Author: Jens O. Riis
Publisher: Springer
ISBN: 0387355065
Category : Business & Economics
Languages : en
Pages : 201
Book Description
Learning has become a constant state of mind for most professionals in today's organizations. However, to become a true learning enterprise, organizations cannot stop at instilling this yearning for knowledge into their collaborators. They must also capture and formalize the common know-how of the organization, as well as provide time and infrastructure to allow learning moments to happen. The aim of the Gaming Workgroup within IFIP 5.7 on Integrated Production Management Systems and the European Group of University Teachers for Industrial Management EHTB is to develop tools and formalisms to support experimental learning in these organizations. It has been proven that modelling the know-how, using visual environments such as multimedia and graphic simulations, is a first step. This in turn allows for the development of games, i.e. challenging settings that foster group interaction and problem solving. Games in Operations Management provides an excellent overview of the different game formats that have been developed and tested in past years, and includes games in a manufacturing environment, games in a services environment, and games for teaching organizational values. The book comprises the selected, revised proceedings of the 4th International Workshop on Games in Production Management: Experimental Learning in Industrial Management, which was sponsored by the International Federation for Information Processing (IFIP) and held in November, 1998, in Ghent, Belgium. The book will be of particular interest to organizational trainers, providing a good overview of state-of-the-art game and training formats as well as hints and advice on how to organize interactive training sessions. It will also be of interest to researchers in industrial engineering, industrial management, and operations management.
Games in Operations Management
Author: Jens O. Riis
Publisher: Springer
ISBN: 0387355065
Category : Business & Economics
Languages : en
Pages : 201
Book Description
Learning has become a constant state of mind for most professionals in today's organizations. However, to become a true learning enterprise, organizations cannot stop at instilling this yearning for knowledge into their collaborators. They must also capture and formalize the common know-how of the organization, as well as provide time and infrastructure to allow learning moments to happen. The aim of the Gaming Workgroup within IFIP 5.7 on Integrated Production Management Systems and the European Group of University Teachers for Industrial Management EHTB is to develop tools and formalisms to support experimental learning in these organizations. It has been proven that modelling the know-how, using visual environments such as multimedia and graphic simulations, is a first step. This in turn allows for the development of games, i.e. challenging settings that foster group interaction and problem solving. Games in Operations Management provides an excellent overview of the different game formats that have been developed and tested in past years, and includes games in a manufacturing environment, games in a services environment, and games for teaching organizational values. The book comprises the selected, revised proceedings of the 4th International Workshop on Games in Production Management: Experimental Learning in Industrial Management, which was sponsored by the International Federation for Information Processing (IFIP) and held in November, 1998, in Ghent, Belgium. The book will be of particular interest to organizational trainers, providing a good overview of state-of-the-art game and training formats as well as hints and advice on how to organize interactive training sessions. It will also be of interest to researchers in industrial engineering, industrial management, and operations management.
Publisher: Springer
ISBN: 0387355065
Category : Business & Economics
Languages : en
Pages : 201
Book Description
Learning has become a constant state of mind for most professionals in today's organizations. However, to become a true learning enterprise, organizations cannot stop at instilling this yearning for knowledge into their collaborators. They must also capture and formalize the common know-how of the organization, as well as provide time and infrastructure to allow learning moments to happen. The aim of the Gaming Workgroup within IFIP 5.7 on Integrated Production Management Systems and the European Group of University Teachers for Industrial Management EHTB is to develop tools and formalisms to support experimental learning in these organizations. It has been proven that modelling the know-how, using visual environments such as multimedia and graphic simulations, is a first step. This in turn allows for the development of games, i.e. challenging settings that foster group interaction and problem solving. Games in Operations Management provides an excellent overview of the different game formats that have been developed and tested in past years, and includes games in a manufacturing environment, games in a services environment, and games for teaching organizational values. The book comprises the selected, revised proceedings of the 4th International Workshop on Games in Production Management: Experimental Learning in Industrial Management, which was sponsored by the International Federation for Information Processing (IFIP) and held in November, 1998, in Ghent, Belgium. The book will be of particular interest to organizational trainers, providing a good overview of state-of-the-art game and training formats as well as hints and advice on how to organize interactive training sessions. It will also be of interest to researchers in industrial engineering, industrial management, and operations management.
Games and Exercises for Operations Management
Author: Janelle Heineke
Publisher: Allyn & Bacon
ISBN:
Category : Business & Economics
Languages : en
Pages : 248
Book Description
Publisher: Allyn & Bacon
ISBN:
Category : Business & Economics
Languages : en
Pages : 248
Book Description
Business Games For Management And Economics: Learning By Playing
Author: Leon Bazil
Publisher: World Scientific Publishing Company
ISBN: 9813108207
Category : Business & Economics
Languages : en
Pages : 410
Book Description
Business Games for Management and Economics: Learning by Playing presents board and video business games which combine teamwork with individual decisions based on computer models. Business games support integration of learning experience for different levels of education and between different disciplines: economics, management, technological, environmental and social studies. The work is based on experience in adaptation, design and conducting of field, and board and video games played in college settings within standard schedules. Most of the games are played in Modeling and Simulation, Microeconomics, Logistics and Supply Chain Management courses. Game boards are 2- or 3-dimensional displays of subsystems, their components and phases of technological and business processes, which allow customization of games of the same type for different missions in schools, universities, and corporate training centers. The range of games applied to economics and management classes spreads from 2-person games for kid's “Aquarium” up to the REACTOR games for several teams of executives.
Publisher: World Scientific Publishing Company
ISBN: 9813108207
Category : Business & Economics
Languages : en
Pages : 410
Book Description
Business Games for Management and Economics: Learning by Playing presents board and video business games which combine teamwork with individual decisions based on computer models. Business games support integration of learning experience for different levels of education and between different disciplines: economics, management, technological, environmental and social studies. The work is based on experience in adaptation, design and conducting of field, and board and video games played in college settings within standard schedules. Most of the games are played in Modeling and Simulation, Microeconomics, Logistics and Supply Chain Management courses. Game boards are 2- or 3-dimensional displays of subsystems, their components and phases of technological and business processes, which allow customization of games of the same type for different missions in schools, universities, and corporate training centers. The range of games applied to economics and management classes spreads from 2-person games for kid's “Aquarium” up to the REACTOR games for several teams of executives.
OMG! - Operations Management Game: A Customizable Serious Simulation Board Game for Learning the Core Principles of Operations Management
Author: Akhmad Hidayatno
Publisher: Lulu.com
ISBN: 1304555003
Category : Technology & Engineering
Languages : en
Pages : 91
Book Description
OMG! is a serious game that represents a real-world system and is used for the purpose of learning and problem-solving. It is the first customizable serious simulation board game designed to help managers and leaders learn about various aspects of operations management in a simulated production line. In OMG! participants are immersed in a simulated learning environment that is risk free yet challenging at the same time. This environment creates an ideal place for testing decisions and learning from feedback without the costly disruption of a real system.
Publisher: Lulu.com
ISBN: 1304555003
Category : Technology & Engineering
Languages : en
Pages : 91
Book Description
OMG! is a serious game that represents a real-world system and is used for the purpose of learning and problem-solving. It is the first customizable serious simulation board game designed to help managers and leaders learn about various aspects of operations management in a simulated production line. In OMG! participants are immersed in a simulated learning environment that is risk free yet challenging at the same time. This environment creates an ideal place for testing decisions and learning from feedback without the costly disruption of a real system.
Handbook on Teaching and Learning in Operations Management
Author: Yufeng Zhang
Publisher: Edward Elgar Publishing
ISBN: 1802201947
Category : Business & Economics
Languages : en
Pages : 411
Book Description
This essential Handbook outlines the latest research on operations management teaching, and identifies new developments in the overall trends of (de)globalisation, sustainability and digitalisation. It highlights contemporary developments in teaching practice, providing theoretical insights into potential future pedagogical directions.
Publisher: Edward Elgar Publishing
ISBN: 1802201947
Category : Business & Economics
Languages : en
Pages : 411
Book Description
This essential Handbook outlines the latest research on operations management teaching, and identifies new developments in the overall trends of (de)globalisation, sustainability and digitalisation. It highlights contemporary developments in teaching practice, providing theoretical insights into potential future pedagogical directions.
Sport Facility Operations Management
Author: Eric C. Schwarz
Publisher: Routledge
ISBN: 0429649363
Category : Business & Economics
Languages : en
Pages : 344
Book Description
Now in a fully revised and updated third edition, Sport Facility Operations Management goes beyond the basic theories of sport facility management to include relevant practical professional experiences connecting facilities, people, and technology. This is a comprehensive and engaging textbook introducing cutting-edge concepts and best practice in sport facility operations management. Each chapter contains real-world case studies and discussion questions, innovative 'Technology Now' and new ‘Facility Focus’ features, and ‘In the Field’ segments about what is going on in the industry. This new edition also provides new content in the areas of project management, social and digital media, revenue generation and diversification, performance analytics, and impacts and legacies. This is a vital resource for sport management educators and students, especially those studying facility management. It is also an interesting read for industry professionals working in sport facility management, from grassroots and community complexes to global mega stadiums and arenas. Dedicated online materials include PowerPoint presentations for each chapter; multiple-choice and essay questions; online appendices with diagrams, schematics, manuals, and forms; a glossary; and a sample master syllabus.
Publisher: Routledge
ISBN: 0429649363
Category : Business & Economics
Languages : en
Pages : 344
Book Description
Now in a fully revised and updated third edition, Sport Facility Operations Management goes beyond the basic theories of sport facility management to include relevant practical professional experiences connecting facilities, people, and technology. This is a comprehensive and engaging textbook introducing cutting-edge concepts and best practice in sport facility operations management. Each chapter contains real-world case studies and discussion questions, innovative 'Technology Now' and new ‘Facility Focus’ features, and ‘In the Field’ segments about what is going on in the industry. This new edition also provides new content in the areas of project management, social and digital media, revenue generation and diversification, performance analytics, and impacts and legacies. This is a vital resource for sport management educators and students, especially those studying facility management. It is also an interesting read for industry professionals working in sport facility management, from grassroots and community complexes to global mega stadiums and arenas. Dedicated online materials include PowerPoint presentations for each chapter; multiple-choice and essay questions; online appendices with diagrams, schematics, manuals, and forms; a glossary; and a sample master syllabus.
Policy Games for Strategic Management
Author: Richard D. Duke
Publisher: Rozenberg Publishers
ISBN: 9036193419
Category : Decision-making
Languages : en
Pages : 376
Book Description
This book explains why and how gaming-stimulation techniques have been used in Europe and the United States to improve decision quality on a special class of bewildering and threatening strategic problems that are described as strategic volcanoes or 'macr
Publisher: Rozenberg Publishers
ISBN: 9036193419
Category : Decision-making
Languages : en
Pages : 376
Book Description
This book explains why and how gaming-stimulation techniques have been used in Europe and the United States to improve decision quality on a special class of bewildering and threatening strategic problems that are described as strategic volcanoes or 'macr
Exercise Alternatives for Training Emergency Management Command Center Staffs
Author: Walter G. Green, III
Publisher: Universal-Publishers
ISBN: 1581127480
Category : Business & Economics
Languages : en
Pages : 203
Book Description
Emergency management provides the coordination needed to develop an effective community response to disasters. This critical public safety function is typically performed in mobile command posts in the field and in the jurisdiction's emergency operations center. Preparing individuals who will work in these facilities to perform their tasks under emergency conditions requires effective and realistic exercise training. The Federal Emergency Management Agency provides a five model exercise design for progressive training of emergency management staffs. This study examines the history and theoretical basis for exercises. From this background, it suggests alternatives to these five models to provide greater flexibility in delivery, options for specialized training in decision making, exercises that will support all phases of emergency management, and options for increased realism. Among the alternatives suggested are Tactical Decision Games, What-If Exercises, Postal Exercises, and a variety of simulation tools. The book is accompanied by a detailed appendix that provides specific instructions for each exercise type.
Publisher: Universal-Publishers
ISBN: 1581127480
Category : Business & Economics
Languages : en
Pages : 203
Book Description
Emergency management provides the coordination needed to develop an effective community response to disasters. This critical public safety function is typically performed in mobile command posts in the field and in the jurisdiction's emergency operations center. Preparing individuals who will work in these facilities to perform their tasks under emergency conditions requires effective and realistic exercise training. The Federal Emergency Management Agency provides a five model exercise design for progressive training of emergency management staffs. This study examines the history and theoretical basis for exercises. From this background, it suggests alternatives to these five models to provide greater flexibility in delivery, options for specialized training in decision making, exercises that will support all phases of emergency management, and options for increased realism. Among the alternatives suggested are Tactical Decision Games, What-If Exercises, Postal Exercises, and a variety of simulation tools. The book is accompanied by a detailed appendix that provides specific instructions for each exercise type.
Dynamic Optimization and Differential Games
Author: Terry L. Friesz
Publisher: Springer Science & Business Media
ISBN: 0387727787
Category : Business & Economics
Languages : en
Pages : 509
Book Description
This book has been written to address the increasing number of Operations Research and Management Science problems (that is, applications) that involve the explicit consideration of time and of gaming among multiple agents. It is a book that will be used both as a textbook and as a reference and guide by those whose work involves the theoretical aspects of dynamic optimization and differential games.
Publisher: Springer Science & Business Media
ISBN: 0387727787
Category : Business & Economics
Languages : en
Pages : 509
Book Description
This book has been written to address the increasing number of Operations Research and Management Science problems (that is, applications) that involve the explicit consideration of time and of gaming among multiple agents. It is a book that will be used both as a textbook and as a reference and guide by those whose work involves the theoretical aspects of dynamic optimization and differential games.
Essentials of Operations Management
Author: Scott T. Young
Publisher: SAGE
ISBN: 1412925703
Category : Business & Economics
Languages : en
Pages : 457
Book Description
Discusses the major topics and strategies that relate to operations management. Covers “modern” subjects such as human resources in operations, facility location, "green" operations, and the balanced scorecard approach to operations. Includes end-of-chapter projects and exercises, plus review questions and summary points.
Publisher: SAGE
ISBN: 1412925703
Category : Business & Economics
Languages : en
Pages : 457
Book Description
Discusses the major topics and strategies that relate to operations management. Covers “modern” subjects such as human resources in operations, facility location, "green" operations, and the balanced scorecard approach to operations. Includes end-of-chapter projects and exercises, plus review questions and summary points.