Go Basics

Go Basics PDF Author: Peter Shotwell
Publisher: Tuttle Publishing
ISBN: 1462902642
Category : Games & Activities
Languages : en
Pages : 164

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Book Description
Learn the fascinating game of Go with this expert guide. Go is a two-player board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast—even when compared to chess. It's not surprising that Go is one of the oldest games still being played today—it's also one of the most challenging, stimulating, and fascinating games around. With its easy-to-follow instructions and over 600 diagrams showing examples of how to play, you'll be ready to enjoy this classic game right away. It starts by focusing on smaller 9 x 9 games, making it easier to understand and learn Go tactics and techniques, and introduces fundamental game-winning strategies and tips. It also explains Go's unique handicapping system, making every game even those between beginners and experts exciting. Useful go strategies include: Invading Sacrificing Using ko Thinking territorially And many more! Go Basics also includes downloadable material developed by the American Go Association that will help you build your skills before testing them against other players.

Go Basics

Go Basics PDF Author: Peter Shotwell
Publisher: Tuttle Publishing
ISBN: 1462902642
Category : Games & Activities
Languages : en
Pages : 164

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Book Description
Learn the fascinating game of Go with this expert guide. Go is a two-player board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast—even when compared to chess. It's not surprising that Go is one of the oldest games still being played today—it's also one of the most challenging, stimulating, and fascinating games around. With its easy-to-follow instructions and over 600 diagrams showing examples of how to play, you'll be ready to enjoy this classic game right away. It starts by focusing on smaller 9 x 9 games, making it easier to understand and learn Go tactics and techniques, and introduces fundamental game-winning strategies and tips. It also explains Go's unique handicapping system, making every game even those between beginners and experts exciting. Useful go strategies include: Invading Sacrificing Using ko Thinking territorially And many more! Go Basics also includes downloadable material developed by the American Go Association that will help you build your skills before testing them against other players.

The Art of Go - Basics

The Art of Go - Basics PDF Author: Harry Yoon
Publisher: Coding Books Press
ISBN:
Category : Computers
Languages : en
Pages : 470

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Book Description
Learn Golang Programming by "Reading" This Book! Go is one of the most popular programming languages, created by Google. Go is much simpler than most other modern programming languages such as Java or C#. It is easier to learn. It is easier to use. And, it is more fun to use. If you are just starting with programming, then Go is the perfect language to learn programming with. Go is a "backend programming language", and it is different from other popular dynamic languages like Python and Javascript. It requires more discipline. It will make you a better programmer. Once you are comfortable with Go, you can more easily learn other programming languages. The Art of Go - Basics starts from the absolute basics and moves on to more advanced topics. Although it is an introductory book, you will gain sufficient knowledge, after reading this book, that you can venture into a journey of programming in Go on your own. If you are a seasoned developer, then it will provide a good introduction to idiomatic usages of Go in broad contexts. Who is this book for? Anyone who wants to know what programming is and how the code is written. Anyone who has tried to learn programming and given up because it was too hard. Anyone who has some experience in programming and who wants to learn the Go language. The Art of Go - Basics is organized into a series of small lessons. Each lesson starts with simple example programs, and it emphasizes code reading rather than premature writing. You will learn basics of coding, and some intricacies of Golang, just by reading each lesson. The book includes some (optional) exercises, and it ends with a few final projects. The Art of Go - Basics covers the following topics (as of version Go 1.16), among other things: The basic structure of Go programs. Basic constructs of the Go programming language such as expressions and statements. Primitive types, slices, maps, and functions. Go structs, interfaces, and methods. Pointers. Value semantics vs reference semantics. Value receivers vs pointer receivers. Concurrent programming with Goroutines and channels. Simple network programming over TCP. Simple Web programming using the net/http standard package. Go build tools. Go modules. If you are just starting to learn programming, then learn Go. Learn programming with Go. The Art of Go - Basics will guide you through your first steps in the wonderful world of programming! Get this book now and start learning programming in Go today!

The Go Programming Language

The Go Programming Language PDF Author: Alan A. A. Donovan
Publisher: Addison-Wesley Professional
ISBN: 0134190564
Category : Computers
Languages : en
Pages : 1202

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Book Description
The Go Programming Language is the authoritative resource for any programmer who wants to learn Go. It shows how to write clear and idiomatic Go to solve real-world problems. The book does not assume prior knowledge of Go nor experience with any specific language, so you’ll find it accessible whether you’re most comfortable with JavaScript, Ruby, Python, Java, or C++. The first chapter is a tutorial on the basic concepts of Go, introduced through programs for file I/O and text processing, simple graphics, and web clients and servers. Early chapters cover the structural elements of Go programs: syntax, control flow, data types, and the organization of a program into packages, files, and functions. The examples illustrate many packages from the standard library and show how to create new ones of your own. Later chapters explain the package mechanism in more detail, and how to build, test, and maintain projects using the go tool. The chapters on methods and interfaces introduce Go’s unconventional approach to object-oriented programming, in which methods can be declared on any type and interfaces are implicitly satisfied. They explain the key principles of encapsulation, composition, and substitutability using realistic examples. Two chapters on concurrency present in-depth approaches to this increasingly important topic. The first, which covers the basic mechanisms of goroutines and channels, illustrates the style known as communicating sequential processes for which Go is renowned. The second covers more traditional aspects of concurrency with shared variables. These chapters provide a solid foundation for programmers encountering concurrency for the first time. The final two chapters explore lower-level features of Go. One covers the art of metaprogramming using reflection. The other shows how to use the unsafe package to step outside the type system for special situations, and how to use the cgo tool to create Go bindings for C libraries. The book features hundreds of interesting and practical examples of well-written Go code that cover the whole language, its most important packages, and a wide range of applications. Each chapter has exercises to test your understanding and explore extensions and alternatives. Source code is freely available for download from http://gopl.io/ and may be conveniently fetched, built, and installed using the go get command.

Go Fundamentals

Go Fundamentals PDF Author: Shigemi Kishikawa
Publisher: Tuttle Publishing
ISBN: 1462902626
Category : Games & Activities
Languages : en
Pages : 92

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Book Description
Go Fundamentals is the easy-to-follow guidebook explaining the fundamental principles of the ancient Asian game of Go, the oldest game in the world. Go is a game played by two contestants. The game is played with black and white "stones" on a checkered board. The players are usually classed as strong and weak, based upon degree of knowledge and skill. The stronger player takes the white stones and the weaker player takes the black stones. Handicaps are given to the weaker players by mutual agreement before commencement of the game. The game of Go may be one of the most difficult to learn, but this fact makes the game highly interesting. Once techniques are mastered, the beginner will find it difficult to put the game aside. From the basic rules of play, the author leads beginner-level players in easy stages to the more advanced techniques and strategies of gameplay. Over one hundred diagrams, with twenty problems and answers, a glossary of terms as well as other resources for strategy, make this a complete introduction to one of the most fascinating and rewarding games in the world.

Beginning Go

Beginning Go PDF Author: Peter Shotwell
Publisher: Tuttle Publishing
ISBN: 1462907563
Category : Games & Activities
Languages : en
Pages : 168

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Book Description
The must-have resource guidebook for those looking to learn the ancient Asian game of Go Beginning Go is a clear, concise and thorough introduction to the intricacies of Go that is perfect for first time players. The straightforward, easy-to-follow instructions and detailed examples make it simple to understand how to play. Players will learn the rules, how to keep score, as well as effective winning strategies and tactics to make the game more competitive and fun. By the time players finish the instructional sections, they'll have all the confidence, skill and techniques they'll need to enjoy playing this fascinating game. What's more, Go's unique handicapping system, which the book explains, allows even absolute beginners to play competitive games with experienced players.

Get Programming with Go

Get Programming with Go PDF Author: Roger Peppe
Publisher: Simon and Schuster
ISBN: 1638355479
Category : Computers
Languages : en
Pages : 468

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Book Description
Summary Get Programming with Go introduces you to the powerful Go language without confusing jargon or high-level theory. By working through 32 quick-fire lessons, you'll quickly pick up the basics of the innovative Go programming language! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Go is a small programming language designed by Google to tackle big problems. Large projects mean large teams with people of varying levels of experience. Go offers a small, yet capable, language that can be understood and used by anyone, no matter their experience. About the Book Hobbyists, newcomers, and professionals alike can benefit from a fast, modern language; all you need is the right resource! Get Programming with Go provides a hands-on introduction to Go language fundamentals, serving as a solid foundation for your future programming projects. You'll master Go syntax, work with types and functions, and explore bigger ideas like state and concurrency, with plenty of exercises to lock in what you learn. What's inside Language concepts like slices, interfaces, pointers, and concurrency Seven capstone projects featuring spacefaring gophers, Mars rovers, ciphers, and simulations All examples run in the Go Playground - no installation required! About the Reader This book is for anyone familiar with computer programming, as well as anyone with the desire to learn. About the Author Nathan Youngman organizes the Edmonton Go meetup and is a mentor with Canada Learning Code. Roger Peppé contributes to Go and runs the Newcastle upon Tyne Go meetup. Table of Contents Unit 0 - GETTING STARTED Get ready, get set, Go Unit 1 - IMPERATIVE PROGRAMMING A glorified calculator Loops and branches Variable scope Capstone: Ticket to Mars Unit 2 - TYPES Real numbers Whole numbers Big numbers Multilingual text Converting between types Capstone: The Vigenère cipher Unit 3 - BUILDING BLOCKS Functions Methods First-class functions Capstone: Temperature tables Unit 4 - COLLECTIONS Arrayed in splendor Slices: Windows into arrays A bigger slice The ever-versatile map Capstone: A slice of life Unit 5 - STATE AND BEHAVIOR A little structure Go's got no class Composition and forwarding Interfaces Capstone: Martian animal sanctuary Unit 6 - DOWN THE GOPHER HOLE A few pointers Much ado about nil To err is human Capstone: Sudoku rules Unit 7 - CONCURRENT PROGRAMMING Goroutines and concurrency Concurrent state Capstone: Life on Mars

Go Fundamentals

Go Fundamentals PDF Author: Mark Bates
Publisher: Addison-Wesley Professional
ISBN: 013791833X
Category : Computers
Languages : en
Pages : 1150

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Book Description
Start Writing Production-Ready Go Code Fast Thousands of developers and teams want to start taking advantage of Go, the powerful language used in projects ranging from Kubernetes to Docker and Vault. Go Fundamentals is specifically designed to get you up-to-speed fast, to leverage your existing knowledge of other languages, and to help you avoid common mistakes made by Go newcomers. Based on author Mark Bates's and Cory LaNou's pioneering Gopher Guides training curricula, this guide will allow you to quickly understand and use Go syntax, core features, and idioms. Reflecting Go through version 1.18--which includes Go's exciting new support for generics--this guide prepares you to write robust, reliable, well-performing production code right from the outset. Learn how Go manages packages, modules, and dependencies Apply Go basics, such as variable declaration, types, and control flow Work effectively with collection types, iteration, functions, structs, and pointers Understand Go Slices and use them properly Write idiomatic Go, using principles such as embedding and composition Expertly use concurrency to improve code performance Create proper tests to quickly identify and fix problems Write simpler, better code with generics and interfaces Take advantage of channels, context, sync primatives, and other advanced features Go is lightweight, simple, and perfect for modern cloud-native and microservices development, which is why Go developers are in such high demand. With this guide and six months' experience with any modern programming language, you'll have what you need to leap into Go programming. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Beyond the Basic Stuff with Python

Beyond the Basic Stuff with Python PDF Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1593279663
Category : Computers
Languages : en
Pages : 385

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Book Description
BRIDGE THE GAP BETWEEN NOVICE AND PROFESSIONAL You've completed a basic Python programming tutorial or finished Al Sweigart's bestseller, Automate the Boring Stuff with Python. What's the next step toward becoming a capable, confident software developer? Welcome to Beyond the Basic Stuff with Python. More than a mere collection of advanced syntax and masterful tips for writing clean code, you'll learn how to advance your Python programming skills by using the command line and other professional tools like code formatters, type checkers, linters, and version control. Sweigart takes you through best practices for setting up your development environment, naming variables, and improving readability, then tackles documentation, organization and performance measurement, as well as object-oriented design and the Big-O algorithm analysis commonly used in coding interviews. The skills you learn will boost your ability to program--not just in Python but in any language. You'll learn: Coding style, and how to use Python's Black auto-formatting tool for cleaner code Common sources of bugs, and how to detect them with static analyzers How to structure the files in your code projects with the Cookiecutter template tool Functional programming techniques like lambda and higher-order functions How to profile the speed of your code with Python's built-in timeit and cProfile modules The computer science behind Big-O algorithm analysis How to make your comments and docstrings informative, and how often to write them How to create classes in object-oriented programming, and why they're used to organize code Toward the end of the book you'll read a detailed source-code breakdown of two classic command-line games, the Tower of Hanoi (a logic puzzle) and Four-in-a-Row (a two-player tile-dropping game), and a breakdown of how their code follows the book's best practices. You'll test your skills by implementing the program yourself. Of course, no single book can make you a professional software developer. But Beyond the Basic Stuff with Python will get you further down that path and make you a better programmer, as you learn to write readable code that's easy to debug and perfectly Pythonic Requirements: Covers Python 3.6 and higher

Go for DevOps

Go for DevOps PDF Author: John Doak
Publisher: Packt Publishing Ltd
ISBN: 1801819343
Category : Computers
Languages : en
Pages : 635

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Book Description
Achieve reliable release automation and get zero troublesome notifications on your release day. Purchase of the print or Kindle book includes a free eBook in the PDF format. Key Features Develop the skills to build command-line tools to control thousands of nodes Use Go to create Terraform providers and GitHub actions and extend Kubernetes Gain the knowledge to build DevOps workflows that are understandable, scalable, and safe Book DescriptionGo is the go-to language for DevOps libraries and services, and without it, achieving fast and safe automation is a challenge. With the help of Go for DevOps, you'll learn how to deliver services with ease and safety, becoming a better DevOps engineer in the process. Some of the key things this book will teach you are how to write Go software to automate configuration management, update remote machines, author custom automation in GitHub Actions, and interact with Kubernetes. As you advance through the chapters, you'll explore how to automate the cloud using software development kits (SDKs), extend HashiCorp's Terraform and Packer using Go, develop your own DevOps services with gRPC and REST, design system agents, and build robust workflow systems. By the end of this Go for DevOps book, you'll understand how to apply development principles to automate operations and provide operational insights using Go, which will allow you to react quickly to resolve system failures before your customers realize something has gone wrong.What you will learn Understand the basic structure of the Go language to begin your DevOps journey Interact with filesystems to read or stream data Communicate with remote services via REST and gRPC Explore writing tools that can be used in the DevOps environment Develop command-line operational software in Go Work with popular frameworks to deploy production software Create GitHub actions that streamline your CI/CD process Write a ChatOps application with Slack to simplify production visibility Who this book is for This book is for Ops and DevOps engineers who would like to use Go to develop their own DevOps tooling or integrate custom features with DevOps tools such as Kubernetes, GitHub Actions, HashiCorp Packer, and Terraform. Experience with some type of programming language, but not necessarily Go, is necessary to get started with this book.

Network Automation with Go

Network Automation with Go PDF Author: Nicolas Leiva
Publisher: Packt Publishing Ltd
ISBN: 1800561016
Category : Computers
Languages : en
Pages : 443

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Book Description
Understand the world of modern network automation with Go and deepen your knowledge with insights from 10+ experts who have real-world hands-on experience with network automation and/or are using Go for network-related tasks Key FeaturesA comprehensive guide to the world of modern network automationUse Go to build anything from repetitive task automation to complex distributed systemsOver 30 practical, ready-to-use sample programsBook Description Go's built-in first-class concurrency mechanisms make it an ideal choice for long-lived low-bandwidth I/O operations, which are typical requirements of network automation and network operations applications. This book provides a quick overview of Go and hands-on examples within it to help you become proficient with Go for network automation. It's a practical guide that will teach you how to automate common network operations and build systems using Go. The first part takes you through a general overview, use cases, strengths, and inherent weaknesses of Go to prepare you for a deeper dive into network automation, which is heavily reliant on understanding this programming language. You'll explore the common network automation areas and challenges, what language features you can use in each of those areas, and the common software tools and packages. To help deepen your understanding, you'll also work through real-world network automation problems and apply hands-on solutions to them. By the end of this book, you'll be well-versed with Go and have a solid grasp on network automation. What you will learnUnderstand Go programming language basics via network-related examplesFind out what features make Go a powerful alternative for network automationExplore network automation goals, benefits, and common use casesDiscover how to interact with network devices using a variety of technologiesIntegrate Go programs into an automation frameworkTake advantage of the OpenConfig ecosystem with GoBuild distributed and scalable systems for network observabilityWho this book is for This book is for all network engineers, administrators, and other network practitioners looking to understand what network automation is and how the Go programming language can help develop network automation solutions. As the first part of the book offers a comprehensive overview of Go's main features, this book is suitable for beginners with a solid grasp on programming basics.