting-edge theoretical work on quantum and kinematic Turing machines, computational complexity of physical systems, molecular and chemical computation, processing incomplete information, physical hypercomputation, automata networks and swarms. They are nicely complemented by recent results on experimental implementations of logical and arithmetical circuits in a domino substrate, DNA computers, and self-assembly. The book supports interdisciplinary research in the field of future computing and contributes toward developing a common interface between computer science, biology, mathematics, chemistry, electronics engineering, and physics.
Computing in Nonlinear Media and Automata Collectives
Author: Andrew Adamatzky
Publisher: CRC Press
ISBN: 1420034545
Category : Science
Languages : en
Pages : 404
Book Description
Computing in Nonlinear Media and Automata Collectives presents an account of new ways to design massively parallel computing devices in advanced mathematical models, such as cellular automata and lattice swarms, from unconventional materials, including chemical solutions, bio-polymers, and excitable media.
Publisher: CRC Press
ISBN: 1420034545
Category : Science
Languages : en
Pages : 404
Book Description
Computing in Nonlinear Media and Automata Collectives presents an account of new ways to design massively parallel computing devices in advanced mathematical models, such as cellular automata and lattice swarms, from unconventional materials, including chemical solutions, bio-polymers, and excitable media.
Guide to Unconventional Computing for Music
Author: Eduardo Reck Miranda
Publisher: Springer
ISBN: 3319498819
Category : Computers
Languages : en
Pages : 290
Book Description
This pioneering text/reference explores how innovative new modes of computation may provide exciting new directions for future developments in the music industry, guiding the reader through the latest research in this emerging, interdisciplinary field. This work includes coverage of electronic music compositions and performances that incorporate unconventional interfacing, hacking and circuit bending. Features: presents an introduction to unconventional computing in music; discusses initiatives involving biophysical electronic music, the work of self-styled silicon luthiers, and the intersection of music and quantum computing; introduces the memristor, a new electronic component with the potential to revolutionize how computers are built; reviews experiments and practical applications of biological memristors in music; describes IMUSIC, an unconventional tone-based programming language, which enables the programming of computers using musical phrases; includes review questions at the end of each chapter.
Publisher: Springer
ISBN: 3319498819
Category : Computers
Languages : en
Pages : 290
Book Description
This pioneering text/reference explores how innovative new modes of computation may provide exciting new directions for future developments in the music industry, guiding the reader through the latest research in this emerging, interdisciplinary field. This work includes coverage of electronic music compositions and performances that incorporate unconventional interfacing, hacking and circuit bending. Features: presents an introduction to unconventional computing in music; discusses initiatives involving biophysical electronic music, the work of self-styled silicon luthiers, and the intersection of music and quantum computing; introduces the memristor, a new electronic component with the potential to revolutionize how computers are built; reviews experiments and practical applications of biological memristors in music; describes IMUSIC, an unconventional tone-based programming language, which enables the programming of computers using musical phrases; includes review questions at the end of each chapter.
Game of Life Cellular Automata
Author: Andrew Adamatzky
Publisher: Springer Science & Business Media
ISBN: 1849962170
Category : Computers
Languages : en
Pages : 576
Book Description
In the late 1960s British mathematician John Conway invented a virtual mathematical machine that operates on a two-dimensional array of square cell. Each cell takes two states, live and dead. The cells’ states are updated simultaneously and in discrete time. A dead cell comes to life if it has exactly three live neighbours. A live cell remains alive if two or three of its neighbours are alive, otherwise the cell dies. Conway’s Game of Life became the most programmed solitary game and the most known cellular automaton. The book brings together results of forty years of study into computational, mathematical, physical and engineering aspects of The Game of Life cellular automata. Selected topics include phenomenology and statistical behaviour; space-time dynamics on Penrose tilling and hyperbolic spaces; generation of music; algebraic properties; modelling of financial markets; semi-quantum extensions; predicting emergence; dual-graph based analysis; fuzzy, limit behaviour and threshold scaling; evolving cell-state transition rules; localization dynamics in quasi-chemical analogues of GoL; self-organisation towards criticality; asynochrous implementations. The volume is unique because it gives a comprehensive presentation of the theoretical and experimental foundations, cutting-edge computation techniques and mathematical analysis of the fabulously complex, self-organized and emergent phenomena defined by incredibly simple rules.
Publisher: Springer Science & Business Media
ISBN: 1849962170
Category : Computers
Languages : en
Pages : 576
Book Description
In the late 1960s British mathematician John Conway invented a virtual mathematical machine that operates on a two-dimensional array of square cell. Each cell takes two states, live and dead. The cells’ states are updated simultaneously and in discrete time. A dead cell comes to life if it has exactly three live neighbours. A live cell remains alive if two or three of its neighbours are alive, otherwise the cell dies. Conway’s Game of Life became the most programmed solitary game and the most known cellular automaton. The book brings together results of forty years of study into computational, mathematical, physical and engineering aspects of The Game of Life cellular automata. Selected topics include phenomenology and statistical behaviour; space-time dynamics on Penrose tilling and hyperbolic spaces; generation of music; algebraic properties; modelling of financial markets; semi-quantum extensions; predicting emergence; dual-graph based analysis; fuzzy, limit behaviour and threshold scaling; evolving cell-state transition rules; localization dynamics in quasi-chemical analogues of GoL; self-organisation towards criticality; asynochrous implementations. The volume is unique because it gives a comprehensive presentation of the theoretical and experimental foundations, cutting-edge computation techniques and mathematical analysis of the fabulously complex, self-organized and emergent phenomena defined by incredibly simple rules.
Handbook of Cloud Computing
Author: Nayyar Dr. Anand
Publisher: BPB Publications
ISBN: 9388511506
Category : Computers
Languages : en
Pages : 420
Book Description
Great POSSIBILITIES and high future prospects to become ten times folds in the near FUTUREKey features Comprehensively gives clear picture of current state-of-the-art aspect of cloud computing by elaborating terminologies, models and other related terms. Enlightens all major players in Cloud Computing industry providing services in terms of SaaS, PaaS and IaaS. Highlights Cloud Computing Simulators, Security Aspect and Resource Allocation. In-depth presentation with well-illustrated diagrams and simple to understand technical concepts of cloud. Description The book "e;Handbook of Cloud Computing"e; provides the latest and in-depth information of this relatively new and another platform for scientific computing which has great possibilities and high future prospects to become ten folds in near future. The book covers in comprehensive manner all aspects and terminologies associated with cloud computing like SaaS, PaaS and IaaS and also elaborates almost every cloud computing service model.The book highlights several other aspects of cloud computing like Security, Resource allocation, Simulation Platforms and futuristic trend i.e. Mobile cloud computing. The book will benefit all the readers with all in-depth technical information which is required to understand current and futuristic concepts of cloud computing. No prior knowledge of cloud computing or any of its related technology is required in reading this book. What will you learn Cloud Computing, Virtualisation Software as a Service, Platform as a Service, Infrastructure as a Service Data in Cloud and its Security Cloud Computing - Simulation, Mobile Cloud Computing Specific Cloud Service Models Resource Allocation in Cloud Computing Who this book is for Students of Polytechnic Diploma Classes- Computer Science/ Information Technology Graduate Students- Computer Science/ CSE / IT/ Computer Applications Master Class Students-Msc (CS/IT)/ MCA/ M.Phil, M.Tech, M.S. Researcher's-Ph.D Research Scholars doing work in Virtualization, Cloud Computing and Cloud Security Industry Professionals- Preparing for Certifications, Implementing Cloud Computing and even working on Cloud Security Table of contents1. Introduction to Cloud Computing2. Virtualisation3. Software as a Service4. Platform as a Service5. Infrastructure as a Service6. Data in Cloud7. Cloud Security 8. Cloud Computing - Simulation9. Specific Cloud Service Models10. Resource Allocation in Cloud Computing11. Mobile Cloud Computing About the authorDr. Anand Nayyar received Ph.D (Computer Science) in Wireless Sensor Networks and Swarm Intelligence. Presently he is working in Graduate School, Duy Tan University, Da Nang, Vietnam. He has total of fourteen Years of Teaching, Research and Consultancy experience with more than 250 Research Papers in various International Conferences and highly reputed journals. He is certified Professional with more than 75 certificates and member of 50 Professional Organizations. He is acting as "e;ACM DISTINGUISHED SPEAKER"e;
Publisher: BPB Publications
ISBN: 9388511506
Category : Computers
Languages : en
Pages : 420
Book Description
Great POSSIBILITIES and high future prospects to become ten times folds in the near FUTUREKey features Comprehensively gives clear picture of current state-of-the-art aspect of cloud computing by elaborating terminologies, models and other related terms. Enlightens all major players in Cloud Computing industry providing services in terms of SaaS, PaaS and IaaS. Highlights Cloud Computing Simulators, Security Aspect and Resource Allocation. In-depth presentation with well-illustrated diagrams and simple to understand technical concepts of cloud. Description The book "e;Handbook of Cloud Computing"e; provides the latest and in-depth information of this relatively new and another platform for scientific computing which has great possibilities and high future prospects to become ten folds in near future. The book covers in comprehensive manner all aspects and terminologies associated with cloud computing like SaaS, PaaS and IaaS and also elaborates almost every cloud computing service model.The book highlights several other aspects of cloud computing like Security, Resource allocation, Simulation Platforms and futuristic trend i.e. Mobile cloud computing. The book will benefit all the readers with all in-depth technical information which is required to understand current and futuristic concepts of cloud computing. No prior knowledge of cloud computing or any of its related technology is required in reading this book. What will you learn Cloud Computing, Virtualisation Software as a Service, Platform as a Service, Infrastructure as a Service Data in Cloud and its Security Cloud Computing - Simulation, Mobile Cloud Computing Specific Cloud Service Models Resource Allocation in Cloud Computing Who this book is for Students of Polytechnic Diploma Classes- Computer Science/ Information Technology Graduate Students- Computer Science/ CSE / IT/ Computer Applications Master Class Students-Msc (CS/IT)/ MCA/ M.Phil, M.Tech, M.S. Researcher's-Ph.D Research Scholars doing work in Virtualization, Cloud Computing and Cloud Security Industry Professionals- Preparing for Certifications, Implementing Cloud Computing and even working on Cloud Security Table of contents1. Introduction to Cloud Computing2. Virtualisation3. Software as a Service4. Platform as a Service5. Infrastructure as a Service6. Data in Cloud7. Cloud Security 8. Cloud Computing - Simulation9. Specific Cloud Service Models10. Resource Allocation in Cloud Computing11. Mobile Cloud Computing About the authorDr. Anand Nayyar received Ph.D (Computer Science) in Wireless Sensor Networks and Swarm Intelligence. Presently he is working in Graduate School, Duy Tan University, Da Nang, Vietnam. He has total of fourteen Years of Teaching, Research and Consultancy experience with more than 250 Research Papers in various International Conferences and highly reputed journals. He is certified Professional with more than 75 certificates and member of 50 Professional Organizations. He is acting as "e;ACM DISTINGUISHED SPEAKER"e;
Handbook of Nature-Inspired and Innovative Computing
Author: Albert Y. Zomaya
Publisher: Springer Science & Business Media
ISBN: 9780387405322
Category : Computers
Languages : en
Pages : 758
Book Description
As computing devices proliferate, demand increases for an understanding of emerging computing paradigms and models based on natural phenomena. Neural networks, evolution-based models, quantum computing, and DNA-based computing and simulations are all a necessary part of modern computing analysis and systems development. Vast literature exists on these new paradigms and their implications for a wide array of applications. This comprehensive handbook, the first of its kind to address the connection between nature-inspired and traditional computational paradigms, is a repository of case studies dealing with different problems in computing and solutions to these problems based on nature-inspired paradigms. The "Handbook of Nature-Inspired and Innovative Computing: Integrating Classical Models with Emerging Technologies" is an essential compilation of models, methods, and algorithms for researchers, professionals, and advanced-level students working in all areas of computer science, IT, biocomputing, and network engineering.
Publisher: Springer Science & Business Media
ISBN: 9780387405322
Category : Computers
Languages : en
Pages : 758
Book Description
As computing devices proliferate, demand increases for an understanding of emerging computing paradigms and models based on natural phenomena. Neural networks, evolution-based models, quantum computing, and DNA-based computing and simulations are all a necessary part of modern computing analysis and systems development. Vast literature exists on these new paradigms and their implications for a wide array of applications. This comprehensive handbook, the first of its kind to address the connection between nature-inspired and traditional computational paradigms, is a repository of case studies dealing with different problems in computing and solutions to these problems based on nature-inspired paradigms. The "Handbook of Nature-Inspired and Innovative Computing: Integrating Classical Models with Emerging Technologies" is an essential compilation of models, methods, and algorithms for researchers, professionals, and advanced-level students working in all areas of computer science, IT, biocomputing, and network engineering.
Handbook of Artificial Intelligence for Music
Author: Eduardo Reck Miranda
Publisher: Springer Nature
ISBN: 3030721167
Category : Computers
Languages : en
Pages : 994
Book Description
This book presents comprehensive coverage of the latest advances in research into enabling machines to listen to and compose new music. It includes chapters introducing what we know about human musical intelligence and on how this knowledge can be simulated with AI. The development of interactive musical robots and emerging new approaches to AI-based musical creativity are also introduced, including brain–computer music interfaces, bio-processors and quantum computing. Artificial Intelligence (AI) technology permeates the music industry, from management systems for recording studios to recommendation systems for online commercialization of music through the Internet. Yet whereas AI for online music distribution is well advanced, this book focuses on a largely unexplored application: AI for creating the actual musical content.
Publisher: Springer Nature
ISBN: 3030721167
Category : Computers
Languages : en
Pages : 994
Book Description
This book presents comprehensive coverage of the latest advances in research into enabling machines to listen to and compose new music. It includes chapters introducing what we know about human musical intelligence and on how this knowledge can be simulated with AI. The development of interactive musical robots and emerging new approaches to AI-based musical creativity are also introduced, including brain–computer music interfaces, bio-processors and quantum computing. Artificial Intelligence (AI) technology permeates the music industry, from management systems for recording studios to recommendation systems for online commercialization of music through the Internet. Yet whereas AI for online music distribution is well advanced, this book focuses on a largely unexplored application: AI for creating the actual musical content.
Collision-Based Computing
Author: Andrew Adamatzky
Publisher: Springer Science & Business Media
ISBN: 9781852335403
Category : Computers
Languages : en
Pages : 588
Book Description
Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems. It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices in lattice gases, Conway's Game of Life and discrete excitable media, theory of particle machines, computation with solitons, logic of ballistic computing, phenomenology of computation, and self-replicating universal computers. Collision-Based Computing will be of interest to researchers working on relevant topics in Computing Science, Mathematical Physics and Engineering. It will also be useful background reading for postgraduate courses such as Optical Computing, Nature-Inspired Computing, Artificial Intelligence, Smart Engineering Systems, Complex and Adaptive Systems, Parallel Computation, Applied Mathematics and Computational Physics.
Publisher: Springer Science & Business Media
ISBN: 9781852335403
Category : Computers
Languages : en
Pages : 588
Book Description
Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems. It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices in lattice gases, Conway's Game of Life and discrete excitable media, theory of particle machines, computation with solitons, logic of ballistic computing, phenomenology of computation, and self-replicating universal computers. Collision-Based Computing will be of interest to researchers working on relevant topics in Computing Science, Mathematical Physics and Engineering. It will also be useful background reading for postgraduate courses such as Optical Computing, Nature-Inspired Computing, Artificial Intelligence, Smart Engineering Systems, Complex and Adaptive Systems, Parallel Computation, Applied Mathematics and Computational Physics.