Author: Editors Of Writers Digest Books
Publisher: Penguin
ISBN: 1599635682
Category : Art
Languages : en
Pages : 637
Book Description
The Tools to Build a Successful Art Career 2010 Artists & Graphic Designer's Market is the must-have reference guide for emerging artists who want to establish a successful career in fine art, illustration, cartooning or graphic design. This edition is packed with resources you can use including: • Complete, up-to-date contact information for more than 1,000 art markets, including galleries, magazines, book publishers, greeting card companies, ad agencies, syndicates, art fairs and more. • Articles on the business of freelancing - from basic copyright information to tips on promoting your work. • Special features on leveraging social media, finding success at art fairs and selling a single image to multiple markets. • Interviews with successful artists like cartoonists James E. Lyle; steampunk artist Eric Freitas; fine artist Maggie Barnes; and art-director-turned-artist Carlo LoRaso. • Information on grants, residencies, organizations, publications and websites that offer support and direction for creatives.
2010 Artist's & Graphic Designer's Market
Author: Editors Of Writers Digest Books
Publisher: Penguin
ISBN: 1599635682
Category : Art
Languages : en
Pages : 637
Book Description
The Tools to Build a Successful Art Career 2010 Artists & Graphic Designer's Market is the must-have reference guide for emerging artists who want to establish a successful career in fine art, illustration, cartooning or graphic design. This edition is packed with resources you can use including: • Complete, up-to-date contact information for more than 1,000 art markets, including galleries, magazines, book publishers, greeting card companies, ad agencies, syndicates, art fairs and more. • Articles on the business of freelancing - from basic copyright information to tips on promoting your work. • Special features on leveraging social media, finding success at art fairs and selling a single image to multiple markets. • Interviews with successful artists like cartoonists James E. Lyle; steampunk artist Eric Freitas; fine artist Maggie Barnes; and art-director-turned-artist Carlo LoRaso. • Information on grants, residencies, organizations, publications and websites that offer support and direction for creatives.
Publisher: Penguin
ISBN: 1599635682
Category : Art
Languages : en
Pages : 637
Book Description
The Tools to Build a Successful Art Career 2010 Artists & Graphic Designer's Market is the must-have reference guide for emerging artists who want to establish a successful career in fine art, illustration, cartooning or graphic design. This edition is packed with resources you can use including: • Complete, up-to-date contact information for more than 1,000 art markets, including galleries, magazines, book publishers, greeting card companies, ad agencies, syndicates, art fairs and more. • Articles on the business of freelancing - from basic copyright information to tips on promoting your work. • Special features on leveraging social media, finding success at art fairs and selling a single image to multiple markets. • Interviews with successful artists like cartoonists James E. Lyle; steampunk artist Eric Freitas; fine artist Maggie Barnes; and art-director-turned-artist Carlo LoRaso. • Information on grants, residencies, organizations, publications and websites that offer support and direction for creatives.
Daily Graphic
Author: Ransford Tetteh
Publisher: Graphic Communications Group
ISBN:
Category :
Languages : en
Pages : 32
Book Description
Publisher: Graphic Communications Group
ISBN:
Category :
Languages : en
Pages : 32
Book Description
International Design Organizations
Author: Jeremy Aynsley
Publisher: Bloomsbury Publishing
ISBN: 1350112526
Category : Design
Languages : en
Pages : 353
Book Description
This innovative volume brings together international design scholars to address the history and present-day status of national and international design organizations, working across design disciplines and located in countries including Argentina, Turkey, Estonia, Switzerland, Italy, China and the USA. In the second half of the 20th century, many non-governmental organizations were created to address urgent cultural, economic and welfare issues. Design organizations set out to create an international consensus for the future direction of design. This included enhancing communication between professionals, educators and practitioners, raising standards for design, and creating communities of designers across linguistic, national and political borders. Shared needs and agendas were identified and categories of design constantly defined and re-defined, often with overt cultural and political intents. Drawing on an impressive range of original research, archival sources and oral testimony, this volume questions the aims and achievements of national and international design organizations in light of their subsequent histories and their global remits. The Cold War period is central to the book, while many chapters draw on post-colonial perspectives to interpret how transnational networks and negotiations took place at events and congresses, and through publication.
Publisher: Bloomsbury Publishing
ISBN: 1350112526
Category : Design
Languages : en
Pages : 353
Book Description
This innovative volume brings together international design scholars to address the history and present-day status of national and international design organizations, working across design disciplines and located in countries including Argentina, Turkey, Estonia, Switzerland, Italy, China and the USA. In the second half of the 20th century, many non-governmental organizations were created to address urgent cultural, economic and welfare issues. Design organizations set out to create an international consensus for the future direction of design. This included enhancing communication between professionals, educators and practitioners, raising standards for design, and creating communities of designers across linguistic, national and political borders. Shared needs and agendas were identified and categories of design constantly defined and re-defined, often with overt cultural and political intents. Drawing on an impressive range of original research, archival sources and oral testimony, this volume questions the aims and achievements of national and international design organizations in light of their subsequent histories and their global remits. The Cold War period is central to the book, while many chapters draw on post-colonial perspectives to interpret how transnational networks and negotiations took place at events and congresses, and through publication.
Graphic Showbiz
Author: Nanabanyin Dadson
Publisher: Graphic Communications Group
ISBN:
Category :
Languages : en
Pages : 24
Book Description
Publisher: Graphic Communications Group
ISBN:
Category :
Languages : en
Pages : 24
Book Description
Reading Graphic Design in Cultural Context
Author: Grace Lees-Maffei
Publisher: Bloomsbury Publishing
ISBN: 135001558X
Category : Design
Languages : en
Pages : 259
Book Description
Reading Graphic Design in Cultural Context explains key ways of understanding and interpreting the graphic designs we see all around us, in advertising, branding, packaging and fashion. It situates these designs in their cultural and social contexts. Drawing examples from a range of design genres, leading design historians Grace Lees-Maffei and Nicolas P. Maffei explain theories of semiotics, postmodernism and globalisation, and consider issues and debates within visual communication theory such as legibility, the relationship of word and image, gender and identity, and the impact of digital forms on design. Their discussion takes in well-known brands like Alessi, Nike, Unilever and Tate, and everyday designed things including slogan t-shirts, car advertising, ebooks, corporate logos, posters and music packaging.
Publisher: Bloomsbury Publishing
ISBN: 135001558X
Category : Design
Languages : en
Pages : 259
Book Description
Reading Graphic Design in Cultural Context explains key ways of understanding and interpreting the graphic designs we see all around us, in advertising, branding, packaging and fashion. It situates these designs in their cultural and social contexts. Drawing examples from a range of design genres, leading design historians Grace Lees-Maffei and Nicolas P. Maffei explain theories of semiotics, postmodernism and globalisation, and consider issues and debates within visual communication theory such as legibility, the relationship of word and image, gender and identity, and the impact of digital forms on design. Their discussion takes in well-known brands like Alessi, Nike, Unilever and Tate, and everyday designed things including slogan t-shirts, car advertising, ebooks, corporate logos, posters and music packaging.
The Disappearance of Hong Kong in Comics, Advertising and Graphic Design
Author: Wendy Siuyi Wong
Publisher: Springer
ISBN: 3319920960
Category : Social Science
Languages : en
Pages : 252
Book Description
This book examines Hong Kong’s struggle against the disappearance of its unique identity under the historical challenges of colonialism, in addition to the more recent reimposition of Chinese authoritarian government control, as reflected in three under-researched forms of visual media: comics, advertising and graphic design. Each section of the book focuses on one of these three forms, and each chapter focuses on one stage of Hong Kong’s changing cultural identity. The articulative position of this book is on studies of visual cultural history and media communication. Its case studies will broaden readers’ own cultural knowledge for a more international understanding. The Disappearance of Hong Kong in Comics, Advertising and Graphic Design advances the development of its three key subjects in terms of identity, communication and cultural politics, aiming to reach a wide range of multidisciplinary readers.
Publisher: Springer
ISBN: 3319920960
Category : Social Science
Languages : en
Pages : 252
Book Description
This book examines Hong Kong’s struggle against the disappearance of its unique identity under the historical challenges of colonialism, in addition to the more recent reimposition of Chinese authoritarian government control, as reflected in three under-researched forms of visual media: comics, advertising and graphic design. Each section of the book focuses on one of these three forms, and each chapter focuses on one stage of Hong Kong’s changing cultural identity. The articulative position of this book is on studies of visual cultural history and media communication. Its case studies will broaden readers’ own cultural knowledge for a more international understanding. The Disappearance of Hong Kong in Comics, Advertising and Graphic Design advances the development of its three key subjects in terms of identity, communication and cultural politics, aiming to reach a wide range of multidisciplinary readers.
Advances in Computer Graphics
Author: Nadia Magnenat-Thalmann
Publisher: Springer Nature
ISBN: 3030618641
Category : Computers
Languages : en
Pages : 556
Book Description
This book constitutes the refereed proceedings of the 37th Computer Graphics International Conference, CGI 2020, held in Geneva, Switzerland, in October 2020. The conference was held virtually. The 43 full papers presented together with 3 short papers were carefully reviewed and selected from 189 submissions. The papers address topics such as: virtual reality; rendering and textures; augmented and mixed reality; video processing; image processing; fluid simulation and control; meshes and topology; visual simulation and aesthetics; human computer interaction; computer animation; geometric computing; robotics and vision; scientific visualization; and machine learning for graphics.
Publisher: Springer Nature
ISBN: 3030618641
Category : Computers
Languages : en
Pages : 556
Book Description
This book constitutes the refereed proceedings of the 37th Computer Graphics International Conference, CGI 2020, held in Geneva, Switzerland, in October 2020. The conference was held virtually. The 43 full papers presented together with 3 short papers were carefully reviewed and selected from 189 submissions. The papers address topics such as: virtual reality; rendering and textures; augmented and mixed reality; video processing; image processing; fluid simulation and control; meshes and topology; visual simulation and aesthetics; human computer interaction; computer animation; geometric computing; robotics and vision; scientific visualization; and machine learning for graphics.
ICGG 2022 - Proceedings of the 20th International Conference on Geometry and Graphics
Author: Liang-Yee Cheng
Publisher: Springer Nature
ISBN: 3031135881
Category : Technology & Engineering
Languages : en
Pages : 1080
Book Description
This book covers recent achievements on the ever-expanding field of Geometry and Graphics on both analogical and digital fronts, from theoretical investigations to a broad range of applications, new teaching methodologies, and historical aspects. It is from 20th International Conference on Geometry and Graphics (ICGG2022), a series of conference that started in 1978 and promoted by International Society for Geometry and Graphics, which aims to foster international collaboration and stimulate the scientific research and teaching innovations in the multidisciplinary field. The contents of the book are organized in: Theoretical Geometry and Graphics; Applied Geometry and Graphics; Engineering Computer Graphics; Graphics Education; Geometry and Graphics in History, and are intent for the academics, researchers, and professionals in architecture, engineering, industrial design, mathematics, and arts.
Publisher: Springer Nature
ISBN: 3031135881
Category : Technology & Engineering
Languages : en
Pages : 1080
Book Description
This book covers recent achievements on the ever-expanding field of Geometry and Graphics on both analogical and digital fronts, from theoretical investigations to a broad range of applications, new teaching methodologies, and historical aspects. It is from 20th International Conference on Geometry and Graphics (ICGG2022), a series of conference that started in 1978 and promoted by International Society for Geometry and Graphics, which aims to foster international collaboration and stimulate the scientific research and teaching innovations in the multidisciplinary field. The contents of the book are organized in: Theoretical Geometry and Graphics; Applied Geometry and Graphics; Engineering Computer Graphics; Graphics Education; Geometry and Graphics in History, and are intent for the academics, researchers, and professionals in architecture, engineering, industrial design, mathematics, and arts.
Junior Graphic
Author: Mavis Kitcher (Mrs)
Publisher: Graphic Communications Group
ISBN:
Category :
Languages : en
Pages : 16
Book Description
Publisher: Graphic Communications Group
ISBN:
Category :
Languages : en
Pages : 16
Book Description
ICGG 2018 - Proceedings of the 18th International Conference on Geometry and Graphics
Author: Luigi Cocchiarella
Publisher: Springer
ISBN: 3319955888
Category : Technology & Engineering
Languages : en
Pages : 2334
Book Description
This book gathers peer-reviewed papers presented at the 18th International Conference on Geometry and Graphics (ICGG), held in Milan, Italy, on August 3-7, 2018. The spectrum of papers ranges from theoretical research to applications, including education, in several fields of science, technology and the arts. The ICGG 2018 mainly focused on the following topics and subtopics: Theoretical Graphics and Geometry (Geometry of Curves and Surfaces, Kinematic and Descriptive Geometry, Computer Aided Geometric Design), Applied Geometry and Graphics (Modeling of Objects, Phenomena and Processes, Applications of Geometry in Engineering, Art and Architecture, Computer Animation and Games, Graphic Simulation in Urban and Territorial Studies), Engineering Computer Graphics (Computer Aided Design and Drafting, Computational Geometry, Geometric and Solid Modeling, Image Synthesis, Pattern Recognition, Digital Image Processing) and Graphics Education (Education Technology Research, Multimedia Educational Software Development, E-learning, Virtual Reality, Educational Systems, Educational Software Development Tools, MOOCs). Given its breadth of coverage, the book introduces engineers, architects and designers interested in computer applications, graphics and geometry to the latest advances in the field, with a particular focus on science, the arts and mathematics education.
Publisher: Springer
ISBN: 3319955888
Category : Technology & Engineering
Languages : en
Pages : 2334
Book Description
This book gathers peer-reviewed papers presented at the 18th International Conference on Geometry and Graphics (ICGG), held in Milan, Italy, on August 3-7, 2018. The spectrum of papers ranges from theoretical research to applications, including education, in several fields of science, technology and the arts. The ICGG 2018 mainly focused on the following topics and subtopics: Theoretical Graphics and Geometry (Geometry of Curves and Surfaces, Kinematic and Descriptive Geometry, Computer Aided Geometric Design), Applied Geometry and Graphics (Modeling of Objects, Phenomena and Processes, Applications of Geometry in Engineering, Art and Architecture, Computer Animation and Games, Graphic Simulation in Urban and Territorial Studies), Engineering Computer Graphics (Computer Aided Design and Drafting, Computational Geometry, Geometric and Solid Modeling, Image Synthesis, Pattern Recognition, Digital Image Processing) and Graphics Education (Education Technology Research, Multimedia Educational Software Development, E-learning, Virtual Reality, Educational Systems, Educational Software Development Tools, MOOCs). Given its breadth of coverage, the book introduces engineers, architects and designers interested in computer applications, graphics and geometry to the latest advances in the field, with a particular focus on science, the arts and mathematics education.