Author: Graphic Designer Notebooks
Publisher: Independently Published
ISBN: 9781090576675
Category : Computers
Languages : en
Pages : 112
Book Description
- Lined - Size: 6 x 9" - Notebook - Journal - Planner - Dairy - 110 Pages - Classic White Lined Paper - For Writing, Sketching, Journals and Hand Lettering - Great and inexpensive Birthday, Christmas or Anniversary Gift Idea - Perfect for both travel and fitting right on your bedside table
Graphic Designer Because Superhero Isn't an Official Job Title: Notebook, Planner Or Journal Size 6 X 9 110 Lined Pages Office Equipment Great Gift Id
Author: Graphic Designer Notebooks
Publisher: Independently Published
ISBN: 9781090576675
Category : Computers
Languages : en
Pages : 112
Book Description
- Lined - Size: 6 x 9" - Notebook - Journal - Planner - Dairy - 110 Pages - Classic White Lined Paper - For Writing, Sketching, Journals and Hand Lettering - Great and inexpensive Birthday, Christmas or Anniversary Gift Idea - Perfect for both travel and fitting right on your bedside table
Publisher: Independently Published
ISBN: 9781090576675
Category : Computers
Languages : en
Pages : 112
Book Description
- Lined - Size: 6 x 9" - Notebook - Journal - Planner - Dairy - 110 Pages - Classic White Lined Paper - For Writing, Sketching, Journals and Hand Lettering - Great and inexpensive Birthday, Christmas or Anniversary Gift Idea - Perfect for both travel and fitting right on your bedside table
Jim Lee
Author: Chris Claremont
Publisher: Marvel Comics Group
ISBN: 9780785109211
Category : Comic books, strips, etc
Languages : en
Pages : 0
Book Description
Collects tales of the X-Men by a longtime artist of the comic book series as they battle evil on Earth and in outer space while trying to make a place for themselves and other mutants in the world.
Publisher: Marvel Comics Group
ISBN: 9780785109211
Category : Comic books, strips, etc
Languages : en
Pages : 0
Book Description
Collects tales of the X-Men by a longtime artist of the comic book series as they battle evil on Earth and in outer space while trying to make a place for themselves and other mutants in the world.
501 Writing Prompts
Author: LearningExpress (Organization)
Publisher:
ISBN:
Category : English language
Languages : en
Pages : 168
Book Description
"This eBook features 501 sample writing prompts that are designed to help you improve your writing and gain the necessary writing skills needed to ace essay exams. Build your essay-writing confidence fast with 501 Writing Prompts!" --
Publisher:
ISBN:
Category : English language
Languages : en
Pages : 168
Book Description
"This eBook features 501 sample writing prompts that are designed to help you improve your writing and gain the necessary writing skills needed to ace essay exams. Build your essay-writing confidence fast with 501 Writing Prompts!" --
What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Author: James Paul Gee
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233
Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233
Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
Tales from a Not-So-Friendly Frenemy
Author: Rachel Renee Russell
Publisher: Thorndike Striving Reader
ISBN: 9781432874841
Category : Juvenile Fiction
Languages : en
Pages : 302
Book Description
"Nikki Maxwell has the worst luck. Of all the schools she could have been assigned to for the student exchange week program, she's stuck at North Hampton Hills, her arch nemesis MacKenzie Hollister's new school. Even worse, there might just be someone at NHH who can out-MacKenzie MacKenzie! At least Nikki can write about every moment of drama in her diary, so readers won't miss a moment of it. Can the queen of dorks survive a week at the head CCP's new school or will it be a dorky disaster? ("--
Publisher: Thorndike Striving Reader
ISBN: 9781432874841
Category : Juvenile Fiction
Languages : en
Pages : 302
Book Description
"Nikki Maxwell has the worst luck. Of all the schools she could have been assigned to for the student exchange week program, she's stuck at North Hampton Hills, her arch nemesis MacKenzie Hollister's new school. Even worse, there might just be someone at NHH who can out-MacKenzie MacKenzie! At least Nikki can write about every moment of drama in her diary, so readers won't miss a moment of it. Can the queen of dorks survive a week at the head CCP's new school or will it be a dorky disaster? ("--
Art is Work
Author: Milton Glaser
Publisher: Harry N. Abrams
ISBN: 9781590200063
Category : Design
Languages : en
Pages : 0
Book Description
"Examples of well-known projects abound - ranging from newspapers and magazines to toys, textiles, interiors, posters, and CD covers. If you've ever seen the menu at Windows on the World, used a bottle of ketchup from Grand Union, or read the playbill for Tony Kushner's Angels in America, you've been privy to the conceptual thinking of a powerful force in design."--BOOK JACKET.
Publisher: Harry N. Abrams
ISBN: 9781590200063
Category : Design
Languages : en
Pages : 0
Book Description
"Examples of well-known projects abound - ranging from newspapers and magazines to toys, textiles, interiors, posters, and CD covers. If you've ever seen the menu at Windows on the World, used a bottle of ketchup from Grand Union, or read the playbill for Tony Kushner's Angels in America, you've been privy to the conceptual thinking of a powerful force in design."--BOOK JACKET.
About Face
Author: Alan Cooper
Publisher: John Wiley & Sons
ISBN: 1118766571
Category : Computers
Languages : en
Pages : 724
Book Description
The essential interaction design guide, fully revised and updated for the mobile age About Face: The Essentials of Interaction Design, Fourth Edition is the latest update to the book that shaped and evolved the landscape of interaction design. This comprehensive guide takes the worldwide shift to smartphones and tablets into account. New information includes discussions on mobile apps, touch interfaces, screen size considerations, and more. The new full-color interior and unique layout better illustrate modern design concepts. The interaction design profession is blooming with the success of design-intensive companies, priming customers to expect "design" as a critical ingredient of marketplace success. Consumers have little tolerance for websites, apps, and devices that don't live up to their expectations, and the responding shift in business philosophy has become widespread. About Face is the book that brought interaction design out of the research labs and into the everyday lexicon, and the updated Fourth Edition continues to lead the way with ideas and methods relevant to today's design practitioners and developers. Updated information includes: Contemporary interface, interaction, and product design methods Design for mobile platforms and consumer electronics State-of-the-art interface recommendations and up-to-date examples Updated Goal-Directed Design methodology Designers and developers looking to remain relevant through the current shift in consumer technology habits will find About Face to be a comprehensive, essential resource.
Publisher: John Wiley & Sons
ISBN: 1118766571
Category : Computers
Languages : en
Pages : 724
Book Description
The essential interaction design guide, fully revised and updated for the mobile age About Face: The Essentials of Interaction Design, Fourth Edition is the latest update to the book that shaped and evolved the landscape of interaction design. This comprehensive guide takes the worldwide shift to smartphones and tablets into account. New information includes discussions on mobile apps, touch interfaces, screen size considerations, and more. The new full-color interior and unique layout better illustrate modern design concepts. The interaction design profession is blooming with the success of design-intensive companies, priming customers to expect "design" as a critical ingredient of marketplace success. Consumers have little tolerance for websites, apps, and devices that don't live up to their expectations, and the responding shift in business philosophy has become widespread. About Face is the book that brought interaction design out of the research labs and into the everyday lexicon, and the updated Fourth Edition continues to lead the way with ideas and methods relevant to today's design practitioners and developers. Updated information includes: Contemporary interface, interaction, and product design methods Design for mobile platforms and consumer electronics State-of-the-art interface recommendations and up-to-date examples Updated Goal-Directed Design methodology Designers and developers looking to remain relevant through the current shift in consumer technology habits will find About Face to be a comprehensive, essential resource.
Resonate
Author: Nancy Duarte
Publisher: John Wiley & Sons
ISBN: 1118008936
Category : Business & Economics
Languages : en
Pages : 276
Book Description
Reveals the underlying story form of all great presentations that will not only create impact, but will move people to action Presentations are meant to inform, inspire, and persuade audiences. So why then do so many audiences leave feeling like they've wasted their time? All too often, presentations don't resonate with the audience and move them to transformative action. Just as the author's first book helped presenters become visual communicators, Resonate helps you make a strong connection with your audience and lead them to purposeful action. The author's approach is simple: building a presentation today is a bit like writing a documentary. Using this approach, you'll convey your content with passion, persuasion, and impact. Author has a proven track record, including having created the slides in Al Gore's Oscar-winning An Inconvenient Truth Focuses on content development methodologies that are not only fundamental but will move people to action Upends the usual paradigm by making the audience the hero and the presenter the mentor Shows how to use story techniques of conflict and resolution Presentations don't have to be boring ordeals. You can make them fun, exciting, and full of meaning. Leave your audiences energized and ready to take action with Resonate.
Publisher: John Wiley & Sons
ISBN: 1118008936
Category : Business & Economics
Languages : en
Pages : 276
Book Description
Reveals the underlying story form of all great presentations that will not only create impact, but will move people to action Presentations are meant to inform, inspire, and persuade audiences. So why then do so many audiences leave feeling like they've wasted their time? All too often, presentations don't resonate with the audience and move them to transformative action. Just as the author's first book helped presenters become visual communicators, Resonate helps you make a strong connection with your audience and lead them to purposeful action. The author's approach is simple: building a presentation today is a bit like writing a documentary. Using this approach, you'll convey your content with passion, persuasion, and impact. Author has a proven track record, including having created the slides in Al Gore's Oscar-winning An Inconvenient Truth Focuses on content development methodologies that are not only fundamental but will move people to action Upends the usual paradigm by making the audience the hero and the presenter the mentor Shows how to use story techniques of conflict and resolution Presentations don't have to be boring ordeals. You can make them fun, exciting, and full of meaning. Leave your audiences energized and ready to take action with Resonate.
The Psychology of Superheroes
Author: Robin S. Rosenberg
Publisher: BenBella Books
ISBN: 1933771313
Category : Psychology
Languages : en
Pages : 274
Book Description
This latest installment in the Psychology of Popular Culture series turns its focus to superheroes. Superheroes have survived and fascinated for more than 70 years in no small part due to their psychological depth. In The Psychology of Superheroes, almost two dozen psychologists get into the heads of today's most popular and intriguing superheroes. Why do superheroes choose to be superheroes? Where does Spider-Man's altruism come from, and what does it mean? Why is there so much prejudice against the X-Men, and how could they have responded to it, other than the way they did? Why are super-villains so aggressive? The Psychology of Superheroes answers these questions, exploring the inner workings our heroes usually only share with their therapists.
Publisher: BenBella Books
ISBN: 1933771313
Category : Psychology
Languages : en
Pages : 274
Book Description
This latest installment in the Psychology of Popular Culture series turns its focus to superheroes. Superheroes have survived and fascinated for more than 70 years in no small part due to their psychological depth. In The Psychology of Superheroes, almost two dozen psychologists get into the heads of today's most popular and intriguing superheroes. Why do superheroes choose to be superheroes? Where does Spider-Man's altruism come from, and what does it mean? Why is there so much prejudice against the X-Men, and how could they have responded to it, other than the way they did? Why are super-villains so aggressive? The Psychology of Superheroes answers these questions, exploring the inner workings our heroes usually only share with their therapists.
X-Men by Chris Claremont and Jim Lee Omnibus - Volume 1
Author:
Publisher: Marvel
ISBN: 9780785158226
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
What happens when you combine an industry veteran at the top of his game with a hot, up-and-coming young artist, and let them loose on Marvel's mightiest mutants? You get a fan-favorite, multi-year X-Men run unequaled in style, pizzazz and wall-to-wall action! It's Chris Claremont's most ambitious story arc ever, featuring Jim Lee's dynamic debut issues and major changes to the X-Men's status quo! Jubilee debuts just as the X-Men disband, granted new lives by the Siege Perilous! The Reavers enact gruesome revenge on Wolverine and decimate Muir Island, while Psylocke is transformed into a ninja! The Shadow King makes his play for Storm, culminating in the action-packed introduction of Gambit! Wolverine's hidden past with Captain America and the Black Widow is revealed! And this is just the first volume! Collecting UNCANNY X-MEN #244-269, X-MEN ANNUAL (1970) #13 and CLASSIC X-MEN #39.
Publisher: Marvel
ISBN: 9780785158226
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
What happens when you combine an industry veteran at the top of his game with a hot, up-and-coming young artist, and let them loose on Marvel's mightiest mutants? You get a fan-favorite, multi-year X-Men run unequaled in style, pizzazz and wall-to-wall action! It's Chris Claremont's most ambitious story arc ever, featuring Jim Lee's dynamic debut issues and major changes to the X-Men's status quo! Jubilee debuts just as the X-Men disband, granted new lives by the Siege Perilous! The Reavers enact gruesome revenge on Wolverine and decimate Muir Island, while Psylocke is transformed into a ninja! The Shadow King makes his play for Storm, culminating in the action-packed introduction of Gambit! Wolverine's hidden past with Captain America and the Black Widow is revealed! And this is just the first volume! Collecting UNCANNY X-MEN #244-269, X-MEN ANNUAL (1970) #13 and CLASSIC X-MEN #39.