Fun with Algorithms

Fun with Algorithms PDF Author: Paolo Boldi
Publisher: Springer Science & Business Media
ISBN: 3642131212
Category : Computers
Languages : en
Pages : 390

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Book Description
This book constitutes the proceedings of the 5th International Conference, FUN 2010, held in June 2010 in Ischia, Italy. FUN with algorithms is a three-yearly conference that aims at atractings works which, besides a deep and interesting algorithmic content, also present amusing and fun aspects. The 32 full papers and 3 invited talks are carefully selected from 54 submissions and focus on topics such as distibuted algorithms, graph computations, parallelism, zero-knowledge proof, iphone, pattern matching and strategy games.

Fun with Algorithms

Fun with Algorithms PDF Author: Paolo Boldi
Publisher: Springer Science & Business Media
ISBN: 3642131212
Category : Computers
Languages : en
Pages : 390

Get Book Here

Book Description
This book constitutes the proceedings of the 5th International Conference, FUN 2010, held in June 2010 in Ischia, Italy. FUN with algorithms is a three-yearly conference that aims at atractings works which, besides a deep and interesting algorithmic content, also present amusing and fun aspects. The 32 full papers and 3 invited talks are carefully selected from 54 submissions and focus on topics such as distibuted algorithms, graph computations, parallelism, zero-knowledge proof, iphone, pattern matching and strategy games.

Fun with Algorithms

Fun with Algorithms PDF Author: Alfredo Ferro
Publisher: Springer
ISBN: 3319078909
Category : Computers
Languages : en
Pages : 388

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Book Description
This book constitutes the refereed proceedings of the 7th International Conference, FUN 2014, held in July 2014 in Lipari Island, Sicily, Italy. The 29 revised full papers were carefully reviewed and selected from 49 submissions. They feature a large variety of topics in the field of the use, design and analysis of algorithms and data structures, focusing on results that provide amusing, witty but nonetheless original and scientifically profound contributions to the area. In particular, algorithmic questions rooted in biology, cryptography, game theory, graphs, the internet, robotics and mobility, combinatorics, geometry, stringology, as well as space-conscious, randomized, parallel, distributed algorithms and their visualization are addressed.

Fun with Algorithms

Fun with Algorithms PDF Author: Evangelos Kranakis
Publisher: Springer
ISBN: 3642303471
Category : Computers
Languages : en
Pages : 403

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Book Description
This book constitutes the refereed proceedings of the 6th International Conference, FUN 2012, held in June 2012 in Venice, Italy. The 34 revised full papers were carefully reviewed and selected from 56 submissions. They feature a large variety of topics in the field of the use, design, and analysis of algorithms and data structures, focusing on results that provide amusing, witty but nonetheless original and scientifically profound contributions to the area.

Fun with Algorithms

Fun with Algorithms PDF Author: Pierluigi Crescenzi
Publisher: Springer
ISBN: 3540729143
Category : Computers
Languages : en
Pages : 281

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Book Description
This book constitutes the refereed proceedings of the 4th International Conference on Fun with Algorithms, FUN 2007, held in Castiglioncello, Italy in June 2007. It details the use, design, and analysis of algorithms and data structures, focusing on results that provide amusing, witty, but nonetheless original and scientifically profound, contributions to the area.

Mazes for Programmers

Mazes for Programmers PDF Author: Jamis Buck
Publisher: Pragmatic Bookshelf
ISBN: 1680503960
Category : Computers
Languages : en
Pages : 385

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Book Description
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.

The Constitution of Algorithms

The Constitution of Algorithms PDF Author: Florian Jaton
Publisher: MIT Press
ISBN: 0262542145
Category : Computers
Languages : en
Pages : 401

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Book Description
A laboratory study that investigates how algorithms come into existence. Algorithms--often associated with the terms big data, machine learning, or artificial intelligence--underlie the technologies we use every day, and disputes over the consequences, actual or potential, of new algorithms arise regularly. In this book, Florian Jaton offers a new way to study computerized methods, providing an account of where algorithms come from and how they are constituted, investigating the practical activities by which algorithms are progressively assembled rather than what they may suggest or require once they are assembled.

Grokking Algorithms

Grokking Algorithms PDF Author: Aditya Bhargava
Publisher: Simon and Schuster
ISBN: 1638353344
Category : Computers
Languages : en
Pages : 359

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Book Description
"This book does the impossible: it makes math fun and easy!" - Sander Rossel, COAS Software Systems Grokking Algorithms is a fully illustrated, friendly guide that teaches you how to apply common algorithms to the practical problems you face every day as a programmer. You'll start with sorting and searching and, as you build up your skills in thinking algorithmically, you'll tackle more complex concerns such as data compression and artificial intelligence. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python. Learning about algorithms doesn't have to be boring! Get a sneak peek at the fun, illustrated, and friendly examples you'll find in Grokking Algorithms on Manning Publications' YouTube channel. Continue your journey into the world of algorithms with Algorithms in Motion, a practical, hands-on video course available exclusively at Manning.com (www.manning.com/livevideo/algorithms-?in-motion). Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology An algorithm is nothing more than a step-by-step procedure for solving a problem. The algorithms you'll use most often as a programmer have already been discovered, tested, and proven. If you want to understand them but refuse to slog through dense multipage proofs, this is the book for you. This fully illustrated and engaging guide makes it easy to learn how to use the most important algorithms effectively in your own programs. About the Book Grokking Algorithms is a friendly take on this core computer science topic. In it, you'll learn how to apply common algorithms to the practical programming problems you face every day. You'll start with tasks like sorting and searching. As you build up your skills, you'll tackle more complex problems like data compression and artificial intelligence. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python. By the end of this book, you will have mastered widely applicable algorithms as well as how and when to use them. What's Inside Covers search, sort, and graph algorithms Over 400 pictures with detailed walkthroughs Performance trade-offs between algorithms Python-based code samples About the Reader This easy-to-read, picture-heavy introduction is suitable for self-taught programmers, engineers, or anyone who wants to brush up on algorithms. About the Author Aditya Bhargava is a Software Engineer with a dual background in Computer Science and Fine Arts. He blogs on programming at adit.io. Table of Contents Introduction to algorithms Selection sort Recursion Quicksort Hash tables Breadth-first search Dijkstra's algorithm Greedy algorithms Dynamic programming K-nearest neighbors

Algorithms Unplugged

Algorithms Unplugged PDF Author: Berthold Vöcking
Publisher: Springer Science & Business Media
ISBN: 3642153283
Category : Science
Languages : en
Pages : 389

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Book Description
Algorithms specify the way computers process information and how they execute tasks. Many recent technological innovations and achievements rely on algorithmic ideas – they facilitate new applications in science, medicine, production, logistics, traffic, communi¬cation and entertainment. Efficient algorithms not only enable your personal computer to execute the newest generation of games with features unimaginable only a few years ago, they are also key to several recent scientific breakthroughs – for example, the sequencing of the human genome would not have been possible without the invention of new algorithmic ideas that speed up computations by several orders of magnitude. The greatest improvements in the area of algorithms rely on beautiful ideas for tackling computational tasks more efficiently. The problems solved are not restricted to arithmetic tasks in a narrow sense but often relate to exciting questions of nonmathematical flavor, such as: How can I find the exit out of a maze? How can I partition a treasure map so that the treasure can only be found if all parts of the map are recombined? How should I plan my trip to minimize cost? Solving these challenging problems requires logical reasoning, geometric and combinatorial imagination, and, last but not least, creativity – the skills needed for the design and analysis of algorithms. In this book we present some of the most beautiful algorithmic ideas in 41 articles written in colloquial, nontechnical language. Most of the articles arose out of an initiative among German-language universities to communicate the fascination of algorithms and computer science to high-school students. The book can be understood without any prior knowledge of algorithms and computing, and it will be an enlightening and fun read for students and interested adults.

Algorithms for Decision Making

Algorithms for Decision Making PDF Author: Mykel J. Kochenderfer
Publisher: MIT Press
ISBN: 0262370239
Category : Computers
Languages : en
Pages : 701

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Book Description
A broad introduction to algorithms for decision making under uncertainty, introducing the underlying mathematical problem formulations and the algorithms for solving them. Automated decision-making systems or decision-support systems—used in applications that range from aircraft collision avoidance to breast cancer screening—must be designed to account for various sources of uncertainty while carefully balancing multiple objectives. This textbook provides a broad introduction to algorithms for decision making under uncertainty, covering the underlying mathematical problem formulations and the algorithms for solving them. The book first addresses the problem of reasoning about uncertainty and objectives in simple decisions at a single point in time, and then turns to sequential decision problems in stochastic environments where the outcomes of our actions are uncertain. It goes on to address model uncertainty, when we do not start with a known model and must learn how to act through interaction with the environment; state uncertainty, in which we do not know the current state of the environment due to imperfect perceptual information; and decision contexts involving multiple agents. The book focuses primarily on planning and reinforcement learning, although some of the techniques presented draw on elements of supervised learning and optimization. Algorithms are implemented in the Julia programming language. Figures, examples, and exercises convey the intuition behind the various approaches presented.

101 Algorithms Questions You Must Know

101 Algorithms Questions You Must Know PDF Author: Amrinder Arora
Publisher:
ISBN: 9781718157422
Category :
Languages : en
Pages : 159

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Book Description
"101 Algorithms Questions You Must Know" presents 101 asymptotic complexity Questions and Answers, organized by Algorithm Design Techniques. Serving as a useful accompaniment to "Analysis and Design of Algorithms" (ISBN 978-1516513086), the questions are distributed as follows: 9 Warm up Questions on Math Basics, 19 Questions on Asymptotic Analysis and Asymptotic Notation, 3 Questions on Data Structures, 17 Questions on Divide and Conquer, 8 Questions on Greedy Algorithms, 18 Questions on Dynamic Programming, 5 Questions on Graph Traversal (BFS/DFS), 4 Questions on Branch and Bound, 9 Questions on NP-Completeness 3 Questions on Lower Bounds, and 6 Questions on Graph Theory.Covering many questions used by major technology companies as their interview questions, this book serves both software professionals as well as graduate students in the field.