SUMMARY - Hackers Painters: Big Ideas From The Computer Age By Paul Graham

SUMMARY - Hackers Painters: Big Ideas From The Computer Age By Paul Graham PDF Author: Shortcut Edition
Publisher: Shortcut Edition
ISBN:
Category : Business & Economics
Languages : en
Pages : 23

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Book Description
* Our summary is short, simple and pragmatic. It allows you to have the essential ideas of a big book in less than 30 minutes. By reading this summary, you will discover how hacking is a refined and sophisticated discipline, and how it relates to painting. You will also discover : that very often, under the glasses of the hacker and the pimply-faced nerd, badly bundled and mistreated, hides a magnificent intelligence and a rare sensitivity; the common points between pictorial composition and the art of creating code; the rudiments of the discreet and subtle art of computer programming; the keys to innovation. Behind many of the great fortunes that marked their time and continue to do so today, hackers are often hiding, in the good sense of the word, people from the world of programming, of code: Steve Jobs, Bill Gates, Larry Ellison or Mark Zuckerberg. Computing is a formidable springboard for those who know how to "halt and catch fire", as IBM puts it. The code is a means of expression and determines, just like a painter, what the coder wants to reveal to the world and about himself. It is a musical and pictorial score in which its creators challenge the individual through a beautiful language composed of zeros and ones. *Buy now the summary of this book for the modest price of a cup of coffee!

Hackers & Painters

Hackers & Painters PDF Author: Paul Graham
Publisher: "O'Reilly Media, Inc."
ISBN: 0596006624
Category : Computers
Languages : en
Pages : 272

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Book Description
The author examines issues such as the rightness of web-based applications, the programming language renaissance, spam filtering, the Open Source Movement, Internet startups and more. He also tells important stories about the kinds of people behind technical innovations, revealing their character and their craft.

SUMMARY - Hackers Painters: Big Ideas From The Computer Age By Paul Graham

SUMMARY - Hackers Painters: Big Ideas From The Computer Age By Paul Graham PDF Author: Shortcut Edition
Publisher: Shortcut Edition
ISBN:
Category : Business & Economics
Languages : en
Pages : 23

Get Book

Book Description
* Our summary is short, simple and pragmatic. It allows you to have the essential ideas of a big book in less than 30 minutes. By reading this summary, you will discover how hacking is a refined and sophisticated discipline, and how it relates to painting. You will also discover : that very often, under the glasses of the hacker and the pimply-faced nerd, badly bundled and mistreated, hides a magnificent intelligence and a rare sensitivity; the common points between pictorial composition and the art of creating code; the rudiments of the discreet and subtle art of computer programming; the keys to innovation. Behind many of the great fortunes that marked their time and continue to do so today, hackers are often hiding, in the good sense of the word, people from the world of programming, of code: Steve Jobs, Bill Gates, Larry Ellison or Mark Zuckerberg. Computing is a formidable springboard for those who know how to "halt and catch fire", as IBM puts it. The code is a means of expression and determines, just like a painter, what the coder wants to reveal to the world and about himself. It is a musical and pictorial score in which its creators challenge the individual through a beautiful language composed of zeros and ones. *Buy now the summary of this book for the modest price of a cup of coffee!

The Hacking of the American Mind

The Hacking of the American Mind PDF Author: Robert H. Lustig
Publisher: Penguin
ISBN: 1101982594
Category : Science
Languages : en
Pages : 352

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Book Description
"Explores how industry has manipulated our most deep-seated survival instincts."—David Perlmutter, MD, Author, #1 New York Times bestseller, Grain Brain and Brain Maker The New York Times–bestselling author of Fat Chance reveals the corporate scheme to sell pleasure, driving the international epidemic of addiction, depression, and chronic disease. While researching the toxic and addictive properties of sugar for his New York Times bestseller Fat Chance, Robert Lustig made an alarming discovery—our pursuit of happiness is being subverted by a culture of addiction and depression from which we may never recover. Dopamine is the “reward” neurotransmitter that tells our brains we want more; yet every substance or behavior that releases dopamine in the extreme leads to addiction. Serotonin is the “contentment” neurotransmitter that tells our brains we don’t need any more; yet its deficiency leads to depression. Ideally, both are in optimal supply. Yet dopamine evolved to overwhelm serotonin—because our ancestors were more likely to survive if they were constantly motivated—with the result that constant desire can chemically destroy our ability to feel happiness, while sending us down the slippery slope to addiction. In the last forty years, government legislation and subsidies have promoted ever-available temptation (sugar, drugs, social media, porn) combined with constant stress (work, home, money, Internet), with the end result of an unprecedented epidemic of addiction, anxiety, depression, and chronic disease. And with the advent of neuromarketing, corporate America has successfully imprisoned us in an endless loop of desire and consumption from which there is no obvious escape. With his customary wit and incisiveness, Lustig not only reveals the science that drives these states of mind, he points his finger directly at the corporations that helped create this mess, and the government actors who facilitated it, and he offers solutions we can all use in the pursuit of happiness, even in the face of overwhelming opposition. Always fearless and provocative, Lustig marshals a call to action, with seminal implications for our health, our well-being, and our culture.

Design for Hackers

Design for Hackers PDF Author: David Kadavy
Publisher: John Wiley & Sons
ISBN: 1119999014
Category : Computers
Languages : en
Pages : 352

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Book Description
Discover the techniques behind beautiful design by deconstructing designs to understand them The term 'hacker' has been redefined to consist of anyone who has an insatiable curiosity as to how things work—and how they can try to make them better. This book is aimed at hackers of all skill levels and explains the classical principles and techniques behind beautiful designs by deconstructing those designs in order to understand what makes them so remarkable. Author and designer David Kadavy provides you with the framework for understanding good design and places a special emphasis on interactive mediums. You'll explore color theory, the role of proportion and geometry in design, and the relationship between medium and form. Packed with unique reverse engineering design examples, this book inspires and encourages you to discover and create new beauty in a variety of formats. Breaks down and studies the classical principles and techniques behind the creation of beautiful design Illustrates cultural and contextual considerations in communicating to a specific audience Discusses why design is important, the purpose of design, the various constraints of design, and how today's fonts are designed with the screen in mind Dissects the elements of color, size, scale, proportion, medium, and form Features a unique range of examples, including the graffiti in the ancient city of Pompeii, the lack of the color black in Monet's art, the style and sleekness of the iPhone, and more By the end of this book, you'll be able to apply the featured design principles to your own web designs, mobile apps, or other digital work.

The World's Most Influential Painters and the Artists They Inspired

The World's Most Influential Painters and the Artists They Inspired PDF Author: David Martin Gariff
Publisher: New Amsterdam Books
ISBN:
Category : Art
Languages : en
Pages : 196

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Book Description
This title looks at 50 major artists and discusses other artists whom they have influenced or been influenced by.

The Morels

The Morels PDF Author: Christopher Hacker
Publisher: Soho Press
ISBN: 9781616953652
Category : Domestic fiction
Languages : en
Pages : 0

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Book Description
The Morels' Arthur, Penny and Will are a happy family of three living in New York City - so why would Arthur take the decision to publish a book that brutally rips his tightly knit family unit apart at the seams? The Morels takes a unique look at the power of art, literature, music and film and challenges readers to consider serious questions that have no easy answers. What is the line between art and obscenity, between truth and fiction? Is it possible to possible to save the past and, most importantly of all, is it possible to save one's family by destroying it?

Hackers & Painters

Hackers & Painters PDF Author: Paul Graham
Publisher: "O'Reilly Media, Inc."
ISBN: 0596550669
Category : Computers
Languages : en
Pages : 276

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Book Description
"The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences. " --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care? Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970. Letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet. Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls "an intellectual Wild West." The ideas discussed in this book will have a powerful and lasting impact on how we think, how we work, how we develop technology, and how we live. Topics include the importance of beauty in software design, how to make wealth, heresy and free speech, the programming language renaissance, the open-source movement, digital design, internet startups, and more.

Hackers and Painters

Hackers and Painters PDF Author: Paul Graham
Publisher: "O'Reilly Media, Inc."
ISBN: 0596803109
Category : Computers
Languages : en
Pages : 274

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Book Description
"The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences. " --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care? Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970. Letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet. Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls "an intellectual Wild West." The ideas discussed in this book will have a powerful and lasting impact on how we think, how we work, how we develop technology, and how we live. Topics include the importance of beauty in software design, how to make wealth, heresy and free speech, the programming language renaissance, the open-source movement, digital design, internet startups, and more.

Geek Sublime

Geek Sublime PDF Author: Vikram Chandra
Publisher: Graywolf Press
ISBN: 1555973264
Category : Biography & Autobiography
Languages : en
Pages : 234

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Book Description
The nonfiction debut from the author of the international bestseller Sacred Games about the surprising overlap between writing and computer coding Vikram Chandra has been a computer programmer for almost as long as he has been a novelist. In this extraordinary new book, his first work of nonfiction, he searches for the connections between the worlds of art and technology. Coders are obsessed with elegance and style, just as writers are, but do the words mean the same thing to both? Can we ascribe beauty to the craft of writing code? Exploring such varied topics as logic gates and literary modernism, the machismo of tech geeks, the omnipresence of an "Indian Mafia" in Silicon Valley, and the writings of the eleventh-century Kashmiri thinker Abhinavagupta, Geek Sublime is both an idiosyncratic history of coding and a fascinating meditation on the writer's art. Part literary essay, part technology story, and part memoir, it is an engrossing, original, and heady book of sweeping ideas.

Art Hack Practice

Art Hack Practice PDF Author: Victoria Bradbury
Publisher: Routledge
ISBN: 1351241192
Category : Art
Languages : en
Pages : 249

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Book Description
Bridging art and innovation, this book invites readers into the processes of artists, curators, cultural producers and historians who are working within new contexts that run parallel to or against the phenomenon of ‘maker culture’. The book is a fascinating and compelling resource for those interested in critical and interdisciplinary modes of practice that combine arts, technology and making. It presents international case studies that interrogate perceived distinctions between sites of artistic and economic production by brokering new ways of working between them. It also discusses the synergies and dissonances between art and maker culture, analyses the social and collaborative impact of maker spaces and reflects upon the ethos of the hackathon within the fabric of a media lab’s working practices. Art Hack Practice: Critical Intersections of Art, Innovation and the Maker Movement is essential reading for courses in art, design, new media, computer science, media studies and mass communications as well as those working to bring new forms of programming to museums, cultural venues, commercial venture and interdisciplinary academic research centres.