Author: Jean-Marc Ogier
Publisher: Springer Science & Business Media
ISBN: 364213727X
Category : Computers
Languages : en
Pages : 288
Book Description
This book constitutes the Selected Papers of the 8th International Workshop on Graphics Recognition, Achievements, Challenges and Evolution, held in La Rochelle, France, in July 2009.
Graphics Recognition: Achievements, Challenges, and Evolution
Author: Jean-Marc Ogier
Publisher: Springer Science & Business Media
ISBN: 364213727X
Category : Computers
Languages : en
Pages : 288
Book Description
This book constitutes the Selected Papers of the 8th International Workshop on Graphics Recognition, Achievements, Challenges and Evolution, held in La Rochelle, France, in July 2009.
Publisher: Springer Science & Business Media
ISBN: 364213727X
Category : Computers
Languages : en
Pages : 288
Book Description
This book constitutes the Selected Papers of the 8th International Workshop on Graphics Recognition, Achievements, Challenges and Evolution, held in La Rochelle, France, in July 2009.
Recent Trends in Image Processing and Pattern Recognition
Author: K.C. Santosh
Publisher: Springer
ISBN: 9811048592
Category : Computers
Languages : en
Pages : 457
Book Description
This book constitutes the refereed proceedings of the First International Conference on Recent Trends in Image Processing and Pattern Recognition, RTIP2R 2016, held in Bidar, Karnataka, India, in December 2016. The 39 revised full papers presented were carefully reviewed and selected from 99 submissions. The papers are organized in topical sections on document analysis; pattern analysis and machine learning; image analysis; biomedical image analysis; biometrics.
Publisher: Springer
ISBN: 9811048592
Category : Computers
Languages : en
Pages : 457
Book Description
This book constitutes the refereed proceedings of the First International Conference on Recent Trends in Image Processing and Pattern Recognition, RTIP2R 2016, held in Bidar, Karnataka, India, in December 2016. The 39 revised full papers presented were carefully reviewed and selected from 99 submissions. The papers are organized in topical sections on document analysis; pattern analysis and machine learning; image analysis; biomedical image analysis; biometrics.
Document Image Analysis
Author: K.C. Santosh
Publisher: Springer
ISBN: 9811323399
Category : Computers
Languages : en
Pages : 184
Book Description
The book focuses on one of the key issues in document image processing – graphical symbol recognition, which is a sub-field of the larger research domain of pattern recognition. It covers several approaches: statistical, structural and syntactic, and discusses their merits and demerits considering the context. Through comprehensive experiments, it also explores whether these approaches can be combined. The book presents research problems, state-of-the-art methods that convey basic steps as well as prominent techniques, evaluation metrics and protocols, and research standpoints/directions that are associated with it. However, it is not limited to straightforward isolated graphics (visual patterns) recognition; it also addresses complex and composite graphical symbols recognition, which is motivated by real-world industrial problems.
Publisher: Springer
ISBN: 9811323399
Category : Computers
Languages : en
Pages : 184
Book Description
The book focuses on one of the key issues in document image processing – graphical symbol recognition, which is a sub-field of the larger research domain of pattern recognition. It covers several approaches: statistical, structural and syntactic, and discusses their merits and demerits considering the context. Through comprehensive experiments, it also explores whether these approaches can be combined. The book presents research problems, state-of-the-art methods that convey basic steps as well as prominent techniques, evaluation metrics and protocols, and research standpoints/directions that are associated with it. However, it is not limited to straightforward isolated graphics (visual patterns) recognition; it also addresses complex and composite graphical symbols recognition, which is motivated by real-world industrial problems.
Geoinformation from the Past
Author: Hendrik Herold
Publisher: Springer
ISBN: 3658205709
Category : Science
Languages : en
Pages : 211
Book Description
Hendrik Herold explores potentials and hindrances of using retrospective geoinformation for monitoring, communicating, modeling, and eventually understanding the complex and gradually evolving processes of land cover and land use change. Based on a comprehensive review of literature, available data sets, and suggested algorithms, the author proposes approaches for the two major challenges: To address the diversity of geographical entity representations over space and time, image segmentation is considered a global non-linear optimization problem, which is solved by applying a metaheuristic algorithm. To address the uncertainty inherent to both the data source itself as well as its utilization for change detection, a probabilistic model is developed. Experimental results demonstrate the capabilities of the methodology, e.g., for geospatial data science and earth system modeling.
Publisher: Springer
ISBN: 3658205709
Category : Science
Languages : en
Pages : 211
Book Description
Hendrik Herold explores potentials and hindrances of using retrospective geoinformation for monitoring, communicating, modeling, and eventually understanding the complex and gradually evolving processes of land cover and land use change. Based on a comprehensive review of literature, available data sets, and suggested algorithms, the author proposes approaches for the two major challenges: To address the diversity of geographical entity representations over space and time, image segmentation is considered a global non-linear optimization problem, which is solved by applying a metaheuristic algorithm. To address the uncertainty inherent to both the data source itself as well as its utilization for change detection, a probabilistic model is developed. Experimental results demonstrate the capabilities of the methodology, e.g., for geospatial data science and earth system modeling.
Proceedings of the 9th International Conference on Computer Recognition Systems CORES 2015
Author: Robert Burduk
Publisher: Springer
ISBN: 3319262270
Category : Computers
Languages : en
Pages : 827
Book Description
The computer recognition systems are nowadays one of the most promising directions in artificial intelligence. This book is the most comprehensive study of this field. It contains a collection of 79 carefully selected articles contributed by experts of pattern recognition. It reports on current research with respect to both methodology and applications. In particular, it includes the following sections: Features, learning, and classifiers Biometrics Data Stream Classification and Big Data Analytics Image processing and computer vision Medical applications Applications RGB-D perception: recent developments and applications This book is a great reference tool for scientists who deal with the problems of designing computer pattern recognition systems. Its target readers can be the as well researchers as students of computer science, artificial intelligence or robotics.
Publisher: Springer
ISBN: 3319262270
Category : Computers
Languages : en
Pages : 827
Book Description
The computer recognition systems are nowadays one of the most promising directions in artificial intelligence. This book is the most comprehensive study of this field. It contains a collection of 79 carefully selected articles contributed by experts of pattern recognition. It reports on current research with respect to both methodology and applications. In particular, it includes the following sections: Features, learning, and classifiers Biometrics Data Stream Classification and Big Data Analytics Image processing and computer vision Medical applications Applications RGB-D perception: recent developments and applications This book is a great reference tool for scientists who deal with the problems of designing computer pattern recognition systems. Its target readers can be the as well researchers as students of computer science, artificial intelligence or robotics.
Graphics Recognition
Author: Jean-Marc Ogier
Publisher:
ISBN: 9783642137297
Category :
Languages : en
Pages : 292
Book Description
Publisher:
ISBN: 9783642137297
Category :
Languages : en
Pages : 292
Book Description
In the Light of Evolution
Author: National Academy of Sciences
Publisher:
ISBN:
Category : Science
Languages : en
Pages : 388
Book Description
The Arthur M. Sackler Colloquia of the National Academy of Sciences address scientific topics of broad and current interest, cutting across the boundaries of traditional disciplines. Each year, four or five such colloquia are scheduled, typically two days in length and international in scope. Colloquia are organized by a member of the Academy, often with the assistance of an organizing committee, and feature presentations by leading scientists in the field and discussions with a hundred or more researchers with an interest in the topic. Colloquia presentations are recorded and posted on the National Academy of Sciences Sackler colloquia website and published on CD-ROM. These Colloquia are made possible by a generous gift from Mrs. Jill Sackler, in memory of her husband, Arthur M. Sackler.
Publisher:
ISBN:
Category : Science
Languages : en
Pages : 388
Book Description
The Arthur M. Sackler Colloquia of the National Academy of Sciences address scientific topics of broad and current interest, cutting across the boundaries of traditional disciplines. Each year, four or five such colloquia are scheduled, typically two days in length and international in scope. Colloquia are organized by a member of the Academy, often with the assistance of an organizing committee, and feature presentations by leading scientists in the field and discussions with a hundred or more researchers with an interest in the topic. Colloquia presentations are recorded and posted on the National Academy of Sciences Sackler colloquia website and published on CD-ROM. These Colloquia are made possible by a generous gift from Mrs. Jill Sackler, in memory of her husband, Arthur M. Sackler.
Graphic Design and Architecture, A 20th Century History
Author: Richard Poulin
Publisher: Rockport Publishers
ISBN: 1610586336
Category : Design
Languages : en
Pages : 272
Book Description
This innovative volume is the first to provide the design student, practitioner, and educator with an invaluable comprehensive reference of visual and narrative material that illustrates and evaluates the unique and important history surrounding graphic design and architecture. Graphic Design and Architecture, A 20th Century Historyclosely examines the relationship between typography, image, symbolism, and the built environment by exploring principal themes, major technological developments, important manufacturers, and pioneering designers over the last 100 years. It is a complete resource that belongs on every designer’s bookshelf.
Publisher: Rockport Publishers
ISBN: 1610586336
Category : Design
Languages : en
Pages : 272
Book Description
This innovative volume is the first to provide the design student, practitioner, and educator with an invaluable comprehensive reference of visual and narrative material that illustrates and evaluates the unique and important history surrounding graphic design and architecture. Graphic Design and Architecture, A 20th Century Historyclosely examines the relationship between typography, image, symbolism, and the built environment by exploring principal themes, major technological developments, important manufacturers, and pioneering designers over the last 100 years. It is a complete resource that belongs on every designer’s bookshelf.
Deep Learning for Engineers
Author: Tariq M. Arif
Publisher: CRC Press
ISBN: 1003849822
Category : Computers
Languages : en
Pages : 178
Book Description
Deep Learning for Engineers introduces the fundamental principles of deep learning along with an explanation of the basic elements required for understanding and applying deep learning models. As a comprehensive guideline for applying deep learning models in practical settings, this book features an easy-to-understand coding structure using Python and PyTorch with an in-depth explanation of four typical deep learning case studies on image classification, object detection, semantic segmentation, and image captioning. The fundamentals of convolutional neural network (CNN) and recurrent neural network (RNN) architectures and their practical implementations in science and engineering are also discussed. This book includes exercise problems for all case studies focusing on various fine-tuning approaches in deep learning. Science and engineering students at both undergraduate and graduate levels, academic researchers, and industry professionals will find the contents useful.
Publisher: CRC Press
ISBN: 1003849822
Category : Computers
Languages : en
Pages : 178
Book Description
Deep Learning for Engineers introduces the fundamental principles of deep learning along with an explanation of the basic elements required for understanding and applying deep learning models. As a comprehensive guideline for applying deep learning models in practical settings, this book features an easy-to-understand coding structure using Python and PyTorch with an in-depth explanation of four typical deep learning case studies on image classification, object detection, semantic segmentation, and image captioning. The fundamentals of convolutional neural network (CNN) and recurrent neural network (RNN) architectures and their practical implementations in science and engineering are also discussed. This book includes exercise problems for all case studies focusing on various fine-tuning approaches in deep learning. Science and engineering students at both undergraduate and graduate levels, academic researchers, and industry professionals will find the contents useful.
Gamification and Industry 4.0
Author: Lars Konzack
Publisher: Taylor & Francis
ISBN: 1040296408
Category : Business & Economics
Languages : en
Pages : 97
Book Description
Gamification and Industry 4.0 are two concepts that each in their own right have sparked attention. Gamification as a way to use game elements in non-game activities, and Industry 4.0 as a way to describe how the interconnected digital transformation of operational technologies are changing manufacturing in the 21st Century. Gamification now offers an opportunity to enhance the productivity of manufacturing and improve quality of work life in the process. Gamification and Industry 4.0 looks at how the transformative shift of production and manufacturing opens up for gamified experiences in the work place. What the industry requires are deeper kinds of gamification, comprehending the knowledge of industrial production, computer applications, game design, learning, and motivational psychology. In order to achieve this, this book offers interdisciplinary expertise from such fields as psychology, management, software engineering, information science, game studies, and industrial production and innovation. The concept of Industry 4.0 and different types of gamifications are discussed in relation to motivation and learning. The book also examines cybersecurity of gamified systems and the potential risks any changes made to digital devices and industrial control systems may cause. This unique book will be of value to researchers, academics and upper-level students across various fields, but in particular, management and organization studies, production and manufacturing as well as technology and innovation management.
Publisher: Taylor & Francis
ISBN: 1040296408
Category : Business & Economics
Languages : en
Pages : 97
Book Description
Gamification and Industry 4.0 are two concepts that each in their own right have sparked attention. Gamification as a way to use game elements in non-game activities, and Industry 4.0 as a way to describe how the interconnected digital transformation of operational technologies are changing manufacturing in the 21st Century. Gamification now offers an opportunity to enhance the productivity of manufacturing and improve quality of work life in the process. Gamification and Industry 4.0 looks at how the transformative shift of production and manufacturing opens up for gamified experiences in the work place. What the industry requires are deeper kinds of gamification, comprehending the knowledge of industrial production, computer applications, game design, learning, and motivational psychology. In order to achieve this, this book offers interdisciplinary expertise from such fields as psychology, management, software engineering, information science, game studies, and industrial production and innovation. The concept of Industry 4.0 and different types of gamifications are discussed in relation to motivation and learning. The book also examines cybersecurity of gamified systems and the potential risks any changes made to digital devices and industrial control systems may cause. This unique book will be of value to researchers, academics and upper-level students across various fields, but in particular, management and organization studies, production and manufacturing as well as technology and innovation management.