Fundamentals of Ultimate

Fundamentals of Ultimate PDF Author: James Studarus
Publisher: Studarus Pub.
ISBN: 9780972890304
Category : Flying discs (Game)
Languages : en
Pages : 128

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Book Description

Fundamentals of Ultimate

Fundamentals of Ultimate PDF Author: James Studarus
Publisher: Studarus Pub.
ISBN: 9780972890304
Category : Flying discs (Game)
Languages : en
Pages : 128

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Book Description


First Bass

First Bass PDF Author: Josquin Des Pres
Publisher: Hal Leonard Corporation
ISBN: 9780879308469
Category : Music
Languages : en
Pages : 104

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Book Description
Presents lessons and exercises on the fundamentals of electric bass guitar.

Iron Palm Fundamentals

Iron Palm Fundamentals PDF Author: Grandmaster Brian Gray
Publisher: DEStech Publications, Inc
ISBN: 1932078894
Category : Body, Mind & Spirit
Languages : en
Pages : 113

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Book Description


Vehicle Dynamics

Vehicle Dynamics PDF Author: Basilio Lenzo
Publisher: Springer Nature
ISBN: 3030758842
Category : Technology & Engineering
Languages : en
Pages : 396

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Book Description
This book examines the fundamentals of vehicle dynamics, as well as the recent trends in the field, such as torque vectoring control, vehicle state estimation, and autonomous vehicles. It investigates the most pressing problems that vehicle dynamics engineers have been facing nowadays, and the challenges of autonomous vehicles in terms of perception, path planning, and analysis of the road environment. The book will serve as a useful tool for graduate students and researchers in vehicle dynamics and control.

Powerhouse Principles

Powerhouse Principles PDF Author: Jorge Pérez
Publisher: Penguin
ISBN: 9780451223722
Category : Business & Economics
Languages : en
Pages : 296

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Book Description
A wealthy real-estate developer shares the principles of his success, examining the vast financial opportunities that exist in real estate, key points to successful investment, and effective business strategies.

Your Ultimate Body Transformation Plan: Get into the best shape of your life – in just 12 weeks

Your Ultimate Body Transformation Plan: Get into the best shape of your life – in just 12 weeks PDF Author: Nick Mitchell
Publisher: HarperCollins UK
ISBN: 0008147922
Category : Health & Fitness
Languages : en
Pages : 361

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Book Description
The 12-week plan for men to get into the best shape of their life. Burn fat, build muscle and get that ideal body.

Ultimate Glory

Ultimate Glory PDF Author: David Gessner
Publisher: Penguin
ISBN: 0735210578
Category : Biography & Autobiography
Languages : en
Pages : 354

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Book Description
A story of obsession, glory, and the wild early days of Ultimate Frisbee. David Gessner devoted his twenties to a cultish sport called Ultimate Frisbee. Like his teammates and rivals, he trained for countless hours, sacrificing his body and potential career for a chance at fleeting glory without fortune or fame. His only goal: to win Nationals and go down in Ultimate history as one of the greatest athletes no one has ever heard of. With humor and raw honesty, Gessner explores what it means to devote one’s life to something that many consider ridiculous. Today, Ultimate is played by millions, but in the 1980s, it was an obscure sport with a (mostly) undeserved stoner reputation. Its early heroes were as scrappy as the sport they loved, driven by fierce competition, intense rivalries, epic parties, and the noble ideals of the Spirit of the Game. Ultimate Glory is a portrait of the artist as a young ruffian. Gessner shares the field and his seemingly insane obsession with a cast of closely knit, larger-than-life characters. As his sport grows up, so does he, and eventually he gives up chasing flying discs to pursue a career as a writer. But he never forgets his love for this misunderstood sport and the rare sense of purpose he attained as a member of its priesthood.

Pandolfini's Ultimate Guide to Chess

Pandolfini's Ultimate Guide to Chess PDF Author: Bruce Pandolfini
Publisher: Simon and Schuster
ISBN: 0743260988
Category : Games & Activities
Languages : en
Pages : 404

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Book Description
From America’s foremost chess coach and game strategist for Netflix’s The Queen’s Gambit comes a comprehensive guide covering all aspects of the game, to improve your technique whether you are a newcomer or a longtime fan. One of America's best-known chess masters, Bruce Pandolfini has helped millions learn the intricacies of chess through his acclaimed books and workshops. In this exciting volume, he presents a complete overview of the entire game and its culture. Structured as a dialogue between a beginning student and an expert teacher, Pandolfini's Ultimate Guide to Chess takes the student step-by-step from fundamentals to advanced, highly strategic play. Combining easy-to-follow diagrams with trenchant and up-to-date analysis, Pandolfini puts a new twist on accepted chess theory, offering a seamless beginning-to-end approach, including: • a short introductory history of the game • the moves, rules, and contemporary notation forms • the basic principles of chess • how to develop an opening repertoire • the art of tactical play • pattern recognition and memory aids • traps and pitfalls to be avoided • middlegame play, strategy, and planning • defense and counterattack • transitions to the endgame and the endgame itself • computers and the future of chess • the best websites for playing chess online With Pandolfini's expert insight into the history and modern world of chess, as well as several appendices to enhance play and appreciation, Pandolfini's Ultimate Guide to Chess makes the perfect gift for players of all ages and will be the benchmark title for chess players for years to come.

C# Programming ::

C# Programming :: PDF Author: Harry. H. Chaudhary.
Publisher: Createspace LLC USA
ISBN: 1500193518
Category : Computers
Languages : en
Pages : 248

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Book Description
This book gives a good start and complete introduction for C# Programming for Beginner’s. While reading this book it is fun and easy to read it. This book is best suitable for first time C# readers, Covers all fast track topics of C# for all Computer Science students and Professionals. This book is targeted toward those who have little or no programming experience or who might be picking up C# as a second language. The book has been structured and written with a purpose: to get you productive as quickly as possible. I’ve used my experiences in writing applications with C# and teaching C# to create a book that I hope cuts through the fluff and teaches you what you need to know. All too often, authors fall into the trap of focusing on the technology rather than on the practical application of the technology. I’ve worked hard to keep this book focused on teaching you practical skills that you can apply immediately toward a development project. This book is divided into ten Chapters, each of which focuses on a different aspect of developing applications with C#. These parts generally follow the flow of tasks you’ll perform as you begin creating your own programs with C#. I recommend that you read them in the order in which they appear. Using C#, this book develops the concepts and theory of Building the Program Logic and Interfaces analysis, Exceptions, Delegates and Events and other important things in a gradual, step-by-step manner, proceeding from concrete examples to abstract principles. Standish covers a wide range of both traditional and contemporary software engineering topics. This is a handy guide of sorts for any computer science engineering Students, Thinking In C# Programming is a solution bank for various complex problems related to C# and .NET. It can be used as a reference manual by Computer Science Engineering students. This Book also covers all aspects of B.TECH CS, IT, and BCA and MCA, BSC IT. Preview introduced programmers to a new era called functional programming. C# focused on bridging the gap between programming languages and databases. This book covers all the language features from the first version through C# . It also provides you with the essentials of using Visual Studio 2005 to let you enjoy its capabilities and save you time by using features such as IntelliSense. Learning a new programming language can be intimidating. If you’ve never programmed before, the act of typing seemingly cryptic text to produce sleek and powerful applications probably seems like a black art, and you might wonder how you’ll ever learn everything you need to know. The answer is, of course, one step at a time. The first step to learning a language is the same as that of any other activity: building confidence. Programming is part art and part science. Although it might seem like magic, it’s more akin to illusion: After you know how things work a lot of the mysticism goes away, freeing you to focus on the mechanics necessary to produce any given desired result. Chapter 1 (Introduction To C# AND .NET) Chapter 2 (Your First Go at C# Programming) Chapter 3 (C# Data Types)’ Chapter 4 (Building the Program Logic) Chapter 5 (Using Classes) Chapter 6 (Function Members) Chapter 7 (Structs, Enums, and Attributes) Chapter 8 (Interfaces) Chapter 9 (Exceptions) Chapter 10 (Delegates and Events)

Rules of Play

Rules of Play PDF Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680

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Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.