Learning Go

Learning Go PDF Author: Jon Bodner
Publisher: "O'Reilly Media, Inc."
ISBN: 1492077186
Category : Computers
Languages : en
Pages : 378

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Book Description
Go is rapidly becoming the preferred language for building web services. While there are plenty of tutorials available that teach Go's syntax to developers with experience in other programming languages, tutorials aren't enough. They don't teach Go's idioms, so developers end up recreating patterns that don't make sense in a Go context. This practical guide provides the essential background you need to write clear and idiomatic Go. No matter your level of experience, you'll learn how to think like a Go developer. Author Jon Bodner introduces the design patterns experienced Go developers have adopted and explores the rationale for using them. You'll also get a preview of Go's upcoming generics support and how it fits into the language. Learn how to write idiomatic code in Go and design a Go project Understand the reasons for the design decisions in Go Set up a Go development environment for a solo developer or team Learn how and when to use reflection, unsafe, and cgo Discover how Go's features allow the language to run efficiently Know which Go features you should use sparingly or not at all

Lessons in the Fundamentals of Go

Lessons in the Fundamentals of Go PDF Author: Toshirō Kageyama
Publisher:
ISBN: 9784906574285
Category : Games
Languages : en
Pages : 272

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Book Description


Go, Dog. Go!

Go, Dog. Go! PDF Author: P.D. Eastman
Publisher: Random House Books for Young Readers
ISBN: 0553521098
Category : Juvenile Fiction
Languages : en
Pages : 24

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Book Description
A beloved Bright and Early Board Book by P. D. Eastman, now in a larger size! A sturdy board book edition of P. D. Eastman's Go, Dog. Go!, now available in a bigger size perfect for babies and toddlers! This abridged version of the classic Beginner Book features red dogs, blue dogs, big dogs, little dogs—all kinds of wonderful dogs—riding bicycles, scooters, skis, and roller skates and driving all sorts of vehicles on their way to a big dog party held on top of a tree! A perfect gift for baby showers, birthdays, and happy occasions of all kinds, it will leave dog lovers howling with delight!

For the Love of Go

For the Love of Go PDF Author: John Arundel
Publisher: John Arundel
ISBN:
Category : Computers
Languages : en
Pages : 230

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Book Description
‘For the Love of Go’ is a book introducing the Go programming language, suitable for complete beginners, as well as those with experience programming in other languages. This completely revised and updated edition includes the four mini-books previously released as ‘Fundamentals’, ‘Data’, ‘Behaviour’, and ‘Control’, plus for the first time complete solutions (with tests) to all the coding challenges in the book. Throughout the book we'll be working together to develop a fun and useful project in Go: an online bookstore called Happy Fun Books! Each chapter introduces a new feature or concept, and sets you some goals to achieve, with complete, step-by-step explanations of how to solve them, and full code listings with accompanying tests. There are 24 chapters, and 215 pages (depending on the screen size of your ebook reader).

Ultimate Go Notebook

Ultimate Go Notebook PDF Author: William Kennedy
Publisher:
ISBN: 9781737384403
Category :
Languages : en
Pages :

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Book Description


Programming in Go

Programming in Go PDF Author: Mark Summerfield
Publisher: Addison-Wesley
ISBN: 0132764091
Category : Computers
Languages : en
Pages : 496

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Book Description
Your Hands-On Guide to Go, the Revolutionary New Language Designed for Concurrency, Multicore Hardware, and Programmer Convenience Today’s most exciting new programming language, Go, is designed from the ground up to help you easily leverage all the power of today’s multicore hardware. With this guide, pioneering Go programmer Mark Summerfield shows how to write code that takes full advantage of Go’s breakthrough features and idioms. Both a tutorial and a language reference, Programming in Go brings together all the knowledge you need to evaluate Go, think in Go, and write high-performance software with Go. Summerfield presents multiple idiom comparisons showing exactly how Go improves upon older languages, calling special attention to Go’s key innovations. Along the way, he explains everything from the absolute basics through Go’s lock-free channel-based concurrency and its flexible and unusual duck-typing type-safe approach to object-orientation. Throughout, Summerfield’s approach is thoroughly practical. Each chapter offers multiple live code examples designed to encourage experimentation and help you quickly develop mastery. Wherever possible, complete programs and packages are presented to provide realistic use cases, as well as exercises. Coverage includes Quickly getting and installing Go, and building and running Go programs Exploring Go’s syntax, features, and extensive standard library Programming Boolean values, expressions, and numeric types Creating, comparing, indexing, slicing, and formatting strings Understanding Go’s highly efficient built-in collection types: slices and maps Using Go as a procedural programming language Discovering Go’s unusual and flexible approach to object orientation Mastering Go’s unique, simple, and natural approach to fine-grained concurrency Reading and writing binary, text, JSON, and XML files Importing and using standard library packages, custom packages, and third-party packages Creating, documenting, unit testing, and benchmarking custom packages

Concurrency in Go

Concurrency in Go PDF Author: Katherine Cox-Buday
Publisher: "O'Reilly Media, Inc."
ISBN: 1491941308
Category : Computers
Languages : en
Pages : 243

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Book Description
Concurrency can be notoriously difficult to get right, but fortunately, the Go open source programming language makes working with concurrency tractable and even easy. If you’re a developer familiar with Go, this practical book demonstrates best practices and patterns to help you incorporate concurrency into your systems. Author Katherine Cox-Buday takes you step-by-step through the process. You’ll understand how Go chooses to model concurrency, what issues arise from this model, and how you can compose primitives within this model to solve problems. Learn the skills and tooling you need to confidently write and implement concurrent systems of any size. Understand how Go addresses fundamental problems that make concurrency difficult to do correctly Learn the key differences between concurrency and parallelism Dig into the syntax of Go’s memory synchronization primitives Form patterns with these primitives to write maintainable concurrent code Compose patterns into a series of practices that enable you to write large, distributed systems that scale Learn the sophistication behind goroutines and how Go’s runtime stitches everything together

The Go Programming Language

The Go Programming Language PDF Author: Alan A. A. Donovan
Publisher: Addison-Wesley Professional
ISBN: 0134190564
Category : Computers
Languages : en
Pages : 1202

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Book Description
The Go Programming Language is the authoritative resource for any programmer who wants to learn Go. It shows how to write clear and idiomatic Go to solve real-world problems. The book does not assume prior knowledge of Go nor experience with any specific language, so you’ll find it accessible whether you’re most comfortable with JavaScript, Ruby, Python, Java, or C++. The first chapter is a tutorial on the basic concepts of Go, introduced through programs for file I/O and text processing, simple graphics, and web clients and servers. Early chapters cover the structural elements of Go programs: syntax, control flow, data types, and the organization of a program into packages, files, and functions. The examples illustrate many packages from the standard library and show how to create new ones of your own. Later chapters explain the package mechanism in more detail, and how to build, test, and maintain projects using the go tool. The chapters on methods and interfaces introduce Go’s unconventional approach to object-oriented programming, in which methods can be declared on any type and interfaces are implicitly satisfied. They explain the key principles of encapsulation, composition, and substitutability using realistic examples. Two chapters on concurrency present in-depth approaches to this increasingly important topic. The first, which covers the basic mechanisms of goroutines and channels, illustrates the style known as communicating sequential processes for which Go is renowned. The second covers more traditional aspects of concurrency with shared variables. These chapters provide a solid foundation for programmers encountering concurrency for the first time. The final two chapters explore lower-level features of Go. One covers the art of metaprogramming using reflection. The other shows how to use the unsafe package to step outside the type system for special situations, and how to use the cgo tool to create Go bindings for C libraries. The book features hundreds of interesting and practical examples of well-written Go code that cover the whole language, its most important packages, and a wide range of applications. Each chapter has exercises to test your understanding and explore extensions and alternatives. Source code is freely available for download from http://gopl.io/ and may be conveniently fetched, built, and installed using the go get command.

Distributed Services with Go

Distributed Services with Go PDF Author: Travis Jeffery
Publisher: Pragmatic Bookshelf
ISBN: 9781680507607
Category :
Languages : en
Pages : 225

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Book Description
You know the basics of Go and are eager to put your knowledge to work. This book is just what you need to apply Go to real-world situations. You'll build a distributed service that's highly available, resilient, and scalable. Along the way you'll master the techniques, tools, and tricks that skilled Go programmers use every day to build quality applications. Level up your Go skills today. Take your Go skills to the next level by learning how to design, develop, and deploy a distributed service. Start from the bare essentials of storage handling, then work your way through networking a client and server, and finally to distributing server instances, deployment, and testing. All this will make coding in your day job or side projects easier, faster, and more fun. Lay out your applications and libraries to be modular and easy to maintain. Build networked, secure clients and servers with gRPC. Monitor your applications with metrics, logs, and traces to make them debuggable and reliable. Test and benchmark your applications to ensure they're correct and fast. Build your own distributed services with service discovery and consensus. Write CLIs to configure your applications. Deploy applications to the cloud with Kubernetes and manage them with your own Kubernetes Operator. Dive into writing Go and join the hundreds of thousands who are using it to build software for the real world. What You Need: Go 1.11 and Kubernetes 1.12.

Build an Orchestrator in Go (From Scratch)

Build an Orchestrator in Go (From Scratch) PDF Author: Tim Boring
Publisher: Simon and Schuster
ISBN: 1638354804
Category : Computers
Languages : en
Pages : 286

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Book Description
Develop a deep understanding of Kubernetes and other orchestration systems by building your own with Go and the Docker API. Orchestration systems like Kubernetes can seem like a black box: you deploy to the cloud and it magically handles everything you need. That might seem perfect—until something goes wrong and you don’t know how to find and fix your problems. Build an Orchestrator in Go (From Scratch) reveals the inner workings of orchestration frameworks by guiding you through creating your own. In Build an Orchestrator in Go (From Scratch) you will learn how to: Identify the components that make up any orchestration system Schedule containers on to worker nodes Start and stop containers using the Docker API Manage a cluster of worker nodes using a simple API Work with algorithms pioneered by Google’s Borg Demystify orchestration systems like Kubernetes and Nomad Build an Orchestrator in Go (From Scratch) explains each stage of creating an orchestrator with diagrams, step-by-step instructions, and detailed Go code samples. Don’t worry if you’re not a Go expert. The book’s code is optimized for simplicity and readability, and its key concepts are easy to implement in any language. You’ll learn the foundational principles of these frameworks, and even how to manage your orchestrator with a command line interface. About the technology Orchestration frameworks like Kubernetes and Nomad radically simplify managing containerized applications. Building an orchestrator from the ground up gives you deep insight into deploying and scaling containers, clusters, pods, and other components of modern distributed systems. This book guides you step by step as you create your own orchestrator—from scratch. About the book Build an Orchestrator in Go (From Scratch) gives you an inside-out perspective on orchestration frameworks and the low-level operation of distributed containerized applications. It takes you on a fascinating journey building a simple-but-useful orchestrator using the Docker API and Go SDK. As you go, you’ll get a guru-level understanding of Kubernetes, along with a pattern you can follow when you need to create your own custom orchestration solutions. What's inside Schedule containers on worker nodes Start and stop containers using the Docker API Manage a cluster of worker nodes using a simple API Work with algorithms pioneered by Google’s Borg About the reader For software engineers, operations professionals, and SREs. This book’s simple Go code is accessible to all programmers. About the author Tim Boring has 20+ years of experience in software engineering. For most of that time he has worked with orchestration systems, including Borg, Kubernetes, and Nomad. Table of Contents PART 1 INTRODUCTION 1 What is an orchestrator? 2 From mental model to skeleton code 3 Hanging some flesh on the task skeleton PART 2 WORKER 4 Workers of the Cube, unite! 5 An API for the worker 6 Metrics PART 3 MANAGER 7 The manager enters the room 8 An API for the manager 9 What could possibly go wrong? PART 4 REFACTORINGS 10 Implementing a more sophisticated scheduler 11 Implementing persistent storage for tasks PART 5 CLI 12 Building a command-line interface 13 Now what?