Author: Japan Publications
Publisher: Japan Publications (USA)
ISBN:
Category : Games & Activities
Languages : en
Pages : 104
Book Description
Hanafuda
Author: Japan Publications
Publisher: Japan Publications (USA)
ISBN:
Category : Games & Activities
Languages : en
Pages : 104
Book Description
Publisher: Japan Publications (USA)
ISBN:
Category : Games & Activities
Languages : en
Pages : 104
Book Description
Hanafuda Games
Author: Jason Johnson
Publisher: Indianwolf Studios LLC
ISBN: 9780999280218
Category : Games & Activities
Languages : en
Pages : 236
Book Description
Learn how to play hanafuda! An in-depth collection of 37 great games, including popular games such as Koi-Koi, Go-Stop, and Hachi-Hachi. Organized into categories by type and difficulty, this step-by-step rulebook includes intuitive scoring samples, visual references, numerous variants, gameplay samples, and quick reference charts.
Publisher: Indianwolf Studios LLC
ISBN: 9780999280218
Category : Games & Activities
Languages : en
Pages : 236
Book Description
Learn how to play hanafuda! An in-depth collection of 37 great games, including popular games such as Koi-Koi, Go-Stop, and Hachi-Hachi. Organized into categories by type and difficulty, this step-by-step rulebook includes intuitive scoring samples, visual references, numerous variants, gameplay samples, and quick reference charts.
Hanafuda
Author: Okama
Publisher:
ISBN: 9781634421386
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Hanafuda tells the supernatural tale of Izuna, a noble turned demon hunter, travelling across Japan to slay the oni that stole the life of his beloved Lady Kiri. Izuna encounters a young fox that possesses the ability to shapeshift and the duo journey together to exact revenge on the oni. Hanafuda, or "flower cards", is a Japanese card game where each suit of cards represents a month and flower. Like the game, each chapter in Hanafuda corresponds to a different suit.
Publisher:
ISBN: 9781634421386
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Hanafuda tells the supernatural tale of Izuna, a noble turned demon hunter, travelling across Japan to slay the oni that stole the life of his beloved Lady Kiri. Izuna encounters a young fox that possesses the ability to shapeshift and the duo journey together to exact revenge on the oni. Hanafuda, or "flower cards", is a Japanese card game where each suit of cards represents a month and flower. Like the game, each chapter in Hanafuda corresponds to a different suit.
Nintendo
Author: Mary Firestone
Publisher: ABDO
ISBN: 9781617148095
Category : Business & Economics
Languages : en
Pages : 116
Book Description
Examines the company Nintendo and the people who took it from a card company to a leader in the video gaming world.
Publisher: ABDO
ISBN: 9781617148095
Category : Business & Economics
Languages : en
Pages : 116
Book Description
Examines the company Nintendo and the people who took it from a card company to a leader in the video gaming world.
Game Over
Author: David Sheff
Publisher: Vintage
ISBN: 0307800741
Category : Business & Economics
Languages : en
Pages : 558
Book Description
More American children recognize Super Mario, the hero of one of Nintendo’s video games, than Mickey Mouse. The Japanese company has come to earn more money than the big three computer giants or all Hollywood movie studios combined. Now Sheff tells of the Nintendo invasion–a tale of innovation and cutthroat tactics.
Publisher: Vintage
ISBN: 0307800741
Category : Business & Economics
Languages : en
Pages : 558
Book Description
More American children recognize Super Mario, the hero of one of Nintendo’s video games, than Mickey Mouse. The Japanese company has come to earn more money than the big three computer giants or all Hollywood movie studios combined. Now Sheff tells of the Nintendo invasion–a tale of innovation and cutthroat tactics.
Afraid of Everything
Author: Adam Tierney
Publisher: IDW Publishing
ISBN: 1684068509
Category : Juvenile Fiction
Languages : en
Pages : 100
Book Description
What kind of scared are you? Find out in these fun horror stories for young readers based on a range of phobias from Arachnophobia to Zoophobia! These tales of fear, dread, risk, and doom contain all the classic elements of horror that young fans crave, without the gore. Features 26 terrifying short stories, each based on a different A-to-Z phobia and accompanied by a unique illustration. Also includes 11 bonus stories featuring art by Temmie Chang, Mariel Cartwright, and Ko Takeuchi, plus a section detailing the origins and developments of the stories and art.
Publisher: IDW Publishing
ISBN: 1684068509
Category : Juvenile Fiction
Languages : en
Pages : 100
Book Description
What kind of scared are you? Find out in these fun horror stories for young readers based on a range of phobias from Arachnophobia to Zoophobia! These tales of fear, dread, risk, and doom contain all the classic elements of horror that young fans crave, without the gore. Features 26 terrifying short stories, each based on a different A-to-Z phobia and accompanied by a unique illustration. Also includes 11 bonus stories featuring art by Temmie Chang, Mariel Cartwright, and Ko Takeuchi, plus a section detailing the origins and developments of the stories and art.
Console Wars
Author: Blake J. Harris
Publisher: Harper Collins
ISBN: 0062276719
Category : Business & Economics
Languages : en
Pages : 683
Book Description
Now a documentary on CBS All Access. Following the success of The Accidental Billionaires and Moneyball comes Console Wars—a mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video game industry. In 1990, Nintendo had a virtual monopoly on the video game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about videogames and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo. The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan. Based on over two hundred interviews with former Sega and Nintendo employees, Console Wars is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It’s the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry. A best book of the year: NPR, Slate, Publishers Weekly, Goodreads
Publisher: Harper Collins
ISBN: 0062276719
Category : Business & Economics
Languages : en
Pages : 683
Book Description
Now a documentary on CBS All Access. Following the success of The Accidental Billionaires and Moneyball comes Console Wars—a mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video game industry. In 1990, Nintendo had a virtual monopoly on the video game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about videogames and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo. The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan. Based on over two hundred interviews with former Sega and Nintendo employees, Console Wars is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It’s the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry. A best book of the year: NPR, Slate, Publishers Weekly, Goodreads
Introduction to Japanese Culture
Author: Daniel Sosnoski
Publisher: Tuttle Publishing
ISBN: 1462911536
Category : Travel
Languages : en
Pages : 118
Book Description
Featuring full-color photographs and illustrations thoughout, this book presents a comprehensive guide to Japanese culture. The richness of Japan's history is renowned worldwide, and the cultural heritage that its society has produced and handed down to future generations is one of Japan's greatest accomplishments. Introduction to Japanese Culture presents an overview, through 68 original and informative essays, of Japan's most notable cultural achievements, including: Holidays and Festivals--Learn how the Japanese celebrate shogatsu (New Year's Day), hanami (the Cherry Blossom Festival), and more. Drama and Art--Discover yakimono (pottery), shodo(calligraphy), haiku poetry, kabuki, and karate Cuisine--Open your eyes to foods from kome (rice) to raw fish. Home and Recreation--Explore subjects ranging from board games like "Go" to origami, kimonos, and Japanese gardens. The Japan of today is a modern, 21st-century society in nearly every regard. Even so, the elements of an earlier age are clearly visible in the country's arts, festivals, and customs. This book focuses on the essential constants that remain in present-day Japan and their counterparts in Western culture. Edited by Daniel Sosnoski, an American writer who has lived in Japan since 1985, these well-researched articles, color photographs, and line illustrations provide a compact guide to aspects of Japan that may puzzle the outside observer at first. Introduction to Japanese Culture is a wonderfully informative primer on the cultural make-up and behaviors of the Japanese, and is certain to fascinate students, tourists, and anyone who seeks to know and understand Japanese culture, etiquette, and history.
Publisher: Tuttle Publishing
ISBN: 1462911536
Category : Travel
Languages : en
Pages : 118
Book Description
Featuring full-color photographs and illustrations thoughout, this book presents a comprehensive guide to Japanese culture. The richness of Japan's history is renowned worldwide, and the cultural heritage that its society has produced and handed down to future generations is one of Japan's greatest accomplishments. Introduction to Japanese Culture presents an overview, through 68 original and informative essays, of Japan's most notable cultural achievements, including: Holidays and Festivals--Learn how the Japanese celebrate shogatsu (New Year's Day), hanami (the Cherry Blossom Festival), and more. Drama and Art--Discover yakimono (pottery), shodo(calligraphy), haiku poetry, kabuki, and karate Cuisine--Open your eyes to foods from kome (rice) to raw fish. Home and Recreation--Explore subjects ranging from board games like "Go" to origami, kimonos, and Japanese gardens. The Japan of today is a modern, 21st-century society in nearly every regard. Even so, the elements of an earlier age are clearly visible in the country's arts, festivals, and customs. This book focuses on the essential constants that remain in present-day Japan and their counterparts in Western culture. Edited by Daniel Sosnoski, an American writer who has lived in Japan since 1985, these well-researched articles, color photographs, and line illustrations provide a compact guide to aspects of Japan that may puzzle the outside observer at first. Introduction to Japanese Culture is a wonderfully informative primer on the cultural make-up and behaviors of the Japanese, and is certain to fascinate students, tourists, and anyone who seeks to know and understand Japanese culture, etiquette, and history.
The Dragons of Portugal
Author: Sylvia Mann
Publisher:
ISBN: 9780950152820
Category : Card games in art
Languages : en
Pages : 78
Book Description
Publisher:
ISBN: 9780950152820
Category : Card games in art
Languages : en
Pages : 78
Book Description
The Red Dragon & the West Wind
Author: Tom Sloper
Publisher: Harper Collins
ISBN: 0061906123
Category : Games & Activities
Languages : en
Pages : 274
Book Description
The Red Dragon & The West Wind is the perfect introduction to this ancient game of strategy and subterfuge, covering all aspects of the two most common varieties, American and Chinese, along with an overview of other global approaches. The book begins with the history and origin and moves on to the rules of play and ways to win and avoid essential errors as well as the etiquette to follow. With everything from clear instructions on dealing, building, and distributing tiles to a look at the history and future of the game, this is the essential book for anyone who wants to have fun–and win–while playing mah–jongg.
Publisher: Harper Collins
ISBN: 0061906123
Category : Games & Activities
Languages : en
Pages : 274
Book Description
The Red Dragon & The West Wind is the perfect introduction to this ancient game of strategy and subterfuge, covering all aspects of the two most common varieties, American and Chinese, along with an overview of other global approaches. The book begins with the history and origin and moves on to the rules of play and ways to win and avoid essential errors as well as the etiquette to follow. With everything from clear instructions on dealing, building, and distributing tiles to a look at the history and future of the game, this is the essential book for anyone who wants to have fun–and win–while playing mah–jongg.