Author: G. R. Williamson
Publisher: Indian Head Publishing
ISBN:
Category : Games & Activities
Languages : en
Pages : 88
Book Description
Gambling played a major role in the lives of the men that drove the western movement of Americans across the continent during the nineteenth century. Games of chance were dear to the hearts of not only cowboys but also gold miners, plantation owners, bankers, merchants, soldiers, trappers, buffalo hunters, muleskinners, and most of the other men of the American West, even including some preachers. Wherever there were men with money there was gambling – and most of it was crooked. Whether it was rigged, fixed, double-dealt, cold-decked, braced or otherwise manipulated - very little was left to luck and skill. Though there were some gamblers who were known as "on-the-square" or "legitimate", if that word can be used when referring to the players of the day, most used some form of "advantage" to win much more often than they lost. Some were not gamblers at all but mere con men skinning suckers as fast as they could find them. With this in mind, exactly what were the casino games of chance played during the wild days of the West, what were the rules, and how were they played? Who were the major players and where did they ply their trade? How did they employ "tricks" to cheat the other players without being detected? Why did most of the games of the western frontier pass into oblivion and why are these same games not played in gambling casinos today? Though most of us think we have a fairly good running knowledge of Old West gambling, largely provided by the westerns of television and movies, this book takes a closer look at this integral facet of our history that provokes both condemnation and revelry. Whether it was a game of poker played on a blanket or a faro bet placed in an elegant saloon, it is a safe bet to say that gambling fulfilled one of the basic needs of the early frontiersman – liquor, lust, and luck. Most settlements started with a small clump of buildings (quite often little more than tents) that usually included a general mercantile store, a livery stable or wagon yard, and a saloon. Then as the settlement grew, a few more business sprung up and more often than not additional saloons crowded in to provide the major form of entertainment available to the men of that era – games of chance. Unlike today with the plethora of entertainment choices provided by television, movies, computers and other technological devices, the frontiersman had very few choices as a diversion from his everyday toils. Most often, he was reduced to reading a book, chatting with friends, or playing a game. Books were often hard to come by and any game worth playing was worth wagering. As western saloons evolved, a typical layout usually followed along these lines: an entrance foyer, the bar area with maybe a few card tables and billiards tables in the back. Traditionally, saloons were housed in a building that was longer than it was wide, with an overhanging awning covering the front entrance. Contrary to most of our movie images of saloons, they quite often did not have bat-wing doors; instead, one or more standard wooden doors with glass panels provided access from the street. Once inside the door, customers usually saw a long bar running down the right wall. The bar was usually a massive work of oak with a brass rail that provided a foot prop while standing for a drink. Here and there, a few spittoons enabled tobacco chewers to deposit their chaws before downing a shot of redeye. To the left were a few card tables and chairs strictly meant for gambling – all drinking was done standing up. When you could not manage the upright position any longer, you were told that you had had enough and go sleep it off. Over time, a class distinction developed among saloons in which there were "low dives" and "first class saloons" Gamblers were interested in the upscale saloons while conmen and sharps operated in the "skin houses" where drunks were sometimes allowed to sleep on the floor after having their pockets cleaned out. Usually the mark of a better saloon was the addition of gambling rooms to the rear or a gambling hall located in a second story above the saloon. This accommodated the serious gamblers where large amounts of cash exchanged hands over the green cloth tables. As it evolved, saloon owners offered someone, usually a noted gambler, the gambling concession - with the saloon getting a percentage of the take. The better the location, the more well-heeled the customers, and the professional expertise of an efficient gambling operation could mean sizeable profits for the owner. Besides location, reputation was everything in the saloon business. From the Mississippi River to the Barbary Coast of California one saloon tried to top the others with what they offered and who gambled there. Big name gamblers drew a crowd and this translated into bigger profits from liquor sales and gambling. Wyatt Earp, Bat Masterson, Doc Holliday, Luke Short, Ben Thompson, Swiftwater Bill Gates, Dick Clark, Rowdy Joe Lowe, and the rest of the old west's gambling superstars ran the gaming operations in most of the better saloons of the era. This book is the first volume of the Hip-Pocket History of the Old West (Series) providing a compact, concise accounts that cover odd or little-known facets of the American West. Historically accurate, but told in an easy to read format, with just a twist of humor. Informative, yet entertaining, the Hip-Pocket History series provides little nuggets without having to wade through a 400-page book of dry academic ostentatiousness.
Gambling in the Old West
Author: G. R. Williamson
Publisher: Indian Head Publishing
ISBN:
Category : Games & Activities
Languages : en
Pages : 88
Book Description
Gambling played a major role in the lives of the men that drove the western movement of Americans across the continent during the nineteenth century. Games of chance were dear to the hearts of not only cowboys but also gold miners, plantation owners, bankers, merchants, soldiers, trappers, buffalo hunters, muleskinners, and most of the other men of the American West, even including some preachers. Wherever there were men with money there was gambling – and most of it was crooked. Whether it was rigged, fixed, double-dealt, cold-decked, braced or otherwise manipulated - very little was left to luck and skill. Though there were some gamblers who were known as "on-the-square" or "legitimate", if that word can be used when referring to the players of the day, most used some form of "advantage" to win much more often than they lost. Some were not gamblers at all but mere con men skinning suckers as fast as they could find them. With this in mind, exactly what were the casino games of chance played during the wild days of the West, what were the rules, and how were they played? Who were the major players and where did they ply their trade? How did they employ "tricks" to cheat the other players without being detected? Why did most of the games of the western frontier pass into oblivion and why are these same games not played in gambling casinos today? Though most of us think we have a fairly good running knowledge of Old West gambling, largely provided by the westerns of television and movies, this book takes a closer look at this integral facet of our history that provokes both condemnation and revelry. Whether it was a game of poker played on a blanket or a faro bet placed in an elegant saloon, it is a safe bet to say that gambling fulfilled one of the basic needs of the early frontiersman – liquor, lust, and luck. Most settlements started with a small clump of buildings (quite often little more than tents) that usually included a general mercantile store, a livery stable or wagon yard, and a saloon. Then as the settlement grew, a few more business sprung up and more often than not additional saloons crowded in to provide the major form of entertainment available to the men of that era – games of chance. Unlike today with the plethora of entertainment choices provided by television, movies, computers and other technological devices, the frontiersman had very few choices as a diversion from his everyday toils. Most often, he was reduced to reading a book, chatting with friends, or playing a game. Books were often hard to come by and any game worth playing was worth wagering. As western saloons evolved, a typical layout usually followed along these lines: an entrance foyer, the bar area with maybe a few card tables and billiards tables in the back. Traditionally, saloons were housed in a building that was longer than it was wide, with an overhanging awning covering the front entrance. Contrary to most of our movie images of saloons, they quite often did not have bat-wing doors; instead, one or more standard wooden doors with glass panels provided access from the street. Once inside the door, customers usually saw a long bar running down the right wall. The bar was usually a massive work of oak with a brass rail that provided a foot prop while standing for a drink. Here and there, a few spittoons enabled tobacco chewers to deposit their chaws before downing a shot of redeye. To the left were a few card tables and chairs strictly meant for gambling – all drinking was done standing up. When you could not manage the upright position any longer, you were told that you had had enough and go sleep it off. Over time, a class distinction developed among saloons in which there were "low dives" and "first class saloons" Gamblers were interested in the upscale saloons while conmen and sharps operated in the "skin houses" where drunks were sometimes allowed to sleep on the floor after having their pockets cleaned out. Usually the mark of a better saloon was the addition of gambling rooms to the rear or a gambling hall located in a second story above the saloon. This accommodated the serious gamblers where large amounts of cash exchanged hands over the green cloth tables. As it evolved, saloon owners offered someone, usually a noted gambler, the gambling concession - with the saloon getting a percentage of the take. The better the location, the more well-heeled the customers, and the professional expertise of an efficient gambling operation could mean sizeable profits for the owner. Besides location, reputation was everything in the saloon business. From the Mississippi River to the Barbary Coast of California one saloon tried to top the others with what they offered and who gambled there. Big name gamblers drew a crowd and this translated into bigger profits from liquor sales and gambling. Wyatt Earp, Bat Masterson, Doc Holliday, Luke Short, Ben Thompson, Swiftwater Bill Gates, Dick Clark, Rowdy Joe Lowe, and the rest of the old west's gambling superstars ran the gaming operations in most of the better saloons of the era. This book is the first volume of the Hip-Pocket History of the Old West (Series) providing a compact, concise accounts that cover odd or little-known facets of the American West. Historically accurate, but told in an easy to read format, with just a twist of humor. Informative, yet entertaining, the Hip-Pocket History series provides little nuggets without having to wade through a 400-page book of dry academic ostentatiousness.
Publisher: Indian Head Publishing
ISBN:
Category : Games & Activities
Languages : en
Pages : 88
Book Description
Gambling played a major role in the lives of the men that drove the western movement of Americans across the continent during the nineteenth century. Games of chance were dear to the hearts of not only cowboys but also gold miners, plantation owners, bankers, merchants, soldiers, trappers, buffalo hunters, muleskinners, and most of the other men of the American West, even including some preachers. Wherever there were men with money there was gambling – and most of it was crooked. Whether it was rigged, fixed, double-dealt, cold-decked, braced or otherwise manipulated - very little was left to luck and skill. Though there were some gamblers who were known as "on-the-square" or "legitimate", if that word can be used when referring to the players of the day, most used some form of "advantage" to win much more often than they lost. Some were not gamblers at all but mere con men skinning suckers as fast as they could find them. With this in mind, exactly what were the casino games of chance played during the wild days of the West, what were the rules, and how were they played? Who were the major players and where did they ply their trade? How did they employ "tricks" to cheat the other players without being detected? Why did most of the games of the western frontier pass into oblivion and why are these same games not played in gambling casinos today? Though most of us think we have a fairly good running knowledge of Old West gambling, largely provided by the westerns of television and movies, this book takes a closer look at this integral facet of our history that provokes both condemnation and revelry. Whether it was a game of poker played on a blanket or a faro bet placed in an elegant saloon, it is a safe bet to say that gambling fulfilled one of the basic needs of the early frontiersman – liquor, lust, and luck. Most settlements started with a small clump of buildings (quite often little more than tents) that usually included a general mercantile store, a livery stable or wagon yard, and a saloon. Then as the settlement grew, a few more business sprung up and more often than not additional saloons crowded in to provide the major form of entertainment available to the men of that era – games of chance. Unlike today with the plethora of entertainment choices provided by television, movies, computers and other technological devices, the frontiersman had very few choices as a diversion from his everyday toils. Most often, he was reduced to reading a book, chatting with friends, or playing a game. Books were often hard to come by and any game worth playing was worth wagering. As western saloons evolved, a typical layout usually followed along these lines: an entrance foyer, the bar area with maybe a few card tables and billiards tables in the back. Traditionally, saloons were housed in a building that was longer than it was wide, with an overhanging awning covering the front entrance. Contrary to most of our movie images of saloons, they quite often did not have bat-wing doors; instead, one or more standard wooden doors with glass panels provided access from the street. Once inside the door, customers usually saw a long bar running down the right wall. The bar was usually a massive work of oak with a brass rail that provided a foot prop while standing for a drink. Here and there, a few spittoons enabled tobacco chewers to deposit their chaws before downing a shot of redeye. To the left were a few card tables and chairs strictly meant for gambling – all drinking was done standing up. When you could not manage the upright position any longer, you were told that you had had enough and go sleep it off. Over time, a class distinction developed among saloons in which there were "low dives" and "first class saloons" Gamblers were interested in the upscale saloons while conmen and sharps operated in the "skin houses" where drunks were sometimes allowed to sleep on the floor after having their pockets cleaned out. Usually the mark of a better saloon was the addition of gambling rooms to the rear or a gambling hall located in a second story above the saloon. This accommodated the serious gamblers where large amounts of cash exchanged hands over the green cloth tables. As it evolved, saloon owners offered someone, usually a noted gambler, the gambling concession - with the saloon getting a percentage of the take. The better the location, the more well-heeled the customers, and the professional expertise of an efficient gambling operation could mean sizeable profits for the owner. Besides location, reputation was everything in the saloon business. From the Mississippi River to the Barbary Coast of California one saloon tried to top the others with what they offered and who gambled there. Big name gamblers drew a crowd and this translated into bigger profits from liquor sales and gambling. Wyatt Earp, Bat Masterson, Doc Holliday, Luke Short, Ben Thompson, Swiftwater Bill Gates, Dick Clark, Rowdy Joe Lowe, and the rest of the old west's gambling superstars ran the gaming operations in most of the better saloons of the era. This book is the first volume of the Hip-Pocket History of the Old West (Series) providing a compact, concise accounts that cover odd or little-known facets of the American West. Historically accurate, but told in an easy to read format, with just a twist of humor. Informative, yet entertaining, the Hip-Pocket History series provides little nuggets without having to wade through a 400-page book of dry academic ostentatiousness.
Gambling and Survival in Native North America
Author: Paul Pasquaretta
Publisher: University of Arizona Press
ISBN: 0816551278
Category : Social Science
Languages : en
Pages : 221
Book Description
The cards are turned, the chips are raked. In casinos all over the country, Native Americans are making money and reclaiming power. But the games are by no means confined to the tables, as the Mashantucket Pequots can attest. Although Anglo-Americans have attempted to undermine Pequot sovereignty for centuries, these Native Americans have developed a strategy of survival in order to maintain their sense of peoplehood—a resiliency that has vexed outsiders, from English settlers to Donald Trump. The Pequots have found success at their southeastern Connecticut casino in spite of the odds. But in considering their story, Paul Pasquaretta shifts the focus from casinos to the political struggles that have marked the long history of indigenous-colonial relations. Viewing the survival of Native communities in the face of genocide and forced assimilation as a high-stakes game of chance, he examines gambling metaphors in historical and literary contexts to reveal strategies employed by several tribes as they participate in various "games" with white society--whether land re-acquisition, political positioning, or resistance to outside dominance. Through a comparative analysis of texts spanning four centuries—colonial war narratives, nineteenth-century romance fiction, tribal memorials, Native American novels—Pasquaretta provides a framework for understanding Indian-white relations and the role of "chance" in the realm of colonialism. He explores two intertwining themes: the survival of indigenous peoples in the face of the European invasion of North America and the ongoing contest of Natives and newcomers that has transpired in the marketplace, on the battlefield, and in the courts. In so doing, he considers the impact of reservation gambling on the development of contemporary tribal communities and the role of traditional Indian gambling practices and stories in the survival of indigenous cultural traditions. Gambling and Survival in Native North America is a wide-ranging book that shows how Native Americans have become active participants in their own survival despite the popular belief that Indian tribes, as "conquered peoples," have been rendered helpless for over a century. Working within a system devised to confine and even destroy them, they have found ways to remain in the game—and, against all odds, have learned to play it well.
Publisher: University of Arizona Press
ISBN: 0816551278
Category : Social Science
Languages : en
Pages : 221
Book Description
The cards are turned, the chips are raked. In casinos all over the country, Native Americans are making money and reclaiming power. But the games are by no means confined to the tables, as the Mashantucket Pequots can attest. Although Anglo-Americans have attempted to undermine Pequot sovereignty for centuries, these Native Americans have developed a strategy of survival in order to maintain their sense of peoplehood—a resiliency that has vexed outsiders, from English settlers to Donald Trump. The Pequots have found success at their southeastern Connecticut casino in spite of the odds. But in considering their story, Paul Pasquaretta shifts the focus from casinos to the political struggles that have marked the long history of indigenous-colonial relations. Viewing the survival of Native communities in the face of genocide and forced assimilation as a high-stakes game of chance, he examines gambling metaphors in historical and literary contexts to reveal strategies employed by several tribes as they participate in various "games" with white society--whether land re-acquisition, political positioning, or resistance to outside dominance. Through a comparative analysis of texts spanning four centuries—colonial war narratives, nineteenth-century romance fiction, tribal memorials, Native American novels—Pasquaretta provides a framework for understanding Indian-white relations and the role of "chance" in the realm of colonialism. He explores two intertwining themes: the survival of indigenous peoples in the face of the European invasion of North America and the ongoing contest of Natives and newcomers that has transpired in the marketplace, on the battlefield, and in the courts. In so doing, he considers the impact of reservation gambling on the development of contemporary tribal communities and the role of traditional Indian gambling practices and stories in the survival of indigenous cultural traditions. Gambling and Survival in Native North America is a wide-ranging book that shows how Native Americans have become active participants in their own survival despite the popular belief that Indian tribes, as "conquered peoples," have been rendered helpless for over a century. Working within a system devised to confine and even destroy them, they have found ways to remain in the game—and, against all odds, have learned to play it well.
Treating Gambling Problems
Author: William G. McCown
Publisher: John Wiley & Sons
ISBN: 0470128151
Category : Psychology
Languages : en
Pages : 308
Book Description
Full of practical information on assessing, diagnosing, and treating alcohol gambling addiction, this handy manual in the new Wiley Series on Treating Addictions is an invaluable tool for anyone who works with clients experiencing problems with gambling.
Publisher: John Wiley & Sons
ISBN: 0470128151
Category : Psychology
Languages : en
Pages : 308
Book Description
Full of practical information on assessing, diagnosing, and treating alcohol gambling addiction, this handy manual in the new Wiley Series on Treating Addictions is an invaluable tool for anyone who works with clients experiencing problems with gambling.
Frontier Gambling
Author: G. R. Williamson
Publisher: G.R. Williamson
ISBN: 0985278013
Category : History
Languages : en
Pages : 452
Book Description
E-Pub edition
Publisher: G.R. Williamson
ISBN: 0985278013
Category : History
Languages : en
Pages : 452
Book Description
E-Pub edition
Global Gambling
Author: Sytze F. Kingma
Publisher: Routledge
ISBN: 1135201757
Category : Social Science
Languages : en
Pages : 453
Book Description
While most research has examined the legal, economic and psychological sides of gambling, this innovative collection offers a wide range of cultural perspectives on gambling organizations. Using both historical and present-day case studies from throughout the world, the authors seriously consider the rituals, symbols, the meanings, values, legitimations, relations (formal as well as informal), and the spaces and artifacts involved in the (re)production of gambling organizations. Contributors not only examine the global influence of commercial gambling, but also demonstrate how the local qualities of gambling organizations remain unique. This volume will be of interest to criminologists, sociologists, anthropologists, and all scholars of gambling.
Publisher: Routledge
ISBN: 1135201757
Category : Social Science
Languages : en
Pages : 453
Book Description
While most research has examined the legal, economic and psychological sides of gambling, this innovative collection offers a wide range of cultural perspectives on gambling organizations. Using both historical and present-day case studies from throughout the world, the authors seriously consider the rituals, symbols, the meanings, values, legitimations, relations (formal as well as informal), and the spaces and artifacts involved in the (re)production of gambling organizations. Contributors not only examine the global influence of commercial gambling, but also demonstrate how the local qualities of gambling organizations remain unique. This volume will be of interest to criminologists, sociologists, anthropologists, and all scholars of gambling.
The Complete Idiot's Guide to Gambling Like a Pro
Author: Stanford Wong
Publisher: Penguin
ISBN: 9780028644851
Category : Games & Activities
Languages : en
Pages : 418
Book Description
Yours"re no idiot, of course. Yours"re always looking for a way to make some easy money-and you figure gambling canrs"t be that hard. But yours"ve discovered that some things are easier said than won ... Donrs"t cancel that trip to Vegas! Let The Complete Idiotrs"s Guidereg; to Gambling Like a Pro, Third Edition, give you a (winning) hand-with surefire strategies for winning at blackjack, the slots, roulette, and more. In this Complete Idiotrs"s Guidereg;, you get: --An idiot-proof introduction to the psychology of gambling. --Superlative strategies to increase your odds of winning-no matter what your game is. --Expert advice on how to play poker and other card games-and what it takes to win. --A fool-friendly explanation of the mathematics of gambling.
Publisher: Penguin
ISBN: 9780028644851
Category : Games & Activities
Languages : en
Pages : 418
Book Description
Yours"re no idiot, of course. Yours"re always looking for a way to make some easy money-and you figure gambling canrs"t be that hard. But yours"ve discovered that some things are easier said than won ... Donrs"t cancel that trip to Vegas! Let The Complete Idiotrs"s Guidereg; to Gambling Like a Pro, Third Edition, give you a (winning) hand-with surefire strategies for winning at blackjack, the slots, roulette, and more. In this Complete Idiotrs"s Guidereg;, you get: --An idiot-proof introduction to the psychology of gambling. --Superlative strategies to increase your odds of winning-no matter what your game is. --Expert advice on how to play poker and other card games-and what it takes to win. --A fool-friendly explanation of the mathematics of gambling.
Gambling, Space, and Time
Author: Pauliina Raento
Publisher: University of Nevada Press
ISBN: 0874178673
Category : Games & Activities
Languages : en
Pages : 288
Book Description
The eight essays in Gambling, Space, and Time use a global and interdisciplinary approach to examine two significant areas of gambling studies that have not been widely explored--the ever-changing boundaries that divide and organize gambling spaces, and the cultures, perceptions, and emotions related to gambling. The contributors represent a variety of disciplines: history, geography, sociology, anthropology, political science, and law. The essays consider such topics as the impact of technological advances on gambling activities, the role of the nation-state in the gambling industry, and the ways that cultural and moral values influence the availability of gambling and the behavior of gamblers. The case studies offer rich new insights into a gambling industry that is both a global phenomenon and a powerful engine of local change.
Publisher: University of Nevada Press
ISBN: 0874178673
Category : Games & Activities
Languages : en
Pages : 288
Book Description
The eight essays in Gambling, Space, and Time use a global and interdisciplinary approach to examine two significant areas of gambling studies that have not been widely explored--the ever-changing boundaries that divide and organize gambling spaces, and the cultures, perceptions, and emotions related to gambling. The contributors represent a variety of disciplines: history, geography, sociology, anthropology, political science, and law. The essays consider such topics as the impact of technological advances on gambling activities, the role of the nation-state in the gambling industry, and the ways that cultural and moral values influence the availability of gambling and the behavior of gamblers. The case studies offer rich new insights into a gambling industry that is both a global phenomenon and a powerful engine of local change.
The Absolute Beginner's Guide to Gambling
Author: Robert J. Hutchinson
Publisher: Simon and Schuster
ISBN: 0671529323
Category : Games & Activities
Languages : en
Pages : 340
Book Description
This is the only book to give the first-time gambler a complete overview of all the popular games, outlining the basic object of play, rules, and strategies for each. Now anyone can play such games as poker, bridge, slot machines, roulette, craps and blackjack. It's the newcomer's best bet for beating the odds and becoming a winner.
Publisher: Simon and Schuster
ISBN: 0671529323
Category : Games & Activities
Languages : en
Pages : 340
Book Description
This is the only book to give the first-time gambler a complete overview of all the popular games, outlining the basic object of play, rules, and strategies for each. Now anyone can play such games as poker, bridge, slot machines, roulette, craps and blackjack. It's the newcomer's best bet for beating the odds and becoming a winner.
American Casino Guide
Author: Steve Bourie
Publisher: Casino Vacations Press
ISBN: 1883768152
Category : Casinos
Languages : en
Pages : 498
Book Description
Listing more than 700 casinos in 36 states, this bestselling guide is jam-packed with detailed information and includes 150 coupons providing more than $1,000 in savings. Consumable.
Publisher: Casino Vacations Press
ISBN: 1883768152
Category : Casinos
Languages : en
Pages : 498
Book Description
Listing more than 700 casinos in 36 states, this bestselling guide is jam-packed with detailed information and includes 150 coupons providing more than $1,000 in savings. Consumable.
Gambling in America
Author: United States. Commission on the Review of the National Policy Toward Gambling
Publisher:
ISBN:
Category : Gambling
Languages : en
Pages : 1430
Book Description
Publisher:
ISBN:
Category : Gambling
Languages : en
Pages : 1430
Book Description