Growing the Game

Growing the Game PDF Author: Alan M. Klein
Publisher: Yale University Press
ISBN: 0300135122
Category : Sports & Recreation
Languages : en
Pages : 355

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Book Description
A sociologist and anthropologist scientifically examines the worldwide growth of MLB and America’s favorite pastime. Baseball fans understand the game has become increasingly international. Major league rosters include players from no fewer than fourteen countries, and more than one-fourth of all players are foreign born. Here, Alan Klein offers the first full-length study of a sport in the process of globalizing. Looking at the international activities of big-market and small-market baseball teams, as well as the Commissioner’s Office, he examines the ways in which Major League Baseball operates on a world stage that reaches from the Dominican Republic to South Africa to Japan. The origins of baseball’s efforts to globalize are complex, stemming as much from decreasing opportunities at home as from promise abroad. Klein chronicles attempts to develop the game outside the United States, the strategies that teams such as the Los Angeles Dodgers and the Kansas City Royals have devised to recruit international talent, and the ways baseball has been growing in other countries. He concludes with an assessment of the obstacles that may inhibit or promote baseball’s progress toward globalization, offering thoughtful proposals to ensure the health and growth of the game in the United States and abroad. “A superb inside look at how the national pastime has reinvented itself . . . Klein’s writing is engaging, and his research is top-notch.” —Tim Wendel, author of The New Face of Baseball: The One-Hundred-Year Rise and Triumph of Latinos in America’s Favorite Sport “A timely contribution to our understanding of baseball in our contemporary age.” —Michael L. Butterworth, Sociology of Sport Journal

Growing the Game

Growing the Game PDF Author: Alan M. Klein
Publisher: Yale University Press
ISBN: 0300135122
Category : Sports & Recreation
Languages : en
Pages : 355

Get Book Here

Book Description
A sociologist and anthropologist scientifically examines the worldwide growth of MLB and America’s favorite pastime. Baseball fans understand the game has become increasingly international. Major league rosters include players from no fewer than fourteen countries, and more than one-fourth of all players are foreign born. Here, Alan Klein offers the first full-length study of a sport in the process of globalizing. Looking at the international activities of big-market and small-market baseball teams, as well as the Commissioner’s Office, he examines the ways in which Major League Baseball operates on a world stage that reaches from the Dominican Republic to South Africa to Japan. The origins of baseball’s efforts to globalize are complex, stemming as much from decreasing opportunities at home as from promise abroad. Klein chronicles attempts to develop the game outside the United States, the strategies that teams such as the Los Angeles Dodgers and the Kansas City Royals have devised to recruit international talent, and the ways baseball has been growing in other countries. He concludes with an assessment of the obstacles that may inhibit or promote baseball’s progress toward globalization, offering thoughtful proposals to ensure the health and growth of the game in the United States and abroad. “A superb inside look at how the national pastime has reinvented itself . . . Klein’s writing is engaging, and his research is top-notch.” —Tim Wendel, author of The New Face of Baseball: The One-Hundred-Year Rise and Triumph of Latinos in America’s Favorite Sport “A timely contribution to our understanding of baseball in our contemporary age.” —Michael L. Butterworth, Sociology of Sport Journal

Change the Game

Change the Game PDF Author: Grant Hill
Publisher: Grand Central Publishing
ISBN: 9780446672627
Category : Biography & Autobiography
Languages : en
Pages : 160

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Book Description
In this charmingly honest book, Detroit Piston Grant Hill shares the wisdom and values imparted to him by his parents and speaks his mind on a variety of topics, showing how anyone--especially young people--can "change the game", on and off the court. Photos.

Games for Growing

Games for Growing PDF Author: Wilson McCaskill
Publisher:
ISBN: 9780646187495
Category : Behavior therapy for children
Languages : en
Pages : 254

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Book Description


Growing Bolder

Growing Bolder PDF Author: Marc Middleton
Publisher:
ISBN: 9780984930012
Category :
Languages : en
Pages :

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Book Description


American Jews and America's Game

American Jews and America's Game PDF Author: Larry Ruttman
Publisher: U of Nebraska Press
ISBN: 0803264828
Category : Sports & Recreation
Languages : en
Pages : 546

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Book Description
Most fans don’t know how far the Jewish presence in baseball extends beyond a few famous players such as Greenberg, Rosen, Koufax, Holtzman, Green, Ausmus, Youkilis, Braun, and Kinsler. In fact, that presence extends to the baseball commissioner Bud Selig, labor leaders Marvin Miller and Don Fehr, owners Jerry Reinsdorf and Stuart Sternberg, officials Theo Epstein and Mark Shapiro, sportswriters Murray Chass, Ross Newhan, Ira Berkow, and Roger Kahn, and even famous Jewish baseball fans like Alan Dershowitz and Barney Frank. The life stories of these and many others, on and off the field, have been compiled from nearly fifty in-depth interviews and arranged by decade in this edifying and entertaining work of oral and cultural history. In American Jews and America’s Game each person talks about growing up Jewish and dealing with Jewish identity, assimilation, intermarriage, future viability, religious observance, anti-Semitism, and Israel. Each tells about being in the midst of the colorful pantheon of players who, over the past seventy-five years or more, have made baseball what it is. Their stories tell, as no previous book has, the history of the larger-than-life role of Jews in America’s pastime.

Game Plan

Game Plan PDF Author: Warren E. Barhorst
Publisher: Renovo Partners LLC
ISBN: 1935310003
Category : Entrepreneurship
Languages : en
Pages : 192

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Book Description
Game Plan is not the typical, traditional, how-to business book. It is different in numerous ways from most business books that either bog you down with information overload or bore you to tears with text book techniques. The book is written from a lighthearted standpoint with simple examples and can be read in less than two hours. If a reader needs specific help with a concept, for no additional charge, they can check out gameplanbook.com for articles, examples and resources that address their specific issue.

That Mad Game

That Mad Game PDF Author: Jessica Lynn Powers
Publisher: Cinco Puntos Press
ISBN: 1935955225
Category : Biography & Autobiography
Languages : en
Pages : 233

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Book Description
What's it like to grow up during war? To be a victim of violence or exiled from your homeland, culture, family, and even your own memories? When America's talking heads talk about war, children and teenagers are often the forgotten part of the story. Yet who can forget images of the Vietnam "baby lift," when Amer-Asian children were flown out of Vietnam to be adopted by Americans? Who can forget the horror of learning that Iranian children were sent on suicide missions to clear landmines? Who wasn't captivated by stories of the "lost boys" of Sudan, traveling thousands of miles alone through the desert, seeking shelter and safety? From the cartel-terrorized streets of Ju rez to the bombed-out cities of Bosnia to Afghanistan under the Taliban, from Nazi-occupied Holland to the middle-class American home of a Vietnam vet, this collection of personal and narrative essays explores both the universal and particular experiences of children and teenagers who came of age during a time of war. J.L. Powers is the editor of Labor Pains and Birth Stories and the author of two young adult novels, most recently This Thing Called the Future, an alternative fantasy set in post-apartheid South Africa. She began collecting essays on children and war while pregnant with her first child and says, "The experience was both painful and uplifting, not unlike giving birth. The most memorable aspect of these essays is their stark portrayal of both survival and hope in the midst of incredible suffering."

The Period Book

The Period Book PDF Author: Karen Gravelle
Publisher: Bloomsbury USA Childrens
ISBN: 161963662X
Category : Juvenile Nonfiction
Languages : en
Pages : 146

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Book Description
This bestselling, essential illustrated guidebook for adolescent girls is a trusty friend that can help girls feel confident about this new phase of their lives. What is my period exactly? Do I need to see a doctor? What does it feel like to wear a pad? What if I get my period at school? Karen Gravelle and her fifteen-year-old niece, Jennifer Gravelle, have written a down-to-earth and practical book that answers any questions you might have about your period, from what it is and what it feels like, to how to choose pads and tampons, to how to talk to your parents about it. The Period Book will help guide you through all the physical, emotional, and social changes that come with your period, as well as related issues like dealing with pimples, mood swings, and new expectations from friends and family. Debbie Palen's funny and sympathetic cartoons ease the confusion and exasperation you might feel, and celebrate the new sense of power and maturity that your period can bring.

101 More Life Skills Games for Children

101 More Life Skills Games for Children PDF Author: Bernie Badegruber
Publisher: Hunter House
ISBN: 0897934431
Category : Education
Languages : en
Pages : 179

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Book Description
"A resource that can help children understand and deal with problems that arise in daily interactions with other children and adults. These games help children develop social and emotional skills and enhance self-awareness"--Provided by publisher.

Raising the Stakes

Raising the Stakes PDF Author: T. L. Taylor
Publisher: MIT Press
ISBN: 0262527588
Category : Games & Activities
Languages : en
Pages : 333

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Book Description
How a form of play becomes a sport: players, agents, referees, leagues, tournaments, sponsorships, and spectators, and the culture of professional computer game play. Competitive video and computer game play is nothing new: the documentary King of Kong memorably portrays a Donkey Kong player's attempts to achieve the all-time highest score; the television show Starcade (1982–1984) featured competitions among arcade game players; and first-person shooter games of the 1990s became multiplayer through network play. A new development in the world of digital gaming, however, is the emergence of professional computer game play, complete with star players, team owners, tournaments, sponsorships, and spectators. In Raising the Stakes, T. L. Taylor explores the emerging scene of professional computer gaming and the accompanying efforts to make a sport out of this form of play. In the course of her explorations, Taylor travels to tournaments, including the World Cyber Games Grand Finals (which considers itself the computer gaming equivalent of the Olympics), and interviews participants from players to broadcasters. She examines pro-gaming, with its highly paid players, play-by-play broadcasts, and mass audience; discusses whether or not e-sports should even be considered sports; traces the player's path from amateur to professional (and how a hobby becomes work); and describes the importance of leagues, teams, owners, organizers, referees, sponsors, and fans in shaping the structure and culture of pro-gaming. Taylor connects professional computer gaming to broader issues: our notions of play, work, and sport; the nature of spectatorship; the influence of money on sports. And she examines the ongoing struggle over the gendered construction of play through the lens of male-dominated pro-gaming. Ultimately, the evolution of professional computer gaming illuminates the contemporary struggle to convert playful passions into serious play.