Glo-Ball Begins

Glo-Ball Begins PDF Author: Jonathon Connolly
Publisher: Xlibris Corporation
ISBN: 1796004308
Category : Juvenile Fiction
Languages : en
Pages : 33

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Book Description
Glo-Ball is an alien who has come to earth as his planet no longer exists. His friends and family have disappeared as his planet has been destroyed, along the lines of earth, by pollution and war. Adults can’t see him. A native Australian elder gives him a watchdog protector. Just like a dog is man’s best friend, Enviro is Glo-Ball’s best friend. Dogs are companions and very loyal. Glo-Ball travels the world via the internet and addresses environmental issues.

Glo-Ball Begins

Glo-Ball Begins PDF Author: Jonathon Connolly
Publisher: Xlibris Corporation
ISBN: 1796004308
Category : Juvenile Fiction
Languages : en
Pages : 33

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Book Description
Glo-Ball is an alien who has come to earth as his planet no longer exists. His friends and family have disappeared as his planet has been destroyed, along the lines of earth, by pollution and war. Adults can’t see him. A native Australian elder gives him a watchdog protector. Just like a dog is man’s best friend, Enviro is Glo-Ball’s best friend. Dogs are companions and very loyal. Glo-Ball travels the world via the internet and addresses environmental issues.

Glo-Ball

Glo-Ball PDF Author: Jonathon Connolly
Publisher: Xlibris Corporation
ISBN: 1796005401
Category : Juvenile Fiction
Languages : en
Pages : 27

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Book Description
There is no available information at this time. Author will provide once available.

VMCAI 2003

VMCAI 2003 PDF Author: Lenore D. Zuck
Publisher: Springer Science & Business Media
ISBN: 3540003487
Category : Computers
Languages : en
Pages : 335

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Book Description
This book constitutes the refereed proceedings of the 4th International Conference on Verification, Model Checking, and Abstract Interpretation, VMCAI 2003, held in New York, NY, USA in January 2003. The 20 revised full papers presented together with five invited contributions were carefully reviewed and selected from 43 submissions. The papers are organized in topical sections on static analysis, dynamic systems, abstract interpretation, model checking, security protocols, and formal methods.

The Poems and Dramas of Lord Byron

The Poems and Dramas of Lord Byron PDF Author: George Gordon Byron Baron Byron
Publisher:
ISBN:
Category :
Languages : en
Pages : 856

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LI Sermons ... Being a course of sermons, beginning at Advent, and so continued through the Festivals. To which is added, A Sermon preached at St. Paul's Cross, in the year forty one, etc. [The editor's dedications signed: Thomas Pomfret. With a portrait.]

LI Sermons ... Being a course of sermons, beginning at Advent, and so continued through the Festivals. To which is added, A Sermon preached at St. Paul's Cross, in the year forty one, etc. [The editor's dedications signed: Thomas Pomfret. With a portrait.] PDF Author: Mark Frank
Publisher:
ISBN:
Category :
Languages : en
Pages : 618

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Book Description


Material World

Material World PDF Author: Cat Wei
Publisher:
ISBN: 1592533582
Category : Crafts & Hobbies
Languages : en
Pages : 162

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Book Description
Are you a do-it-yourselfer, or do you want to be? Are you looking to easily improve the decor of your home? If you're searching for inspiration, look no further! Material World takes you into the creative minds of 20 DESIGNERS from around the world to bring you unique home decor projects. Each fun project has a common thread -- THEY ALL USE FABRIC as a main ingredient! This beautifully illustrated book will take you on a journey from inspiration to materialization, with step-by-step instructions for projects to decorate and personalize every room in your habitat. It provides simple solutions for design dilemmas -- upholstering furniture, sewing slipcovers, window treatments, bed trimmings, light fixtures, floor coverings, pillows, room partitions -- even a bed for your dog! Perfect for a DIY novice or a seasoned professional, Material World covers a variety of exceptional SEW AND NO-SEW PROJECTS for terrific results. New York City architect, interior designer and co-host of DIY Network's "Material Girls", Cat Wei, curates a recipe book of project ideas (including many of her own designs) to beautify your home for better living.

Begin. Metropolitan Commission of Sewers. At a Session Or Court of Sewers, Etc. [Minutes of the Proceedings. 10 Jan. 1849-21 Nov. 1854.]

Begin. Metropolitan Commission of Sewers. At a Session Or Court of Sewers, Etc. [Minutes of the Proceedings. 10 Jan. 1849-21 Nov. 1854.] PDF Author: Metropolitan Commission of Sewers (London, England)
Publisher:
ISBN:
Category :
Languages : en
Pages : 726

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Practical Compiling with Pascal-S

Practical Compiling with Pascal-S PDF Author: Mike Rees
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 328

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Book Description
Software -- Programming Languages.

Beginning 3D Game Development with Unity 4

Beginning 3D Game Development with Unity 4 PDF Author: Sue Blackman
Publisher: Apress
ISBN: 1430248998
Category : Computers
Languages : en
Pages : 1092

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Book Description
Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today's casual and mobile markets, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, you'll build the foundations of a point-and-click style first-person adventure game—including reusable state management scripts, dialogue trees for character interaction, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map. With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games. What you’ll learn How to build interactive games that work on a variety of platforms Take the tour around Unity user interface fundamentals, scripting and more Create a test environment and gain control over functionality, cursor control, action objects, state management, object metadata, message text and more What is inventory logic and how to manage it How to handle 3D object visibility, effects and other special cases How to handle variety of menus and levels in your games development How to handle characters, scrollers, and more How to create or integrate a story/walkthrough How to use the new Mecanim animation Who this book is for Students or artists familiar with tools such as 3ds Max or Maya who want to create games for mobile platforms, computers, or consoles, but with little or no experience in scripting or the logic behind games development. Table of Contents 01. Introduction to Game Development 02. Unity UI basics 03. Introduction to Scripting 04. Terrain Generation and Environment 05. Exploring Navigation 06. Cursor Control and Interaction 07. Importing Assets 08. Action Objects 09. Managing State 10. Exploring Transitions 11. Physics and Special Effects 12. Message Text and HUD 13. Inventory Logic 14. Managing Inventory 15. Dialogue Trees 16. Mecanim 17. Game Environment 18. Setting up the Game 19. Menus and Levels

Catalogue

Catalogue PDF Author: Montgomery Ward
Publisher:
ISBN:
Category : Commercial catalogs
Languages : en
Pages : 1218

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Book Description