Author: Mia Consalvo
Publisher: MIT Press
ISBN: 0262353636
Category : Games & Activities
Languages : en
Pages : 219
Book Description
How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them. In videogame criticism, the worst insult might be “That's not a real game!” For example, “That's not a real game, it's on Facebook!” and “That's not a real game, it's a walking simulator!” But how do people judge what is a real game and what is not—what features establish a game's gameness? In this engaging book, Mia Consalvo and Christopher Paul examine the debates about the realness or not-realness of videogames and find that these discussions shape what games get made and who is invited to play them. Consalvo and Paul look at three main areas often viewed as determining a game's legitimacy: the game's pedigree (its developer), the content of the game itself, and the game's payment structure. They find, among other things, that even developers with a track record are viewed with suspicion if their games are on suspect platforms. They investigate game elements that are potentially troublesome for a game's gameness, including genres, visual aesthetics, platform, and perceived difficulty. And they explore payment models, particularly free-to-play—held by some to be a marker of illegitimacy. Finally, they examine the debate around such so-called walking simulators as Dear Esther and Gone Home. And finally, they consider what purpose is served by labeling certain games “real."
Gone Home
Author: Karida L. Brown
Publisher: UNC Press Books
ISBN: 1469647044
Category : Social Science
Languages : en
Pages : 265
Book Description
Since the 2016 presidential election, Americans have witnessed countless stories about Appalachia: its changing political leanings, its opioid crisis, its increasing joblessness, and its declining population. These stories, however, largely ignore black Appalachian lives. Karida L. Brown's Gone Home offers a much-needed corrective to the current whitewashing of Appalachia. In telling the stories of African Americans living and working in Appalachian coal towns, Brown offers a sweeping look at race, identity, changes in politics and policy, and black migration in the region and beyond. Drawn from over 150 original oral history interviews with former and current residents of Harlan County, Kentucky, Brown shows that as the nation experienced enormous transformation from the pre- to the post-civil rights era, so too did black Americans. In reconstructing the life histories of black coal miners, Brown shows the mutable and shifting nature of collective identity, the struggles of labor and representation, and that Appalachia is far more diverse than you think.
Publisher: UNC Press Books
ISBN: 1469647044
Category : Social Science
Languages : en
Pages : 265
Book Description
Since the 2016 presidential election, Americans have witnessed countless stories about Appalachia: its changing political leanings, its opioid crisis, its increasing joblessness, and its declining population. These stories, however, largely ignore black Appalachian lives. Karida L. Brown's Gone Home offers a much-needed corrective to the current whitewashing of Appalachia. In telling the stories of African Americans living and working in Appalachian coal towns, Brown offers a sweeping look at race, identity, changes in politics and policy, and black migration in the region and beyond. Drawn from over 150 original oral history interviews with former and current residents of Harlan County, Kentucky, Brown shows that as the nation experienced enormous transformation from the pre- to the post-civil rights era, so too did black Americans. In reconstructing the life histories of black coal miners, Brown shows the mutable and shifting nature of collective identity, the struggles of labor and representation, and that Appalachia is far more diverse than you think.
Now that You've Gone Home
Author: Joyce Hutchison
Publisher:
ISBN: 9781594712159
Category : Religion
Languages : en
Pages : 0
Book Description
Building on the success of "May I Walk You Home?," this collection of stories helps readers navigate the bewildering landscape of grief. The authors reflect on their own stories of loss, as well as those of others, and offer meditations to assist readers through some of the more difficult issues that come with the loss of a loved one.
Publisher:
ISBN: 9781594712159
Category : Religion
Languages : en
Pages : 0
Book Description
Building on the success of "May I Walk You Home?," this collection of stories helps readers navigate the bewildering landscape of grief. The authors reflect on their own stories of loss, as well as those of others, and offer meditations to assist readers through some of the more difficult issues that come with the loss of a loved one.
Top Five Regrets of the Dying
Author: Bronnie Ware
Publisher: Hay House, Inc
ISBN: 1401956009
Category : Self-Help
Languages : en
Pages : 322
Book Description
Revised edition of the best-selling memoir that has been read by over a million people worldwide with translations in 29 languages. After too many years of unfulfilling work, Bronnie Ware began searching for a job with heart. Despite having no formal qualifications or previous experience in the field, she found herself working in palliative care. During the time she spent tending to those who were dying, Bronnie's life was transformed. Later, she wrote an Internet blog post, outlining the most common regrets that the people she had cared for had expressed. The post gained so much momentum that it was viewed by more than three million readers worldwide in its first year. At the request of many, Bronnie subsequently wrote a book, The Top Five Regrets of the Dying, to share her story. Bronnie has had a colourful and diverse life. By applying the lessons of those nearing their death to her own life, she developed an understanding that it is possible for everyone, if we make the right choices, to die with peace of mind. In this revised edition of the best-selling memoir that has been read by over a million people worldwide, with translations in 29 languages, Bronnie expresses how significant these regrets are and how we can positively address these issues while we still have the time. The Top Five Regrets of the Dying gives hope for a better world. It is a courageous, life-changing book that will leave you feeling more compassionate and inspired to live the life you are truly here to live.
Publisher: Hay House, Inc
ISBN: 1401956009
Category : Self-Help
Languages : en
Pages : 322
Book Description
Revised edition of the best-selling memoir that has been read by over a million people worldwide with translations in 29 languages. After too many years of unfulfilling work, Bronnie Ware began searching for a job with heart. Despite having no formal qualifications or previous experience in the field, she found herself working in palliative care. During the time she spent tending to those who were dying, Bronnie's life was transformed. Later, she wrote an Internet blog post, outlining the most common regrets that the people she had cared for had expressed. The post gained so much momentum that it was viewed by more than three million readers worldwide in its first year. At the request of many, Bronnie subsequently wrote a book, The Top Five Regrets of the Dying, to share her story. Bronnie has had a colourful and diverse life. By applying the lessons of those nearing their death to her own life, she developed an understanding that it is possible for everyone, if we make the right choices, to die with peace of mind. In this revised edition of the best-selling memoir that has been read by over a million people worldwide, with translations in 29 languages, Bronnie expresses how significant these regrets are and how we can positively address these issues while we still have the time. The Top Five Regrets of the Dying gives hope for a better world. It is a courageous, life-changing book that will leave you feeling more compassionate and inspired to live the life you are truly here to live.
Gone from Home
Author: Angela Johnson
Publisher: Laurel Leaf
ISBN: 9780440229421
Category : Children
Languages : en
Pages : 0
Book Description
Meet Sweetness, who has saved an abandoned baby and held up a convenience store, both on the same day. And Starr, who arrives on her Day-Glo orange bicycle to baby-sit for a summer -- and changes a family forever. And Victor, who cannot hear but sees clearly that his brother and sister will soon learn to fly. In 12 taut, emotional stories, Angela Johnson explores the hardship, hope, and surprising acts of compassion in the lives of young people gone from home.
Publisher: Laurel Leaf
ISBN: 9780440229421
Category : Children
Languages : en
Pages : 0
Book Description
Meet Sweetness, who has saved an abandoned baby and held up a convenience store, both on the same day. And Starr, who arrives on her Day-Glo orange bicycle to baby-sit for a summer -- and changes a family forever. And Victor, who cannot hear but sees clearly that his brother and sister will soon learn to fly. In 12 taut, emotional stories, Angela Johnson explores the hardship, hope, and surprising acts of compassion in the lives of young people gone from home.
Goodbye Jesus I've Gone Home to Mother
Author: Oberon Zell
Publisher: Black Moon Publishing
ISBN: 9781890399917
Category : Body, Mind & Spirit
Languages : en
Pages : 212
Book Description
These are accounts from the journeys of former Christians-including some Clergy-who left the churches they grew up in and came over to Paganism and the Goddess. Why? The idea and title for this anthology was conceived in a hot tub over 20 years ago, after an interfaith conference, where several of us Pagans were sharing our stories of how we found (or were found by...) the Goddess...and could never go back. Thirty deeply personal-and often heart-rending-accounts are bracketed by introductory material and Appendices to provide background, history and context for the emergence of an alternative religious paradigm that is now one of the world's fastest-growing faith categories... Oberon Zell is a renowned Elder in the global magickal community. In 1967 he was the first to claim the identity of "Pagan." Incorporating the first Pagan Church of All Worlds, and publishing Green Egg magazine since 1968, Oberon has been instrumental in the coalescence of the modern Pagan movement. He is also Founder and Headmaster of the online Grey School of Wizardry. Phaedra Bonewits has been a practicing psychic and Witch for more than forty years, teaching and leading rituals from coast to coast. Her articles have appeared in many periodicals and with her late husband she co-authored Real Energy: Systems, Spirits, and Substances to Heal, Change, and Grow (New Page, 2007). She has also been the editor behind the curtain for other Pagan books.
Publisher: Black Moon Publishing
ISBN: 9781890399917
Category : Body, Mind & Spirit
Languages : en
Pages : 212
Book Description
These are accounts from the journeys of former Christians-including some Clergy-who left the churches they grew up in and came over to Paganism and the Goddess. Why? The idea and title for this anthology was conceived in a hot tub over 20 years ago, after an interfaith conference, where several of us Pagans were sharing our stories of how we found (or were found by...) the Goddess...and could never go back. Thirty deeply personal-and often heart-rending-accounts are bracketed by introductory material and Appendices to provide background, history and context for the emergence of an alternative religious paradigm that is now one of the world's fastest-growing faith categories... Oberon Zell is a renowned Elder in the global magickal community. In 1967 he was the first to claim the identity of "Pagan." Incorporating the first Pagan Church of All Worlds, and publishing Green Egg magazine since 1968, Oberon has been instrumental in the coalescence of the modern Pagan movement. He is also Founder and Headmaster of the online Grey School of Wizardry. Phaedra Bonewits has been a practicing psychic and Witch for more than forty years, teaching and leading rituals from coast to coast. Her articles have appeared in many periodicals and with her late husband she co-authored Real Energy: Systems, Spirits, and Substances to Heal, Change, and Grow (New Page, 2007). She has also been the editor behind the curtain for other Pagan books.
Home Today Gone Tomorrow
Author: Nettie Reynolds
Publisher:
ISBN: 9780990548690
Category :
Languages : en
Pages :
Book Description
Snapshots from 40 years on the road-Austin and back
Publisher:
ISBN: 9780990548690
Category :
Languages : en
Pages :
Book Description
Snapshots from 40 years on the road-Austin and back
Real Games
Author: Mia Consalvo
Publisher: MIT Press
ISBN: 0262353636
Category : Games & Activities
Languages : en
Pages : 219
Book Description
How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them. In videogame criticism, the worst insult might be “That's not a real game!” For example, “That's not a real game, it's on Facebook!” and “That's not a real game, it's a walking simulator!” But how do people judge what is a real game and what is not—what features establish a game's gameness? In this engaging book, Mia Consalvo and Christopher Paul examine the debates about the realness or not-realness of videogames and find that these discussions shape what games get made and who is invited to play them. Consalvo and Paul look at three main areas often viewed as determining a game's legitimacy: the game's pedigree (its developer), the content of the game itself, and the game's payment structure. They find, among other things, that even developers with a track record are viewed with suspicion if their games are on suspect platforms. They investigate game elements that are potentially troublesome for a game's gameness, including genres, visual aesthetics, platform, and perceived difficulty. And they explore payment models, particularly free-to-play—held by some to be a marker of illegitimacy. Finally, they examine the debate around such so-called walking simulators as Dear Esther and Gone Home. And finally, they consider what purpose is served by labeling certain games “real."
Publisher: MIT Press
ISBN: 0262353636
Category : Games & Activities
Languages : en
Pages : 219
Book Description
How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them. In videogame criticism, the worst insult might be “That's not a real game!” For example, “That's not a real game, it's on Facebook!” and “That's not a real game, it's a walking simulator!” But how do people judge what is a real game and what is not—what features establish a game's gameness? In this engaging book, Mia Consalvo and Christopher Paul examine the debates about the realness or not-realness of videogames and find that these discussions shape what games get made and who is invited to play them. Consalvo and Paul look at three main areas often viewed as determining a game's legitimacy: the game's pedigree (its developer), the content of the game itself, and the game's payment structure. They find, among other things, that even developers with a track record are viewed with suspicion if their games are on suspect platforms. They investigate game elements that are potentially troublesome for a game's gameness, including genres, visual aesthetics, platform, and perceived difficulty. And they explore payment models, particularly free-to-play—held by some to be a marker of illegitimacy. Finally, they examine the debate around such so-called walking simulators as Dear Esther and Gone Home. And finally, they consider what purpose is served by labeling certain games “real."
Poems
Author: Mrs. Hemans
Publisher:
ISBN:
Category :
Languages : en
Pages : 390
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 390
Book Description
Records and Briefs of the United States Supreme Court
Author:
Publisher:
ISBN:
Category : Law reports, digests, etc
Languages : en
Pages : 1602
Book Description
Publisher:
ISBN:
Category : Law reports, digests, etc
Languages : en
Pages : 1602
Book Description
Transmedia Storytelling
Author: Amanda S. Hovious
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Language Arts & Disciplines
Languages : en
Pages : 140
Book Description
This practical and thorough guide offers clear explanations of what transmedia storytelling is and shows how it can be integrated into library programming that fosters multimodal literacy with K–12 learners. When fictional worlds are brought to life in multiple media—via books and comics or through films, animated shorts, television, audio recordings, and games—it is called "transmedia storytelling." Transmedia storytelling offers children's and teen librarians at public libraries, K–12 school librarians, and educators an effective method for bringing story to youth—a perfect fit for today's media-saturated environment. This book demonstrates how to create new pathways to the future of stories and storytelling. The book serves as a guide to integrating transmedia storytelling into library programs and services. It defines transmedia storytelling, identifies the key connections between it and 21st-century learning, discusses the role of librarians and libraries in supporting and promoting transmedia storytelling, and provides concrete examples of transmedia programs. The suggested programs—ranging from transmedia storytimes for early literacy learners to maker programs for young adults—can be implemented with different levels of technology capabilities and within numerous library settings. In addition, the book offers practical advice on technology planning for libraries that plan to incorporate transmedia storytelling.
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Language Arts & Disciplines
Languages : en
Pages : 140
Book Description
This practical and thorough guide offers clear explanations of what transmedia storytelling is and shows how it can be integrated into library programming that fosters multimodal literacy with K–12 learners. When fictional worlds are brought to life in multiple media—via books and comics or through films, animated shorts, television, audio recordings, and games—it is called "transmedia storytelling." Transmedia storytelling offers children's and teen librarians at public libraries, K–12 school librarians, and educators an effective method for bringing story to youth—a perfect fit for today's media-saturated environment. This book demonstrates how to create new pathways to the future of stories and storytelling. The book serves as a guide to integrating transmedia storytelling into library programs and services. It defines transmedia storytelling, identifies the key connections between it and 21st-century learning, discusses the role of librarians and libraries in supporting and promoting transmedia storytelling, and provides concrete examples of transmedia programs. The suggested programs—ranging from transmedia storytimes for early literacy learners to maker programs for young adults—can be implemented with different levels of technology capabilities and within numerous library settings. In addition, the book offers practical advice on technology planning for libraries that plan to incorporate transmedia storytelling.